/*
* The ManaPlus Client
* Copyright (C) 2012-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RENDER_MGLTYPES_H
#define RENDER_MGLTYPES_H
#include "main.h"
#ifdef USE_OPENGL
#include "render/mgldefines.h"
#ifdef ANDROID
#include <GLES/gl.h>
#include <GLES/glext.h>
#define APIENTRY GL_APIENTRY
#else
#ifndef USE_SDL2
#define GL_GLEXT_PROTOTYPES 1
#endif
#include <SDL_opengl.h>
#include <GL/glext.h>
#endif
typedef void (APIENTRY *glGenRenderbuffers_t)(GLsizei, GLuint *);
typedef void (APIENTRY *glBindRenderbuffer_t)(GLenum target,
GLuint renderbuffer);
typedef void (APIENTRY *glRenderbufferStorage_t)(GLenum target,
GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRY *glGenFramebuffers_t)(GLsizei n, GLuint *framebuffers);
typedef void (APIENTRY *glBindFramebuffer_t)(GLenum target,
GLuint framebuffer);
typedef void (APIENTRY *glFramebufferTexture2D_t)(GLenum target,
GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRY *glFramebufferRenderbuffer_t)(GLenum target,
GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRY *glDeleteFramebuffers_t) (GLsizei, const GLuint *);
typedef void (APIENTRY *glDeleteRenderbuffers_t) (GLsizei, const GLuint *);
typedef const GLubyte *(APIENTRY *glGetStringi_t) (GLenum, GLuint);
typedef void (APIENTRY *glGenSamplers_t) (GLsizei count, GLuint *samplers);
typedef void (APIENTRY *glDeleteSamplers_t)
(GLsizei count, const GLuint * samplers);
typedef void (APIENTRY *glBindSampler_t) (GLuint unit, GLuint sampler);
typedef void (APIENTRY *glSamplerParameteri_t)
(GLuint sampler, GLenum pname, GLint param);
typedef void (APIENTRY *glDebugMessageControl_t) (GLenum source, GLenum type,
GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
typedef void (APIENTRY *glFrameTerminator_t) (void);
typedef void (APIENTRY *glLabelObject_t) (GLenum type, GLuint object,
GLsizei length, const GLchar *label);
typedef void (APIENTRY *glGetObjectLabel_t) (GLenum type, GLuint object,
GLsizei bufSize, GLsizei *length, GLchar *label);
typedef void (APIENTRY *glInsertEventMarker_t)
(GLsizei length, const char *marker);
typedef void (APIENTRY *glPushGroupMarker_t)
(GLsizei length, const char *marker);
typedef void (APIENTRY *glPopGroupMarker_t) (void);
typedef void (APIENTRY *glGenVertexArrays_t) (GLsizei n, GLuint *arrays);
typedef void (APIENTRY *glBindVertexArray_t) (GLuint array);
typedef void (APIENTRY *glDeleteVertexArrays_t) (GLsizei n, GLuint *arrays);
typedef void (APIENTRY *glVertexAttribPointer_t) (GLuint index, GLint size,
GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY *glEnableVertexAttribArray_t) (GLuint index);
typedef void (APIENTRY *glDisableVertexAttribArray_t) (GLuint index);
typedef void (APIENTRY *glGenBuffers_t) (GLsizei n, GLuint *buffers);
typedef void (APIENTRY *glDeleteBuffers_t) (GLsizei n, GLuint *buffers);
typedef void (APIENTRY *glBindBuffer_t) (GLenum target, GLuint buffer);
typedef void (APIENTRY *glBufferData_t) (GLenum target, GLsizeiptr size,
const GLvoid *data, GLenum usage);
typedef GLuint (APIENTRY *glCreateShader_t) (GLenum shaderType);
typedef void (APIENTRY *glDeleteShader_t) (GLenum shader);
typedef void (APIENTRY *glGetShaderiv_t) (GLuint shader,
GLenum pname, GLint *params);
typedef void (APIENTRY *glGetShaderInfoLog_t) (GLuint shader,
GLsizei maxLength, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRY *glGetShaderSource_t) (GLuint shader,
GLsizei bufSize, GLsizei *length, GLchar *source);
typedef void (APIENTRY *glShaderSource_t) (GLuint shader,
GLsizei count, const GLchar **string, const GLint *length);
typedef void (APIENTRY *glCompileShader_t) (GLuint shader);
typedef void (APIENTRY *glLinkProgram_t) (GLuint program);
typedef void (APIENTRY *glDeleteProgram_t) (GLuint program);
typedef GLuint (APIENTRY *glCreateProgram_t) (void);
typedef void (APIENTRY *glAttachShader_t) (GLuint program, GLuint shader);
typedef void (APIENTRY *glDetachShader_t) (GLuint program, GLuint shader);
typedef void (APIENTRY *glGetAttachedShaders_t) (GLuint program,
GLsizei maxCount, GLsizei *count, GLuint *shaders);
typedef GLint (APIENTRY *glGetUniformLocation_t) (GLuint program,
const GLchar *name);
typedef void (APIENTRY *glGetActiveUniform_t) (GLuint program, GLuint index,
GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (APIENTRY *glGetProgramiv_t) (GLuint program,
GLenum pname, GLint *params);
typedef GLint (APIENTRY *glBindFragDataLocation_t) (GLuint program,
GLuint colorNumber, const char *name);
typedef void (APIENTRY *glUseProgram_t) (GLuint program);
typedef void (APIENTRY *glValidateProgram_t) (GLuint program);
typedef GLint (APIENTRY *glGetAttribLocation_t) (GLuint program,
const GLchar *name);
typedef void (APIENTRY *glUniform1f_t) (GLint location, GLfloat v0);
typedef void (APIENTRY *glUniform2f_t) (GLint location,
GLfloat v0, GLfloat v1);
typedef void (APIENTRY *glUniform3f_t) (GLint location,
GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (APIENTRY *glUniform4f_t) (GLint location,
GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef GLenum (APIENTRY *glCheckFramebufferStatus_t) (GLenum target);
typedef void (APIENTRY *glGetProgramInfoLog_t) (GLuint program,
GLsizei maxLength, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRY *glProgramUniform1f_t) (GLuint program,
GLint location, GLfloat v0);
typedef void (APIENTRY *glProgramUniform2f_t) (GLuint program,
GLint location, GLfloat v0, GLfloat v1);
typedef void (APIENTRY *glProgramUniform3f_t) (GLuint program,
GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (APIENTRY *glProgramUniform4f_t) (GLuint program,
GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (APIENTRY *glBindVertexBuffer_t) (GLuint bindingindex,
GLuint buffer, GLintptr offset, GLintptr stride);
typedef void (APIENTRY *glVertexAttribBinding_t) (GLuint attribindex,
GLuint bindingindex);
typedef void (APIENTRY *glVertexAttribFormat_t) (GLuint attribindex,
GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (APIENTRY *glBindVertexBuffers_t) (GLuint first, GLsizei count,
const GLuint *buffers, const GLuint *offsets, const GLsizei *strides);
typedef GLboolean (APIENTRY *glIsBuffer_t) (GLuint buffer);
typedef void (APIENTRY *glVertexAttribIFormat_t) (GLuint attribindex,
GLint size, GLenum type, GLuint relativeoffset);
typedef void (APIENTRY *glVertexAttribIPointer_t) (GLuint index, GLint size,
GLenum type, GLsizei stride, const GLvoid * pointer);
// callback
typedef void (APIENTRY *GLDEBUGPROC_t) (GLenum source, GLenum type, GLuint id,
GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam);
typedef void (APIENTRY *glDebugMessageCallback_t) (GLDEBUGPROC_t callback,
const void *userParam);
#ifdef WIN32
typedef const char* (APIENTRY * wglGetExtensionsString_t) (HDC hdc);
#else
#define CALLBACK
#endif
#endif // USE_OPENGL
#endif // RENDER_MGLTYPES_H