summaryrefslogtreecommitdiff
path: root/src/map/magic.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/magic.h')
-rw-r--r--src/map/magic.h95
1 files changed, 95 insertions, 0 deletions
diff --git a/src/map/magic.h b/src/map/magic.h
new file mode 100644
index 0000000..9ca47bb
--- /dev/null
+++ b/src/map/magic.h
@@ -0,0 +1,95 @@
+#ifndef MAGIC_H_
+#define MAGIC_H_
+
+#include "clif.h"
+#include "intif.h"
+
+#define MAGIC_CONFIG_FILE "conf/magic.conf"
+
+
+typedef struct map_session_data character_t;
+typedef struct block_list entity_t;
+
+struct invocation; /* Spell invocation */
+
+
+/**
+ * Try to cast magic.
+ *
+ * As an intended side effect, the magic message may be distorted (text only).
+ *
+ * \param caster Player attempting to cast magic
+ * \param spell The prospective incantation
+ * \param spell_len Number of characters in the incantation
+ * \return 1 or -1 if the input message was magic and was handled by this function, 0 otherwise. -1 is returned when the
+ * message should not be repeated.
+ */
+int
+magic_message(character_t *caster,
+ char *spell, size_t spell_len);
+
+/**
+ * Removes the shroud from a character
+ *
+ * \param character The character to remove the shroud from
+ */
+void
+magic_unshroud(character_t *character);
+
+/**
+ * Notifies a running spell that a status_change timer triggered by the spell has expired
+ *
+ * \param invocation The invocation to notify
+ * \param bl_id ID of the PC for whom this happened
+ * \param type sc_id ID of the status change entry that finished
+ * \param supplanted Whether the status_change finished normally (0) or was supplanted by a new status_change (1)
+ */
+void
+spell_effect_report_termination(int invocation, int bl_id, int sc_id, int supplanted);
+
+
+/**
+ * Initialise all spells, read config data
+ */
+void
+do_init_magic();
+
+/**
+ * Identifies the invocation used to trigger a spell
+ *
+ * Returns NULL if not found
+ */
+char *
+magic_find_invocation(char *spellame);
+
+/**
+ * Identifies the invocation used to denote a teleport location
+ *
+ * Returns NULL if not found
+ */
+char *
+magic_find_anchor_invocation(char *teleport_location);
+
+
+/**
+ * Execute a spell invocation and sets up timers to finish
+ */
+void
+spell_execute(struct invocation *invocation);
+
+/**
+ * Stops all magic bound to the specified character
+ *
+ */
+void
+magic_stop_completely(character_t *c);
+
+/**
+ * Attacks with a magical spell charged to the character
+ *
+ * Returns 0 if there is no charged spell or the spell is depleted.
+ */
+int
+spell_attack(int caster, int target);
+
+#endif /* !defined(MAGIC_H_) */