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author | gumi <git@gumi.ca> | 2019-08-28 17:48:49 +0000 |
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committer | gumi <git@gumi.ca> | 2019-08-28 17:51:21 +0000 |
commit | b9be7649ea62189bcae67fa94babc438852b9777 (patch) | |
tree | 8160f147116bc37cc556f49203f5e4e98fe34566 /src/map/map.hpp | |
parent | 543098e789f6fff900651990a16fdab17f249ea2 (diff) | |
download | tmwa-b9be7649ea62189bcae67fa94babc438852b9777.tar.gz tmwa-b9be7649ea62189bcae67fa94babc438852b9777.tar.bz2 tmwa-b9be7649ea62189bcae67fa94babc438852b9777.tar.xz tmwa-b9be7649ea62189bcae67fa94babc438852b9777.zip |
Revert the changes from the last 2 releases
battle.cpp is very messy and full of bugs
Diffstat (limited to 'src/map/map.hpp')
-rw-r--r-- | src/map/map.hpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/map.hpp b/src/map/map.hpp index 42ca151..eddbfad 100644 --- a/src/map/map.hpp +++ b/src/map/map.hpp @@ -482,8 +482,7 @@ struct mob_data : block_list struct mob_skill *skillidx; std::unique_ptr<tick_t[]> skilldelayup; // [MAX_MOBSKILL]; LevelElement def_ele; - BlockId parent_id; // monster that spawned this mob - BlockId master_id; // player that owns the parent + BlockId master_id; BlockId last_master_id; int master_dist; int exclusion_src, exclusion_party; |