/*
* The ManaPlus Client
* Copyright (C) 2016-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "unittests/unittests.h"
#include "graphicsmanager.h"
#include "being/localplayer.h"
#include "fs/virtfs/fs.h"
#include "gui/theme.h"
#include "unittests/render/mockgraphics.h"
#include "utils/delete2.h"
#include "utils/env.h"
#include "resources/sdlimagehelper.h"
#include "resources/image/image.h"
#include "resources/map/map.h"
#include "resources/map/maplayer.h"
#include "debug.h"
TEST_CASE("MapLayer drawFringe simple", "")
{
setEnv("SDL_VIDEODRIVER", "dummy");
logger = new Logger;
VirtFs::mountDirSilent("data", Append_false);
VirtFs::mountDirSilent("../data", Append_false);
imageHelper = new SDLImageHelper;
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
graphicsManager.createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
theme = new Theme;
Theme::selectSkin();
localPlayer = new LocalPlayer(static_cast<BeingId>(1),
BeingTypeId_zero);
Image *const img1 = new Image(32, 32);
Image *const img2 = new Image(32, 32);
Image *const img3 = new Image(32, 32);
Map *map = nullptr;
MapLayer *layer = nullptr;
MockGraphics *const mock = new MockGraphics;
const Actors actors;
SECTION("simple 1")
{
map = new Map("map",
1, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
1, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
layer->updateCache(1, 1);
layer->drawFringe(mock,
0, 0,
1, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
1, 1,
10, 5,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == -10);
REQUIRE(mock->mDraws[0].y == -5);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
1, 1,
-10, -5,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == 5);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 2")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
layer->updateCache(2, 1);
layer->drawFringe(mock,
0, 0,
2, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
2, 1,
10, 5,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == -10);
REQUIRE(mock->mDraws[0].y == -5);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
2, 1,
-10, -5,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == 5);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 3")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img2);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
layer->updateCache(2, 1);
layer->drawFringe(mock,
0, 0,
2, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img2);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
2, 1,
-10, -20,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == 20);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 42);
REQUIRE(mock->mDraws[1].y == 20);
REQUIRE(mock->mDraws[1].image == img2);
}
SECTION("simple 4")
{
map = new Map("map",
2, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
2, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
layer->updateCache(2, 1);
layer->drawFringe(mock,
0, 0,
2, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
2, 1,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 4.2")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(2, 0, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
layer->updateCache(3, 1);
layer->drawFringe(mock,
0, 0,
3, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
3, 1,
10, -20,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == -10);
REQUIRE(mock->mDraws[0].y == 20);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 54);
REQUIRE(mock->mDraws[1].y == 20);
REQUIRE(mock->mDraws[1].image == img1);
}
SECTION("simple 5")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
layer->updateCache(3, 1);
layer->drawFringe(mock,
0, 0,
3, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
3, 1,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
}
SECTION("simple 6")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
layer->updateCache(3, 1);
layer->drawFringe(mock,
0, 0,
3, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 0);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img2);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
3, 1,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 10);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].width == 64);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 74);
REQUIRE(mock->mDraws[1].y == -20);
REQUIRE(mock->mDraws[1].image == img2);
}
SECTION("simple 7")
{
map = new Map("map",
3, 1,
32, 32);
layer = new MapLayer("test",
0, 0,
3, 1,
true,
0,
0);
layer->setTile(0, 0, img1);
layer->setTile(1, 0, img1);
layer->setTile(2, 0, img2);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
TileInfo *const tiles = layer->getTiles();
tiles[0].isEnabled = false;
layer->updateCache(3, 1);
layer->drawFringe(mock,
0, 0,
3, 1,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32);
REQUIRE(mock->mDraws[0].y == 0);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 64);
REQUIRE(mock->mDraws[1].y == 0);
REQUIRE(mock->mDraws[1].image == img2);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
3, 1,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 2);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 42);
REQUIRE(mock->mDraws[0].y == -20);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 74);
REQUIRE(mock->mDraws[1].y == -20);
REQUIRE(mock->mDraws[1].image == img2);
}
delete2(localPlayer);
delete map;
delete img1;
delete img2;
delete img3;
delete mock;
delete2(theme);
GraphicsManager::deleteRenderers();
VirtFs::unmountDirSilent("data");
VirtFs::unmountDirSilent("../data");
delete2(logger);
}