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authorDennis Friis <peavey@placid.dk>2008-04-02 15:09:18 +0000
committerDennis Friis <peavey@placid.dk>2008-04-02 15:09:18 +0000
commit97bb21a79949779df76269b087f3bce7ef8179ee (patch)
tree08b3bdee2f3596581dd8d8f051afd37ee648cee7 /src/common/mmo.h
parentdafdbbe9f1db3e6943003a79a6e23c00da2f2fe1 (diff)
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+// $Id: mmo.h,v 1.3 2004/09/25 20:12:25 PoW Exp $
+// Original : mmo.h 2003/03/14 12:07:02 Rev.1.7
+
+#ifndef _MMO_H_
+#define _MMO_H_
+
+#include <time.h>
+#include "utils.h" // LCCWIN32
+
+#ifdef CYGWIN
+// txtやlogなどの書き出すファイルの改行コード
+#define RETCODE "\r\n" // (CR/LF:Windows系)
+#else
+#define RETCODE "\n" // (LF:Unix系)
+#endif
+
+#define FIFOSIZE_SERVERLINK 128*1024
+
+// set to 0 to not check IP of player between each server.
+// set to another value if you want to check (1)
+#define CMP_AUTHFIFO_IP 1
+
+#define CMP_AUTHFIFO_LOGIN2 1
+
+#define MAX_MAP_PER_SERVER 512
+#define MAX_INVENTORY 100
+#define MAX_AMOUNT 30000
+#define MAX_ZENY 1000000000 // 1G zeny
+#define MAX_CART 100
+#define MAX_SKILL 450
+#define GLOBAL_REG_NUM 96
+#define ACCOUNT_REG_NUM 16
+#define ACCOUNT_REG2_NUM 16
+#define DEFAULT_WALK_SPEED 150
+#define MIN_WALK_SPEED 0
+#define MAX_WALK_SPEED 1000
+#define MAX_STORAGE 300
+#define MAX_GUILD_STORAGE 1000
+#define MAX_PARTY 12
+#define MAX_GUILD 36 // increased max guild members to accomodate for +2 increase for extension levels [Valaris] (removed) [PoW]
+#define MAX_GUILDPOSITION 20 // increased max guild positions to accomodate for all members [Valaris] (removed) [PoW]
+#define MAX_GUILDEXPLUSION 32
+#define MAX_GUILDALLIANCE 16
+#define MAX_GUILDSKILL 8
+#define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris]
+#define MAX_GUILDLEVEL 50
+
+#define MIN_HAIR_STYLE battle_config.min_hair_style
+#define MAX_HAIR_STYLE battle_config.max_hair_style
+#define MIN_HAIR_COLOR battle_config.min_hair_color
+#define MAX_HAIR_COLOR battle_config.max_hair_color
+#define MIN_CLOTH_COLOR battle_config.min_cloth_color
+#define MAX_CLOTH_COLOR battle_config.max_cloth_color
+
+// for produce
+#define MIN_ATTRIBUTE 0
+#define MAX_ATTRIBUTE 4
+#define ATTRIBUTE_NORMAL 0
+#define MIN_STAR 0
+#define MAX_STAR 3
+
+#define MIN_PORTAL_MEMO 0
+#define MAX_PORTAL_MEMO 2
+
+#define MAX_STATUS_TYPE 5
+
+#define WEDDING_RING_M 2634
+#define WEDDING_RING_F 2635
+
+#define CHAR_CONF_NAME "conf/char_athena.conf"
+
+struct item {
+ int id;
+ short nameid;
+ short amount;
+ unsigned short equip;
+ char identify;
+ char refine;
+ char attribute;
+ short card[4];
+ short broken;
+};
+
+struct point{
+ char map[24];
+ short x,y;
+};
+
+struct skill {
+ unsigned short id,lv,flag;
+};
+
+struct global_reg {
+ char str[32];
+ int value;
+};
+
+struct s_pet {
+ int account_id;
+ int char_id;
+ int pet_id;
+ short class;
+ short level;
+ short egg_id;//pet egg id
+ short equip;//pet equip name_id
+ short intimate;//pet friendly
+ short hungry;//pet hungry
+ char name[24];
+ char rename_flag;
+ char incuvate;
+};
+
+struct mmo_charstatus {
+ int char_id;
+ int account_id;
+ int partner_id;
+
+ int base_exp,job_exp,zeny;
+
+ short class;
+ short status_point,skill_point;
+ int hp,max_hp,sp,max_sp;
+ short option,karma,manner;
+ short hair,hair_color,clothes_color;
+ int party_id,guild_id,pet_id;
+
+ short weapon,shield;
+ short head_top,head_mid,head_bottom;
+
+ char name[24];
+ unsigned char base_level,job_level;
+ short str,agi,vit,int_,dex,luk;
+ unsigned char char_num,sex;
+
+ unsigned long mapip;
+ unsigned int mapport;
+
+ struct point last_point,save_point,memo_point[10];
+ struct item inventory[MAX_INVENTORY],cart[MAX_CART];
+ struct skill skill[MAX_SKILL];
+ int global_reg_num;
+ struct global_reg global_reg[GLOBAL_REG_NUM];
+ int account_reg_num;
+ struct global_reg account_reg[ACCOUNT_REG_NUM];
+ int account_reg2_num;
+ struct global_reg account_reg2[ACCOUNT_REG2_NUM];
+};
+
+struct storage {
+ int account_id;
+ short storage_status;
+ short storage_amount;
+ struct item storage[MAX_STORAGE];
+};
+
+struct guild_storage {
+ int guild_id;
+ short storage_status;
+ short storage_amount;
+ struct item storage[MAX_GUILD_STORAGE];
+};
+
+struct map_session_data;
+
+struct gm_account {
+ int account_id;
+ int level;
+};
+
+struct party_member {
+ int account_id;
+ char name[24],map[24];
+ int leader,online,lv;
+ struct map_session_data *sd;
+};
+
+struct party {
+ int party_id;
+ char name[24];
+ int exp;
+ int item;
+ struct party_member member[MAX_PARTY];
+};
+
+struct guild_member {
+ int account_id, char_id;
+ short hair,hair_color,gender,class,lv;
+ int exp,exp_payper;
+ short online,position;
+ int rsv1,rsv2;
+ char name[24];
+ struct map_session_data *sd;
+};
+
+struct guild_position {
+ char name[24];
+ int mode;
+ int exp_mode;
+};
+
+struct guild_alliance {
+ int opposition;
+ int guild_id;
+ char name[24];
+};
+
+struct guild_explusion {
+ char name[24];
+ char mes[40];
+ char acc[40];
+ int account_id;
+ int rsv1,rsv2,rsv3;
+};
+
+struct guild_skill {
+ int id,lv;
+};
+
+struct guild {
+ int guild_id;
+ short guild_lv, connect_member, max_member, average_lv;
+ int exp,next_exp,skill_point,castle_id;
+ char name[24],master[24];
+ struct guild_member member[MAX_GUILD];
+ struct guild_position position[MAX_GUILDPOSITION];
+ char mes1[60],mes2[120];
+ int emblem_len,emblem_id;
+ char emblem_data[2048];
+ struct guild_alliance alliance[MAX_GUILDALLIANCE];
+ struct guild_explusion explusion[MAX_GUILDEXPLUSION];
+ struct guild_skill skill[MAX_GUILDSKILL];
+};
+
+struct guild_castle {
+ int castle_id;
+ char map_name[24];
+ char castle_name[24];
+ char castle_event[24];
+ int guild_id;
+ int economy;
+ int defense;
+ int triggerE;
+ int triggerD;
+ int nextTime;
+ int payTime;
+ int createTime;
+ int visibleC;
+ int visibleG0;
+ int visibleG1;
+ int visibleG2;
+ int visibleG3;
+ int visibleG4;
+ int visibleG5;
+ int visibleG6;
+ int visibleG7;
+ int Ghp0; // added Guardian HP [Valaris]
+ int Ghp1;
+ int Ghp2;
+ int Ghp3;
+ int Ghp4;
+ int Ghp5;
+ int Ghp6;
+ int Ghp7;
+ int GID0;
+ int GID1;
+ int GID2;
+ int GID3;
+ int GID4;
+ int GID5;
+ int GID6;
+ int GID7; // end addition [Valaris]
+};
+struct square {
+ int val1[5];
+ int val2[5];
+};
+
+enum {
+ GBI_EXP =1, // ギルドのEXP
+ GBI_GUILDLV =2, // ギルドのLv
+ GBI_SKILLPOINT =3, // ギルドのスキルポイント
+ GBI_SKILLLV =4, // ギルドスキルLv
+
+ GMI_POSITION =0, // メンバーの役職変更
+ GMI_EXP =1, // メンバーのEXP
+
+};
+
+#ifndef LCCWIN32
+#ifndef strcmpi
+#define strcmpi strcasecmp
+#endif
+#ifndef stricmp
+#define stricmp strcasecmp
+#endif
+#ifndef strncmpi
+#define strncmpi strncasecmp
+#endif
+#ifndef strnicmp
+#define strnicmp strncasecmp
+#endif
+#endif
+
+#endif // _MMO_H_