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/*
* The ManaPlus Client
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/eathena/npcrecv.h"
#include "actormanager.h"
#include "being/being.h"
#include "enums/cutin.h"
#include "gui/windows/cutinwindow.h"
#include "gui/windows/npcdialog.h"
#include "net/messagein.h"
#include "net/npchandler.h"
#include "net/ea/npcrecv.h"
#include "debug.h"
namespace EAthena
{
void NpcRecv::processNpcCutin(Net::MessageIn &msg)
{
Ea::NpcRecv::mRequestLang = false;
const std::string image = msg.readString(64, "image name");
const CutInT cutin = static_cast<CutInT>(msg.readUInt8("type"));
cutInWindow->show(image, cutin);
}
void NpcRecv::processNpcViewPoint(Net::MessageIn &msg)
{
UNIMPLIMENTEDPACKET;
Ea::NpcRecv::mRequestLang = false;
// +++ probably need add nav point and start moving to it
msg.readInt32("npc id");
msg.readInt32("type"); // 0 display for 15 sec,
// 1 display until teleport,
// 2 remove
msg.readInt32("x");
msg.readInt32("y");
msg.readUInt8("number"); // can be used for scripts
msg.readInt32("color");
}
void NpcRecv::processNpcShowProgressBar(Net::MessageIn &msg)
{
UNIMPLIMENTEDPACKET;
Ea::NpcRecv::mRequestLang = false;
// +++ probably need show progress bar in npc dialog
msg.readInt32("color");
msg.readInt32("seconds");
}
void NpcRecv::processNpcCloseTimeout(Net::MessageIn &msg)
{
UNIMPLIMENTEDPACKET;
Ea::NpcRecv::mRequestLang = false;
// this packet send after npc closed by timeout.
msg.readInt32("npc id");
}
void NpcRecv::processArea(Net::MessageIn &msg)
{
const int len = msg.readInt16("len");
if (len < 12)
return;
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("npc id"));
const int area = msg.readInt32("area size");
if (dstBeing)
dstBeing->setAreaSize(area);
}
void NpcRecv::processShowDigit(Net::MessageIn &msg)
{
UNIMPLIMENTEDPACKET;
msg.readUInt8("type");
msg.readInt32("value");
}
void NpcRecv::processProgressBarAbort(Net::MessageIn &msg)
{
UNIMPLIMENTEDPACKET;
}
void NpcRecv::processNpcSkin(Net::MessageIn &msg)
{
const int len = msg.readInt16("len");
npcHandler->getNpc(msg, NpcAction::Other);
const std::string skin = msg.readString(len - 8, "skin");
if (Ea::NpcRecv::mDialog)
Ea::NpcRecv::mDialog->setSkin(skin);
}
} // namespace EAthena
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