summaryrefslogtreecommitdiff
path: root/src/map/atcommand.c
diff options
context:
space:
mode:
authorBen Longbons <b.r.longbons@gmail.com>2012-08-30 16:16:25 -0700
committerBen Longbons <b.r.longbons@gmail.com>2012-08-30 17:03:31 -0700
commit41974ae5265fbc23a06f276f9e008d5dad020e0b (patch)
tree9d595215172e87e2d83b74f7bf3430b3040e780e /src/map/atcommand.c
parent21742909143df9159b2401c3e2a39cc0b2bad620 (diff)
downloadtmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.gz
tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.bz2
tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.xz
tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.zip
Rename files for C++ conversion. Does not compile.
After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add <file>..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r--src/map/atcommand.c8728
1 files changed, 0 insertions, 8728 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
deleted file mode 100644
index 88e756d..0000000
--- a/src/map/atcommand.c
+++ /dev/null
@@ -1,8728 +0,0 @@
-// $Id: atcommand.c 148 2004-09-30 14:05:37Z MouseJstr $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <ctype.h>
-#include <math.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <time.h>
-#include <unistd.h>
-
-#include "../common/socket.h"
-#include "../common/timer.h"
-#include "../common/nullpo.h"
-#include "../common/mt_rand.h"
-
-#include "atcommand.h"
-#include "battle.h"
-#include "clif.h"
-#include "chrif.h"
-#include "guild.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "map.h"
-#include "mob.h"
-#include "npc.h"
-#include "pc.h"
-#include "party.h"
-#include "script.h"
-#include "skill.h"
-#include "trade.h"
-
-#include "../common/core.h"
-#include "tmw.h"
-
-#define STATE_BLIND 0x10
-
-static char command_symbol = '@'; // first char of the commands (by [Yor])
-
-static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
-
-#define ATCOMMAND_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
-ATCOMMAND_FUNC (setup);
-ATCOMMAND_FUNC (broadcast);
-ATCOMMAND_FUNC (localbroadcast);
-ATCOMMAND_FUNC (charwarp);
-ATCOMMAND_FUNC (warp);
-ATCOMMAND_FUNC (where);
-ATCOMMAND_FUNC (goto);
-ATCOMMAND_FUNC (jump);
-ATCOMMAND_FUNC (who);
-ATCOMMAND_FUNC (whogroup);
-ATCOMMAND_FUNC (whomap);
-ATCOMMAND_FUNC (whomapgroup);
-ATCOMMAND_FUNC (whogm); // by Yor
-ATCOMMAND_FUNC (save);
-ATCOMMAND_FUNC (load);
-ATCOMMAND_FUNC (speed);
-ATCOMMAND_FUNC (storage);
-ATCOMMAND_FUNC (guildstorage);
-ATCOMMAND_FUNC (option);
-ATCOMMAND_FUNC (hide);
-ATCOMMAND_FUNC (die);
-ATCOMMAND_FUNC (kill);
-ATCOMMAND_FUNC (alive);
-ATCOMMAND_FUNC (kami);
-ATCOMMAND_FUNC (heal);
-ATCOMMAND_FUNC (item);
-ATCOMMAND_FUNC (itemreset);
-ATCOMMAND_FUNC (itemcheck);
-ATCOMMAND_FUNC (baselevelup);
-ATCOMMAND_FUNC (joblevelup);
-ATCOMMAND_FUNC (help);
-ATCOMMAND_FUNC (gm);
-ATCOMMAND_FUNC (pvpoff);
-ATCOMMAND_FUNC (pvpon);
-ATCOMMAND_FUNC (gvgoff);
-ATCOMMAND_FUNC (gvgon);
-ATCOMMAND_FUNC (model);
-ATCOMMAND_FUNC (go);
-ATCOMMAND_FUNC (spawn);
-ATCOMMAND_FUNC (killmonster);
-ATCOMMAND_FUNC (killmonster2);
-ATCOMMAND_FUNC (refine);
-ATCOMMAND_FUNC (produce);
-ATCOMMAND_FUNC (memo);
-ATCOMMAND_FUNC (gat);
-ATCOMMAND_FUNC (packet);
-ATCOMMAND_FUNC (statuspoint);
-ATCOMMAND_FUNC (skillpoint);
-ATCOMMAND_FUNC (zeny);
-ATCOMMAND_FUNC (param);
-ATCOMMAND_FUNC (guildlevelup);
-ATCOMMAND_FUNC (recall);
-ATCOMMAND_FUNC (recallall);
-ATCOMMAND_FUNC (revive);
-ATCOMMAND_FUNC (character_stats);
-ATCOMMAND_FUNC (character_stats_all);
-ATCOMMAND_FUNC (character_option);
-ATCOMMAND_FUNC (character_save);
-ATCOMMAND_FUNC (night);
-ATCOMMAND_FUNC (day);
-ATCOMMAND_FUNC (doom);
-ATCOMMAND_FUNC (doommap);
-ATCOMMAND_FUNC (raise);
-ATCOMMAND_FUNC (raisemap);
-ATCOMMAND_FUNC (character_baselevel);
-ATCOMMAND_FUNC (character_joblevel);
-ATCOMMAND_FUNC (kick);
-ATCOMMAND_FUNC (kickall);
-ATCOMMAND_FUNC (allskills);
-ATCOMMAND_FUNC (questskill);
-ATCOMMAND_FUNC (charquestskill);
-ATCOMMAND_FUNC (lostskill);
-ATCOMMAND_FUNC (charlostskill);
-ATCOMMAND_FUNC (party);
-ATCOMMAND_FUNC (guild);
-ATCOMMAND_FUNC (charskreset);
-ATCOMMAND_FUNC (charstreset);
-ATCOMMAND_FUNC (charreset);
-ATCOMMAND_FUNC (charstpoint);
-ATCOMMAND_FUNC (charmodel);
-ATCOMMAND_FUNC (charskpoint);
-ATCOMMAND_FUNC (charzeny);
-ATCOMMAND_FUNC (agitstart);
-ATCOMMAND_FUNC (agitend);
-ATCOMMAND_FUNC (reloaditemdb);
-ATCOMMAND_FUNC (reloadmobdb);
-ATCOMMAND_FUNC (reloadskilldb);
-ATCOMMAND_FUNC (reloadscript);
-ATCOMMAND_FUNC (reloadgmdb); // by Yor
-ATCOMMAND_FUNC (mapexit);
-ATCOMMAND_FUNC (idsearch);
-ATCOMMAND_FUNC (mapinfo);
-ATCOMMAND_FUNC (dye); //** by fritz
-ATCOMMAND_FUNC (hair_style); //** by fritz
-ATCOMMAND_FUNC (hair_color); //** by fritz
-ATCOMMAND_FUNC (all_stats); //** by fritz
-ATCOMMAND_FUNC (char_change_sex); // by Yor
-ATCOMMAND_FUNC (char_block); // by Yor
-ATCOMMAND_FUNC (char_ban); // by Yor
-ATCOMMAND_FUNC (char_unblock); // by Yor
-ATCOMMAND_FUNC (char_unban); // by Yor
-ATCOMMAND_FUNC (mount_peco); // by Valaris
-ATCOMMAND_FUNC (char_mount_peco); // by Yor
-ATCOMMAND_FUNC (guildspy); // [Syrus22]
-ATCOMMAND_FUNC (partyspy); // [Syrus22]
-ATCOMMAND_FUNC (guildrecall); // by Yor
-ATCOMMAND_FUNC (partyrecall); // by Yor
-ATCOMMAND_FUNC (enablenpc);
-ATCOMMAND_FUNC (disablenpc);
-ATCOMMAND_FUNC (servertime); // by Yor
-ATCOMMAND_FUNC (chardelitem); // by Yor
-ATCOMMAND_FUNC (jail); // by Yor
-ATCOMMAND_FUNC (unjail); // by Yor
-ATCOMMAND_FUNC (disguise); // [Valaris]
-ATCOMMAND_FUNC (undisguise); // by Yor
-ATCOMMAND_FUNC (ignorelist); // by Yor
-ATCOMMAND_FUNC (charignorelist); // by Yor
-ATCOMMAND_FUNC (inall); // by Yor
-ATCOMMAND_FUNC (exall); // by Yor
-ATCOMMAND_FUNC (chardisguise); // Kalaspuff
-ATCOMMAND_FUNC (charundisguise); // Kalaspuff
-ATCOMMAND_FUNC (email); // by Yor
-ATCOMMAND_FUNC (effect); //by Apple
-ATCOMMAND_FUNC (character_item_list); // by Yor
-ATCOMMAND_FUNC (character_storage_list); // by Yor
-ATCOMMAND_FUNC (character_cart_list); // by Yor
-ATCOMMAND_FUNC (addwarp); // by MouseJstr
-ATCOMMAND_FUNC (follow); // by MouseJstr
-ATCOMMAND_FUNC (skillon); // by MouseJstr
-ATCOMMAND_FUNC (skilloff); // by MouseJstr
-ATCOMMAND_FUNC (killer); // by MouseJstr
-ATCOMMAND_FUNC (npcmove); // by MouseJstr
-ATCOMMAND_FUNC (killable); // by MouseJstr
-ATCOMMAND_FUNC (charkillable); // by MouseJstr
-ATCOMMAND_FUNC (chareffect); // by MouseJstr
-ATCOMMAND_FUNC (chardye); // by MouseJstr
-ATCOMMAND_FUNC (charhairstyle); // by MouseJstr
-ATCOMMAND_FUNC (charhaircolor); // by MouseJstr
-ATCOMMAND_FUNC (dropall); // by MouseJstr
-ATCOMMAND_FUNC (chardropall); // by MouseJstr
-ATCOMMAND_FUNC (storeall); // by MouseJstr
-ATCOMMAND_FUNC (charstoreall); // by MouseJstr
-ATCOMMAND_FUNC (skillid); // by MouseJstr
-ATCOMMAND_FUNC (useskill); // by MouseJstr
-ATCOMMAND_FUNC (summon);
-ATCOMMAND_FUNC (rain);
-ATCOMMAND_FUNC (snow);
-ATCOMMAND_FUNC (sakura);
-ATCOMMAND_FUNC (fog);
-ATCOMMAND_FUNC (leaves);
-ATCOMMAND_FUNC (adjgmlvl); // by MouseJstr
-ATCOMMAND_FUNC (adjcmdlvl); // by MouseJstr
-ATCOMMAND_FUNC (trade); // by MouseJstr
-ATCOMMAND_FUNC (unmute); // [Valaris]
-ATCOMMAND_FUNC (char_wipe); // [Fate]
-ATCOMMAND_FUNC (set_magic); // [Fate]
-ATCOMMAND_FUNC (magic_info); // [Fate]
-ATCOMMAND_FUNC (log); // [Fate]
-ATCOMMAND_FUNC (tee); // [Fate]
-ATCOMMAND_FUNC (invisible); // [Fate]
-ATCOMMAND_FUNC (visible); // [Fate]
-ATCOMMAND_FUNC (list_nearby); // [Fate]
-ATCOMMAND_FUNC (iterate_forward_over_players); // [Fate]
-ATCOMMAND_FUNC (iterate_backwards_over_players); // [Fate]
-ATCOMMAND_FUNC (skillpool_info); // [Fate]
-ATCOMMAND_FUNC (skillpool_focus); // [Fate]
-ATCOMMAND_FUNC (skillpool_unfocus); // [Fate]
-ATCOMMAND_FUNC (skill_learn); // [Fate]
-ATCOMMAND_FUNC (wgm);
-ATCOMMAND_FUNC (ipcheck);
-ATCOMMAND_FUNC (doomspot);
-
-/*==========================================
- *AtCommandInfo atcommand_info[]構造体の定義
- *------------------------------------------
- */
-
-// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value.
-// to set default level, read atcommand_athena.conf first please.
-static AtCommandInfo atcommand_info[] = {
- {AtCommand_Setup, "@setup", 40, atcommand_setup},
- {AtCommand_CharWarp, "@charwarp", 60, atcommand_charwarp},
- {AtCommand_Warp, "@warp", 40, atcommand_warp},
- {AtCommand_Where, "@where", 1, atcommand_where},
- {AtCommand_Goto, "@goto", 20, atcommand_goto},
- {AtCommand_Jump, "@jump", 40, atcommand_jump},
- {AtCommand_Who, "@who", 20, atcommand_who},
- {AtCommand_WhoGroup, "@whogroup", 20, atcommand_whogroup},
- {AtCommand_WhoMap, "@whomap", 20, atcommand_whomap},
- {AtCommand_WhoMapGroup, "@whomapgroup", 20, atcommand_whomapgroup},
- {AtCommand_WhoGM, "@whogm", 20, atcommand_whogm}, // by Yor
- {AtCommand_Save, "@save", 40, atcommand_save},
- {AtCommand_Load, "@return", 40, atcommand_load},
- {AtCommand_Load, "@load", 40, atcommand_load},
- {AtCommand_Speed, "@speed", 40, atcommand_speed},
- {AtCommand_Storage, "@storage", 1, atcommand_storage},
- {AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage},
- {AtCommand_Option, "@option", 40, atcommand_option},
- {AtCommand_Hide, "@hide", 40, atcommand_hide}, // + /hide
- {AtCommand_Die, "@die", 1, atcommand_die},
- {AtCommand_Kill, "@kill", 60, atcommand_kill},
- {AtCommand_Alive, "@alive", 60, atcommand_alive},
- {AtCommand_Kami, "@kami", 40, atcommand_kami},
- {AtCommand_Heal, "@heal", 40, atcommand_heal},
- {AtCommand_Item, "@item", 60, atcommand_item},
- {AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset},
- {AtCommand_ItemCheck, "@itemcheck", 60, atcommand_itemcheck},
- {AtCommand_BaseLevelUp, "@blvl", 60, atcommand_baselevelup},
- {AtCommand_JobLevelUp, "@jlvl", 60, atcommand_joblevelup},
- {AtCommand_Help, "@help", 20, atcommand_help},
- {AtCommand_GM, "@gm", 100, atcommand_gm},
- {AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff},
- {AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon},
- {AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff},
- {AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff},
- {AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon},
- {AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon},
- {AtCommand_Model, "@model", 20, atcommand_model},
- {AtCommand_Go, "@go", 10, atcommand_go},
- {AtCommand_Spawn, "@spawn", 50, atcommand_spawn},
- {AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster},
- {AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2},
- {AtCommand_Produce, "@produce", 60, atcommand_produce},
- {AtCommand_Memo, "@memo", 40, atcommand_memo},
- {AtCommand_GAT, "@gat", 99, atcommand_gat}, // debug function
- {AtCommand_Packet, "@packet", 99, atcommand_packet}, // debug function
- {AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint},
- {AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint},
- {AtCommand_Zeny, "@zeny", 60, atcommand_zeny},
- {AtCommand_Strength, "@str", 60, atcommand_param},
- {AtCommand_Agility, "@agi", 60, atcommand_param},
- {AtCommand_Vitality, "@vit", 60, atcommand_param},
- {AtCommand_Intelligence, "@int", 60, atcommand_param},
- {AtCommand_Dexterity, "@dex", 60, atcommand_param},
- {AtCommand_Luck, "@luk", 60, atcommand_param},
- {AtCommand_GuildLevelUp, "@guildlvl", 60, atcommand_guildlevelup},
- {AtCommand_Recall, "@recall", 60, atcommand_recall}, // + /recall
- {AtCommand_Revive, "@revive", 60, atcommand_revive},
- {AtCommand_CharacterStats, "@charstats", 40, atcommand_character_stats},
- {AtCommand_CharacterStatsAll, "@charstatsall", 40,
- atcommand_character_stats_all},
- {AtCommand_CharacterOption, "@charoption", 60,
- atcommand_character_option},
- {AtCommand_CharacterSave, "@charsave", 60, atcommand_character_save},
- {AtCommand_Night, "@night", 80, atcommand_night},
- {AtCommand_Day, "@day", 80, atcommand_day},
- {AtCommand_Doom, "@doom", 80, atcommand_doom},
- {AtCommand_DoomMap, "@doommap", 80, atcommand_doommap},
- {AtCommand_Raise, "@raise", 80, atcommand_raise},
- {AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap},
- {AtCommand_CharacterBaseLevel, "@charbaselvl", 60,
- atcommand_character_baselevel},
- {AtCommand_CharacterJobLevel, "@charjlvl", 60,
- atcommand_character_joblevel},
- {AtCommand_Kick, "@kick", 20, atcommand_kick}, // + right click menu for GM "(name) force to quit"
- {AtCommand_KickAll, "@kickall", 99, atcommand_kickall},
- {AtCommand_AllSkills, "@allskills", 60, atcommand_allskills},
- {AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill},
- {AtCommand_CharQuestSkill, "@charquestskill", 60,
- atcommand_charquestskill},
- {AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill},
- {AtCommand_CharLostSkill, "@charlostskill", 60, atcommand_charlostskill},
- {AtCommand_Party, "@party", 1, atcommand_party},
- {AtCommand_Guild, "@guild", 50, atcommand_guild},
- {AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart},
- {AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend},
- {AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit},
- {AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch},
- {AtCommand_MapMove, "@mapmove", 40, atcommand_warp}, // /mm command
- {AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast}, // /b and /nb command
- {AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast}, // /lb and /nlb command
- {AtCommand_RecallAll, "@recallall", 80, atcommand_recallall},
- {AtCommand_CharSkReset, "@charskreset", 60, atcommand_charskreset},
- {AtCommand_CharStReset, "@charstreset", 60, atcommand_charstreset},
- {AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb}, // admin command
- {AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb}, // admin command
- {AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb}, // admin command
- {AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript}, // admin command
- {AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb}, // admin command
- {AtCommand_CharReset, "@charreset", 60, atcommand_charreset},
- {AtCommand_CharModel, "@charmodel", 50, atcommand_charmodel},
- {AtCommand_CharSKPoint, "@charskpoint", 60, atcommand_charskpoint},
- {AtCommand_CharSTPoint, "@charstpoint", 60, atcommand_charstpoint},
- {AtCommand_CharZeny, "@charzeny", 60, atcommand_charzeny},
- {AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo},
- {AtCommand_Dye, "@dye", 40, atcommand_dye}, // by fritz
- {AtCommand_Dye, "@ccolor", 40, atcommand_dye}, // by fritz
- {AtCommand_HairStyle, "@hairstyle", 40, atcommand_hair_style}, // by fritz
- {AtCommand_HairColor, "@haircolor", 40, atcommand_hair_color}, // by fritz
- {AtCommand_AllStats, "@allstats", 60, atcommand_all_stats}, // by fritz
- {AtCommand_CharChangeSex, "@charchangesex", 60, atcommand_char_change_sex}, // by Yor
- {AtCommand_CharBlock, "@block", 60, atcommand_char_block}, // by Yor
- {AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock}, // by Yor
- {AtCommand_CharBan, "@ban", 60, atcommand_char_ban}, // by Yor
- {AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban}, // by Yor
- {AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco}, // by Valaris
- {AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco}, // by Yor
- {AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy}, // [Syrus22]
- {AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy}, // [Syrus22]
- {AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall}, // by Yor
- {AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall}, // by Yor
- {AtCommand_Enablenpc, "@enablenpc", 80, atcommand_enablenpc}, // []
- {AtCommand_Disablenpc, "@disablenpc", 80, atcommand_disablenpc}, // []
- {AtCommand_ServerTime, "@servertime", 0, atcommand_servertime}, // by Yor
- {AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem}, // by Yor
- {AtCommand_ListNearby, "@listnearby", 40, atcommand_list_nearby}, // by Yor
- {AtCommand_Jail, "@jail", 60, atcommand_jail}, // by Yor
- {AtCommand_UnJail, "@unjail", 60, atcommand_unjail}, // by Yor
- {AtCommand_Disguise, "@disguise", 20, atcommand_disguise}, // [Valaris]
- {AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise}, // by Yor
- {AtCommand_IgnoreList, "@ignorelist", 0, atcommand_ignorelist}, // by Yor
- {AtCommand_CharIgnoreList, "@charignorelist", 20, atcommand_charignorelist}, // by Yor
- {AtCommand_IgnoreList, "@inall", 20, atcommand_inall}, // by Yor
- {AtCommand_ExAll, "@exall", 20, atcommand_exall}, // by Yor
- {AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise}, // Kalaspuff
- {AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise}, // Kalaspuff
- {AtCommand_EMail, "@email", 0, atcommand_email}, // by Yor
- {AtCommand_Effect, "@effect", 40, atcommand_effect}, // by Apple
- {AtCommand_Char_Item_List, "@charitemlist", 40, atcommand_character_item_list}, // by Yor
- {AtCommand_Char_Storage_List, "@charstoragelist", 40, atcommand_character_storage_list}, // by Yor
- {AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list}, // by Yor
- {AtCommand_Follow, "@follow", 10, atcommand_follow}, // by MouseJstr
- {AtCommand_AddWarp, "@addwarp", 20, atcommand_addwarp}, // by MouseJstr
- {AtCommand_SkillOn, "@skillon", 20, atcommand_skillon}, // by MouseJstr
- {AtCommand_SkillOff, "@skilloff", 20, atcommand_skilloff}, // by MouseJstr
- {AtCommand_Killer, "@killer", 60, atcommand_killer}, // by MouseJstr
- {AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove}, // by MouseJstr
- {AtCommand_Killable, "@killable", 40, atcommand_killable}, // by MouseJstr
- {AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable}, // by MouseJstr
- {AtCommand_Chareffect, "@chareffect", 40, atcommand_chareffect}, // MouseJstr
- //{ AtCommand_Chardye, "@chardye", 40, atcommand_chardye }, // MouseJstr
- //{ AtCommand_Charhairstyle, "@charhairstyle", 40, atcommand_charhairstyle }, // MouseJstr
- //{ AtCommand_Charhaircolor, "@charhaircolor", 40, atcommand_charhaircolor }, // MouseJstr
- {AtCommand_Dropall, "@dropall", 40, atcommand_dropall}, // MouseJstr
- {AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall}, // MouseJstr
- {AtCommand_Storeall, "@storeall", 40, atcommand_storeall}, // MouseJstr
- {AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall}, // MouseJstr
- {AtCommand_Skillid, "@skillid", 40, atcommand_skillid}, // MouseJstr
- {AtCommand_Useskill, "@useskill", 40, atcommand_useskill}, // MouseJstr
- {AtCommand_Rain, "@rain", 99, atcommand_rain},
- {AtCommand_Snow, "@snow", 99, atcommand_snow},
- {AtCommand_Sakura, "@sakura", 99, atcommand_sakura},
- {AtCommand_Fog, "@fog", 99, atcommand_fog},
- {AtCommand_Leaves, "@leaves", 99, atcommand_leaves},
- //{ AtCommand_Shuffle, "@shuffle", 99, atcommand_shuffle },
- //{ AtCommand_Maintenance, "@maintenance", 99, atcommand_maintenance },
- //{ AtCommand_Misceffect, "@misceffect", 60, atcommand_misceffect },
- {AtCommand_Summon, "@summon", 60, atcommand_summon},
- {AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl},
- {AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl},
- {AtCommand_Trade, "@trade", 60, atcommand_trade},
- {AtCommand_UnMute, "@unmute", 60, atcommand_unmute}, // [Valaris]
- {AtCommand_UnMute, "@charwipe", 60, atcommand_char_wipe}, // [Fate]
- {AtCommand_SetMagic, "@setmagic", 99, atcommand_set_magic}, // [Fate]
- {AtCommand_MagicInfo, "@magicinfo", 60, atcommand_magic_info}, // [Fate]
- {AtCommand_Log, "@log", 60, atcommand_log}, // [Fate]
- {AtCommand_Log, "@l", 60, atcommand_log}, // [Fate]
- {AtCommand_Tee, "@tee", 60, atcommand_tee}, // [Fate]
- {AtCommand_Tee, "@t", 60, atcommand_tee}, // [Fate]
- {AtCommand_Invisible, "@invisible", 60, atcommand_invisible}, // [Fate]
- {AtCommand_Visible, "@visible", 60, atcommand_visible}, // [Fate]
- {AtCommand_IterateForward, "@hugo", 60, atcommand_iterate_forward_over_players}, // [Fate]
- {AtCommand_IterateBackward, "@linus", 60, atcommand_iterate_backwards_over_players}, // [Fate]
- {AtCommand_IterateBackward, "@sp-info", 40, atcommand_skillpool_info}, // [Fate]
- {AtCommand_IterateBackward, "@sp-focus", 80, atcommand_skillpool_focus}, // [Fate]
- {AtCommand_IterateBackward, "@sp-unfocus", 80, atcommand_skillpool_unfocus}, // [Fate]
- {AtCommand_IterateBackward, "@skill-learn", 80, atcommand_skill_learn}, // [Fate]
- {AtCommand_Wgm, "@wgm", 0, atcommand_wgm},
- {AtCommand_IpCheck, "@ipcheck", 60, atcommand_ipcheck},
- {AtCommand_DoomSpot, "@doomspot", 60, atcommand_doomspot},
-
-// add new commands before this line
- {AtCommand_Unknown, NULL, 1, NULL}
-};
-
-/*====================================================
- * This function return the name of the job (by [Yor])
- *----------------------------------------------------
- */
-const char *job_name (int pc_class)
-{
- switch (pc_class)
- {
- case 0:
- return "Novice";
- case 1:
- return "Swordsman";
- case 2:
- return "Mage";
- case 3:
- return "Archer";
- case 4:
- return "Acolyte";
- case 5:
- return "Merchant";
- case 6:
- return "Thief";
- case 7:
- return "Knight";
- case 8:
- return "Priest";
- case 9:
- return "Wizard";
- case 10:
- return "Blacksmith";
- case 11:
- return "Hunter";
- case 12:
- return "Assassin";
- case 13:
- return "Knight 2";
- case 14:
- return "Crusader";
- case 15:
- return "Monk";
- case 16:
- return "Sage";
- case 17:
- return "Rogue";
- case 18:
- return "Alchemist";
- case 19:
- return "Bard";
- case 20:
- return "Dancer";
- case 21:
- return "Crusader 2";
- case 22:
- return "Wedding";
- case 23:
- return "Super Novice";
- case 4001:
- return "Novice High";
- case 4002:
- return "Swordsman High";
- case 4003:
- return "Mage High";
- case 4004:
- return "Archer High";
- case 4005:
- return "Acolyte High";
- case 4006:
- return "Merchant High";
- case 4007:
- return "Thief High";
- case 4008:
- return "Lord Knight";
- case 4009:
- return "High Priest";
- case 4010:
- return "High Wizard";
- case 4011:
- return "Whitesmith";
- case 4012:
- return "Sniper";
- case 4013:
- return "Assassin Cross";
- case 4014:
- return "Peko Knight";
- case 4015:
- return "Paladin";
- case 4016:
- return "Champion";
- case 4017:
- return "Professor";
- case 4018:
- return "Stalker";
- case 4019:
- return "Creator";
- case 4020:
- return "Clown";
- case 4021:
- return "Gypsy";
- case 4022:
- return "Peko Paladin";
- case 4023:
- return "Baby Novice";
- case 4024:
- return "Baby Swordsman";
- case 4025:
- return "Baby Mage";
- case 4026:
- return "Baby Archer";
- case 4027:
- return "Baby Acolyte";
- case 4028:
- return "Baby Merchant";
- case 4029:
- return "Baby Thief";
- case 4030:
- return "Baby Knight";
- case 4031:
- return "Baby Priest";
- case 4032:
- return "Baby Wizard";
- case 4033:
- return "Baby Blacksmith";
- case 4034:
- return "Baby Hunter";
- case 4035:
- return "Baby Assassin";
- case 4036:
- return "Baby Peco Knight";
- case 4037:
- return "Baby Crusader";
- case 4038:
- return "Baby Monk";
- case 4039:
- return "Baby Sage";
- case 4040:
- return "Baby Rogue";
- case 4041:
- return "Baby Alchemist";
- case 4042:
- return "Baby Bard";
- case 4043:
- return "Baby Dancer";
- case 4044:
- return "Baby Peco Crusader";
- case 4045:
- return "Super Baby";
- }
- return "Unknown Job";
-}
-
-//-----------------------------------------------------------
-// Return the message string of the specified number by [Yor]
-//-----------------------------------------------------------
-char *msg_txt (int msg_number)
-{
- if (msg_number >= 0
- && msg_number < (int) (sizeof (msg_table) / sizeof (msg_table[0]))
- && msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
- return msg_table[msg_number];
-
- return "??";
-}
-
-//------------------------------------------------------------
-// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
-//------------------------------------------------------------
-int e_mail_check (unsigned char *email)
-{
- char ch;
- unsigned char *last_arobas;
-
- // athena limits
- if (strlen (email) < 3 || strlen (email) > 39)
- return 0;
-
- // part of RFC limits (official reference of e-mail description)
- if (strchr (email, '@') == NULL || email[strlen (email) - 1] == '@')
- return 0;
-
- if (email[strlen (email) - 1] == '.')
- return 0;
-
- last_arobas = strrchr (email, '@');
-
- if (strstr (last_arobas, "@.") != NULL ||
- strstr (last_arobas, "..") != NULL)
- return 0;
-
- for (ch = 1; ch < 32; ch++)
- {
- if (strchr (last_arobas, ch) != NULL)
- {
- return 0;
- break;
- }
- }
-
- if (strchr (last_arobas, ' ') != NULL ||
- strchr (last_arobas, ';') != NULL)
- return 0;
-
- // all correct
- return 1;
-}
-
-/*==========================================
- * get_atcommand_level @コマンドの必要レベルを取得
- *------------------------------------------
- */
-int get_atcommand_level (const AtCommandType type)
-{
- int i;
-
- for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
- if (atcommand_info[i].type == type)
- return atcommand_info[i].level;
-
- return 100; // 100: command can not be used
-}
-
-/*========================================
- * At-command logging
- */
-void log_atcommand (struct map_session_data *sd, const char *fmt, ...)
-{
- char message[512];
- va_list ap;
-
- va_start (ap, fmt);
- vsnprintf (message, 511, fmt, ap);
- va_end (ap);
-
- gm_log ("%s(%d,%d) %s(%d) : %s", map[sd->bl.m].name, sd->bl.x,
- sd->bl.y, sd->status.name, sd->status.account_id, message);
-}
-
-char *gm_logfile_name = NULL;
-/*==========================================
- * Log a timestamped line to GM log file
- *------------------------------------------
- */
-void gm_log (const char *fmt, ...)
-{
- static int last_logfile_nr = 0;
- static FILE *gm_logfile = NULL;
- time_t time_v;
- struct tm ctime;
- int month, year, logfile_nr;
- char message[512];
- va_list ap;
-
- if (!gm_logfile_name)
- return;
-
- va_start (ap, fmt);
- vsnprintf (message, 511, fmt, ap);
- va_end (ap);
-
- time (&time_v);
- gmtime_r (&time_v, &ctime);
-
- year = ctime.tm_year + 1900;
- month = ctime.tm_mon + 1;
- logfile_nr = (year * 12) + month;
-
- if (logfile_nr != last_logfile_nr)
- {
- char *fullname = (char *)malloc (strlen (gm_logfile_name) + 10);
- sprintf (fullname, "%s.%04d-%02d", gm_logfile_name, year, month);
-
- if (gm_logfile)
- fclose_ (gm_logfile);
-
- gm_logfile = fopen_ (fullname, "a");
- free (fullname);
-
- if (!gm_logfile)
- {
- perror ("GM log file");
- gm_logfile_name = NULL;
- }
- last_logfile_nr = logfile_nr;
- }
-
- fprintf (gm_logfile, "[%04d-%02d-%02d %02d:%02d:%02d] %s\n",
- year, month, ctime.tm_mday, ctime.tm_hour,
- ctime.tm_min, ctime.tm_sec, message);
-
- fflush (gm_logfile);
-}
-
-/*==========================================
- *is_atcommand @コマンドに存在するかどうか確認する
- *------------------------------------------
- */
-AtCommandType
-is_atcommand (const int fd, struct map_session_data *sd, const char *message,
- int gmlvl)
-{
- AtCommandInfo info;
- AtCommandType type;
-
- nullpo_retr (AtCommand_None, sd);
-
- if (!message || !*message)
- return AtCommand_None;
-
- memset (&info, 0, sizeof (info));
-
- type = atcommand (gmlvl > 0 ? gmlvl : pc_isGM (sd), message, &info);
- if (type != AtCommand_None)
- {
- char command[100];
- char output[200];
- const char *str = message;
- const char *p = message;
- memset (command, '\0', sizeof (command));
- memset (output, '\0', sizeof (output));
- while (*p && !isspace (*p))
- p++;
- if (p - str >= sizeof (command)) // too long
- return AtCommand_Unknown;
- strncpy (command, str, p - str);
- while (isspace (*p))
- p++;
-
- if (type == AtCommand_Unknown || info.proc == NULL)
- {
- sprintf (output, msg_table[153], command); // %s is Unknown Command.
- clif_displaymessage (fd, output);
- }
- else
- {
- if (info.proc (fd, sd, command, p) != 0)
- {
- // Command can not be executed
- sprintf (output, msg_table[154], command); // %s failed.
- clif_displaymessage (fd, output);
- }
- else
- {
- if (get_atcommand_level (type) != 0) // Don't log level 0 commands
- log_atcommand (sd, "%s %s", command, p);
- }
- }
-
- return info.type;
- }
-
- return AtCommand_None;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-AtCommandType atcommand (const int level, const char *message,
- struct AtCommandInfo * info)
-{
- char *p = (char *) message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary
-
- if (!info)
- return AtCommand_None;
- if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
- return AtCommand_None;
- if (!p || !*p)
- {
- fprintf (stderr, "at command message is empty\n");
- return AtCommand_None;
- }
-
- if (*p == command_symbol)
- { // check first char.
- char command[101];
- int i = 0;
- memset (info, 0, sizeof (AtCommandInfo));
- sscanf (p, "%100s", command);
- command[sizeof (command) - 1] = '\0';
-
- while (atcommand_info[i].type != AtCommand_Unknown)
- {
- if (strcasecmp (command + 1, atcommand_info[i].command + 1) == 0
- && level >= atcommand_info[i].level)
- {
- p[0] = atcommand_info[i].command[0]; // set correct first symbol for after.
- break;
- }
- i++;
- }
-
- if (atcommand_info[i].type == AtCommand_Unknown)
- {
- // doesn't return Unknown if player is normal player (display the text, not display: unknown command)
- if (level == 0)
- return AtCommand_None;
- else
- return AtCommand_Unknown;
- }
- memcpy (info, &atcommand_info[i], sizeof atcommand_info[i]);
- }
- else
- {
- return AtCommand_None;
- }
-
- return info->type;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int atkillmonster_sub (struct block_list *bl, va_list ap)
-{
- int flag = va_arg (ap, int);
-
- nullpo_retr (0, bl);
-
- if (flag)
- mob_damage (NULL, (struct mob_data *) bl,
- ((struct mob_data *) bl)->hp, 2);
- else
- mob_delete ((struct mob_data *) bl);
-
- return 0;
-}
-
-/*==========================================
- * Read Message Data
- *------------------------------------------
- */
-int msg_config_read (const char *cfgName)
-{
- int msg_number;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- if ((fp = fopen_ (cfgName, "r")) == NULL)
- {
- printf ("Messages file not found: %s\n", cfgName);
- return 1;
- }
-
- while (fgets (line, sizeof (line) - 1, fp))
- {
- if (line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf (line, "%[^:]: %[^\r\n]", w1, w2) == 2)
- {
- if (strcasecmp (w1, "import") == 0)
- {
- msg_config_read (w2);
- }
- else
- {
- msg_number = atoi (w1);
- if (msg_number >= 0
- && msg_number <
- (int) (sizeof (msg_table) / sizeof (msg_table[0])))
- strcpy (msg_table[msg_number], w2);
- // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]);
- }
- }
- }
- fclose_ (fp);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static AtCommandInfo *get_atcommandinfo_byname (const char *name)
-{
- int i;
-
- for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++)
- if (strcasecmp (atcommand_info[i].command + 1, name) == 0)
- return &atcommand_info[i];
-
- return NULL;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_config_read (const char *cfgName)
-{
- char line[1024], w1[1024], w2[1024];
- AtCommandInfo *p;
- FILE *fp;
-
- if ((fp = fopen_ (cfgName, "r")) == NULL)
- {
- printf ("At commands configuration file not found: %s\n", cfgName);
- return 1;
- }
-
- while (fgets (line, sizeof (line) - 1, fp))
- {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- if (sscanf (line, "%1023[^:]:%1023s", w1, w2) != 2)
- continue;
- p = get_atcommandinfo_byname (w1);
- if (p != NULL)
- {
- p->level = atoi (w2);
- if (p->level > 100)
- p->level = 100;
- else if (p->level < 0)
- p->level = 0;
- }
-
- if (strcasecmp (w1, "import") == 0)
- atcommand_config_read (w2);
- else if (strcasecmp (w1, "command_symbol") == 0 && w2[0] > 31 && w2[0] != '/' && // symbol of standard ragnarok GM commands
- w2[0] != '%') // symbol of party chat speaking
- command_symbol = w2[0];
- }
- fclose_ (fp);
-
- return 0;
-}
-
-/*==========================================
-// @ command processing functions
- *------------------------------------------
- */
-
-/*==========================================
- * @setup - Safely set a chars levels and warp them to a special place
- * TAW Specific
- *------------------------------------------
- */
-int atcommand_setup (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char buf[256];
- char character[100];
- int level = 1;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%d %99[^\n]", &level, character) < 2)
- {
- clif_displaymessage (fd, "Usage: @setup <level> <char name>");
- return -1;
- }
- level--;
-
- snprintf (buf, 255, "-255 %s", character);
- atcommand_character_baselevel (fd, sd, "@charbaselvl", buf);
-
- snprintf (buf, 255, "%d %s", level, character);
- atcommand_character_baselevel (fd, sd, "@charbaselvl", buf);
-
- // Emote skill
- snprintf (buf, 255, "1 1 %s", character);
- atcommand_skill_learn(fd, sd, "@skill-learn", buf);
-
- // Trade skill
- snprintf (buf, 255, "2 1 %s", character);
- atcommand_skill_learn(fd, sd, "@skill-learn", buf);
-
- // Party skill
- snprintf (buf, 255, "2 2 %s", character);
- atcommand_skill_learn(fd, sd, "@skill-learn", buf);
-
- snprintf (buf, 255, "018-1.gat 24 98 %s", character);
- atcommand_charwarp (fd, sd, "@charwarp", buf);
-
- return (0);
-
-}
-
-/*==========================================
- * @rura+
- *------------------------------------------
- */
-int atcommand_charwarp (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char map_name[100];
- char character[100];
- int x = 0, y = 0;
- struct map_session_data *pl_sd;
- int m;
-
- memset (map_name, '\0', sizeof (map_name));
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%99s %d %d %99[^\n]", map_name, &x, &y,
- character) < 4)
- {
- clif_displaymessage (fd,
- "Usage: @charwarp/@rura+ <mapname> <x> <y> <char name>");
- return -1;
- }
-
- if (x <= 0)
- x = MRAND (399) + 1;
- if (y <= 0)
- y = MRAND (399) + 1;
- if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
- strcat (map_name, ".gat");
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can rura+ only lower or same GM level
- if (x > 0 && x < 800 && y > 0 && y < 800)
- {
- m = map_mapname2mapid (map_name);
- if (m >= 0 && map[m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp someone to this map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp this player from its actual map.");
- return -1;
- }
- if (pc_setpos (pl_sd, map_name, x, y, 3) == 0)
- {
- clif_displaymessage (pl_sd->fd, msg_table[0]); // Warped.
- clif_displaymessage (fd, msg_table[15]); // Player warped (message sends to player too).
- }
- else
- {
- clif_displaymessage (fd, msg_table[1]); // Map not found.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[2]); // Coordinates out of range.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_warp (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char map_name[100];
- int x = 0, y = 0;
- int m;
-
- memset (map_name, '\0', sizeof (map_name));
-
- if (!message || !*message
- || sscanf (message, "%99s %d %d", map_name, &x, &y) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a map (usage: @warp <mapname> <x> <y>).");
- return -1;
- }
-
- if (x <= 0)
- x = MRAND (399) + 1;
- if (y <= 0)
- y = MRAND (399) + 1;
-
- if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
- strcat (map_name, ".gat");
-
- if (x > 0 && x < 800 && y > 0 && y < 800)
- {
- m = map_mapname2mapid (map_name);
- if (m >= 0 && map[m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you to this map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you from your actual map.");
- return -1;
- }
- if (pc_setpos (sd, map_name, x, y, 3) == 0)
- clif_displaymessage (fd, msg_table[0]); // Warped.
- else
- {
- clif_displaymessage (fd, msg_table[1]); // Map not found.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[2]); // Coordinates out of range.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_where (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (sscanf (message, "%99[^\n]", character) < 1)
- strcpy (character, sd->status.name);
-
- if ((pl_sd = map_nick2sd (character)) != NULL &&
- !((battle_config.hide_GM_session
- || (pl_sd->status.option & OPTION_HIDE))
- && (pc_isGM (pl_sd) > pc_isGM (sd))))
- { // you can look only lower or same level
- sprintf (output, "%s: %s (%d,%d)", pl_sd->status.name, pl_sd->mapname,
- pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage (fd, output);
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_goto (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you to the map of this player.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you from your actual map.");
- return -1;
- }
- pc_setpos (sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf (output, msg_table[4], character); // Jump to %s
- clif_displaymessage (fd, output);
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_jump (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char output[200];
- int x = 0, y = 0;
-
- memset (output, '\0', sizeof (output));
-
- sscanf (message, "%d %d", &x, &y);
-
- if (x <= 0)
- x = MRAND (399) + 1;
- if (y <= 0)
- y = MRAND (399) + 1;
- if (x > 0 && x < 800 && y > 0 && y < 800)
- {
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you to your actual map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you from your actual map.");
- return -1;
- }
- pc_setpos (sd, sd->mapname, x, y, 3);
- sprintf (output, msg_table[5], x, y); // Jump to %d %d
- clif_displaymessage (fd, output);
- }
- else
- {
- clif_displaymessage (fd, msg_table[2]); // Coordinates out of range.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_who (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char output[200];
- struct map_session_data *pl_sd;
- int i, j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[24];
-
- memset (output, '\0', sizeof (output));
- memset (match_text, '\0', sizeof (match_text));
- memset (player_name, '\0', sizeof (player_name));
-
- if (sscanf (message, "%99[^\n]", match_text) < 1)
- strcpy (match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower (match_text[j]);
-
- count = 0;
- GM_level = pc_isGM (sd);
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- pl_GM_level = pc_isGM (pl_sd);
- if (!
- ((battle_config.hide_GM_session
- || (pl_sd->status.option & OPTION_HIDE))
- && (pl_GM_level > GM_level)))
- { // you can look only lower or same level
- memcpy (player_name, pl_sd->status.name, 24);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower (player_name[j]);
- if (strstr (player_name, match_text) != NULL)
- { // search with no case sensitive
- if (pl_GM_level > 0)
- sprintf (output,
- "Name: %s (GM:%d) | Location: %s %d %d",
- pl_sd->status.name, pl_GM_level,
- pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- else
- sprintf (output, "Name: %s | Location: %s %d %d",
- pl_sd->status.name, pl_sd->mapname,
- pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage (fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage (fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage (fd, msg_table[29]); // 1 player found.
- else
- {
- sprintf (output, msg_table[30], count); // %d players found.
- clif_displaymessage (fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whogroup (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char temp0[100];
- char temp1[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i, j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[24];
- struct guild *g;
- struct party *p;
-
- memset (temp0, '\0', sizeof (temp0));
- memset (temp1, '\0', sizeof (temp1));
- memset (output, '\0', sizeof (output));
- memset (match_text, '\0', sizeof (match_text));
- memset (player_name, '\0', sizeof (player_name));
-
- if (sscanf (message, "%99[^\n]", match_text) < 1)
- strcpy (match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower (match_text[j]);
-
- count = 0;
- GM_level = pc_isGM (sd);
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- pl_GM_level = pc_isGM (pl_sd);
- if (!
- ((battle_config.hide_GM_session
- || (pl_sd->status.option & OPTION_HIDE))
- && (pl_GM_level > GM_level)))
- { // you can look only lower or same level
- memcpy (player_name, pl_sd->status.name, 24);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower (player_name[j]);
- if (strstr (player_name, match_text) != NULL)
- { // search with no case sensitive
- g = guild_search (pl_sd->status.guild_id);
- if (g == NULL)
- sprintf (temp1, "None");
- else
- sprintf (temp1, "%s", g->name);
- p = party_search (pl_sd->status.party_id);
- if (p == NULL)
- sprintf (temp0, "None");
- else
- sprintf (temp0, "%s", p->name);
- if (pl_GM_level > 0)
- sprintf (output,
- "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'",
- pl_sd->status.name, pl_GM_level, temp0,
- temp1);
- else
- sprintf (output,
- "Name: %s | Party: '%s' | Guild: '%s'",
- pl_sd->status.name, temp0, temp1);
- clif_displaymessage (fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage (fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage (fd, msg_table[29]); // 1 player found.
- else
- {
- sprintf (output, msg_table[30], count); // %d players found.
- clif_displaymessage (fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomap (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char output[200];
- struct map_session_data *pl_sd;
- int i, count;
- int pl_GM_level, GM_level;
- int map_id;
- char map_name[100];
-
- memset (output, '\0', sizeof (output));
- memset (map_name, '\0', sizeof (map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else
- {
- sscanf (message, "%99s", map_name);
- if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
- strcat (map_name, ".gat");
- if ((map_id = map_mapname2mapid (map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM (sd);
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- pl_GM_level = pc_isGM (pl_sd);
- if (!
- ((battle_config.hide_GM_session
- || (pl_sd->status.option & OPTION_HIDE))
- && (pl_GM_level > GM_level)))
- { // you can look only lower or same level
- if (pl_sd->bl.m == map_id)
- {
- if (pl_GM_level > 0)
- sprintf (output,
- "Name: %s (GM:%d) | Location: %s %d %d",
- pl_sd->status.name, pl_GM_level,
- pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- else
- sprintf (output, "Name: %s | Location: %s %d %d",
- pl_sd->status.name, pl_sd->mapname,
- pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage (fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf (output, msg_table[54], map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf (output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
- else
- {
- sprintf (output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage (fd, output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whomapgroup (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char temp0[100];
- char temp1[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i, count;
- int pl_GM_level, GM_level;
- int map_id = 0;
- char map_name[100];
- struct guild *g;
- struct party *p;
-
- memset (temp0, '\0', sizeof (temp0));
- memset (temp1, '\0', sizeof (temp1));
- memset (output, '\0', sizeof (output));
- memset (map_name, '\0', sizeof (map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else
- {
- sscanf (message, "%99s", map_name);
- if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
- strcat (map_name, ".gat");
- if ((map_id = map_mapname2mapid (map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM (sd);
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- pl_GM_level = pc_isGM (pl_sd);
- if (!
- ((battle_config.hide_GM_session
- || (pl_sd->status.option & OPTION_HIDE))
- && (pl_GM_level > GM_level)))
- { // you can look only lower or same level
- if (pl_sd->bl.m == map_id)
- {
- g = guild_search (pl_sd->status.guild_id);
- if (g == NULL)
- sprintf (temp1, "None");
- else
- sprintf (temp1, "%s", g->name);
- p = party_search (pl_sd->status.party_id);
- if (p == NULL)
- sprintf (temp0, "None");
- else
- sprintf (temp0, "%s", p->name);
- if (pl_GM_level > 0)
- sprintf (output,
- "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'",
- pl_sd->status.name, pl_GM_level, temp0,
- temp1);
- else
- sprintf (output,
- "Name: %s | Party: '%s' | Guild: '%s'",
- pl_sd->status.name, temp0, temp1);
- clif_displaymessage (fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf (output, msg_table[54], map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf (output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
- else
- {
- sprintf (output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage (fd, output);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_whogm (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char temp0[100];
- char temp1[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i, j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[24];
- struct guild *g;
- struct party *p;
-
- memset (temp0, '\0', sizeof (temp0));
- memset (temp1, '\0', sizeof (temp1));
- memset (output, '\0', sizeof (output));
- memset (match_text, '\0', sizeof (match_text));
- memset (player_name, '\0', sizeof (player_name));
-
- if (sscanf (message, "%99[^\n]", match_text) < 1)
- strcpy (match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower (match_text[j]);
-
- count = 0;
- GM_level = pc_isGM (sd);
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- pl_GM_level = pc_isGM (pl_sd);
- if (pl_GM_level > 0)
- {
- if (!
- ((battle_config.hide_GM_session
- || (pl_sd->status.option & OPTION_HIDE))
- && (pl_GM_level > GM_level)))
- { // you can look only lower or same level
- memcpy (player_name, pl_sd->status.name, 24);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower (player_name[j]);
- if (strstr (player_name, match_text) != NULL)
- { // search with no case sensitive
- sprintf (output,
- "Name: %s (GM:%d) | Location: %s %d %d",
- pl_sd->status.name, pl_GM_level,
- pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage (fd, output);
- sprintf (output,
- " BLvl: %d | Job: %s (Lvl: %d)",
- pl_sd->status.base_level,
- job_name (pl_sd->status.pc_class),
- pl_sd->status.job_level);
- clif_displaymessage (fd, output);
- g = guild_search (pl_sd->status.guild_id);
- if (g == NULL)
- sprintf (temp1, "None");
- else
- sprintf (temp1, "%s", g->name);
- p = party_search (pl_sd->status.party_id);
- if (p == NULL)
- sprintf (temp0, "None");
- else
- sprintf (temp0, "%s", p->name);
- sprintf (output, " Party: '%s' | Guild: '%s'",
- temp0, temp1);
- clif_displaymessage (fd, output);
- count++;
- }
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage (fd, msg_table[150]); // No GM found.
- else if (count == 1)
- clif_displaymessage (fd, msg_table[151]); // 1 GM found.
- else
- {
- sprintf (output, msg_table[152], count); // %d GMs found.
- clif_displaymessage (fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_save (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- nullpo_retr (-1, sd);
-
- pc_setsavepoint (sd, sd->mapname, sd->bl.x, sd->bl.y);
- pc_makesavestatus (sd);
- chrif_save (sd);
- clif_displaymessage (fd, msg_table[6]); // Character data respawn point saved.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_load (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int m;
-
- m = map_mapname2mapid (sd->status.save_point.map);
- if (m >= 0 && map[m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you to your save map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you from your actual map.");
- return -1;
- }
-
- pc_setpos (sd, sd->status.save_point.map, sd->status.save_point.x,
- sd->status.save_point.y, 0);
- clif_displaymessage (fd, msg_table[7]); // Warping to respawn point.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_speed (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char output[200];
- int speed;
-
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message)
- {
- sprintf (output,
- "Please, enter a speed value (usage: @speed <%d-%d>).",
- MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage (fd, output);
- return -1;
- }
-
- speed = atoi (message);
- if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED)
- {
- sd->speed = speed;
- //sd->walktimer = x;
- //この文を追加 by れ
- clif_updatestatus (sd, SP_SPEED);
- clif_displaymessage (fd, msg_table[8]); // Speed changed.
- }
- else
- {
- sprintf (output,
- "Please, enter a valid speed value (usage: @speed <%d-%d>).",
- MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage (fd, output);
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_storage (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct storage *stor; //changes from Freya/Yor
- nullpo_retr (-1, sd);
-
- if (sd->state.storage_flag)
- {
- clif_displaymessage (fd, msg_table[250]);
- return -1;
- }
-
- if ((stor = account2storage2 (sd->status.account_id)) != NULL
- && stor->storage_status == 1)
- {
- clif_displaymessage (fd, msg_table[250]);
- return -1;
- }
-
- storage_storageopen (sd);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guildstorage (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct storage *stor; //changes from Freya/Yor
- nullpo_retr (-1, sd);
-
- if (sd->status.guild_id > 0)
- {
- if (sd->state.storage_flag)
- {
- clif_displaymessage (fd, msg_table[251]);
- return -1;
- }
- if ((stor = account2storage2 (sd->status.account_id)) != NULL
- && stor->storage_status == 1)
- {
- clif_displaymessage (fd, msg_table[251]);
- return -1;
- }
- storage_guild_storageopen (sd);
- }
- else
- {
- clif_displaymessage (fd, msg_table[252]);
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_option (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int param1 = 0, param2 = 0, param3 = 0;
- nullpo_retr (-1, sd);
-
- if (!message || !*message
- || sscanf (message, "%d %d %d", &param1, &param2, &param3) < 1
- || param1 < 0 || param2 < 0 || param3 < 0)
- {
- clif_displaymessage (fd,
- "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
- return -1;
- }
-
- sd->opt1 = param1;
- sd->opt2 = param2;
- if (!(sd->status.option & CART_MASK) && param3 & CART_MASK)
- {
- clif_cart_itemlist (sd);
- clif_cart_equiplist (sd);
- clif_updatestatus (sd, SP_CARTINFO);
- }
- sd->status.option = param3;
- // fix pecopeco display
- if (sd->status.pc_class == 13 || sd->status.pc_class == 21
- || sd->status.pc_class == 4014 || sd->status.pc_class == 4022)
- {
- if (!pc_isriding (sd))
- { // sd have the new value...
- if (sd->status.pc_class == 13)
- sd->status.pc_class = sd->view_class = 7;
- else if (sd->status.pc_class == 21)
- sd->status.pc_class = sd->view_class = 14;
- else if (sd->status.pc_class == 4014)
- sd->status.pc_class = sd->view_class = 4008;
- else if (sd->status.pc_class == 4022)
- sd->status.pc_class = sd->view_class = 4015;
- }
- }
- else
- {
- if (pc_isriding (sd))
- { // sd have the new value...
- if (sd->disguise > 0)
- { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
- sd->status.option &= ~0x0020;
- }
- else
- {
- if (sd->status.pc_class == 7)
- sd->status.pc_class = sd->view_class = 13;
- else if (sd->status.pc_class == 14)
- sd->status.pc_class = sd->view_class = 21;
- else if (sd->status.pc_class == 4008)
- sd->status.pc_class = sd->view_class = 4014;
- else if (sd->status.pc_class == 4015)
- sd->status.pc_class = sd->view_class = 4022;
- else
- sd->status.option &= ~0x0020;
- }
- }
- }
-
- clif_changeoption (&sd->bl);
- pc_calcstatus (sd, 0);
- clif_displaymessage (fd, msg_table[9]); // Options changed.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_hide (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- if (sd->status.option & OPTION_HIDE)
- {
- sd->status.option &= ~OPTION_HIDE;
- clif_displaymessage (fd, msg_table[10]); // Invisible: Off
- }
- else
- {
- sd->status.option |= OPTION_HIDE;
- clif_displaymessage (fd, msg_table[11]); // Invisible: On
- }
- clif_changeoption (&sd->bl);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_die (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- pc_damage (NULL, sd, sd->status.hp + 1);
- clif_displaymessage (fd, msg_table[13]); // A pity! You've died.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kill (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @kill <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can kill only lower or same level
- pc_damage (NULL, pl_sd, pl_sd->status.hp + 1);
- clif_displaymessage (fd, msg_table[14]); // Character killed.
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_alive (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- sd->status.hp = sd->status.max_hp;
- sd->status.sp = sd->status.max_sp;
- pc_setstand (sd);
- if (battle_config.pc_invincible_time > 0)
- pc_setinvincibletimer (sd, battle_config.pc_invincible_time);
- clif_updatestatus (sd, SP_HP);
- clif_updatestatus (sd, SP_SP);
- clif_resurrection (&sd->bl, 1);
- clif_displaymessage (fd, msg_table[16]); // You've been revived! It's a miracle!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kami (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message)
- {
- clif_displaymessage (fd,
- "Please, enter a message (usage: @kami <message>).");
- return -1;
- }
-
- sscanf (message, "%199[^\n]", output);
- intif_GMmessage (output, strlen (output) + 1, 0);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_heal (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int hp = 0, sp = 0; // [Valaris] thanks to fov
-
- sscanf (message, "%d %d", &hp, &sp);
-
- if (hp == 0 && sp == 0)
- {
- hp = sd->status.max_hp - sd->status.hp;
- sp = sd->status.max_sp - sd->status.sp;
- }
- else
- {
- if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp))) // fix positiv overflow
- hp = sd->status.max_hp - sd->status.hp;
- else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp))) // fix negativ overflow
- hp = 1 - sd->status.hp;
- if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp))) // fix positiv overflow
- sp = sd->status.max_sp - sd->status.sp;
- else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp))) // fix negativ overflow
- sp = 1 - sd->status.sp;
- }
-
- if (hp > 0) // display like heal
- clif_heal (fd, SP_HP, hp);
- else if (hp < 0) // display like damage
- clif_damage (&sd->bl, &sd->bl, gettick (), 0, 0, -hp, 0, 4, 0);
- if (sp > 0) // no display when we lost SP
- clif_heal (fd, SP_SP, sp);
-
- if (hp != 0 || sp != 0)
- {
- pc_heal (sd, hp, sp);
- if (hp >= 0 && sp >= 0)
- clif_displaymessage (fd, msg_table[17]); // HP, SP recovered.
- else
- clif_displaymessage (fd, msg_table[156]); // HP or/and SP modified.
- }
- else
- {
- clif_displaymessage (fd, msg_table[157]); // HP and SP are already with the good value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @item command (usage: @item <name/id_of_item> <quantity>)
- *------------------------------------------
- */
-int atcommand_item (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char item_name[100];
- int number = 0, item_id, flag;
- struct item item_tmp;
- struct item_data *item_data;
- int get_count, i;
-
- memset (item_name, '\0', sizeof (item_name));
-
- if (!message || !*message
- || sscanf (message, "%99s %d", item_name, &number) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- item_id = 0;
- if ((item_data = itemdb_searchname (item_name)) != NULL ||
- (item_data = itemdb_exists (atoi (item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id >= 500)
- {
- get_count = number;
- if (item_data->type == 4 || item_data->type == 5 ||
- item_data->type == 7 || item_data->type == 8)
- {
- get_count = 1;
- }
- for (i = 0; i < number; i += get_count)
- {
- memset (&item_tmp, 0, sizeof (item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = 1;
- if ((flag =
- pc_additem ((struct map_session_data *) sd, &item_tmp,
- get_count)))
- clif_additem ((struct map_session_data *) sd, 0, 0, flag);
- }
- clif_displaymessage (fd, msg_table[18]); // Item created.
- }
- else
- {
- clif_displaymessage (fd, msg_table[19]); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_itemreset (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int i;
-
- for (i = 0; i < MAX_INVENTORY; i++)
- {
- if (sd->status.inventory[i].amount
- && sd->status.inventory[i].equip == 0)
- pc_delitem (sd, i, sd->status.inventory[i].amount, 0);
- }
- clif_displaymessage (fd, msg_table[20]); // All of your items have been removed.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_itemcheck (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- pc_checkitem (sd);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_baselevelup (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int level, i;
-
- if (!message || !*message || (level = atoi (message)) == 0)
- {
- clif_displaymessage (fd,
- "Please, enter a level adjustement (usage: @blvl <number of levels>).");
- return -1;
- }
-
- if (level > 0)
- {
- if (sd->status.base_level == battle_config.maximum_level)
- { // check for max level by Valaris
- clif_displaymessage (fd, msg_table[47]); // Base level can't go any higher.
- return -1;
- } // End Addition
- if (level > battle_config.maximum_level || level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow
- level = battle_config.maximum_level - sd->status.base_level;
- for (i = 1; i <= level; i++)
- sd->status.status_point += (sd->status.base_level + i + 14) / 4;
- sd->status.base_level += level;
- clif_updatestatus (sd, SP_BASELEVEL);
- clif_updatestatus (sd, SP_NEXTBASEEXP);
- clif_updatestatus (sd, SP_STATUSPOINT);
- pc_calcstatus (sd, 0);
- pc_heal (sd, sd->status.max_hp, sd->status.max_sp);
- clif_misceffect (&sd->bl, 0);
- clif_displaymessage (fd, msg_table[21]); // Base level raised.
- }
- else
- {
- if (sd->status.base_level == 1)
- {
- clif_displaymessage (fd, msg_table[158]); // Base level can't go any lower.
- return -1;
- }
- if (level < -battle_config.maximum_level || level < (1 - sd->status.base_level)) // fix negativ overflow
- level = 1 - sd->status.base_level;
- if (sd->status.status_point > 0)
- {
- for (i = 0; i > level; i--)
- sd->status.status_point -=
- (sd->status.base_level + i + 14) / 4;
- if (sd->status.status_point < 0)
- sd->status.status_point = 0;
- clif_updatestatus (sd, SP_STATUSPOINT);
- } // to add: remove status points from stats
- sd->status.base_level += level;
- clif_updatestatus (sd, SP_BASELEVEL);
- clif_updatestatus (sd, SP_NEXTBASEEXP);
- pc_calcstatus (sd, 0);
- clif_displaymessage (fd, msg_table[22]); // Base level lowered.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_joblevelup (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int up_level = 50, level;
-
- if (!message || !*message || (level = atoi (message)) == 0)
- {
- clif_displaymessage (fd,
- "Please, enter a level adjustement (usage: @jlvl <number of levels>).");
- return -1;
- }
-
- if (sd->status.pc_class == 0 || sd->status.pc_class == 4001)
- up_level -= 40;
- else if ((sd->status.pc_class > 4007 && sd->status.pc_class < 4024)
- || sd->status.pc_class == 23)
- up_level += 20;
-
- if (level > 0)
- {
- if (sd->status.job_level == up_level)
- {
- clif_displaymessage (fd, msg_table[23]); // Job level can't go any higher.
- return -1;
- }
- if (level > up_level || level > (up_level - sd->status.job_level)) // fix positiv overflow
- level = up_level - sd->status.job_level;
- sd->status.job_level += level;
- clif_updatestatus (sd, SP_JOBLEVEL);
- clif_updatestatus (sd, SP_NEXTJOBEXP);
- sd->status.skill_point += level;
- clif_updatestatus (sd, SP_SKILLPOINT);
- pc_calcstatus (sd, 0);
- clif_misceffect (&sd->bl, 1);
- clif_displaymessage (fd, msg_table[24]); // Job level raised.
- }
- else
- {
- if (sd->status.job_level == 1)
- {
- clif_displaymessage (fd, msg_table[159]); // Job level can't go any lower.
- return -1;
- }
- if (level < -up_level || level < (1 - sd->status.job_level)) // fix negativ overflow
- level = 1 - sd->status.job_level;
- sd->status.job_level += level;
- clif_updatestatus (sd, SP_JOBLEVEL);
- clif_updatestatus (sd, SP_NEXTJOBEXP);
- if (sd->status.skill_point > 0)
- {
- sd->status.skill_point += level;
- if (sd->status.skill_point < 0)
- sd->status.skill_point = 0;
- clif_updatestatus (sd, SP_SKILLPOINT);
- } // to add: remove status points from skills
- pc_calcstatus (sd, 0);
- clif_displaymessage (fd, msg_table[25]); // Job level lowered.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_help (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char buf[2048], w1[2048], w2[2048];
- int i, gm_level;
- FILE *fp;
-
- memset (buf, '\0', sizeof (buf));
-
- if ((fp = fopen_ (help_txt, "r")) != NULL)
- {
- clif_displaymessage (fd, msg_table[26]); // Help commands:
- gm_level = pc_isGM (sd);
- while (fgets (buf, sizeof (buf) - 1, fp) != NULL)
- {
- if (buf[0] == '/' && buf[1] == '/')
- continue;
- for (i = 0; buf[i] != '\0'; i++)
- {
- if (buf[i] == '\r' || buf[i] == '\n')
- {
- buf[i] = '\0';
- break;
- }
- }
- if (sscanf (buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
- clif_displaymessage (fd, buf);
- else if (gm_level >= atoi (w1))
- clif_displaymessage (fd, w2);
- }
- fclose_ (fp);
- }
- else
- {
- clif_displaymessage (fd, msg_table[27]); // File help.txt not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gm (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char password[100];
-
- memset (password, '\0', sizeof (password));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", password) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a password (usage: @gm <password>).");
- return -1;
- }
-
- if (pc_isGM (sd))
- { // a GM can not use this function. only a normal player (become gm is not for gm!)
- clif_displaymessage (fd, msg_table[50]); // You already have some GM powers.
- return -1;
- }
- else
- chrif_changegm (sd->status.account_id, password,
- strlen (password) + 1);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pvpoff (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- if (battle_config.pk_mode)
- { //disable command if server is in PK mode [Valaris]
- clif_displaymessage (fd, msg_table[52]); // This option cannot be used in PK Mode.
- return -1;
- }
-
- if (map[sd->bl.m].flag.pvp)
- {
- map[sd->bl.m].flag.pvp = 0;
- clif_send0199 (sd->bl.m, 0);
- for (i = 0; i < fd_max; i++)
- { //人数分ループ
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- if (sd->bl.m == pl_sd->bl.m)
- {
- clif_pvpset (pl_sd, 0, 0, 2);
- if (pl_sd->pvp_timer != -1)
- {
- delete_timer (pl_sd->pvp_timer,
- pc_calc_pvprank_timer);
- pl_sd->pvp_timer = -1;
- }
- }
- }
- }
- clif_displaymessage (fd, msg_table[31]); // PvP: Off.
- }
- else
- {
- clif_displaymessage (fd, msg_table[160]); // PvP is already Off.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_pvpon (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- if (battle_config.pk_mode)
- { //disable command if server is in PK mode [Valaris]
- clif_displaymessage (fd, msg_table[52]); // This option cannot be used in PK Mode.
- return -1;
- }
-
- if (!map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.nopvp)
- {
- map[sd->bl.m].flag.pvp = 1;
- clif_send0199 (sd->bl.m, 1);
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- if (sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1)
- {
- pl_sd->pvp_timer = add_timer (gettick () + 200,
- pc_calc_pvprank_timer,
- pl_sd->bl.id, 0);
- pl_sd->pvp_rank = 0;
- pl_sd->pvp_lastusers = 0;
- pl_sd->pvp_point = 5;
- }
- }
- }
- clif_displaymessage (fd, msg_table[32]); // PvP: On.
- }
- else
- {
- clif_displaymessage (fd, msg_table[161]); // PvP is already On.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gvgoff (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- if (map[sd->bl.m].flag.gvg)
- {
- map[sd->bl.m].flag.gvg = 0;
- clif_send0199 (sd->bl.m, 0);
- clif_displaymessage (fd, msg_table[33]); // GvG: Off.
- }
- else
- {
- clif_displaymessage (fd, msg_table[162]); // GvG is already Off.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gvgon (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- if (!map[sd->bl.m].flag.gvg)
- {
- map[sd->bl.m].flag.gvg = 1;
- clif_send0199 (sd->bl.m, 3);
- clif_displaymessage (fd, msg_table[34]); // GvG: On.
- }
- else
- {
- clif_displaymessage (fd, msg_table[163]); // GvG is already On.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_model (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int hair_style = 0, hair_color = 0, cloth_color = 0;
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message
- || sscanf (message, "%d %d %d", &hair_style, &hair_color,
- &cloth_color) < 1)
- {
- sprintf (output,
- "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR,
- MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage (fd, output);
- return -1;
- }
-
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
- hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
- cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR)
- {
- //服の色変更
- if (cloth_color != 0 && sd->status.sex == 1
- && (sd->status.pc_class == 12 || sd->status.pc_class == 17))
- {
- //服の色未実装職の判定
- clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- }
- else
- {
- pc_changelook (sd, LOOK_HAIR, hair_style);
- pc_changelook (sd, LOOK_HAIR_COLOR, hair_color);
- pc_changelook (sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage (fd, msg_table[36]); // Appearence changed.
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @dye && @ccolor
- *------------------------------------------
- */
-int atcommand_dye (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int cloth_color = 0;
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%d", &cloth_color) < 1)
- {
- sprintf (output,
- "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).",
- MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage (fd, output);
- return -1;
- }
-
- if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR)
- {
- if (cloth_color != 0 && sd->status.sex == 1
- && (sd->status.pc_class == 12 || sd->status.pc_class == 17))
- {
- clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- }
- else
- {
- pc_changelook (sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage (fd, msg_table[36]); // Appearence changed.
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @chardye by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_chardye (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- return 0;
-}
-
-/*==========================================
- * @hairstyle && @hstyle
- *------------------------------------------
- */
-int atcommand_hair_style (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int hair_style = 0;
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%d", &hair_style) < 1)
- {
- sprintf (output,
- "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE);
- clif_displaymessage (fd, output);
- return -1;
- }
-
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE)
- {
- if (hair_style != 0 && sd->status.sex == 1
- && (sd->status.pc_class == 12 || sd->status.pc_class == 17))
- {
- clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- }
- else
- {
- pc_changelook (sd, LOOK_HAIR, hair_style);
- clif_displaymessage (fd, msg_table[36]); // Appearence changed.
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charhairstyle by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_charhairstyle (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- return 0;
-}
-
-/*==========================================
- * @haircolor && @hcolor
- *------------------------------------------
- */
-int atcommand_hair_color (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int hair_color = 0;
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%d", &hair_color) < 1)
- {
- sprintf (output,
- "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).",
- MIN_HAIR_COLOR, MAX_HAIR_COLOR);
- clif_displaymessage (fd, output);
- return -1;
- }
-
- if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR)
- {
- if (hair_color != 0 && sd->status.sex == 1
- && (sd->status.pc_class == 12 || sd->status.pc_class == 17))
- {
- clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- }
- else
- {
- pc_changelook (sd, LOOK_HAIR_COLOR, hair_color);
- clif_displaymessage (fd, msg_table[36]); // Appearence changed.
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charhaircolor by [MouseJstr]
- *------------------------------------------
- */
-int
-atcommand_charhaircolor (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- return 0;
-}
-
-/*==========================================
- * @go [city_number/city_name]: improved by [yor] to add city names and help
- *------------------------------------------
- */
-int atcommand_go (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int i;
- int town;
- char map_name[100];
- char output[200];
- int m;
-
- struct
- {
- char map[16];
- int x, y;
- } data[] =
- {
- {
- "prontera.gat", 156, 191}, // 0=Prontera
- {
- "morocc.gat", 156, 93}, // 1=Morroc
- {
- "geffen.gat", 119, 59}, // 2=Geffen
- {
- "payon.gat", 162, 233}, // 3=Payon
- {
- "alberta.gat", 192, 147}, // 4=Alberta
- {
- "izlude.gat", 128, 114}, // 5=Izlude
- {
- "aldebaran.gat", 140, 131}, // 6=Al de Baran
- {
- "xmas.gat", 147, 134}, // 7=Lutie
- {
- "comodo.gat", 209, 143}, // 8=Comodo
- {
- "yuno.gat", 157, 51}, // 9=Yuno
- {
- "amatsu.gat", 198, 84}, // 10=Amatsu
- {
- "gonryun.gat", 160, 120}, // 11=Gon Ryun
- {
- "umbala.gat", 89, 157}, // 12=Umbala
- {
- "niflheim.gat", 21, 153}, // 13=Niflheim
- {
- "louyang.gat", 217, 40}, // 14=Lou Yang
- {
- "new_1-1.gat", 53, 111}, // 15=Start point
- {
- "sec_pri.gat", 23, 61}, // 16=Prison
- };
-
- memset (map_name, '\0', sizeof (map_name));
- memset (output, '\0', sizeof (output));
-
- // get the number
- town = atoi (message);
-
- // if no value, display all value
- if (!message || !*message || sscanf (message, "%99s", map_name) < 1
- || town < -3 || town >= (int) (sizeof (data) / sizeof (data[0])))
- {
- clif_displaymessage (fd, msg_table[38]); // Invalid location number or name.
- clif_displaymessage (fd, msg_table[82]); // Please, use one of this number/name:
- clif_displaymessage (fd,
- "-3=(Memo point 2) 4=Alberta 11=Gon Ryun");
- clif_displaymessage (fd,
- "-2=(Memo point 1) 5=Izlude 12=Umbala");
- clif_displaymessage (fd,
- "-1=(Memo point 0) 6=Al de Baran 13=Niflheim");
- clif_displaymessage (fd,
- " 0=Prontera 7=Lutie 14=Lou Yang");
- clif_displaymessage (fd,
- " 1=Morroc 8=Comodo 15=Start point");
- clif_displaymessage (fd,
- " 2=Geffen 9=Yuno 16=Prison");
- clif_displaymessage (fd, " 3=Payon 10=Amatsu");
- return -1;
- }
- else
- {
- // get possible name of the city and add .gat if not in the name
- map_name[sizeof (map_name) - 1] = '\0';
- for (i = 0; map_name[i]; i++)
- map_name[i] = tolower (map_name[i]);
- if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
- strcat (map_name, ".gat");
- // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too)
- if (strncmp (map_name, "prontera.gat", 3) == 0)
- { // 3 first characters
- town = 0;
- }
- else if (strncmp (map_name, "morocc.gat", 3) == 0)
- { // 3 first characters
- town = 1;
- }
- else if (strncmp (map_name, "geffen.gat", 3) == 0)
- { // 3 first characters
- town = 2;
- }
- else if (strncmp (map_name, "payon.gat", 3) == 0 || // 3 first characters
- strncmp (map_name, "paion.gat", 3) == 0)
- { // writing error (3 first characters)
- town = 3;
- }
- else if (strncmp (map_name, "alberta.gat", 3) == 0)
- { // 3 first characters
- town = 4;
- }
- else if (strncmp (map_name, "izlude.gat", 3) == 0 || // 3 first characters
- strncmp (map_name, "islude.gat", 3) == 0)
- { // writing error (3 first characters)
- town = 5;
- }
- else if (strncmp (map_name, "aldebaran.gat", 3) == 0 || // 3 first characters
- strcmp (map_name, "al.gat") == 0)
- { // al (de baran)
- town = 6;
- }
- else if (strncmp (map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters)
- strcmp (map_name, "christmas.gat") == 0 || // name of the symbol
- strncmp (map_name, "xmas.gat", 3) == 0 || // 3 first characters
- strncmp (map_name, "x-mas.gat", 3) == 0)
- { // writing error (3 first characters)
- town = 7;
- }
- else if (strncmp (map_name, "comodo.gat", 3) == 0)
- { // 3 first characters
- town = 8;
- }
- else if (strncmp (map_name, "yuno.gat", 3) == 0)
- { // 3 first characters
- town = 9;
- }
- else if (strncmp (map_name, "amatsu.gat", 3) == 0 || // 3 first characters
- strncmp (map_name, "ammatsu.gat", 3) == 0)
- { // writing error (3 first characters)
- town = 10;
- }
- else if (strncmp (map_name, "gonryun.gat", 3) == 0)
- { // 3 first characters
- town = 11;
- }
- else if (strncmp (map_name, "umbala.gat", 3) == 0)
- { // 3 first characters
- town = 12;
- }
- else if (strncmp (map_name, "niflheim.gat", 3) == 0)
- { // 3 first characters
- town = 13;
- }
- else if (strncmp (map_name, "louyang.gat", 3) == 0)
- { // 3 first characters
- town = 14;
- }
- else if (strncmp (map_name, "new_1-1.gat", 3) == 0 || // 3 first characters (or "newbies")
- strncmp (map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters)
- strncmp (map_name, "begining.gat", 3) == 0)
- { // name of the position (3 first characters)
- town = 15;
- }
- else if (strncmp (map_name, "sec_pri.gat", 3) == 0 || // 3 first characters
- strncmp (map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters)
- strncmp (map_name, "jails.gat", 3) == 0)
- { // name of the position
- town = 16;
- }
-
- if (town >= -3 && town <= -1)
- {
- if (sd->status.memo_point[-town - 1].map[0])
- {
- m = map_mapname2mapid (sd->status.memo_point[-town - 1].map);
- if (m >= 0 && map[m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you to this memo map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you from your actual map.");
- return -1;
- }
- if (pc_setpos
- (sd, sd->status.memo_point[-town - 1].map,
- sd->status.memo_point[-town - 1].x,
- sd->status.memo_point[-town - 1].y, 3) == 0)
- {
- clif_displaymessage (fd, msg_table[0]); // Warped.
- }
- else
- {
- clif_displaymessage (fd, msg_table[1]); // Map not found.
- return -1;
- }
- }
- else
- {
- sprintf (output, msg_table[164], -town - 1); // Your memo point #%d doesn't exist.
- clif_displaymessage (fd, output);
- return -1;
- }
- }
- else if (town >= 0 && town < (int) (sizeof (data) / sizeof (data[0])))
- {
- m = map_mapname2mapid (data[town].map);
- if (m >= 0 && map[m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you to this destination map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you from your actual map.");
- return -1;
- }
- if (pc_setpos (sd, data[town].map, data[town].x, data[town].y, 3)
- == 0)
- {
- clif_displaymessage (fd, msg_table[0]); // Warped.
- }
- else
- {
- clif_displaymessage (fd, msg_table[1]); // Map not found.
- return -1;
- }
- }
- else
- { // if you arrive here, you have an error in town variable when reading of names
- clif_displaymessage (fd, msg_table[38]); // Invalid location number or name.
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_spawn (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char monster[100];
- char output[200];
- int mob_id;
- int number = 0;
- int x = 0, y = 0;
- int count;
- int i, j, k;
- int mx, my, range;
-
- memset (monster, '\0', sizeof (monster));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message
- || sscanf (message, "%99s %d %d %d", monster, &number, &x, &y) < 1)
- {
- clif_displaymessage (fd, msg_table[143]); // Give a monster name/id please.
- return -1;
- }
-
- // If monster identifier/name argument is a name
- if ((mob_id = mobdb_searchname (monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = mobdb_checkid (atoi (monster));
-
- if (mob_id == 0)
- {
- clif_displaymessage (fd, msg_table[40]); // Invalid monster ID or name.
- return -1;
- }
-
- if (mob_id == 1288)
- {
- clif_displaymessage (fd, msg_table[83]); // Cannot spawn emperium.
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit >= 1
- && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
-
- if (battle_config.etc_log)
- printf ("%s monster='%s' id=%d count=%d (%d,%d)\n", command, monster,
- mob_id, number, x, y);
-
- count = 0;
- range = sqrt (number) / 2;
- range = range * 2 + 5; // calculation of an odd number (+ 4 area around)
- for (i = 0; i < number; i++)
- {
- j = 0;
- k = 0;
- while (j++ < 8 && k == 0)
- { // try 8 times to spawn the monster (needed for close area)
- if (x <= 0)
- mx = sd->bl.x + (MRAND (range) - (range / 2));
- else
- mx = x;
- if (y <= 0)
- my = sd->bl.y + (MRAND (range) - (range / 2));
- else
- my = y;
- k = mob_once_spawn ((struct map_session_data *) sd, "this", mx,
- my, "", mob_id, 1, "");
- }
- count += (k != 0) ? 1 : 0;
- }
-
- if (count != 0)
- if (number == count)
- clif_displaymessage (fd, msg_table[39]); // All monster summoned!
- else
- {
- sprintf (output, msg_table[240], count); // %d monster(s) summoned!
- clif_displaymessage (fd, output);
- }
- else
- {
- clif_displaymessage (fd, msg_table[40]); // Invalid monster ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-void atcommand_killmonster_sub (const int fd, struct map_session_data *sd,
- const char *message, const int drop)
-{
- int map_id;
- char map_name[100];
-
- memset (map_name, '\0', sizeof (map_name));
-
- if (!message || !*message || sscanf (message, "%99s", map_name) < 1)
- map_id = sd->bl.m;
- else
- {
- if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
- strcat (map_name, ".gat");
- if ((map_id = map_mapname2mapid (map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- map_foreachinarea (atkillmonster_sub, map_id, 0, 0, map[map_id].xs,
- map[map_id].ys, BL_MOB, drop);
-
- clif_displaymessage (fd, msg_table[165]); // All monsters killed!
-
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_killmonster (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- atcommand_killmonster_sub (fd, sd, message, 1);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static int atlist_nearby_sub (struct block_list *bl, va_list ap)
-{
- char buf[32];
- int fd = va_arg (ap, int);
- nullpo_retr (0, bl);
-
- sprintf (buf, " - \"%s\"", ((struct map_session_data *) bl)->status.name);
- clif_displaymessage (fd, buf);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_list_nearby (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- clif_displaymessage (fd, "Nearby players:");
- map_foreachinarea (atlist_nearby_sub, sd->bl.m, sd->bl.x - 1,
- sd->bl.y - 1, sd->bl.x + 1, sd->bl.x + 1, BL_PC, fd);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_killmonster2 (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- atcommand_killmonster_sub (fd, sd, message, 0);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_produce (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char item_name[100];
- int item_id, attribute = 0, star = 0;
- int flag = 0;
- struct item_data *item_data;
- struct item tmp_item;
- char output[200];
-
- memset (output, '\0', sizeof (output));
- memset (item_name, '\0', sizeof (item_name));
-
- if (!message || !*message
- || sscanf (message, "%99s %d %d", item_name, &attribute, &star) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname (item_name)) != NULL ||
- (item_data = itemdb_exists (atoi (item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (itemdb_exists (item_id) &&
- (item_id <= 500 || item_id > 1099) &&
- (item_id < 4001 || item_id > 4148) &&
- (item_id < 7001 || item_id > 10019) && itemdb_isequip (item_id))
- {
- if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
- attribute = ATTRIBUTE_NORMAL;
- if (star < MIN_STAR || star > MAX_STAR)
- star = 0;
- memset (&tmp_item, 0, sizeof tmp_item);
- tmp_item.nameid = item_id;
- tmp_item.amount = 1;
- tmp_item.identify = 1;
- tmp_item.card[0] = 0x00ff;
- tmp_item.card[1] = ((star * 5) << 8) + attribute;
- *((unsigned long *) (&tmp_item.card[2])) = sd->char_id;
- clif_produceeffect (sd, 0, item_id); // 製造エフェクトパケット
- clif_misceffect (&sd->bl, 3); // 他人にも成功を通知
- if ((flag = pc_additem (sd, &tmp_item, 1)))
- clif_additem (sd, 0, 0, flag);
- }
- else
- {
- if (battle_config.error_log)
- printf ("@produce NOT WEAPON [%d]\n", item_id);
- if (item_id != 0 && itemdb_exists (item_id))
- sprintf (output, msg_table[169], item_id, item_data->name); // This item (%d: '%s') is not an equipment.
- else
- sprintf (output, "%s", msg_table[170]); // This item is not an equipment.
- clif_displaymessage (fd, output);
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Sub-function to display actual memo points
- *------------------------------------------
- */
-void atcommand_memo_sub (struct map_session_data *sd)
-{
- int i;
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- clif_displaymessage (sd->fd,
- "Your actual memo positions are (except respawn point):");
- for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++)
- {
- if (sd->status.memo_point[i].map[0])
- sprintf (output, "%d - %s (%d,%d)", i,
- sd->status.memo_point[i].map, sd->status.memo_point[i].x,
- sd->status.memo_point[i].y);
- else
- sprintf (output, msg_table[171], i); // %d - void
- clif_displaymessage (sd->fd, output);
- }
-
- return;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_memo (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int position = 0;
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%d", &position) < 1)
- atcommand_memo_sub (sd);
- else
- {
- if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO)
- {
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to memo this map.");
- return -1;
- }
- if (sd->status.memo_point[position].map[0])
- {
- sprintf (output, msg_table[172], position, sd->status.memo_point[position].map, sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d).
- clif_displaymessage (fd, output);
- }
- memcpy (sd->status.memo_point[position].map, map[sd->bl.m].name,
- 24);
- sd->status.memo_point[position].x = sd->bl.x;
- sd->status.memo_point[position].y = sd->bl.y;
- clif_skill_memo (sd, 0);
- if (pc_checkskill (sd, AL_WARP) <= (position + 1))
- clif_displaymessage (fd, msg_table[173]); // Note: you don't have the 'Warp' skill level to use it.
- atcommand_memo_sub (sd);
- }
- else
- {
- sprintf (output,
- "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).",
- MIN_PORTAL_MEMO, MAX_PORTAL_MEMO);
- clif_displaymessage (fd, output);
- atcommand_memo_sub (sd);
- return -1;
- }
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_gat (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char output[200];
- int y;
-
- memset (output, '\0', sizeof (output));
-
- for (y = 2; y >= -2; y--)
- {
- sprintf (output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
- map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
- map_getcell (sd->bl.m, sd->bl.x - 2, sd->bl.y + y),
- map_getcell (sd->bl.m, sd->bl.x - 1, sd->bl.y + y),
- map_getcell (sd->bl.m, sd->bl.x, sd->bl.y + y),
- map_getcell (sd->bl.m, sd->bl.x + 1, sd->bl.y + y),
- map_getcell (sd->bl.m, sd->bl.x + 2, sd->bl.y + y));
- clif_displaymessage (fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_packet (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int x = 0, y = 0;
-
- if (!message || !*message || sscanf (message, "%d %d", &x, &y) < 2)
- {
- clif_displaymessage (fd,
- "Please, enter a status type/flag (usage: @packet <status type> <flag>).");
- return -1;
- }
-
- clif_status_change (&sd->bl, x, y);
-
- return 0;
-}
-
-/*==========================================
- * @stpoint (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_statuspoint (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int point, new_status_point;
-
- if (!message || !*message || (point = atoi (message)) == 0)
- {
- clif_displaymessage (fd,
- "Please, enter a number (usage: @stpoint <number of points>).");
- return -1;
- }
-
- new_status_point = (int) sd->status.status_point + point;
- if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
- new_status_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
- new_status_point = 0;
-
- if (new_status_point != (int) sd->status.status_point)
- {
- sd->status.status_point = (short) new_status_point;
- clif_updatestatus (sd, SP_STATUSPOINT);
- clif_displaymessage (fd, msg_table[174]); // Number of status points changed!
- }
- else
- {
- if (point < 0)
- clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @skpoint (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_skillpoint (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int point, new_skill_point;
-
- if (!message || !*message || (point = atoi (message)) == 0)
- {
- clif_displaymessage (fd,
- "Please, enter a number (usage: @skpoint <number of points>).");
- return -1;
- }
-
- new_skill_point = (int) sd->status.skill_point + point;
- if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
- new_skill_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
- new_skill_point = 0;
-
- if (new_skill_point != (int) sd->status.skill_point)
- {
- sd->status.skill_point = (short) new_skill_point;
- clif_updatestatus (sd, SP_SKILLPOINT);
- clif_displaymessage (fd, msg_table[175]); // Number of skill points changed!
- }
- else
- {
- if (point < 0)
- clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @zeny (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_zeny (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int zeny, new_zeny;
-
- if (!message || !*message || (zeny = atoi (message)) == 0)
- {
- clif_displaymessage (fd,
- "Please, enter an amount (usage: @zeny <amount>).");
- return -1;
- }
-
- new_zeny = sd->status.zeny + zeny;
- if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
- new_zeny = MAX_ZENY;
- else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
- new_zeny = 0;
-
- if (new_zeny != sd->status.zeny)
- {
- sd->status.zeny = new_zeny;
- clif_updatestatus (sd, SP_ZENY);
- clif_displaymessage (fd, msg_table[176]); // Number of zenys changed!
- }
- else
- {
- if (zeny < 0)
- clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_param (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int i, index, value = 0, new_value;
- const char *param[] =
- { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL };
- short *status[] = {
- &sd->status.str, &sd->status.agi, &sd->status.vit,
- &sd->status.int_, &sd->status.dex, &sd->status.luk
- };
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%d", &value) < 1
- || value == 0)
- {
- sprintf (output,
- "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
- clif_displaymessage (fd, output);
- return -1;
- }
-
- index = -1;
- for (i = 0; param[i] != NULL; i++)
- {
- if (strcasecmp (command, param[i]) == 0)
- {
- index = i;
- break;
- }
- }
- if (index < 0 || index > MAX_STATUS_TYPE)
- { // normaly impossible...
- sprintf (output,
- "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
- clif_displaymessage (fd, output);
- return -1;
- }
-
- new_value = (int) *status[index] + value;
- if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
- new_value = battle_config.max_parameter;
- else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
- new_value = 1;
-
- if (new_value != (int) *status[index])
- {
- *status[index] = new_value;
- clif_updatestatus (sd, SP_STR + index);
- clif_updatestatus (sd, SP_USTR + index);
- pc_calcstatus (sd, 0);
- clif_displaymessage (fd, msg_table[42]); // Stat changed.
- }
- else
- {
- if (value < 0)
- clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-//** Stat all by fritz (rewritten by [Yor])
-int atcommand_all_stats (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int index, count, value = 0, new_value;
- short *status[] = {
- &sd->status.str, &sd->status.agi, &sd->status.vit,
- &sd->status.int_, &sd->status.dex, &sd->status.luk
- };
-
- if (!message || !*message || sscanf (message, "%d", &value) < 1
- || value == 0)
- value = battle_config.max_parameter;
-
- count = 0;
- for (index = 0; index < (int) (sizeof (status) / sizeof (status[0]));
- index++)
- {
-
- new_value = (int) *status[index] + value;
- if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
- new_value = battle_config.max_parameter;
- else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
- new_value = 1;
-
- if (new_value != (int) *status[index])
- {
- *status[index] = new_value;
- clif_updatestatus (sd, SP_STR + index);
- clif_updatestatus (sd, SP_USTR + index);
- pc_calcstatus (sd, 0);
- count++;
- }
- }
-
- if (count > 0) // if at least 1 stat modified
- clif_displaymessage (fd, msg_table[84]); // All stats changed!
- else
- {
- if (value < 0)
- clif_displaymessage (fd, msg_table[177]); // Impossible to decrease a stat.
- else
- clif_displaymessage (fd, msg_table[178]); // Impossible to increase a stat.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guildlevelup (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int level = 0;
- short added_level;
- struct guild *guild_info;
-
- if (!message || !*message || sscanf (message, "%d", &level) < 1
- || level == 0)
- {
- clif_displaymessage (fd,
- "Please, enter a valid level (usage: @guildlvl <# of levels>).");
- return -1;
- }
-
- if (sd->status.guild_id <= 0
- || (guild_info = guild_search (sd->status.guild_id)) == NULL)
- {
- clif_displaymessage (fd, msg_table[43]); // You're not in a guild.
- return -1;
- }
- if (strcmp (sd->status.name, guild_info->master) != 0)
- {
- clif_displaymessage (fd, msg_table[44]); // You're not the master of your guild.
- return -1;
- }
-
- added_level = (short) level;
- if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short) MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
- added_level = (short) MAX_GUILDLEVEL - guild_info->guild_lv;
- else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
- added_level = 1 - guild_info->guild_lv;
-
- if (added_level != 0)
- {
- intif_guild_change_basicinfo (guild_info->guild_id, GBI_GUILDLV,
- &added_level, 2);
- clif_displaymessage (fd, msg_table[179]); // Guild level changed.
- }
- else
- {
- clif_displaymessage (fd, msg_table[45]); // Guild level change failed.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_recall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @recall <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can recall only lower or same level
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp this player from its actual map.");
- return -1;
- }
- pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- sprintf (output, msg_table[46], character); // %s recalled!
- clif_displaymessage (fd, output);
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_revive (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @revive <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- pl_sd->status.hp = pl_sd->status.max_hp;
- pc_setstand (pl_sd);
- if (battle_config.pc_invincible_time > 0)
- pc_setinvincibletimer (sd, battle_config.pc_invincible_time);
- clif_updatestatus (pl_sd, SP_HP);
- clif_updatestatus (pl_sd, SP_SP);
- clif_resurrection (&pl_sd->bl, 1);
- clif_displaymessage (fd, msg_table[51]); // Character revived.
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_character_stats (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char job_jobname[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i;
-
- memset (character, '\0', sizeof (character));
- memset (job_jobname, '\0', sizeof (job_jobname));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charstats <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- struct
- {
- const char *format;
- int value;
- } output_table[] =
- {
- {
- "Base Level - %d", pl_sd->status.base_level},
- {
- job_jobname, pl_sd->status.job_level},
- {
- "Hp - %d", pl_sd->status.hp},
- {
- "MaxHp - %d", pl_sd->status.max_hp},
- {
- "Sp - %d", pl_sd->status.sp},
- {
- "MaxSp - %d", pl_sd->status.max_sp},
- {
- "Str - %3d", pl_sd->status.str},
- {
- "Agi - %3d", pl_sd->status.agi},
- {
- "Vit - %3d", pl_sd->status.vit},
- {
- "Int - %3d", pl_sd->status.int_},
- {
- "Dex - %3d", pl_sd->status.dex},
- {
- "Luk - %3d", pl_sd->status.luk},
- {
- "Zeny - %d", pl_sd->status.zeny},
- {
- NULL, 0}
- };
- sprintf (job_jobname, "Job - %s %s", job_name (pl_sd->status.pc_class),
- "(level %d)");
- sprintf (output, msg_table[53], pl_sd->status.name); // '%s' stats:
- clif_displaymessage (fd, output);
- for (i = 0; output_table[i].format != NULL; i++)
- {
- sprintf (output, output_table[i].format, output_table[i].value);
- clif_displaymessage (fd, output);
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-//** Character Stats All by fritz
-int atcommand_character_stats_all (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char output[1024], gmlevel[1024];
- int i;
- int count;
- struct map_session_data *pl_sd;
-
- memset (output, '\0', sizeof (output));
- memset (gmlevel, '\0', sizeof (gmlevel));
-
- count = 0;
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
-
- if (pc_isGM (pl_sd) > 0)
- sprintf (gmlevel, "| GM Lvl: %d", pc_isGM (pl_sd));
- else
- sprintf (gmlevel, " ");
-
- sprintf (output,
- "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d",
- pl_sd->status.name, pl_sd->status.base_level,
- job_name (pl_sd->status.pc_class), pl_sd->status.job_level,
- pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp,
- pl_sd->status.max_sp);
- clif_displaymessage (fd, output);
- sprintf (output,
- "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s",
- pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit,
- pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk,
- pl_sd->status.zeny, gmlevel);
- clif_displaymessage (fd, output);
- clif_displaymessage (fd, "--------");
- count++;
- }
- }
-
- if (count == 0)
- clif_displaymessage (fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage (fd, msg_table[29]); // 1 player found.
- else
- {
- sprintf (output, msg_table[30], count); // %d players found.
- clif_displaymessage (fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_character_option (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- int opt1 = 0, opt2 = 0, opt3 = 0;
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%d %d %d %99[^\n]", &opt1, &opt2, &opt3,
- character) < 4 || opt1 < 0 || opt2 < 0 || opt3 < 0)
- {
- clif_displaymessage (fd,
- "Please, enter valid options and a player name (usage: @charoption <param1> <param2> <param3> <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can change option only to lower or same level
- pl_sd->opt1 = opt1;
- pl_sd->opt2 = opt2;
- pl_sd->status.option = opt3;
- // fix pecopeco display
- if (pl_sd->status.pc_class == 13 || pl_sd->status.pc_class == 21
- || pl_sd->status.pc_class == 4014 || pl_sd->status.pc_class == 4022)
- {
- if (!pc_isriding (pl_sd))
- { // pl_sd have the new value...
- if (pl_sd->status.pc_class == 13)
- pl_sd->status.pc_class = pl_sd->view_class = 7;
- else if (pl_sd->status.pc_class == 21)
- pl_sd->status.pc_class = pl_sd->view_class = 14;
- else if (pl_sd->status.pc_class == 4014)
- pl_sd->status.pc_class = pl_sd->view_class = 4008;
- else if (pl_sd->status.pc_class == 4022)
- pl_sd->status.pc_class = pl_sd->view_class = 4015;
- }
- }
- else
- {
- if (pc_isriding (pl_sd))
- { // pl_sd have the new value...
- if (pl_sd->disguise > 0)
- { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
- pl_sd->status.option &= ~0x0020;
- }
- else
- {
- if (pl_sd->status.pc_class == 7)
- pl_sd->status.pc_class = pl_sd->view_class = 13;
- else if (pl_sd->status.pc_class == 14)
- pl_sd->status.pc_class = pl_sd->view_class = 21;
- else if (pl_sd->status.pc_class == 4008)
- pl_sd->status.pc_class = pl_sd->view_class = 4014;
- else if (pl_sd->status.pc_class == 4015)
- pl_sd->status.pc_class = pl_sd->view_class = 4022;
- else
- pl_sd->status.option &= ~0x0020;
- }
- }
- }
- clif_changeoption (&pl_sd->bl);
- pc_calcstatus (pl_sd, 0);
- clif_displaymessage (fd, msg_table[58]); // Character's options changed.
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * charchangesex command (usage: charchangesex <player_name>)
- *------------------------------------------
- */
-int atcommand_char_change_sex (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charchangesex <name>).");
- return -1;
- }
-
- // check player name
- if (strlen (character) < 4)
- {
- clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- }
- else if (strlen (character) > 23)
- {
- clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- }
- else
- {
- chrif_char_ask_name (sd->status.account_id, character, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex
- clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charblock command (usage: charblock <player_name>)
- * This command do a definitiv ban on a player
- *------------------------------------------
- */
-int atcommand_char_block (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @block <name>).");
- return -1;
- }
-
- // check player name
- if (strlen (character) < 4)
- {
- clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- }
- else if (strlen (character) > 23)
- {
- clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- }
- else
- {
- chrif_char_ask_name (sd->status.account_id, character, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
- clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charban command (usage: charban <time> <player_name>)
- * This command do a limited ban on a player
- * Time is done as follows:
- * Adjustment value (-1, 1, +1, etc...)
- * Modified element:
- * a or y: year
- * m: month
- * j or d: day
- * h: hour
- * mn: minute
- * s: second
- * <example> @ban +1m-2mn1s-6y test_player
- * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
- *------------------------------------------
- */
-int atcommand_char_ban (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char modif[100], character[100];
- char *modif_p;
- int year, month, day, hour, minute, second, value;
-
- memset (modif, '\0', sizeof (modif));
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%s %99[^\n]", modif, character) < 2)
- {
- clif_displaymessage (fd,
- "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
- return -1;
- }
-
- modif[sizeof (modif) - 1] = '\0';
- character[sizeof (character) - 1] = '\0';
-
- modif_p = modif;
- year = month = day = hour = minute = second = 0;
- while (modif_p[0] != '\0')
- {
- value = atoi (modif_p);
- if (value == 0)
- modif_p++;
- else
- {
- if (modif_p[0] == '-' || modif_p[0] == '+')
- modif_p++;
- while (modif_p[0] >= '0' && modif_p[0] <= '9')
- modif_p++;
- if (modif_p[0] == 's')
- {
- second = value;
- modif_p++;
- }
- else if (modif_p[0] == 'm' && modif_p[1] == 'n')
- {
- minute = value;
- modif_p = modif_p + 2;
- }
- else if (modif_p[0] == 'h')
- {
- hour = value;
- modif_p++;
- }
- else if (modif_p[0] == 'd' || modif_p[0] == 'j')
- {
- day = value;
- modif_p++;
- }
- else if (modif_p[0] == 'm')
- {
- month = value;
- modif_p++;
- }
- else if (modif_p[0] == 'y' || modif_p[0] == 'a')
- {
- year = value;
- modif_p++;
- }
- else if (modif_p[0] != '\0')
- {
- modif_p++;
- }
- }
- }
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0
- && second == 0)
- {
- clif_displaymessage (fd, msg_table[85]); // Invalid time for ban command.
- return -1;
- }
-
- // check player name
- if (strlen (character) < 4)
- {
- clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- }
- else if (strlen (character) > 23)
- {
- clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- }
- else
- {
- chrif_char_ask_name (sd->status.account_id, character, 2, year, month, day, hour, minute, second); // type: 2 - ban
- clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charunblock command (usage: charunblock <player_name>)
- *------------------------------------------
- */
-int atcommand_char_unblock (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charunblock <player_name>).");
- return -1;
- }
-
- // check player name
- if (strlen (character) < 4)
- {
- clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- }
- else if (strlen (character) > 23)
- {
- clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- }
- else
- {
- // send answer to login server via char-server
- chrif_char_ask_name (sd->status.account_id, character, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
- clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- * charunban command (usage: charunban <player_name>)
- *------------------------------------------
- */
-int atcommand_char_unban (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charunban <player_name>).");
- return -1;
- }
-
- // check player name
- if (strlen (character) < 4)
- {
- clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- }
- else if (strlen (character) > 23)
- {
- clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- }
- else
- {
- // send answer to login server via char-server
- chrif_char_ask_name (sd->status.account_id, character, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
- clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_character_save (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char map_name[100];
- char character[100];
- struct map_session_data *pl_sd;
- int x = 0, y = 0;
- int m;
-
- memset (map_name, '\0', sizeof (map_name));
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%99s %d %d %99[^\n]", map_name, &x, &y,
- character) < 4 || x < 0 || y < 0)
- {
- clif_displaymessage (fd,
- "Please, enter a valid save point and a player name (usage: @charsave <map> <x> <y> <charname>).");
- return -1;
- }
-
- if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
- strcat (map_name, ".gat");
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can change save point only to lower or same gm level
- m = map_mapname2mapid (map_name);
- if (m < 0)
- {
- clif_displaymessage (fd, msg_table[1]); // Map not found.
- return -1;
- }
- else
- {
- if (m >= 0 && map[m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to set this map as a save map.");
- return -1;
- }
- pc_setsavepoint (pl_sd, map_name, x, y);
- clif_displaymessage (fd, msg_table[57]); // Character's respawn point changed.
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_night (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- if (night_flag != 1)
- {
- night_flag = 1; // 0=day, 1=night [Yor]
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- pl_sd->opt2 |= STATE_BLIND;
- clif_changeoption (&pl_sd->bl);
- clif_displaymessage (pl_sd->fd, msg_table[59]); // Night has fallen.
- }
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[89]); // Sorry, it's already the night. Impossible to execute the command.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_day (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- if (night_flag != 0)
- {
- night_flag = 0; // 0=day, 1=night [Yor]
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- pl_sd->opt2 &= ~STATE_BLIND;
- clif_changeoption (&pl_sd->bl);
- clif_displaymessage (pl_sd->fd, msg_table[60]); // Day has arrived.
- }
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[90]); // Sorry, it's already the day. Impossible to execute the command.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_doom (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth && i != fd
- && pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can doom only lower or same gm level
- pc_damage (NULL, pl_sd, pl_sd->status.hp + 1);
- clif_displaymessage (pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage (fd, msg_table[62]); // Judgement was made.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_doommap (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth && i != fd && sd->bl.m == pl_sd->bl.m
- && pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can doom only lower or same gm level
- pc_damage (NULL, pl_sd, pl_sd->status.hp + 1);
- clif_displaymessage (pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage (fd, msg_table[62]); // Judgement was made.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-static void atcommand_raise_sub (struct map_session_data *sd)
-{
- if (sd && sd->state.auth && pc_isdead (sd))
- {
- sd->status.hp = sd->status.max_hp;
- sd->status.sp = sd->status.max_sp;
- pc_setstand (sd);
- clif_updatestatus (sd, SP_HP);
- clif_updatestatus (sd, SP_SP);
- clif_resurrection (&sd->bl, 1);
- clif_displaymessage (sd->fd, msg_table[63]); // Mercy has been shown.
- }
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_raise (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int i;
-
- for (i = 0; i < fd_max; i++)
- {
- if (session[i])
- atcommand_raise_sub ((struct map_session_data *)session[i]->session_data);
- }
- clif_displaymessage (fd, msg_table[64]); // Mercy has been granted.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_raisemap (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth && sd->bl.m == pl_sd->bl.m)
- atcommand_raise_sub (pl_sd);
- }
- clif_displaymessage (fd, msg_table[64]); // Mercy has been granted.
-
- return 0;
-}
-
-/*==========================================
- * atcommand_character_baselevel @charbaselvlで対象キャラのレベルを上げる
- *------------------------------------------
-*/
-int atcommand_character_baselevel (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int level = 0, i;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%d %99[^\n]", &level, character) < 2
- || level == 0)
- {
- clif_displaymessage (fd,
- "Please, enter a level adjustement and a player name (usage: @charblvl <#> <nickname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can change base level only lower or same gm level
-
- if (level > 0)
- {
- if (pl_sd->status.base_level == battle_config.maximum_level)
- { // check for max level by Valaris
- clif_displaymessage (fd, msg_table[91]); // Character's base level can't go any higher.
- return 0;
- } // End Addition
- if (level > battle_config.maximum_level || level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow
- level =
- battle_config.maximum_level -
- pl_sd->status.base_level;
- for (i = 1; i <= level; i++)
- pl_sd->status.status_point +=
- (pl_sd->status.base_level + i + 14) / 4;
- pl_sd->status.base_level += level;
- clif_updatestatus (pl_sd, SP_BASELEVEL);
- clif_updatestatus (pl_sd, SP_NEXTBASEEXP);
- clif_updatestatus (pl_sd, SP_STATUSPOINT);
- pc_calcstatus (pl_sd, 0);
- pc_heal (pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp);
- clif_misceffect (&pl_sd->bl, 0);
- clif_displaymessage (fd, msg_table[65]); // Character's base level raised.
- }
- else
- {
- if (pl_sd->status.base_level == 1)
- {
- clif_displaymessage (fd, msg_table[193]); // Character's base level can't go any lower.
- return -1;
- }
- if (level < -battle_config.maximum_level || level < (1 - pl_sd->status.base_level)) // fix negativ overflow
- level = 1 - pl_sd->status.base_level;
- if (pl_sd->status.status_point > 0)
- {
- for (i = 0; i > level; i--)
- pl_sd->status.status_point -=
- (pl_sd->status.base_level + i + 14) / 4;
- if (pl_sd->status.status_point < 0)
- pl_sd->status.status_point = 0;
- clif_updatestatus (pl_sd, SP_STATUSPOINT);
- } // to add: remove status points from stats
- pl_sd->status.base_level += level;
- pl_sd->status.base_exp = 0;
- clif_updatestatus (pl_sd, SP_BASELEVEL);
- clif_updatestatus (pl_sd, SP_NEXTBASEEXP);
- clif_updatestatus (pl_sd, SP_BASEEXP);
- pc_calcstatus (pl_sd, 0);
- clif_displaymessage (fd, msg_table[66]); // Character's base level lowered.
- }
- // Reset their stat points to prevent extra points from stacking
- atcommand_charstreset(fd, sd,"@charstreset", character);
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0; //正常終了
-}
-
-/*==========================================
- * atcommand_character_joblevel @charjoblvlで対象キャラのJobレベルを上げる
- *------------------------------------------
- */
-int atcommand_character_joblevel (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int max_level = 50, level = 0;
- //転生や養子の場合の元の職業を算出する
- struct pc_base_job pl_s_class;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%d %99[^\n]", &level, character) < 2
- || level == 0)
- {
- clif_displaymessage (fd,
- "Please, enter a level adjustement and a player name (usage: @charjlvl <#> <nickname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- pl_s_class = pc_calc_base_job (pl_sd->status.pc_class);
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can change job level only lower or same gm level
- if (pl_s_class.job == 0)
- max_level -= 40;
- if ((pl_s_class.job == 23) || (pl_s_class.upper == 1 && pl_s_class.type == 2)) //スパノビと転生職はJobレベルの最高が70
- max_level += 20;
-
- if (level > 0)
- {
- if (pl_sd->status.job_level == max_level)
- {
- clif_displaymessage (fd, msg_table[67]); // Character's job level can't go any higher.
- return -1;
- }
- if (pl_sd->status.job_level + level > max_level)
- level = max_level - pl_sd->status.job_level;
- pl_sd->status.job_level += level;
- clif_updatestatus (pl_sd, SP_JOBLEVEL);
- clif_updatestatus (pl_sd, SP_NEXTJOBEXP);
- pl_sd->status.skill_point += level;
- clif_updatestatus (pl_sd, SP_SKILLPOINT);
- pc_calcstatus (pl_sd, 0);
- clif_misceffect (&pl_sd->bl, 1);
- clif_displaymessage (fd, msg_table[68]); // character's job level raised.
- }
- else
- {
- if (pl_sd->status.job_level == 1)
- {
- clif_displaymessage (fd, msg_table[194]); // Character's job level can't go any lower.
- return -1;
- }
- if (pl_sd->status.job_level + level < 1)
- level = 1 - pl_sd->status.job_level;
- pl_sd->status.job_level += level;
- clif_updatestatus (pl_sd, SP_JOBLEVEL);
- clif_updatestatus (pl_sd, SP_NEXTJOBEXP);
- if (pl_sd->status.skill_point > 0)
- {
- pl_sd->status.skill_point += level;
- if (pl_sd->status.skill_point < 0)
- pl_sd->status.skill_point = 0;
- clif_updatestatus (pl_sd, SP_SKILLPOINT);
- } // to add: remove status points from skills
- pc_calcstatus (pl_sd, 0);
- clif_displaymessage (fd, msg_table[69]); // Character's job level lowered.
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kick (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- char character[100];
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @kick <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd)) // you can kick only lower or same gm level
- clif_GM_kick (sd, pl_sd, 1);
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_kickall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth && pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can kick only lower or same gm level
- if (sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick (sd, pl_sd, 0);
- }
- }
-
- clif_displaymessage (fd, msg_table[195]); // All players have been kicked!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_allskills (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- pc_allskillup (sd); // all skills
- sd->status.skill_point = 0; // 0 skill points
- clif_updatestatus (sd, SP_SKILLPOINT); // update
- clif_displaymessage (fd, msg_table[76]); // You have received all skills.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_questskill (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int skill_id;
-
- if (!message || !*message || (skill_id = atoi (message)) < 0)
- {
- clif_displaymessage (fd,
- "Please, enter a quest skill number (usage: @questskill <#:0+>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL_DB)
- {
- if (skill_get_inf2 (skill_id) & 0x01)
- {
- if (pc_checkskill (sd, skill_id) == 0)
- {
- pc_skill (sd, skill_id, 1, 0);
- clif_displaymessage (fd, msg_table[70]); // You have learned the skill.
- }
- else
- {
- clif_displaymessage (fd, msg_table[196]); // You already have this quest skill.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_charquestskill (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- int skill_id = 0;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%d %99[^\n]", &skill_id, character) < 2
- || skill_id < 0)
- {
- clif_displaymessage (fd,
- "Please, enter a quest skill number and a player name (usage: @charquestskill <#:0+> <char_name>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL_DB)
- {
- if (skill_get_inf2 (skill_id) & 0x01)
- {
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_checkskill (pl_sd, skill_id) == 0)
- {
- pc_skill (pl_sd, skill_id, 1, 0);
- clif_displaymessage (fd, msg_table[199]); // This player has learned the skill.
- }
- else
- {
- clif_displaymessage (fd, msg_table[200]); // This player already has this quest skill.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_lostskill (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int skill_id;
-
- if (!message || !*message || (skill_id = atoi (message)) < 0)
- {
- clif_displaymessage (fd,
- "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL)
- {
- if (skill_get_inf2 (skill_id) & 0x01)
- {
- if (pc_checkskill (sd, skill_id) > 0)
- {
- sd->status.skill[skill_id].lv = 0;
- sd->status.skill[skill_id].flags = 0;
- clif_skillinfoblock (sd);
- clif_displaymessage (fd, msg_table[71]); // You have forgotten the skill.
- }
- else
- {
- clif_displaymessage (fd, msg_table[201]); // You don't have this quest skill.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_charlostskill (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- int skill_id = 0;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%d %99[^\n]", &skill_id, character) < 2
- || skill_id < 0)
- {
- clif_displaymessage (fd,
- "Please, enter a quest skill number and a player name (usage: @charlostskill <#:0+> <char_name>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL)
- {
- if (skill_get_inf2 (skill_id) & 0x01)
- {
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_checkskill (pl_sd, skill_id) > 0)
- {
- pl_sd->status.skill[skill_id].lv = 0;
- pl_sd->status.skill[skill_id].flags = 0;
- clif_skillinfoblock (pl_sd);
- clif_displaymessage (fd, msg_table[202]); // This player has forgotten the skill.
- }
- else
- {
- clif_displaymessage (fd, msg_table[203]); // This player doesn't have this quest skill.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_party (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char party[100];
-
- memset (party, '\0', sizeof (party));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", party) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a party name (usage: @party <party_name>).");
- return -1;
- }
-
- party_create (sd, party);
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_guild (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char guild[100];
- int prev;
-
- memset (guild, '\0', sizeof (guild));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", guild) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a guild name (usage: @guild <guild_name>).");
- return -1;
- }
-
- prev = battle_config.guild_emperium_check;
- battle_config.guild_emperium_check = 0;
- guild_create (sd, guild);
- battle_config.guild_emperium_check = prev;
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_agitstart (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- if (agit_flag == 1)
- {
- clif_displaymessage (fd, msg_table[73]); // Already it has started siege warfare.
- return -1;
- }
-
- agit_flag = 1;
- guild_agit_start ();
- clif_displaymessage (fd, msg_table[72]); // Guild siege warfare start!
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_agitend (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- if (agit_flag == 0)
- {
- clif_displaymessage (fd, msg_table[75]); // Siege warfare hasn't started yet.
- return -1;
- }
-
- agit_flag = 0;
- guild_agit_end ();
- clif_displaymessage (fd, msg_table[74]); // Guild siege warfare end!
-
- return 0;
-}
-
-/*==========================================
- * @mapexitでマップサーバーを終了させる
- *------------------------------------------
- */
-int atcommand_mapexit (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- if (sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick (sd, pl_sd, 0);
- }
- }
- clif_GM_kick (sd, sd, 0);
-
- runflag = 0;
-
- return 0;
-}
-
-/*==========================================
- * idsearch <part_of_name>: revrited by [Yor]
- *------------------------------------------
- */
-int atcommand_idsearch (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char item_name[100];
- char output[200];
- int i, match;
- struct item_data *item;
-
- memset (item_name, '\0', sizeof (item_name));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99s", item_name) < 0)
- {
- clif_displaymessage (fd,
- "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
- return -1;
- }
-
- sprintf (output, msg_table[77], item_name); // The reference result of '%s' (name: id):
- clif_displaymessage (fd, output);
- match = 0;
- for (i = 0; i < 20000; i++)
- {
- if ((item = itemdb_exists (i)) != NULL
- && strstr (item->jname, item_name) != NULL)
- {
- match++;
- sprintf (output, msg_table[78], item->jname, item->nameid); // %s: %d
- clif_displaymessage (fd, output);
- }
- }
- sprintf (output, msg_table[79], match); // It is %d affair above.
- clif_displaymessage (fd, output);
-
- return 0;
-}
-
-/*==========================================
- * Character Skill Reset
- *------------------------------------------
- */
-int atcommand_charskreset (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charskreset <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can reset skill points only lower or same gm level
- pc_resetskill (pl_sd);
- sprintf (output, msg_table[206], character); // '%s' skill points reseted!
- clif_displaymessage (fd, output);
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Stat Reset
- *------------------------------------------
- */
-int atcommand_charstreset (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charstreset <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can reset stats points only lower or same gm level
- pc_resetstate (pl_sd);
- sprintf (output, msg_table[207], character); // '%s' stats points reseted!
- clif_displaymessage (fd, output);
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Reset
- *------------------------------------------
- */
-int atcommand_charreset (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charreset <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can reset a character only for lower or same GM level
- pc_resetstate (pl_sd);
- pc_resetskill (pl_sd);
- pc_setglobalreg (pl_sd, "MAGIC_FLAGS", 0); // [Fate] Reset magic quest variables
- pc_setglobalreg (pl_sd, "MAGIC_EXP", 0); // [Fate] Reset magic experience
- sprintf (output, msg_table[208], character); // '%s' skill and stats points reseted!
- clif_displaymessage (fd, output);
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Wipe
- *------------------------------------------
- */
-int atcommand_char_wipe (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charwipe <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can reset a character only for lower or same GM level
- int i;
-
- // Reset base level
- pl_sd->status.base_level = 1;
- pl_sd->status.base_exp = 0;
- clif_updatestatus (pl_sd, SP_BASELEVEL);
- clif_updatestatus (pl_sd, SP_NEXTBASEEXP);
- clif_updatestatus (pl_sd, SP_BASEEXP);
-
- // Reset job level
- pl_sd->status.job_level = 1;
- pl_sd->status.job_exp = 0;
- clif_updatestatus (pl_sd, SP_JOBLEVEL);
- clif_updatestatus (pl_sd, SP_NEXTJOBEXP);
- clif_updatestatus (pl_sd, SP_JOBEXP);
-
- // Zeny to 50
- pl_sd->status.zeny = 50;
- clif_updatestatus (pl_sd, SP_ZENY);
-
- // Clear inventory
- for (i = 0; i < MAX_INVENTORY; i++)
- {
- if (sd->status.inventory[i].amount)
- {
- if (sd->status.inventory[i].equip)
- pc_unequipitem (pl_sd, i, 0);
- pc_delitem (pl_sd, i, sd->status.inventory[i].amount, 0);
- }
- }
-
- // Give knife and shirt
- struct item item;
- item.nameid = 1201; // knife
- item.identify = 1;
- item.broken = 0;
- pc_additem (pl_sd, &item, 1);
- item.nameid = 1202; // shirt
- pc_additem (pl_sd, &item, 1);
-
- // Reset stats and skills
- pc_calcstatus (pl_sd, 0);
- pc_resetstate (pl_sd);
- pc_resetskill (pl_sd);
- pc_setglobalreg (pl_sd, "MAGIC_FLAGS", 0); // [Fate] Reset magic quest variables
- pc_setglobalreg (pl_sd, "MAGIC_EXP", 0); // [Fate] Reset magic experience
-
- sprintf (output, "%s: wiped.", character); // '%s' skill and stats points reseted!
- clif_displaymessage (fd, output);
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Model by chbrules
- *------------------------------------------
- */
-int atcommand_charmodel (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int hair_style = 0, hair_color = 0, cloth_color = 0;
- struct map_session_data *pl_sd;
- char character[100];
- char output[200];
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message
- || sscanf (message, "%d %d %d %99[^\n]", &hair_style, &hair_color,
- &cloth_color, character) < 4 || hair_style < 0
- || hair_color < 0 || cloth_color < 0)
- {
- sprintf (output,
- "Please, enter a valid model and a player name (usage: @charmodel <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d> <name>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR,
- MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage (fd, output);
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
- hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
- cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR)
- {
-
- if (cloth_color != 0 &&
- pl_sd->status.sex == 1 &&
- (pl_sd->status.pc_class == 12 || pl_sd->status.pc_class == 17))
- {
- clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- }
- else
- {
- pc_changelook (pl_sd, LOOK_HAIR, hair_style);
- pc_changelook (pl_sd, LOOK_HAIR_COLOR, hair_color);
- pc_changelook (pl_sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage (fd, msg_table[36]); // Appearence changed.
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Skill Point (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_charskpoint (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int new_skill_point;
- int point = 0;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%d %99[^\n]", &point, character) < 2
- || point == 0)
- {
- clif_displaymessage (fd,
- "Please, enter a number and a player name (usage: @charskpoint <amount> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- new_skill_point = (int) pl_sd->status.skill_point + point;
- if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
- new_skill_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
- new_skill_point = 0;
- if (new_skill_point != (int) pl_sd->status.skill_point)
- {
- pl_sd->status.skill_point = new_skill_point;
- clif_updatestatus (pl_sd, SP_SKILLPOINT);
- clif_displaymessage (fd, msg_table[209]); // Character's number of skill points changed!
- }
- else
- {
- if (point < 0)
- clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Status Point (rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_charstpoint (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int new_status_point;
- int point = 0;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%d %99[^\n]", &point, character) < 2
- || point == 0)
- {
- clif_displaymessage (fd,
- "Please, enter a number and a player name (usage: @charstpoint <amount> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- new_status_point = (int) pl_sd->status.status_point + point;
- if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
- new_status_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
- new_status_point = 0;
- if (new_status_point != (int) pl_sd->status.status_point)
- {
- pl_sd->status.status_point = new_status_point;
- clif_updatestatus (pl_sd, SP_STATUSPOINT);
- clif_displaymessage (fd, msg_table[210]); // Character's number of status points changed!
- }
- else
- {
- if (point < 0)
- clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Zeny Point (Rewritten by [Yor])
- *------------------------------------------
- */
-int atcommand_charzeny (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int zeny = 0, new_zeny;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%d %99[^\n]", &zeny, character) < 2 || zeny == 0)
- {
- clif_displaymessage (fd,
- "Please, enter a number and a player name (usage: @charzeny <zeny> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- new_zeny = pl_sd->status.zeny + zeny;
- if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
- new_zeny = MAX_ZENY;
- else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
- new_zeny = 0;
- if (new_zeny != pl_sd->status.zeny)
- {
- pl_sd->status.zeny = new_zeny;
- clif_updatestatus (pl_sd, SP_ZENY);
- clif_displaymessage (fd, msg_table[211]); // Character's number of zenys changed!
- }
- else
- {
- if (zeny < 0)
- clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Recall All Characters Online To Your Location
- *------------------------------------------
- */
-int atcommand_recallall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
- int count;
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- count = 0;
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth
- && sd->status.account_id != pl_sd->status.account_id
- && pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can recall only lower or same level
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- count++;
- else
- pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- }
- }
-
- clif_displaymessage (fd, msg_table[92]); // All characters recalled!
- if (count)
- {
- sprintf (output,
- "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.",
- count);
- clif_displaymessage (fd, output);
- }
-
- return 0;
-}
-
-/*==========================================
- * Recall online characters of a guild to your location
- *------------------------------------------
- */
-int atcommand_guildrecall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
- char guild_name[100];
- char output[200];
- struct guild *g;
- int count;
-
- memset (guild_name, '\0', sizeof (guild_name));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", guild_name) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- if ((g = guild_searchname (guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search (atoi (message))) != NULL)
- {
- count = 0;
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth
- && sd->status.account_id != pl_sd->status.account_id
- && pl_sd->status.guild_id == g->guild_id)
- {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- count++;
- else
- pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- }
- }
- sprintf (output, msg_table[93], g->name); // All online characters of the %s guild are near you.
- clif_displaymessage (fd, output);
- if (count)
- {
- sprintf (output,
- "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.",
- count);
- clif_displaymessage (fd, output);
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Recall online characters of a party to your location
- *------------------------------------------
- */
-int atcommand_partyrecall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int i;
- struct map_session_data *pl_sd;
- char party_name[100];
- char output[200];
- struct party *p;
- int count;
-
- memset (party_name, '\0', sizeof (party_name));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", party_name) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- if ((p = party_searchname (party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search (atoi (message))) != NULL)
- {
- count = 0;
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth
- && sd->status.account_id != pl_sd->status.account_id
- && pl_sd->status.party_id == p->party_id)
- {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- count++;
- else
- pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- }
- }
- sprintf (output, msg_table[95], p->name); // All online characters of the %s party are near you.
- clif_displaymessage (fd, output);
- if (count)
- {
- sprintf (output,
- "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.",
- count);
- clif_displaymessage (fd, output);
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloaditemdb (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- itemdb_reload ();
- clif_displaymessage (fd, msg_table[97]); // Item database reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadmobdb (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- mob_reload ();
- clif_displaymessage (fd, msg_table[98]); // Monster database reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadskilldb (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- skill_reload ();
- clif_displaymessage (fd, msg_table[99]); // Skill database reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadscript (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- do_init_npc ();
- do_init_script ();
-
- npc_event_do_oninit ();
-
- clif_displaymessage (fd, msg_table[100]); // Scripts reloaded.
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_reloadgmdb ( // by [Yor]
- const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- chrif_reloadGMdb ();
-
- clif_displaymessage (fd, msg_table[101]); // Login-server asked to reload GM accounts and their level.
-
- return 0;
-}
-
-/*==========================================
- * @mapinfo <map name> [0-3] by MC_Cameri
- * => Shows information about the map [map name]
- * 0 = no additional information
- * 1 = Show users in that map and their location
- * 2 = Shows NPCs in that map
- * 3 = Shows the shops/chats in that map (not implemented)
- *------------------------------------------
- */
-int atcommand_mapinfo (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- struct npc_data *nd = NULL;
- struct chat_data *cd = NULL;
- char output[200], map_name[100];
- char direction[12];
- int m_id, i, chat_num, list = 0;
-
- memset (output, '\0', sizeof (output));
- memset (map_name, '\0', sizeof (map_name));
- memset (direction, '\0', sizeof (direction));
-
- sscanf (message, "%d %99[^\n]", &list, map_name);
-
- if (list < 0 || list > 3)
- {
- clif_displaymessage (fd,
- "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- }
-
- if (map_name[0] == '\0')
- strcpy (map_name, sd->mapname);
- if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
- strcat (map_name, ".gat");
-
- if ((m_id = map_mapname2mapid (map_name)) < 0)
- {
- clif_displaymessage (fd, msg_table[1]); // Map not found.
- return -1;
- }
-
- clif_displaymessage (fd, "------ Map Info ------");
- sprintf (output, "Map Name: %s", map_name);
- clif_displaymessage (fd, output);
- sprintf (output, "Players In Map: %d", map[m_id].users);
- clif_displaymessage (fd, output);
- sprintf (output, "NPCs In Map: %d", map[m_id].npc_num);
- clif_displaymessage (fd, output);
- chat_num = 0;
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth
- && (cd = (struct chat_data *) map_id2bl (pl_sd->chatID)))
- {
- chat_num++;
- }
- }
- sprintf (output, "Chats In Map: %d", chat_num);
- clif_displaymessage (fd, output);
- clif_displaymessage (fd, "------ Map Flags ------");
- sprintf (output, "Player vs Player: %s | No Guild: %s | No Party: %s",
- (map[m_id].flag.pvp) ? "True" : "False",
- (map[m_id].flag.pvp_noguild) ? "True" : "False",
- (map[m_id].flag.pvp_noparty) ? "True" : "False");
- clif_displaymessage (fd, output);
- sprintf (output, "Guild vs Guild: %s | No Party: %s",
- (map[m_id].flag.gvg) ? "True" : "False",
- (map[m_id].flag.gvg_noparty) ? "True" : "False");
- clif_displaymessage (fd, output);
- sprintf (output, "No Dead Branch: %s",
- (map[m_id].flag.nobranch) ? "True" : "False");
- clif_displaymessage (fd, output);
- sprintf (output, "No Memo: %s",
- (map[m_id].flag.nomemo) ? "True" : "False");
- clif_displaymessage (fd, output);
- sprintf (output, "No Penalty: %s",
- (map[m_id].flag.nopenalty) ? "True" : "False");
- clif_displaymessage (fd, output);
- sprintf (output, "No Return: %s",
- (map[m_id].flag.noreturn) ? "True" : "False");
- clif_displaymessage (fd, output);
- sprintf (output, "No Save: %s",
- (map[m_id].flag.nosave) ? "True" : "False");
- clif_displaymessage (fd, output);
- sprintf (output, "No Teleport: %s",
- (map[m_id].flag.noteleport) ? "True" : "False");
- clif_displaymessage (fd, output);
- sprintf (output, "No Monster Teleport: %s",
- (map[m_id].flag.monster_noteleport) ? "True" : "False");
- clif_displaymessage (fd, output);
- sprintf (output, "No Zeny Penalty: %s",
- (map[m_id].flag.nozenypenalty) ? "True" : "False");
- clif_displaymessage (fd, output);
-
- switch (list)
- {
- case 0:
- // Do nothing. It's list 0, no additional display.
- break;
- case 1:
- clif_displaymessage (fd, "----- Players in Map -----");
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth
- && strcmp (pl_sd->mapname, map_name) == 0)
- {
- sprintf (output,
- "Player '%s' (session #%d) | Location: %d,%d",
- pl_sd->status.name, i, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage (fd, output);
- }
- }
- break;
- case 2:
- clif_displaymessage (fd, "----- NPCs in Map -----");
- for (i = 0; i < map[m_id].npc_num;)
- {
- nd = map[m_id].npc[i];
- switch (nd->dir)
- {
- case 0:
- strcpy (direction, "North");
- break;
- case 1:
- strcpy (direction, "North West");
- break;
- case 2:
- strcpy (direction, "West");
- break;
- case 3:
- strcpy (direction, "South West");
- break;
- case 4:
- strcpy (direction, "South");
- break;
- case 5:
- strcpy (direction, "South East");
- break;
- case 6:
- strcpy (direction, "East");
- break;
- case 7:
- strcpy (direction, "North East");
- break;
- case 9:
- strcpy (direction, "North");
- break;
- default:
- strcpy (direction, "Unknown");
- break;
- }
- sprintf (output,
- "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
- ++i, nd->name, direction, nd->npc_class, nd->bl.x,
- nd->bl.y);
- clif_displaymessage (fd, output);
- }
- break;
- case 3:
- clif_displaymessage (fd, "----- Chats in Map -----");
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth
- && (cd = (struct chat_data *) map_id2bl (pl_sd->chatID))
- && strcmp (pl_sd->mapname, map_name) == 0
- && cd->usersd[0] == pl_sd)
- {
- sprintf (output,
- "Chat %d: %s | Player: %s | Location: %d %d", i,
- cd->title, pl_sd->status.name, cd->bl.x,
- cd->bl.y);
- clif_displaymessage (fd, output);
- sprintf (output,
- " Users: %d/%d | Password: %s | Public: %s",
- cd->users, cd->limit, cd->pass,
- (cd->pub) ? "Yes" : "No");
- clif_displaymessage (fd, output);
- }
- }
- break;
- default: // normally impossible to arrive here
- clif_displaymessage (fd,
- "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- break;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_mount_peco (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- if (sd->disguise > 0)
- { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage (fd, msg_table[212]); // Cannot mount a Peco while in disguise.
- return -1;
- }
-
- if (!pc_isriding (sd))
- { // if actually no peco
- if (sd->status.pc_class == 7 || sd->status.pc_class == 14
- || sd->status.pc_class == 4008 || sd->status.pc_class == 4015)
- {
- if (sd->status.pc_class == 7)
- sd->status.pc_class = sd->view_class = 13;
- else if (sd->status.pc_class == 14)
- sd->status.pc_class = sd->view_class = 21;
- else if (sd->status.pc_class == 4008)
- sd->status.pc_class = sd->view_class = 4014;
- else if (sd->status.pc_class == 4015)
- sd->status.pc_class = sd->view_class = 4022;
- pc_setoption (sd, sd->status.option | 0x0020);
- clif_displaymessage (fd, msg_table[102]); // Mounted Peco.
- }
- else
- {
- clif_displaymessage (fd, msg_table[213]); // You can not mount a peco with your job.
- return -1;
- }
- }
- else
- {
- if (sd->status.pc_class == 13)
- sd->status.pc_class = sd->view_class = 7;
- else if (sd->status.pc_class == 21)
- sd->status.pc_class = sd->view_class = 14;
- else if (sd->status.pc_class == 4014)
- sd->status.pc_class = sd->view_class = 4008;
- else if (sd->status.pc_class == 4022)
- sd->status.pc_class = sd->view_class = 4015;
- pc_setoption (sd, sd->status.option & ~0x0020);
- clif_displaymessage (fd, msg_table[214]); // Unmounted Peco.
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_char_mount_peco (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charmountpeco <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pl_sd->disguise > 0)
- { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage (fd, msg_table[215]); // This player cannot mount a Peco while in disguise.
- return -1;
- }
-
- if (!pc_isriding (pl_sd))
- { // if actually no peco
- if (pl_sd->status.pc_class == 7 || pl_sd->status.pc_class == 14
- || pl_sd->status.pc_class == 4008 || pl_sd->status.pc_class == 4015)
- {
- if (pl_sd->status.pc_class == 7)
- pl_sd->status.pc_class = pl_sd->view_class = 13;
- else if (pl_sd->status.pc_class == 14)
- pl_sd->status.pc_class = pl_sd->view_class = 21;
- else if (pl_sd->status.pc_class == 4008)
- pl_sd->status.pc_class = pl_sd->view_class = 4014;
- else if (pl_sd->status.pc_class == 4015)
- pl_sd->status.pc_class = pl_sd->view_class = 4022;
- pc_setoption (pl_sd, pl_sd->status.option | 0x0020);
- clif_displaymessage (fd, msg_table[216]); // Now, this player mounts a peco.
- }
- else
- {
- clif_displaymessage (fd, msg_table[217]); // This player can not mount a peco with his/her job.
- return -1;
- }
- }
- else
- {
- if (pl_sd->status.pc_class == 13)
- pl_sd->status.pc_class = pl_sd->view_class = 7;
- else if (pl_sd->status.pc_class == 21)
- pl_sd->status.pc_class = pl_sd->view_class = 14;
- else if (pl_sd->status.pc_class == 4014)
- pl_sd->status.pc_class = pl_sd->view_class = 4008;
- else if (pl_sd->status.pc_class == 4022)
- pl_sd->status.pc_class = pl_sd->view_class = 4015;
- pc_setoption (pl_sd, pl_sd->status.option & ~0x0020);
- clif_displaymessage (fd, msg_table[218]); // Now, this player has not more peco.
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *Spy Commands by Syrus22
- *------------------------------------------
- */
-int atcommand_guildspy (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char guild_name[100];
- char output[200];
- struct guild *g;
-
- memset (guild_name, '\0', sizeof (guild_name));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", guild_name) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
- return -1;
- }
-
- if ((g = guild_searchname (guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search (atoi (message))) != NULL)
- {
- if (sd->guildspy == g->guild_id)
- {
- sd->guildspy = 0;
- sprintf (output, msg_table[103], g->name); // No longer spying on the %s guild.
- clif_displaymessage (fd, output);
- }
- else
- {
- sd->guildspy = g->guild_id;
- sprintf (output, msg_table[104], g->name); // Spying on the %s guild.
- clif_displaymessage (fd, output);
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_partyspy (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char party_name[100];
- char output[200];
- struct party *p;
-
- memset (party_name, '\0', sizeof (party_name));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", party_name) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
- return -1;
- }
-
- if ((p = party_searchname (party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search (atoi (message))) != NULL)
- {
- if (sd->partyspy == p->party_id)
- {
- sd->partyspy = 0;
- sprintf (output, msg_table[105], p->name); // No longer spying on the %s party.
- clif_displaymessage (fd, output);
- }
- else
- {
- sd->partyspy = p->party_id;
- sprintf (output, msg_table[106], p->name); // Spying on the %s party.
- clif_displaymessage (fd, output);
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_enablenpc (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char NPCname[100];
-
- memset (NPCname, '\0', sizeof (NPCname));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", NPCname) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a NPC name (usage: @npcon <NPC_name>).");
- return -1;
- }
-
- if (npc_name2id (NPCname) != NULL)
- {
- npc_enable (NPCname, 1);
- clif_displaymessage (fd, msg_table[110]); // Npc Enabled.
- }
- else
- {
- clif_displaymessage (fd, msg_table[111]); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_disablenpc (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char NPCname[100];
-
- memset (NPCname, '\0', sizeof (NPCname));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", NPCname) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
- return -1;
- }
-
- if (npc_name2id (NPCname) != NULL)
- {
- npc_enable (NPCname, 0);
- clif_displaymessage (fd, msg_table[112]); // Npc Disabled.
- }
- else
- {
- clif_displaymessage (fd, msg_table[111]); // This NPC doesn't exist.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * time in txt for time command (by [Yor])
- *------------------------------------------
- */
-char *txt_time (unsigned int duration)
-{
- int days, hours, minutes, seconds;
- char temp[256];
- static char temp1[256];
-
- memset (temp, '\0', sizeof (temp));
- memset (temp1, '\0', sizeof (temp1));
-
- if (duration < 0)
- duration = 0;
-
- days = duration / (60 * 60 * 24);
- duration = duration - (60 * 60 * 24 * days);
- hours = duration / (60 * 60);
- duration = duration - (60 * 60 * hours);
- minutes = duration / 60;
- seconds = duration - (60 * minutes);
-
- if (days < 2)
- sprintf (temp, msg_table[219], days); // %d day
- else
- sprintf (temp, msg_table[220], days); // %d days
- if (hours < 2)
- sprintf (temp1, msg_table[221], temp, hours); // %s %d hour
- else
- sprintf (temp1, msg_table[222], temp, hours); // %s %d hours
- if (minutes < 2)
- sprintf (temp, msg_table[223], temp1, minutes); // %s %d minute
- else
- sprintf (temp, msg_table[224], temp1, minutes); // %s %d minutes
- if (seconds < 2)
- sprintf (temp1, msg_table[225], temp, seconds); // %s and %d second
- else
- sprintf (temp1, msg_table[226], temp, seconds); // %s and %d seconds
-
- return temp1;
-}
-
-/*==========================================
- * @time/@date/@server_date/@serverdate/@server_time/@servertime: Display the date/time of the server (by [Yor]
- * Calculation management of GM modification (@day/@night GM commands) is done
- *------------------------------------------
- */
-int atcommand_servertime (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct TimerData *timer_data;
- struct TimerData *timer_data2;
- time_t time_server; // variable for number of seconds (used with time() function)
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- char temp[256];
-
- memset (temp, '\0', sizeof (temp));
-
- time (&time_server); // get time in seconds since 1/1/1970
- datetime = gmtime (&time_server); // convert seconds in structure
- // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
- strftime (temp, sizeof (temp) - 1, msg_table[230], datetime); // Server time (normal time): %A, %B %d %Y %X.
- clif_displaymessage (fd, temp);
-
- if (battle_config.night_duration == 0 && battle_config.day_duration == 0)
- {
- if (night_flag == 0)
- clif_displaymessage (fd, msg_table[231]); // Game time: The game is in permanent daylight.
- else
- clif_displaymessage (fd, msg_table[232]); // Game time: The game is in permanent night.
- }
- else if (battle_config.night_duration == 0)
- if (night_flag == 1)
- { // we start with night
- timer_data = get_timer (day_timer_tid);
- sprintf (temp, msg_table[233], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage (fd, temp);
- clif_displaymessage (fd, msg_table[234]); // Game time: After, the game will be in permanent daylight.
- }
- else
- clif_displaymessage (fd, msg_table[231]); // Game time: The game is in permanent daylight.
- else if (battle_config.day_duration == 0)
- if (night_flag == 0)
- { // we start with day
- timer_data = get_timer (night_timer_tid);
- sprintf (temp, msg_table[235], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage (fd, temp);
- clif_displaymessage (fd, msg_table[236]); // Game time: After, the game will be in permanent night.
- }
- else
- clif_displaymessage (fd, msg_table[232]); // Game time: The game is in permanent night.
- else
- {
- if (night_flag == 0)
- {
- timer_data = get_timer (night_timer_tid);
- timer_data2 = get_timer (day_timer_tid);
- sprintf (temp, msg_table[235], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage (fd, temp);
- if (timer_data->tick > timer_data2->tick)
- sprintf (temp, msg_table[237], txt_time ((timer_data->interval - abs (timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
- else
- sprintf (temp, msg_table[237], txt_time (abs (timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in night for %s.
- clif_displaymessage (fd, temp);
- sprintf (temp, msg_table[238], txt_time (timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage (fd, temp);
- }
- else
- {
- timer_data = get_timer (day_timer_tid);
- timer_data2 = get_timer (night_timer_tid);
- sprintf (temp, msg_table[233], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage (fd, temp);
- if (timer_data->tick > timer_data2->tick)
- sprintf (temp, msg_table[239], txt_time ((timer_data->interval - abs (timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
- else
- sprintf (temp, msg_table[239], txt_time (abs (timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
- clif_displaymessage (fd, temp);
- sprintf (temp, msg_table[238], txt_time (timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage (fd, temp);
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * @chardelitem <item_name_or_ID> <quantity> <player> (by [Yor]
- * removes <quantity> item from a character
- * item can be equiped or not.
- * Inspired from a old command created by RoVeRT
- *------------------------------------------
- */
-int atcommand_chardelitem (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- char item_name[100];
- int i, number = 0, item_id, item_position, count;
- char output[200];
- struct item_data *item_data;
-
- memset (character, '\0', sizeof (character));
- memset (item_name, '\0', sizeof (item_name));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message
- || sscanf (message, "%s %d %99[^\n]", item_name, &number,
- character) < 3 || number < 1)
- {
- clif_displaymessage (fd,
- "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>).");
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname (item_name)) != NULL ||
- (item_data = itemdb_exists (atoi (item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id > 500)
- {
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can kill only lower or same level
- item_position = pc_search_inventory (pl_sd, item_id);
- if (item_position >= 0)
- {
- count = 0;
- for (i = 0; i < number && item_position >= 0; i++)
- {
- pc_delitem (pl_sd, item_position, 1, 0);
- count++;
- item_position = pc_search_inventory (pl_sd, item_id); // for next loop
- }
- sprintf (output, msg_table[113], count); // %d item(s) removed by a GM.
- clif_displaymessage (pl_sd->fd, output);
- if (number == count)
- sprintf (output, msg_table[114], count); // %d item(s) removed from the player.
- else
- sprintf (output, msg_table[115], count, count, number); // %d item(s) removed. Player had only %d on %d items.
- clif_displaymessage (fd, output);
- }
- else
- {
- clif_displaymessage (fd, msg_table[116]); // Character does not have the item.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[19]); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @jail <char_name> by [Yor]
- * Special warp! No check with nowarp and nowarpto flag
- *------------------------------------------
- */
-int atcommand_jail (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- int x, y;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @jail <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can jail only lower or same GM
- switch (MRAND (2))
- {
- case 0:
- x = 24;
- y = 75;
- break;
- default:
- x = 49;
- y = 75;
- break;
- }
- if (pc_setpos (pl_sd, "sec_pri.gat", x, y, 3) == 0)
- {
- pc_setsavepoint (pl_sd, "sec_pri.gat", x, y); // Save Char Respawn Point in the jail room [Lupus]
- clif_displaymessage (pl_sd->fd, msg_table[117]); // GM has send you in jails.
- clif_displaymessage (fd, msg_table[118]); // Player warped in jails.
- }
- else
- {
- clif_displaymessage (fd, msg_table[1]); // Map not found.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @unjail/@discharge <char_name> by [Yor]
- * Special warp! No check with nowarp and nowarpto flag
- *------------------------------------------
- */
-int atcommand_unjail (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can jail only lower or same GM
- if (pl_sd->bl.m != map_mapname2mapid ("sec_pri.gat"))
- {
- clif_displaymessage (fd, msg_table[119]); // This player is not in jails.
- return -1;
- }
- else if (pc_setpos (pl_sd, "prontera.gat", 156, 191, 3) == 0)
- {
- pc_setsavepoint (pl_sd, "prontera.gat", 156, 191); // Save char respawn point in Prontera
- clif_displaymessage (pl_sd->fd, msg_table[120]); // GM has discharge you.
- clif_displaymessage (fd, msg_table[121]); // Player warped to Prontera.
- }
- else
- {
- clif_displaymessage (fd, msg_table[1]); // Map not found.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @disguise <mob_id> by [Valaris] (simplified by [Yor])
- *------------------------------------------
- */
-int atcommand_disguise (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int mob_id;
-
- if (!message || !*message)
- {
- clif_displaymessage (fd,
- "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
- return -1;
- }
-
- if ((mob_id = mobdb_searchname (message)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi (message);
-
- if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC
- (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC
- (mob_id >= 813 && mob_id <= 834) || // NPC
- (mob_id > 1000 && mob_id < 1521))
- { // monsters
- if (pc_isriding (sd))
- { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage (fd, msg_table[227]); // Cannot wear disguise while riding a Peco.
- return -1;
- }
- sd->disguiseflag = 1; // set to override items with disguise script [Valaris]
- sd->disguise = mob_id;
- pc_setpos (sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
- clif_displaymessage (fd, msg_table[122]); // Disguise applied.
- }
- else
- {
- clif_displaymessage (fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @undisguise by [Yor]
- *------------------------------------------
- */
-int atcommand_undisguise (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- if (sd->disguise)
- {
- clif_clearchar (&sd->bl, 9);
- sd->disguise = 0;
- pc_setpos (sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
- clif_displaymessage (fd, msg_table[124]); // Undisguise applied.
- }
- else
- {
- clif_displaymessage (fd, msg_table[125]); // You're not disguised.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @broadcast by [Valaris]
- *------------------------------------------
- */
-int atcommand_broadcast (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message)
- {
- clif_displaymessage (fd,
- "Please, enter a message (usage: @broadcast <message>).");
- return -1;
- }
-
- snprintf (output, 199, "%s : %s", sd->status.name, message);
- intif_GMmessage (output, strlen (output) + 1, 0);
-
- return 0;
-}
-
-/*==========================================
- * @localbroadcast by [Valaris]
- *------------------------------------------
- */
-int atcommand_localbroadcast (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char output[200];
-
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message)
- {
- clif_displaymessage (fd,
- "Please, enter a message (usage: @localbroadcast <message>).");
- return -1;
- }
-
- snprintf (output, 199, "%s : %s", sd->status.name, message);
-
- clif_GMmessage (&sd->bl, output, strlen (output) + 1, 1); // 1: ALL_SAMEMAP
-
- return 0;
-}
-
-/*==========================================
- * @ignorelist by [Yor]
- *------------------------------------------
- */
-int atcommand_ignorelist (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char output[200];
- int count;
- int i;
-
- memset (output, '\0', sizeof (output));
-
- count = 0;
- for (i = 0; i < (int) (sizeof (sd->ignore) / sizeof (sd->ignore[0])); i++)
- if (sd->ignore[i].name[0])
- count++;
-
- if (sd->ignoreAll == 0)
- if (count == 0)
- clif_displaymessage (fd, msg_table[126]); // You accept any wisp (no wisper is refused).
- else
- {
- sprintf (output, msg_table[127], count); // You accept any wisp, except thoses from %d player(s):
- clif_displaymessage (fd, output);
- }
- else if (count == 0)
- clif_displaymessage (fd, msg_table[128]); // You refuse all wisps (no specifical wisper is refused).
- else
- {
- sprintf (output, msg_table[129], count); // You refuse all wisps, AND refuse wisps from %d player(s):
- clif_displaymessage (fd, output);
- }
-
- if (count > 0)
- for (i = 0; i < (int) (sizeof (sd->ignore) / sizeof (sd->ignore[0]));
- i++)
- if (sd->ignore[i].name[0])
- clif_displaymessage (fd, sd->ignore[i].name);
-
- return 0;
-}
-
-/*==========================================
- * @charignorelist <player_name> by [Yor]
- *------------------------------------------
- */
-int atcommand_charignorelist (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- char output[200];
- int count;
- int i;
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charignorelist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- count = 0;
- for (i = 0;
- i < (int) (sizeof (pl_sd->ignore) / sizeof (pl_sd->ignore[0]));
- i++)
- if (pl_sd->ignore[i].name[0])
- count++;
-
- if (pl_sd->ignoreAll == 0)
- if (count == 0)
- {
- sprintf (output, msg_table[130], pl_sd->status.name); // '%s' accept any wisp (no wisper is refused).
- clif_displaymessage (fd, output);
- }
- else
- {
- sprintf (output, msg_table[131], pl_sd->status.name, count); // '%s' accept any wisp, except thoses from %d player(s):
- clif_displaymessage (fd, output);
- }
- else if (count == 0)
- {
- sprintf (output, msg_table[132], pl_sd->status.name); // '%s' refuse all wisps (no specifical wisper is refused).
- clif_displaymessage (fd, output);
- }
- else
- {
- sprintf (output, msg_table[133], pl_sd->status.name, count); // '%s' refuse all wisps, AND refuse wisps from %d player(s):
- clif_displaymessage (fd, output);
- }
-
- if (count > 0)
- for (i = 0;
- i <
- (int) (sizeof (pl_sd->ignore) / sizeof (pl_sd->ignore[0]));
- i++)
- if (pl_sd->ignore[i].name[0])
- clif_displaymessage (fd, pl_sd->ignore[i].name);
-
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @inall <player_name> by [Yor]
- *------------------------------------------
- */
-int atcommand_inall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @inall <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can change wisp option only to lower or same level
- if (pl_sd->ignoreAll == 0)
- {
- sprintf (output, msg_table[134], pl_sd->status.name); // '%s' already accepts all wispers.
- clif_displaymessage (fd, output);
- return -1;
- }
- else
- {
- pl_sd->ignoreAll = 0;
- sprintf (output, msg_table[135], pl_sd->status.name); // '%s' now accepts all wispers.
- clif_displaymessage (fd, output);
- // message to player
- clif_displaymessage (pl_sd->fd, msg_table[136]); // A GM has authorised all wispers for you.
- WFIFOW (pl_sd->fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
- WFIFOB (pl_sd->fd, 2) = 1;
- WFIFOB (pl_sd->fd, 3) = 0; // success
- WFIFOSET (pl_sd->fd, 4); // packet_len_table[0x0d2]
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @exall <player_name> by [Yor]
- *------------------------------------------
- */
-int atcommand_exall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @exall <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can change wisp option only to lower or same level
- if (pl_sd->ignoreAll == 1)
- {
- sprintf (output, msg_table[137], pl_sd->status.name); // '%s' already blocks all wispers.
- clif_displaymessage (fd, output);
- return -1;
- }
- else
- {
- pl_sd->ignoreAll = 1;
- sprintf (output, msg_table[138], pl_sd->status.name); // '%s' blocks now all wispers.
- clif_displaymessage (fd, output);
- // message to player
- clif_displaymessage (pl_sd->fd, msg_table[139]); // A GM has blocked all wispers for you.
- WFIFOW (pl_sd->fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
- WFIFOB (pl_sd->fd, 2) = 0;
- WFIFOB (pl_sd->fd, 3) = 0; // success
- WFIFOSET (pl_sd->fd, 4); // packet_len_table[0x0d2]
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work)
- *------------------------------------------
- */
-int atcommand_chardisguise (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int mob_id;
- char character[100];
- char mob_name[100];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
- memset (mob_name, '\0', sizeof (mob_name));
-
- if (!message || !*message
- || sscanf (message, "%s %99[^\n]", mob_name, character) < 2)
- {
- clif_displaymessage (fd,
- "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>).");
- return -1;
- }
-
- if ((mob_id = mobdb_searchname (mob_name)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi (mob_name);
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can disguise only lower or same level
- if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC
- (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC
- (mob_id >= 813 && mob_id <= 834) || // NPC
- (mob_id > 1000 && mob_id < 1521))
- { // monsters
- if (pc_isriding (pl_sd))
- { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage (fd, msg_table[228]); // Character cannot wear disguise while riding a Peco.
- return -1;
- }
- pl_sd->disguiseflag = 1; // set to override items with disguise script [Valaris]
- pl_sd->disguise = mob_id;
- pc_setpos (pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y,
- 3);
- clif_displaymessage (fd, msg_table[140]); // Character's disguise applied.
- }
- else
- {
- clif_displaymessage (fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charundisguise <character> by Kalaspuff (based off Yor's work)
- *------------------------------------------
- */
-int atcommand_charundisguise (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charundisguise <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can undisguise only lower or same level
- if (pl_sd->disguise)
- {
- clif_clearchar (&pl_sd->bl, 9);
- pl_sd->disguise = 0;
- pc_setpos (pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y,
- 3);
- clif_displaymessage (fd, msg_table[141]); // Character's undisguise applied.
- }
- else
- {
- clif_displaymessage (fd, msg_table[142]); // Character is not disguised.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @email <actual@email> <new@email> by [Yor]
- *------------------------------------------
- */
-int atcommand_email (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char actual_email[100];
- char new_email[100];
-
- memset (actual_email, '\0', sizeof (actual_email));
- memset (new_email, '\0', sizeof (new_email));
-
- if (!message || !*message
- || sscanf (message, "%99s %99s", actual_email, new_email) < 2)
- {
- clif_displaymessage (fd,
- "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
- return -1;
- }
-
- if (e_mail_check (actual_email) == 0)
- {
- clif_displaymessage (fd, msg_table[144]); // Invalid actual email. If you have default e-mail, give a@a.com.
- return -1;
- }
- else if (e_mail_check (new_email) == 0)
- {
- clif_displaymessage (fd, msg_table[145]); // Invalid new email. Please enter a real e-mail.
- return -1;
- }
- else if (strcasecmp (new_email, "a@a.com") == 0)
- {
- clif_displaymessage (fd, msg_table[146]); // New email must be a real e-mail.
- return -1;
- }
- else if (strcasecmp (actual_email, new_email) == 0)
- {
- clif_displaymessage (fd, msg_table[147]); // New email must be different of the actual e-mail.
- return -1;
- }
- else
- {
- chrif_changeemail (sd->status.account_id, actual_email, new_email);
- clif_displaymessage (fd, msg_table[148]); // Information sended to login-server via char-server.
- }
-
- return 0;
-}
-
-/*==========================================
- *@effect
- *------------------------------------------
- */
-int atcommand_effect (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int type = 0, flag = 0, i;
-
- if (!message || !*message || sscanf (message, "%d %d", &type, &flag) < 2)
- {
- clif_displaymessage (fd,
- "Please, enter at least a option (usage: @effect <type+>).");
- return -1;
- }
- if (flag <= 0)
- {
- clif_specialeffect (&sd->bl, type, flag);
- clif_displaymessage (fd, msg_table[229]); // Your effect has changed.
- }
- else
- {
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- clif_specialeffect (&pl_sd->bl, type, flag);
- clif_displaymessage (pl_sd->fd, msg_table[229]); // Your effect has changed.
- }
- }
- }
-
- return 0;
-}
-
-/*==========================================
- * @charitemlist <character>: Displays the list of a player's items.
- *------------------------------------------
- */
-int
-atcommand_character_item_list (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, equip, count, counter, counter2;
- char character[100], output[200], equipstr[100], outputtmp[200];
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
- memset (equipstr, '\0', sizeof (equipstr));
- memset (outputtmp, '\0', sizeof (outputtmp));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can look items only lower or same level
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_INVENTORY; i++)
- {
- if (pl_sd->status.inventory[i].nameid > 0
- && (item_data =
- itemdb_search (pl_sd->status.inventory[i].nameid)) !=
- NULL)
- {
- counter = counter + pl_sd->status.inventory[i].amount;
- count++;
- if (count == 1)
- {
- sprintf (output, "------ Items list of '%s' ------",
- pl_sd->status.name);
- clif_displaymessage (fd, output);
- }
- if ((equip = pl_sd->status.inventory[i].equip))
- {
- strcpy (equipstr, "| equiped: ");
- if (equip & 4)
- strcat (equipstr, "robe/gargment, ");
- if (equip & 8)
- strcat (equipstr, "left accessory, ");
- if (equip & 16)
- strcat (equipstr, "body/armor, ");
- if ((equip & 34) == 2)
- strcat (equipstr, "right hand, ");
- if ((equip & 34) == 32)
- strcat (equipstr, "left hand, ");
- if ((equip & 34) == 34)
- strcat (equipstr, "both hands, ");
- if (equip & 64)
- strcat (equipstr, "feet, ");
- if (equip & 128)
- strcat (equipstr, "right accessory, ");
- if ((equip & 769) == 1)
- strcat (equipstr, "lower head, ");
- if ((equip & 769) == 256)
- strcat (equipstr, "top head, ");
- if ((equip & 769) == 257)
- strcat (equipstr, "lower/top head, ");
- if ((equip & 769) == 512)
- strcat (equipstr, "mid head, ");
- if ((equip & 769) == 512)
- strcat (equipstr, "lower/mid head, ");
- if ((equip & 769) == 769)
- strcat (equipstr, "lower/mid/top head, ");
- // remove final ', '
- equipstr[strlen (equipstr) - 2] = '\0';
- }
- else
- memset (equipstr, '\0', sizeof (equipstr));
- if (sd->status.inventory[i].refine)
- sprintf (output, "%d %s %+d (%s %+d, id: %d) %s",
- pl_sd->status.inventory[i].amount,
- item_data->name,
- pl_sd->status.inventory[i].refine,
- item_data->jname,
- pl_sd->status.inventory[i].refine,
- pl_sd->status.inventory[i].nameid, equipstr);
- else
- sprintf (output, "%d %s (%s, id: %d) %s",
- pl_sd->status.inventory[i].amount,
- item_data->name, item_data->jname,
- pl_sd->status.inventory[i].nameid, equipstr);
- clif_displaymessage (fd, output);
- memset (output, '\0', sizeof (output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++)
- {
- if (pl_sd->status.inventory[i].card[j])
- {
- if ((item_temp =
- itemdb_search (pl_sd->status.
- inventory[i].card[j])) !=
- NULL)
- {
- if (output[0] == '\0')
- sprintf (outputtmp,
- " -> (card(s): #%d %s (%s), ",
- ++counter2, item_temp->name,
- item_temp->jname);
- else
- sprintf (outputtmp, "#%d %s (%s), ",
- ++counter2, item_temp->name,
- item_temp->jname);
- strcat (output, outputtmp);
- }
- }
- }
- if (output[0] != '\0')
- {
- output[strlen (output) - 2] = ')';
- output[strlen (output) - 1] = '\0';
- clif_displaymessage (fd, output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage (fd, "No item found on this player.");
- else
- {
- sprintf (output, "%d item(s) found in %d kind(s) of items.",
- counter, count);
- clif_displaymessage (fd, output);
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charstoragelist <character>: Displays the items list of a player's storage.
- *------------------------------------------
- */
-int
-atcommand_character_storage_list (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct storage *stor;
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, count, counter, counter2;
- char character[100], output[200], outputtmp[200];
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
- memset (outputtmp, '\0', sizeof (outputtmp));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can look items only lower or same level
- if ((stor = account2storage2 (pl_sd->status.account_id)) != NULL)
- {
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_STORAGE; i++)
- {
- if (stor->storage_[i].nameid > 0
- && (item_data =
- itemdb_search (stor->storage_[i].nameid)) != NULL)
- {
- counter = counter + stor->storage_[i].amount;
- count++;
- if (count == 1)
- {
- sprintf (output,
- "------ Storage items list of '%s' ------",
- pl_sd->status.name);
- clif_displaymessage (fd, output);
- }
- if (stor->storage_[i].refine)
- sprintf (output, "%d %s %+d (%s %+d, id: %d)",
- stor->storage_[i].amount,
- item_data->name,
- stor->storage_[i].refine,
- item_data->jname,
- stor->storage_[i].refine,
- stor->storage_[i].nameid);
- else
- sprintf (output, "%d %s (%s, id: %d)",
- stor->storage_[i].amount,
- item_data->name, item_data->jname,
- stor->storage_[i].nameid);
- clif_displaymessage (fd, output);
- memset (output, '\0', sizeof (output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++)
- {
- if (stor->storage_[i].card[j])
- {
- if ((item_temp =
- itemdb_search (stor->
- storage_[i].card[j])) !=
- NULL)
- {
- if (output[0] == '\0')
- sprintf (outputtmp,
- " -> (card(s): #%d %s (%s), ",
- ++counter2, item_temp->name,
- item_temp->jname);
- else
- sprintf (outputtmp, "#%d %s (%s), ",
- ++counter2, item_temp->name,
- item_temp->jname);
- strcat (output, outputtmp);
- }
- }
- }
- if (output[0] != '\0')
- {
- output[strlen (output) - 2] = ')';
- output[strlen (output) - 1] = '\0';
- clif_displaymessage (fd, output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage (fd,
- "No item found in the storage of this player.");
- else
- {
- sprintf (output,
- "%d item(s) found in %d kind(s) of items.",
- counter, count);
- clif_displaymessage (fd, output);
- }
- }
- else
- {
- clif_displaymessage (fd, "This player has no storage.");
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @charcartlist <character>: Displays the items list of a player's cart.
- *------------------------------------------
- */
-int
-atcommand_character_cart_list (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, count, counter, counter2;
- char character[100], output[200], outputtmp[200];
-
- memset (character, '\0', sizeof (character));
- memset (output, '\0', sizeof (output));
- memset (outputtmp, '\0', sizeof (outputtmp));
-
- if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
- {
- clif_displaymessage (fd,
- "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can look items only lower or same level
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_CART; i++)
- {
- if (pl_sd->status.cart[i].nameid > 0
- && (item_data =
- itemdb_search (pl_sd->status.cart[i].nameid)) != NULL)
- {
- counter = counter + pl_sd->status.cart[i].amount;
- count++;
- if (count == 1)
- {
- sprintf (output,
- "------ Cart items list of '%s' ------",
- pl_sd->status.name);
- clif_displaymessage (fd, output);
- }
- if (pl_sd->status.cart[i].refine)
- sprintf (output, "%d %s %+d (%s %+d, id: %d)",
- pl_sd->status.cart[i].amount,
- item_data->name,
- pl_sd->status.cart[i].refine,
- item_data->jname,
- pl_sd->status.cart[i].refine,
- pl_sd->status.cart[i].nameid);
- else
- sprintf (output, "%d %s (%s, id: %d)",
- pl_sd->status.cart[i].amount,
- item_data->name, item_data->jname,
- pl_sd->status.cart[i].nameid);
- clif_displaymessage (fd, output);
- memset (output, '\0', sizeof (output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++)
- {
- if (pl_sd->status.cart[i].card[j])
- {
- if ((item_temp =
- itemdb_search (pl_sd->status.
- cart[i].card[j])) != NULL)
- {
- if (output[0] == '\0')
- sprintf (outputtmp,
- " -> (card(s): #%d %s (%s), ",
- ++counter2, item_temp->name,
- item_temp->jname);
- else
- sprintf (outputtmp, "#%d %s (%s), ",
- ++counter2, item_temp->name,
- item_temp->jname);
- strcat (output, outputtmp);
- }
- }
- }
- if (output[0] != '\0')
- {
- output[strlen (output) - 2] = ')';
- output[strlen (output) - 1] = '\0';
- clif_displaymessage (fd, output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage (fd,
- "No item found in the cart of this player.");
- else
- {
- sprintf (output, "%d item(s) found in %d kind(s) of items.",
- counter, count);
- clif_displaymessage (fd, output);
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- }
- else
- {
- clif_displaymessage (fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * @killer by MouseJstr
- * enable killing players even when not in pvp
- *------------------------------------------
- */
-int
-atcommand_killer (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- sd->special_state.killer = !sd->special_state.killer;
-
- if (sd->special_state.killer)
- clif_displaymessage (fd, msg_table[241]);
- else
- clif_displaymessage (fd, msg_table[242]);
-
- return 0;
-}
-
-/*==========================================
- * @killable by MouseJstr
- * enable other people killing you
- *------------------------------------------
- */
-int
-atcommand_killable (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- sd->special_state.killable = !sd->special_state.killable;
-
- if (sd->special_state.killable)
- clif_displaymessage (fd, msg_table[242]);
- else
- clif_displaymessage (fd, msg_table[241]);
-
- return 0;
-}
-
-/*==========================================
- * @charkillable by MouseJstr
- * enable another player to be killed
- *------------------------------------------
- */
-int
-atcommand_charkillable (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
-
- if ((pl_sd = map_nick2sd ((char *) message)) == NULL)
- return -1;
-
- pl_sd->special_state.killable = !pl_sd->special_state.killable;
-
- if (pl_sd->special_state.killable)
- clif_displaymessage (fd, "The player is now killable");
- else
- clif_displaymessage (fd, "The player is no longer killable");
-
- return 0;
-}
-
-/*==========================================
- * @skillon by MouseJstr
- * turn skills on for the map
- *------------------------------------------
- */
-int
-atcommand_skillon (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- map[sd->bl.m].flag.noskill = 0;
- clif_displaymessage (fd, msg_table[244]);
- return 0;
-}
-
-/*==========================================
- * @skilloff by MouseJstr
- * Turn skills off on the map
- *------------------------------------------
- */
-int
-atcommand_skilloff (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- map[sd->bl.m].flag.noskill = 1;
- clif_displaymessage (fd, msg_table[243]);
- return 0;
-}
-
-/*==========================================
- * @npcmove by MouseJstr
- *
- * move a npc
- *------------------------------------------
- */
-int
-atcommand_npcmove (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- int x = 0, y = 0;
- struct npc_data *nd = 0;
-
- if (sd == NULL)
- return -1;
-
- if (!message || !*message)
- return -1;
-
- memset (character, '\0', sizeof character);
-
- if (sscanf (message, "%d %d %99[^\n]", &x, &y, character) < 3)
- return -1;
-
- nd = npc_name2id (character);
- if (nd == NULL)
- return -1;
-
- npc_enable (character, 0);
- nd->bl.x = x;
- nd->bl.y = y;
- npc_enable (character, 1);
-
- return 0;
-}
-
-/*==========================================
- * @addwarp by MouseJstr
- *
- * Create a new static warp point.
- *------------------------------------------
- */
-int
-atcommand_addwarp (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char w1[64], w3[64], w4[64];
- char map[30], output[200];
- int x, y, ret;
-
- if (!message || !*message)
- return -1;
-
- if (sscanf (message, "%99s %d %d[^\n]", map, &x, &y) < 3)
- return -1;
-
- sprintf (w1, "%s,%d,%d", sd->mapname, sd->bl.x, sd->bl.y);
- sprintf (w3, "%s%d%d%d%d", map, sd->bl.x, sd->bl.y, x, y);
- sprintf (w4, "1,1,%s.gat,%d,%d", map, x, y);
-
- ret = npc_parse_warp (w1, "warp", w3, w4);
-
- sprintf (output, "New warp NPC => %s", w3);
-
- clif_displaymessage (fd, output);
-
- return ret;
-}
-
-/*==========================================
- * @follow by [MouseJstr]
- *
- * Follow a player .. staying no more then 5 spaces away
- *------------------------------------------
- */
-int
-atcommand_follow (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
-#if 0
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
- if ((pl_sd = map_nick2sd ((char *) message)) != NULL)
- pc_follow (sd, pl_sd->bl.id);
- else
- return 1;
-#endif
-
- /*
- * Command disabled - it's incompatible with the TMW
- * client.
- */
- clif_displaymessage (fd, "@follow command not available");
-
- return 0;
-
-}
-
-/*==========================================
- * @chareffect by [MouseJstr]
- *
- * Create a effect localized on another character
- *------------------------------------------
- */
-int
-atcommand_chareffect (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd = NULL;
- char target[255];
- int type = 0;
-
- if (!message || !*message
- || sscanf (message, "%d %s", &type, target) != 2)
- {
- clif_displaymessage (fd, "usage: @chareffect <type+> <target>.");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd ((char *) target)) == NULL)
- return -1;
-
- clif_specialeffect (&pl_sd->bl, type, 0);
- clif_displaymessage (fd, msg_table[229]); // Your effect has changed.
-
- return 0;
-}
-
-/*==========================================
- * @dropall by [MouseJstr]
- *
- * Drop all your possession on the ground
- *------------------------------------------
- */
-int
-atcommand_dropall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int i;
- for (i = 0; i < MAX_INVENTORY; i++)
- {
- if (sd->status.inventory[i].amount)
- {
- if (sd->status.inventory[i].equip != 0)
- pc_unequipitem (sd, i, 0);
- pc_dropitem (sd, i, sd->status.inventory[i].amount);
- }
- }
- return 0;
-}
-
-/*==========================================
- * @chardropall by [MouseJstr]
- *
- * Throw all the characters possessions on the ground. Normally
- * done in response to them being disrespectful of a GM
- *------------------------------------------
- */
-int
-atcommand_chardropall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int i;
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
- if ((pl_sd = map_nick2sd ((char *) message)) == NULL)
- return -1;
- for (i = 0; i < MAX_INVENTORY; i++)
- {
- if (pl_sd->status.inventory[i].amount)
- {
- if (pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem (pl_sd, i, 0);
- pc_dropitem (pl_sd, i, pl_sd->status.inventory[i].amount);
- }
- }
-
- clif_displaymessage (pl_sd->fd, "Ever play 52 card pickup?");
- clif_displaymessage (fd, "It is done");
- //clif_displaymessage(fd, "It is offical.. your a jerk");
-
- return 0;
-}
-
-/*==========================================
- * @storeall by [MouseJstr]
- *
- * Put everything into storage to simplify your inventory to make
- * debugging easie
- *------------------------------------------
- */
-int
-atcommand_storeall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int i;
- nullpo_retr (-1, sd);
-
- if (sd->state.storage_flag != 1)
- { //Open storage.
- switch (storage_storageopen (sd))
- {
- case 2: //Try again
- clif_displaymessage (fd, "run this command again..");
- return 0;
- case 1: //Failure
- clif_displaymessage (fd,
- "You can't open the storage currently.");
- return 1;
- }
- }
- for (i = 0; i < MAX_INVENTORY; i++)
- {
- if (sd->status.inventory[i].amount)
- {
- if (sd->status.inventory[i].equip != 0)
- pc_unequipitem (sd, i, 0);
- storage_storageadd (sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose (sd);
-
- clif_displaymessage (fd, "It is done");
- return 0;
-}
-
-/*==========================================
- * @charstoreall by [MouseJstr]
- *
- * A way to screw with players who piss you off
- *------------------------------------------
- */
-int
-atcommand_charstoreall (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int i;
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
- if ((pl_sd = map_nick2sd ((char *) message)) == NULL)
- return -1;
-
- if (storage_storageopen (pl_sd) == 1)
- {
- clif_displaymessage (fd,
- "Had to open the characters storage window...");
- clif_displaymessage (fd, "run this command again..");
- return 0;
- }
- for (i = 0; i < MAX_INVENTORY; i++)
- {
- if (pl_sd->status.inventory[i].amount)
- {
- if (pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem (pl_sd, i, 0);
- storage_storageadd (pl_sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose (pl_sd);
-
- clif_displaymessage (pl_sd->fd,
- "Everything you own has been put away for safe keeping.");
- clif_displaymessage (pl_sd->fd,
- "go to the nearest kafka to retrieve it..");
- clif_displaymessage (pl_sd->fd, " -- the management");
-
- clif_displaymessage (fd, "It is done");
-
- return 0;
-}
-
-/*==========================================
- * @skillid by [MouseJstr]
- *
- * lookup a skill by name
- *------------------------------------------
- */
-int
-atcommand_skillid (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int skillen = 0, idx = 0;
- if (!message || !*message)
- return -1;
- skillen = strlen (message);
- while (skill_names[idx].id != 0)
- {
- if ((strncasecmp (skill_names[idx].name, message, skillen) == 0) ||
- (strncasecmp (skill_names[idx].desc, message, skillen) == 0))
- {
- char output[255];
- sprintf (output, "skill %d: %s", skill_names[idx].id,
- skill_names[idx].desc);
- clif_displaymessage (fd, output);
- }
- idx++;
- }
- return 0;
-}
-
-/*==========================================
- * @useskill by [MouseJstr]
- *
- * A way of using skills without having to find them in the skills menu
- *------------------------------------------
- */
-int
-atcommand_useskill (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd = NULL;
- int skillnum;
- int skilllv;
- int inf;
- char target[255];
-
- if (!message || !*message)
- return -1;
- if (sscanf (message, "%d %d %s", &skillnum, &skilllv, target) != 3)
- {
- clif_displaymessage (fd,
- "Usage: @useskill <skillnum> <skillv> <target>");
- return -1;
- }
- if ((pl_sd = map_nick2sd (target)) == NULL)
- {
- return -1;
- }
-
- inf = skill_get_inf (skillnum);
-
- if ((inf == 2) || (inf == 1))
- skill_use_pos (sd, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
- else
- skill_use_id (sd, pl_sd->bl.id, skillnum, skilllv);
-
- return 0;
-}
-
-/*==========================================
- * It is made to rain.
- *------------------------------------------
- */
-int
-atcommand_rain (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int effno = 0;
- effno = 161;
- nullpo_retr (-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.rain)
- return -1;
-
- map[sd->bl.m].flag.rain = 1;
- clif_specialeffect (&sd->bl, effno, 2);
- return 0;
-}
-
-/*==========================================
- * It is made to snow.
- *------------------------------------------
- */
-int
-atcommand_snow (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int effno = 0;
- effno = 162;
- nullpo_retr (-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.snow)
- return -1;
-
- map[sd->bl.m].flag.snow = 1;
- clif_specialeffect (&sd->bl, effno, 2);
- return 0;
-}
-
-/*==========================================
- * Cherry tree snowstorm is made to fall. (Sakura)
- *------------------------------------------
- */
-int
-atcommand_sakura (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int effno = 0;
- effno = 163;
- nullpo_retr (-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.sakura)
- return -1;
-
- map[sd->bl.m].flag.sakura = 1;
- clif_specialeffect (&sd->bl, effno, 2);
- return 0;
-}
-
-/*==========================================
- * Fog hangs over.
- *------------------------------------------
- */
-int
-atcommand_fog (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int effno = 0;
- effno = 233;
- nullpo_retr (-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.fog)
- return -1;
-
- map[sd->bl.m].flag.fog = 1;
- clif_specialeffect (&sd->bl, effno, 2);
-
- return 0;
-}
-
-/*==========================================
- * Fallen leaves fall.
- *------------------------------------------
- */
-int
-atcommand_leaves (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int effno = 0;
- effno = 333;
- nullpo_retr (-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.leaves)
- return -1;
-
- map[sd->bl.m].flag.leaves = 1;
- clif_specialeffect (&sd->bl, effno, 2);
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int atcommand_summon (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char name[100];
- int mob_id = 0;
- int x = 0;
- int y = 0;
- int id = 0;
- struct mob_data *md;
- unsigned int tick = gettick ();
-
- nullpo_retr (-1, sd);
-
- if (!message || !*message)
- return -1;
- if (sscanf (message, "%99s", name) < 1)
- return -1;
-
- if ((mob_id = atoi (name)) == 0)
- mob_id = mobdb_searchname (name);
- if (mob_id == 0)
- return -1;
-
- x = sd->bl.x + (MRAND (10) - 5);
- y = sd->bl.y + (MRAND (10) - 5);
-
- id = mob_once_spawn (sd, "this", x, y, "--ja--", mob_id, 1, "");
- if ((md = (struct mob_data *) map_id2bl (id)))
- {
- md->master_id = sd->bl.id;
- md->state.special_mob_ai = 1;
- md->mode = mob_db[md->mob_class].mode | 0x04;
- md->deletetimer = add_timer (tick + 60000, mob_timer_delete, id, 0);
- clif_misceffect (&md->bl, 344);
- }
- clif_skill_poseffect (&sd->bl, AM_CALLHOMUN, 1, x, y, tick);
-
- return 0;
-}
-
-/*==========================================
- * @adjcmdlvl by [MouseJstr]
- *
- * Temp adjust the GM level required to use a GM command
- *
- * Used during beta testing to allow players to use GM commands
- * for short periods of time
- *------------------------------------------
- */
-int
-atcommand_adjcmdlvl (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int i, newlev;
- char cmd[100];
-
- if (!message || !*message || sscanf (message, "%d %s", &newlev, cmd) != 2)
- {
- clif_displaymessage (fd, "usage: @adjcmdlvl <lvl> <command>.");
- return -1;
- }
-
- for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
- if (strcasecmp (cmd, atcommand_info[i].command + 1) == 0)
- {
- atcommand_info[i].level = newlev;
- clif_displaymessage (fd, "@command level changed.");
- return 0;
- }
-
- clif_displaymessage (fd, "@command not found.");
- return -1;
-}
-
-/*==========================================
- * @adjgmlvl by [MouseJstr]
- *
- * Create a temp GM
- *
- * Used during beta testing to allow players to use GM commands
- * for short periods of time
- *------------------------------------------
- */
-int
-atcommand_adjgmlvl (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- int newlev;
- char user[100];
- struct map_session_data *pl_sd;
-
- if (!message || !*message
- || sscanf (message, "%d %s", &newlev, user) != 2)
- {
- clif_displaymessage (fd, "usage: @adjgmlvl <lvl> <user>.");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd ((char *) user)) == NULL)
- return -1;
-
- pc_set_gm_level (pl_sd->status.account_id, newlev);
-
- return 0;
-}
-
-/*==========================================
- * @trade by [MouseJstr]
- *
- * Open a trade window with a remote player
- *
- * If I have to jump to a remote player one more time, I am
- * gonna scream!
- *------------------------------------------
- */
-int
-atcommand_trade (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
- if ((pl_sd = map_nick2sd ((char *) message)) != NULL)
- {
- trade_traderequest (sd, pl_sd->bl.id);
- return 0;
- }
- return -1;
-}
-
-/*===========================
- * @unmute [Valaris]
- *===========================
-*/
-int atcommand_unmute (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd = NULL;
- if (!message || !*message)
- return -1;
-
- if ((pl_sd = map_nick2sd ((char *) message)) != NULL)
- {
- if (pl_sd->sc_data[SC_NOCHAT].timer != -1)
- {
- skill_status_change_end (&pl_sd->bl, SC_NOCHAT, -1);
- clif_displaymessage (sd->fd, "Player unmuted");
- }
- else
- clif_displaymessage (sd->fd, "Player is not muted");
- }
-
- return 0;
-}
-
-/* Magic atcommands by Fate */
-
-static int magic_base = TMW_MAGIC;
-#define magic_skills_nr 6
-static char *magic_skill_names[magic_skills_nr] =
- { "magic", "life", "war", "transmute", "nature", "astral" };
-
-int
-atcommand_magic_info (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char buf[200];
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message || sscanf (message, "%99s", character) < 1)
- {
- clif_displaymessage (fd, "Usage: @magicinfo <char_name>");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- int i;
-
- sprintf (buf, "`%s' has the following magic skills:", character);
- clif_displaymessage (fd, buf);
-
- for (i = 0; i < magic_skills_nr; i++)
- {
- sprintf (buf, "%d in %s", pl_sd->status.skill[i + magic_base].lv,
- magic_skill_names[i]);
- if (pl_sd->status.skill[i + magic_base].id == i + magic_base)
- clif_displaymessage (fd, buf);
- }
-
- return 0;
- }
- else
- clif_displaymessage (fd, "Character not found.");
-
- return -1;
-}
-
-static void set_skill (struct map_session_data *sd, int i, int level)
-{
- sd->status.skill[i].id = level ? i : 0;
- sd->status.skill[i].lv = level;
-}
-
-int
-atcommand_set_magic (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- char magic_type[20];
- int skill_index = -1; // 0: all
- int value;
- struct map_session_data *pl_sd;
-
- memset (character, '\0', sizeof (character));
-
- if (!message || !*message
- || sscanf (message, "%19s %i %99s", magic_type, &value,
- character) < 1)
- {
- clif_displaymessage (fd,
- "Usage: @setmagic <school> <value> <char-name>, where <school> is either `magic', one of the school names, or `all'.");
- return -1;
- }
-
- if (!strcasecmp ("all", magic_type))
- skill_index = 0;
- else
- {
- int i;
- for (i = 0; i < magic_skills_nr; i++)
- {
- if (!strcasecmp (magic_skill_names[i], magic_type))
- {
- skill_index = i + magic_base;
- break;
- }
- }
- }
-
- if (skill_index == -1)
- {
- clif_displaymessage (fd,
- "Incorrect school of magic. Use `magic', `nature', `life', `war', `transmute', `ether', or `all'.");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- int i;
- if (skill_index == 0)
- for (i = 0; i < magic_skills_nr; i++)
- set_skill (pl_sd, i + magic_base, value);
- else
- set_skill (pl_sd, skill_index, value);
-
- clif_skillinfoblock (pl_sd);
- return 0;
- }
- else
- clif_displaymessage (fd, "Character not found.");
-
- return -1;
-}
-
-int
-atcommand_log (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- return 0; // only used for (implicit) logging
-}
-
-int
-atcommand_tee (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char *data = (char *)malloc (strlen (message) + 28);
- strcpy (data, sd->status.name);
- strcat (data, " : ");
- strcat (data, message);
- clif_message (&sd->bl, data);
- return 0;
-}
-
-int
-atcommand_invisible (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- pc_invisibility (sd, 1);
- return 0;
-}
-
-int
-atcommand_visible (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- pc_invisibility (sd, 0);
- return 0;
-}
-
-int atcommand_jump_iterate (const int fd, struct map_session_data *sd,
- const char *command, const char *message,
- struct map_session_data *(*get_start) (void),
- struct map_session_data *(*get_next) (struct
- map_session_data
- * current))
-{
- char output[200];
- struct map_session_data *pl_sd;
-
- memset (output, '\0', sizeof (output));
-
- pl_sd = (struct map_session_data *) map_id2bl (sd->followtarget);
-
- if (pl_sd)
- pl_sd = get_next (pl_sd);
-
- if (!pl_sd)
- pl_sd = get_start ();
-
- if (pl_sd == sd)
- {
- pl_sd = get_next (pl_sd);
- if (!pl_sd)
- pl_sd = get_start ();
- }
-
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you to the map of this player.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
- && battle_config.any_warp_GM_min_level > pc_isGM (sd))
- {
- clif_displaymessage (fd,
- "You are not authorised to warp you from your actual map.");
- return -1;
- }
- pc_setpos (sd, map[pl_sd->bl.m].name, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf (output, msg_table[4], pl_sd->status.name); // Jump to %s
- clif_displaymessage (fd, output);
-
- sd->followtarget = pl_sd->bl.id;
-
- return 0;
-}
-
-int
-atcommand_iterate_forward_over_players (const int fd,
- struct map_session_data *sd,
- const char *command,
- const char *message)
-{
- return atcommand_jump_iterate (fd, sd, command, message,
- map_get_first_session,
- map_get_next_session);
-}
-
-int
-atcommand_iterate_backwards_over_players (const int fd,
- struct map_session_data *sd,
- const char *command,
- const char *message)
-{
- return atcommand_jump_iterate (fd, sd, command, message,
- map_get_last_session,
- map_get_prev_session);
-}
-
-int atcommand_wgm (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- if (tmw_CheckChatSpam(sd, message))
- return 0;
- tmw_GmHackMsg ("%s: %s", sd->status.name, message);
- if (!pc_isGM (sd))
- clif_displaymessage (fd, "Message sent.");
-
- return 0;
-}
-
-
-int atcommand_skillpool_info (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf (message, "%99s", character) < 1)
- {
- clif_displaymessage (fd, "Usage: @sp-info <char_name>");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- char buf[200];
- int pool_skills[MAX_SKILL_POOL];
- int pool_skills_nr = skill_pool (pl_sd, pool_skills);
- int i;
-
- sprintf (buf, "Active skills %d out of %d for %s:", pool_skills_nr,
- skill_pool_max (pl_sd), character);
- clif_displaymessage (fd, buf);
- for (i = 0; i < pool_skills_nr; ++i)
- {
- sprintf (buf, " - %s [%d]: power %d", skill_name (pool_skills[i]),
- pool_skills[i], skill_power (pl_sd, pool_skills[i]));
- clif_displaymessage (fd, buf);
- }
-
- sprintf (buf, "Learned skills out of %d for %s:",
- skill_pool_skills_size, character);
- clif_displaymessage (fd, buf);
-
- for (i = 0; i < skill_pool_skills_size; ++i)
- {
- char *name = skill_name (skill_pool_skills[i]);
- int lvl = pl_sd->status.skill[skill_pool_skills[i]].lv;
-
- if (lvl)
- {
- sprintf (buf, " - %s [%d]: lvl %d", name,
- skill_pool_skills[i], lvl);
- clif_displaymessage (fd, buf);
- }
- }
-
- }
- else
- clif_displaymessage (fd, "Character not found.");
-
- return 0;
-}
-
-int atcommand_skillpool_focus (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- int skill;
- struct map_session_data *pl_sd;
-
- if (!message || !*message
- || sscanf (message, "%d %99[^\n]", &skill, character) < 1)
- {
- clif_displaymessage (fd, "Usage: @sp-focus <skill-nr> <char_name>");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (skill_pool_activate (pl_sd, skill))
- clif_displaymessage (fd, "Activation failed.");
- else
- clif_displaymessage (fd, "Activation successful.");
- }
- else
- clif_displaymessage (fd, "Character not found.");
-
- return 0;
-}
-
-int atcommand_skillpool_unfocus (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- int skill;
- struct map_session_data *pl_sd;
-
- if (!message || !*message
- || sscanf (message, "%d %99[^\n]", &skill, character) < 1)
- {
- clif_displaymessage (fd, "Usage: @sp-unfocus <skill-nr> <char_name>");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- if (skill_pool_deactivate (pl_sd, skill))
- clif_displaymessage (fd, "Deactivation failed.");
- else
- clif_displaymessage (fd, "Deactivation successful.");
- }
- else
- clif_displaymessage (fd, "Character not found.");
-
- return 0;
-}
-
-int atcommand_skill_learn (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- char character[100];
- int skill, level;
- struct map_session_data *pl_sd;
-
- if (!message || !*message
- || sscanf (message, "%d %d %99[^\n]", &skill, &level, character) < 1)
- {
- clif_displaymessage (fd,
- "Usage: @skill-learn <skill-nr> <level> <char_name>");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) != NULL)
- {
- set_skill (pl_sd, skill, level);
- clif_skillinfoblock (pl_sd);
- }
- else
- clif_displaymessage (fd, "Character not found.");
-
- return 0;
-}
-
-int atcommand_ipcheck (const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- struct sockaddr_in sai;
- char output[200];
- char character[25];
- int i;
- socklen_t sa_len = sizeof (struct sockaddr);
- unsigned long ip;
-
- memset(character, '\0', sizeof(character));
-
- if (sscanf (message, "%24[^\n]", character) < 1)
- {
- clif_displaymessage (fd, "Usage: @ipcheck <char name>");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd (character)) == NULL)
- {
- clif_displaymessage (fd, "Character not found.");
- return -1;
- }
-
- if (getpeername (pl_sd->fd, (struct sockaddr *)&sai, &sa_len))
- {
- clif_displaymessage (fd,
- "Guru Meditation Error: getpeername() failed");
- return -1;
- }
-
- ip = sai.sin_addr.s_addr;
-
- // We now have the IP address of a character.
- // Loop over all logged in sessions looking for matches.
-
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth)
- {
- if (getpeername (pl_sd->fd, (struct sockaddr *)&sai, &sa_len))
- continue;
-
- // Is checking GM levels really needed here?
- if (ip == sai.sin_addr.s_addr)
- {
- snprintf (output, sizeof(output),
- "Name: %s | Location: %s %d %d",
- pl_sd->status.name, pl_sd->mapname,
- pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage (fd, output);
- }
- }
- }
-
- clif_displaymessage (fd, "End of list");
- return 0;
-}
-
-int atcommand_doomspot(const int fd, struct map_session_data *sd,
- const char *command, const char *message)
-{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++)
- {
- if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data)
- && pl_sd->state.auth && i != fd && sd->bl.m == pl_sd->bl.m
- && sd->bl.x == pl_sd->bl.x && sd->bl.y == pl_sd->bl.y
- && pc_isGM (sd) >= pc_isGM (pl_sd))
- { // you can doom only lower or same gm level
- pc_damage (NULL, pl_sd, pl_sd->status.hp + 1);
- clif_displaymessage (pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage (fd, msg_table[62]); // Judgement was made.
-
- return 0;
-}