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2010-10-09Add "master" target for mob skill useremoitnane2-17/+39
2010-10-08Added IP address reply packet 0x20C (len 10)MadCamel6-4/+37
2010-10-08map-server now stores IP address in session_data when player connectsMadCamel2-0/+9
2010-10-08Added MD5_ip() function to hash IP addressesMadCamel2-1/+32
2010-10-08Moved md5calc.c from login-server to the common libraryMadCamel4-7/+9
2010-10-03Do not allow empty/whitespace-only party/guild namesremoitnane5-25/+119
2010-10-02Limit most guild actions to Guild Master position.Andrei Karas2-4/+71
2010-09-29Prevent spoofing in guild chat messagesremoitnane1-4/+4
2010-09-29Increase default guild member limit from 16 to 100.Andrei Karas5-7/+7
2010-09-28Changed drop rate to once every 50ms. This should bring the "spice"MadCamel1-1/+1
2010-09-18Allow warping to coords >400MadCamel1-3/+3
2010-09-16Removed configuration vars for trade and sit spamMadCamel2-76/+0
2010-09-08Simplify party invitation logic and clean up commentsremoitnane2-29/+71
2010-09-05Clean up NPC string input and minor formattingremoitnane2-9/+19
2010-08-29Expand script function "misceffect" and clean up documentationremoitnane1-9/+35
2010-08-28Prevent players from bypassing a spell's cast timeremoitnane1-1/+16
2010-08-26Added ipcheck GM commandMadCamel2-0/+65
2010-08-25Revert "Fixed leaking of file descriptors in login and map server when their ...MadCamel2-2/+4
2010-08-22Fixed leaking of file descriptors in login and map server when their logfiles...MadCamel2-4/+2
2010-08-15Let players spam spells againremoitnane1-7/+37
2010-08-15Kludge-fix double-equipment issue to hopefully prevent new instancesremoitnane1-0/+4
2010-08-15Correct cosmetic issues and make use of message configurationremoitnane2-21/+27
2010-08-15Remove unused code for obscuring spell invocationsremoitnane1-15/+0
2010-08-15Centralize chat validation and simplify at-command processingremoitnane3-108/+269
2010-08-14Eliminate a slow memory leak in the magic systemremoitnane2-0/+5
2010-08-12Fix processing starting armor and weaponJared Adams1-37/+37
2010-08-08Add script support for retrieving seconds since Unix epochremoitnane1-6/+17
2010-08-07Tweak memory wrappers and add one for strdup()remoitnane2-22/+36
2010-08-04Fixed minor portability problemMadCamel1-1/+1
2010-08-04Account ID is now logged in the GM log next to character nameMadCamel1-2/+2
2010-08-01Properly fixed disconnect problemMadCamel1-1/+1
2010-08-01Revert "Disable the packet flood prevention"MadCamel1-2/+0
2010-08-01Disable the packet flood preventionChuck Miller1-0/+2
2010-07-27Temporarily removed ChangeDir flood checks until mana1.0 is officialMadCamel1-0/+3
2010-07-23Clean up some memory handlingremoitnane3-17/+22
2010-07-06Add new map flag and condition for mob skillsremoitnane4-1/+12
2010-06-21Use the stlplus::inf class in the money count to avoid overflowChuck Miller7-15/+1941
2010-06-21Improve the moneycount tool to give more Statistics about the money on the se...Chuck Miller1-22/+87
2010-05-05map-server and char-server build again on a fresh checkoutMadCamel2-2/+2
2010-05-05Fixed up and slightly simplified the build systemMadCamel21-95/+957
2010-05-03Tweaked some rate limits for NPCsMadCamel1-4/+4
2010-05-02ChangeDir packets are now rate limitedMadCamel1-1/+11
2010-05-01Do not relay duplicate direction change packetsMadCamel1-0/+3
2010-04-30Remove unused function declarations from tmw.hMadCamel1-2/+0
2010-04-16Fixed entity_warp() in magic, as used by teleporting, to properly update the ...Fate2-3/+8
2010-04-11Quick fix for when a moved npc goes out of rangeFreeyorp1-2/+6
2010-04-11Remove script_rid2sd assignment on an otherwise unused variableFreeyorp1-3/+0
2010-04-11Make injure() respect killer and killable statesFreeyorp1-1/+1
2010-04-11Add new function to the magic system, mob_idFreeyorp1-0/+10
2010-04-11Fix npcwarpFreeyorp1-0/+2