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-Version 1.4.4
-===========================================================
-- Fixed a bug that caused the drop chance for all MVP drops
- to become 0 when the "View Mob" option was used in the
- Mob Drop List. (This was forgotten in the previous
- update.)
-- Finally updated the "item_descriptions.txt" file.
-
-Version 1.4.3
-===========================================================
-- Fixed a bug that caused the drop chance for all drops to
- become 0 when the "View Mob" option was used in the Mob
- Drop List.
-- Fixed a bug that caused other mob entries to show up when
- searching for a specific mob with an ID that can be found
- as a string subset within the other mob's entry.
-- Fixed a bug that caused all new entries to go into the
- "item_db2.txt" or "mob_db2.txt" files.
-- Tweaked some of the code for the Mob Skill Editor's
- interface to better help with editing/creating skill
- entries.
-
-Version 1.4.2
-===========================================================
-- Corrected the labels on the Mob Location Editor window.
- Thanks to ShadowLady for pointing this out.
-
-Version 1.4.1
-===========================================================
-- Added functionality to the "Locations" button in the Mob
- View. It will now open up the Mob Location Editor window.
-- Added a list of map names with a brief description to the
- "ID Helper.txt" file to be used with the Map Helper.
-- Added a new option in the "ADE.ini" file that points to
- the location of the files with the mobs' spawn points.
-- Fixed a bug with the Drop List feature that would keep
- the window open till it was closed by the cancel button
- or the window's close button.
-- Fixed a bug that caused the selected entry to not
- properly update when saved. Thanks to Taike for reporting
- this bug.
-- Redid the code for handling backups. So now when you
- restore the backup files, it won't reload both the item
- and mob related files, it only restores the backups for
- item related files while using the Item View and mob
- related files for the Mob View, and it will no longer
- rename files as a backup file if they have no backup to
- replace them with.
-
-Version 1.4.0
-===========================================================
-- Added the Mob Skill Editor feature to ADE. It is
- available through the Skills button in the Mob View.
- This adds handling of the "mob_skill_db.txt" file.
-- Fixed a bug with the Mob's Mode ID Helper that caused
- the value to keep increasing everytime it was opened
- beyond the first time. Thanks to Lupus for pointing this
- out.
-- Changed the font to Microsoft Sans Serif from MS Sans
- Serif to better support the garbled text some items,
- mobs, or other things may have.
-
-Version 1.3.2
-===========================================================
-- Edited the print functions related to the the following
- DB files: "item_bluebox.txt", "item_cardalbum.txt",
- "item_giftbox.txt", "item_violetbox.txt", and
- "mob_branch.txt". Thanks to ShadowLady for pointing out
- this problem, as well as mentioning the label change
- mentioned below.
-- Edited a label for Mob Modes in ID Helper from
- "Detects Hidden (Sensor)" to "Detects Hidden".
-- Redid some of the code in the data processing subroutine
- for the Item and Mob DB files. This should prevent any
- overflow/invalid index errors. Thanks to Cheex for
- pointing this out.
-- Fixed a bug that caused ADE to crash if any of the files
- it would normally create backups of weren't there. This
- is more common among eAthena 1.0 RCx Text installs, due
- to their lack of an "item_db2.txt" file. (This occured
- while trying to save changes.)
-
-Version 1.3.1
-===========================================================
-- Added an ID Helper for the Mob Mode ID section.
-- You can now see a list of all mobs that drop the selected
- item in ADE's Item View by clicking on the button in the
- upper right corner that's labeled "Mob Drop List".
-
-Version 1.3.0
-===========================================================
-- Added support for handling five more of the server's DB
- files. ADE now handles: "item_bluebox.txt",
- "item_cardalbum.txt", "item_giftbox.txt",
- "item_violetbox.txt", and "mob_branch.txt".
-- Added a "Restore Backup Files" option in the File menu.
-- Changed "Revert" to "Revert to Last Save".
-- ADE now inserts a blank comment line after the initial
- header line and the last line for most of the server
- files.
-- ADE will automatically set the compatability mode to
- support higher jobs, if it reads in a job ID for any such
- jobs while set for low jobs only.
-- Fixed a couple of minor bugs and tweaked some of the code.
-
-Version 1.2.0
-===========================================================
-- Added support for generating the item files related to
- card labels. The files are "cardpostfixnametable.txt" and
- "cardprefixnametable.txt". The file "card_labels.txt" is
- used to hold the card labels. (To create it, just copy
- any "cardprefixnametable.txt" file to the DB folder being
- used and rename it to "card_labels.txt".)
-- Fixed a bug found by Solid that caused the program to end
- when a Mob's entry had an invalid Race ID or Element ID.
- Also applied this same fix to some of the other IDs that
- were vunerable.
-- Resized the maximum entries allowed for both Items and
- Mobs. Items now have a current max of 15,000 entries and
- Mobs have a max of 1,000. Both used to have 10,000.
-- Included a minimum ID and max ID allowed when dealing
- with either Items or Mobs. The new Item ID range is 501
- to 15000, and the new Mob ID range is 1001 to 2000. Any
- entries with IDs out of the range won't be kept.
-- Slightly redid some of the code with printing the headers
- of all files made with the program.
-
-Version 1.1.1
-===========================================================
-- Fixed a bug that caused the duplicate scan process to be
- used again during adding and removing entries.
-- Replaced the text box for the Item's Sex ID with a combo
- box. (The Item's Sex ID is used to determine if the item
- is limited to a character's sex or can be used by all.)
-- Added the ID Helper for the Item View ID text box, and
- included a file called "Item Helper.txt" that contains
- the data for it.
-- Fixed a bug that caused the "Allow High Jobs" option for
- compatibility to be turned on when even with it set to
- being off by default.
-- Added a small bit of code to print "All Low Jobs" for
- the description files for any items that only allow
- characters with low jobs only to use the item.
-- Added a temp fix for any forms that can get stuck behind
- the main window by allowing them to show up in the
- taskbar.
-
-Version 1.1.0
-===========================================================
-- Added support for higher jobs like Knight Lord, Assassin
- Cross, High Priest, etc.
-- Added duplication scanning for the DB entries. This will
- remove duplicates found. (An entry is considered a
- duplicate if the ID or DBName is the same.)
-- Fixed a bug that would cause the program to keep loading
- if you closed the progress bar during startup.
-
-Version 1.0.1
-===========================================================
-- Fixed a bug that caused a null mob DB entry.
-- Added some code to let the program load even if it didn't
- find the files used for loading.
-- Redid small portions of the code to increase performance.
-
-Version 1.0.0
-===========================================================
-- Merged the previous programs.
-- Added a mob DB file editor.
-
-Version 0.X
-===========================================================
-- Created Stand-alone Item Database Editor.
-- Created Stand-alone Item File Generator.
+Version 1.4.4
+===========================================================
+- Fixed a bug that caused the drop chance for all MVP drops
+ to become 0 when the "View Mob" option was used in the
+ Mob Drop List. (This was forgotten in the previous
+ update.)
+- Finally updated the "item_descriptions.txt" file.
+
+Version 1.4.3
+===========================================================
+- Fixed a bug that caused the drop chance for all drops to
+ become 0 when the "View Mob" option was used in the Mob
+ Drop List.
+- Fixed a bug that caused other mob entries to show up when
+ searching for a specific mob with an ID that can be found
+ as a string subset within the other mob's entry.
+- Fixed a bug that caused all new entries to go into the
+ "item_db2.txt" or "mob_db2.txt" files.
+- Tweaked some of the code for the Mob Skill Editor's
+ interface to better help with editing/creating skill
+ entries.
+
+Version 1.4.2
+===========================================================
+- Corrected the labels on the Mob Location Editor window.
+ Thanks to ShadowLady for pointing this out.
+
+Version 1.4.1
+===========================================================
+- Added functionality to the "Locations" button in the Mob
+ View. It will now open up the Mob Location Editor window.
+- Added a list of map names with a brief description to the
+ "ID Helper.txt" file to be used with the Map Helper.
+- Added a new option in the "ADE.ini" file that points to
+ the location of the files with the mobs' spawn points.
+- Fixed a bug with the Drop List feature that would keep
+ the window open till it was closed by the cancel button
+ or the window's close button.
+- Fixed a bug that caused the selected entry to not
+ properly update when saved. Thanks to Taike for reporting
+ this bug.
+- Redid the code for handling backups. So now when you
+ restore the backup files, it won't reload both the item
+ and mob related files, it only restores the backups for
+ item related files while using the Item View and mob
+ related files for the Mob View, and it will no longer
+ rename files as a backup file if they have no backup to
+ replace them with.
+
+Version 1.4.0
+===========================================================
+- Added the Mob Skill Editor feature to ADE. It is
+ available through the Skills button in the Mob View.
+ This adds handling of the "mob_skill_db.txt" file.
+- Fixed a bug with the Mob's Mode ID Helper that caused
+ the value to keep increasing everytime it was opened
+ beyond the first time. Thanks to Lupus for pointing this
+ out.
+- Changed the font to Microsoft Sans Serif from MS Sans
+ Serif to better support the garbled text some items,
+ mobs, or other things may have.
+
+Version 1.3.2
+===========================================================
+- Edited the print functions related to the the following
+ DB files: "item_bluebox.txt", "item_cardalbum.txt",
+ "item_giftbox.txt", "item_violetbox.txt", and
+ "mob_branch.txt". Thanks to ShadowLady for pointing out
+ this problem, as well as mentioning the label change
+ mentioned below.
+- Edited a label for Mob Modes in ID Helper from
+ "Detects Hidden (Sensor)" to "Detects Hidden".
+- Redid some of the code in the data processing subroutine
+ for the Item and Mob DB files. This should prevent any
+ overflow/invalid index errors. Thanks to Cheex for
+ pointing this out.
+- Fixed a bug that caused ADE to crash if any of the files
+ it would normally create backups of weren't there. This
+ is more common among eAthena 1.0 RCx Text installs, due
+ to their lack of an "item_db2.txt" file. (This occured
+ while trying to save changes.)
+
+Version 1.3.1
+===========================================================
+- Added an ID Helper for the Mob Mode ID section.
+- You can now see a list of all mobs that drop the selected
+ item in ADE's Item View by clicking on the button in the
+ upper right corner that's labeled "Mob Drop List".
+
+Version 1.3.0
+===========================================================
+- Added support for handling five more of the server's DB
+ files. ADE now handles: "item_bluebox.txt",
+ "item_cardalbum.txt", "item_giftbox.txt",
+ "item_violetbox.txt", and "mob_branch.txt".
+- Added a "Restore Backup Files" option in the File menu.
+- Changed "Revert" to "Revert to Last Save".
+- ADE now inserts a blank comment line after the initial
+ header line and the last line for most of the server
+ files.
+- ADE will automatically set the compatability mode to
+ support higher jobs, if it reads in a job ID for any such
+ jobs while set for low jobs only.
+- Fixed a couple of minor bugs and tweaked some of the code.
+
+Version 1.2.0
+===========================================================
+- Added support for generating the item files related to
+ card labels. The files are "cardpostfixnametable.txt" and
+ "cardprefixnametable.txt". The file "card_labels.txt" is
+ used to hold the card labels. (To create it, just copy
+ any "cardprefixnametable.txt" file to the DB folder being
+ used and rename it to "card_labels.txt".)
+- Fixed a bug found by Solid that caused the program to end
+ when a Mob's entry had an invalid Race ID or Element ID.
+ Also applied this same fix to some of the other IDs that
+ were vunerable.
+- Resized the maximum entries allowed for both Items and
+ Mobs. Items now have a current max of 15,000 entries and
+ Mobs have a max of 1,000. Both used to have 10,000.
+- Included a minimum ID and max ID allowed when dealing
+ with either Items or Mobs. The new Item ID range is 501
+ to 15000, and the new Mob ID range is 1001 to 2000. Any
+ entries with IDs out of the range won't be kept.
+- Slightly redid some of the code with printing the headers
+ of all files made with the program.
+
+Version 1.1.1
+===========================================================
+- Fixed a bug that caused the duplicate scan process to be
+ used again during adding and removing entries.
+- Replaced the text box for the Item's Sex ID with a combo
+ box. (The Item's Sex ID is used to determine if the item
+ is limited to a character's sex or can be used by all.)
+- Added the ID Helper for the Item View ID text box, and
+ included a file called "Item Helper.txt" that contains
+ the data for it.
+- Fixed a bug that caused the "Allow High Jobs" option for
+ compatibility to be turned on when even with it set to
+ being off by default.
+- Added a small bit of code to print "All Low Jobs" for
+ the description files for any items that only allow
+ characters with low jobs only to use the item.
+- Added a temp fix for any forms that can get stuck behind
+ the main window by allowing them to show up in the
+ taskbar.
+
+Version 1.1.0
+===========================================================
+- Added support for higher jobs like Knight Lord, Assassin
+ Cross, High Priest, etc.
+- Added duplication scanning for the DB entries. This will
+ remove duplicates found. (An entry is considered a
+ duplicate if the ID or DBName is the same.)
+- Fixed a bug that would cause the program to keep loading
+ if you closed the progress bar during startup.
+
+Version 1.0.1
+===========================================================
+- Fixed a bug that caused a null mob DB entry.
+- Added some code to let the program load even if it didn't
+ find the files used for loading.
+- Redid small portions of the code to increase performance.
+
+Version 1.0.0
+===========================================================
+- Merged the previous programs.
+- Added a mob DB file editor.
+
+Version 0.X
+===========================================================
+- Created Stand-alone Item Database Editor.
+- Created Stand-alone Item File Generator.