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author | Dennis Friis <peavey@placid.dk> | 2008-11-03 07:00:17 +0000 |
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committer | Dennis Friis <peavey@placid.dk> | 2008-11-03 07:00:17 +0000 |
commit | a7f3726a0a7f16bccb664871fe35e8d2f2572f00 (patch) | |
tree | 52d1d2d53186ea4a8bbeb0c879f7494a9771fde7 /misc/src/char/char.c | |
parent | d569cd100a2f60ec99104a83c1e54306f94dd06f (diff) | |
download | tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.tar.gz tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.tar.bz2 tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.tar.xz tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.zip |
Do a bit of cleanup I never got around to do, before moving from my repo to sf.net
Diffstat (limited to 'misc/src/char/char.c')
-rw-r--r-- | misc/src/char/char.c | 3149 |
1 files changed, 0 insertions, 3149 deletions
diff --git a/misc/src/char/char.c b/misc/src/char/char.c deleted file mode 100644 index c279102..0000000 --- a/misc/src/char/char.c +++ /dev/null @@ -1,3149 +0,0 @@ -// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $ -// original : char2.c 2003/03/14 11:58:35 Rev.1.5 - -#include <sys/types.h> -#include <sys/socket.h> -#include <stdio.h> -#include <stdlib.h> -#include <netinet/in.h> -#include <sys/time.h> -#include <time.h> -#include <sys/ioctl.h> -#include <unistd.h> -#include <signal.h> -#include <fcntl.h> -#include <string.h> -#include <arpa/inet.h> -#include <netdb.h> -#include <stdarg.h> - -#include "core.h" -#include "socket.h" -#include "timer.h" -#include "mmo.h" -#include "version.h" -#include "lock.h" -#include "char.h" - -#include "inter.h" -#include "int_pet.h" -#include "int_guild.h" -#include "int_party.h" -#include "int_storage.h" - -#ifdef MEMWATCH -#include "memwatch.h" -#endif - -struct mmo_map_server server[MAX_MAP_SERVERS]; -int server_fd[MAX_MAP_SERVERS]; -int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed -int anti_freeze_enable = 0; -int ANTI_FREEZE_INTERVAL = 6; - -int login_fd, char_fd; -char userid[24]; -char passwd[24]; -char server_name[20]; -char wisp_server_name[24] = "Server"; -char login_ip_str[16]; -int login_ip; -int login_port = 6900; -char char_ip_str[16]; -int char_ip; -int char_port = 6121; -int char_maintenance; -int char_new; -int email_creation = 0; // disabled by default -char char_txt[1024]; -char backup_txt[1024]; //By zanetheinsane -char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] -char unknown_char_name[1024] = "Unknown"; -char char_log_filename[1024] = "log/char.log"; -//Added for lan support -char lan_map_ip[128]; -int subneti[4]; -int subnetmaski[4]; -int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] -int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] -char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] - -struct char_session_data{ - int account_id, login_id1, login_id2, sex; - int found_char[9]; - char email[40]; // e-mail (default: a@a.com) by [Yor] - time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) -}; - -#define AUTH_FIFO_SIZE 256 -struct { - int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex; - time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) -} auth_fifo[AUTH_FIFO_SIZE]; -int auth_fifo_pos = 0; - -int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) - -int char_id_count = 150000; -struct mmo_charstatus *char_dat; -int char_num, char_max; -int max_connect_user = 0; -int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -int start_zeny = 500; -int start_weapon = 1201; -int start_armor = 1202; - -// Initial position (it's possible to set it in conf file) -struct point start_point = {"new_1-1.gat", 53, 111}; - -struct gm_account *gm_account = NULL; -int GM_num = 0; - -// online players by [Yor] -char online_txt_filename[1024] = "online.txt"; -char online_html_filename[1024] = "online.html"; -int online_sorting_option = 0; // sorting option to display online players in online files -int online_display_option = 1; // display options: to know which columns must be displayed -int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer -int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it - -int *online_chars; // same size of char_dat, and id value of current server (or -1) -time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) - -//------------------------------ -// Writing function of logs file -//------------------------------ -int char_log(char *fmt, ...) { - FILE *logfp; - va_list ap; - struct timeval tv; - char tmpstr[2048]; - - va_start(ap, fmt); - - logfp = fopen(char_log_filename, "a"); - if (logfp) { - if (fmt[0] == '\0') // jump a line if no message - fprintf(logfp, RETCODE); - else { - gettimeofday(&tv, NULL); - strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec))); - sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt); - vfprintf(logfp, tmpstr, ap); - } - fclose(logfp); - } - - va_end(ap); - return 0; -} - -//----------------------------------------------------- -// Function to suppress control characters in a string. -//----------------------------------------------------- -int remove_control_chars(unsigned char *str) { - int i; - int change = 0; - - for(i = 0; str[i]; i++) { - if (str[i] < 32) { - str[i] = '_'; - change = 1; - } - } - - return change; -} - -//---------------------------------------------------------------------- -// Determine if an account (id) is a GM account -// and returns its level (or 0 if it isn't a GM account or if not found) -//---------------------------------------------------------------------- -int isGM(int account_id) { - int i; - - for(i = 0; i < GM_num; i++) - if (gm_account[i].account_id == account_id) - return gm_account[i].level; - return 0; -} - -//---------------------------------------------- -// Search an character id -// (return character index or -1 (if not found)) -// If exact character name is not found, -// the function checks without case sensitive -// and returns index if only 1 character is found -// and similar to the searched name. -//---------------------------------------------- -int search_character_index(char* character_name) { - int i, quantity, index; - - quantity = 0; - index = -1; - for(i = 0; i < char_num; i++) { - // Without case sensitive check (increase the number of similar character names found) - if (stricmp(char_dat[i].name, character_name) == 0) { - // Strict comparison (if found, we finish the function immediatly with correct value) - if (strcmp(char_dat[i].name, character_name) == 0) - return i; - quantity++; - index = i; - } - } - // Here, the exact character name is not found - // We return the found index of a similar account ONLY if there is 1 similar character - if (quantity == 1) - return index; - - // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found - return -1; -} - -//------------------------------------- -// Return character name with the index -//------------------------------------- -char * search_character_name(int index) { - - if (index >= 0 && index < char_num) - return char_dat[index].name; - - return unknown_char_name; -} - -//------------------------------------------------- -// Function to create the character line (for save) -//------------------------------------------------- -int mmo_char_tostr(char *str, struct mmo_charstatus *p) { - int i; - char *str_p = str; - - // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. - if (p->last_point.map[0] == '\0') { - memcpy(p->last_point.map, "prontera.gat", 16); - p->last_point.x = 273; - p->last_point.y = 354; - } - - str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%s,%d,%d\t%s,%d,%d,%d\t", - p->char_id, p->account_id, p->char_num, p->name, // - p->class, p->base_level, p->job_level, - p->base_exp, p->job_exp, p->zeny, - p->hp, p->max_hp, p->sp, p->max_sp, - p->str, p->agi, p->vit, p->int_, p->dex, p->luk, - p->status_point, p->skill_point, - p->option, p->karma, p->manner, // - p->party_id, p->guild_id, p->pet_id, - p->hair, p->hair_color, p->clothes_color, - p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, - p->last_point.map, p->last_point.x, p->last_point.y, // - p->save_point.map, p->save_point.x, p->save_point.y, - p->partner_id); - for(i = 0; i < 10; i++) - if (p->memo_point[i].map[0]) { - str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_INVENTORY; i++) - if (p->inventory[i].nameid) { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", - p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, - p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute, - p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3], - p->inventory[i].broken); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_CART; i++) - if (p->cart[i].nameid) { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", - p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip, - p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute, - p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3], - p->cart[i].broken); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_SKILL; i++) - if (p->skill[i].id && p->skill[i].flag != 1) { - str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2); - } - *(str_p++) = '\t'; - - for(i = 0; i < p->global_reg_num; i++) - if (p->global_reg[i].str[0]) - str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value); - *(str_p++) = '\t'; - - *str_p = '\0'; - return 0; -} - -//------------------------------------------------------------------------- -// Function to set the character from the line (at read of characters file) -//------------------------------------------------------------------------- -int mmo_char_fromstr(char *str, struct mmo_charstatus *p) { - int tmp_int[256]; - int set, next, len, i; - - // initilialise character - memset(p, '\0', sizeof(struct mmo_charstatus)); - - // If it's not char structure of version 1008 and after - if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) { - tmp_int[39] = 0; // partner id - // If not char structure from version 384 to 1007 - if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) { - // It's char structure of a version before 384 - tmp_int[26] = 0; // pet id - set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], // - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &next); - set += 2; - //printf("char: old char data ver.1\n"); - // Char structure of version 1007 or older - } else { - set++; - //printf("char: old char data ver.2\n"); - } - // Char structure of version 1008+ - } else { - //printf("char: new char data ver.3\n"); - } - if (set != 43) - return 0; - - p->char_id = tmp_int[0]; - p->account_id = tmp_int[1]; - p->char_num = tmp_int[2]; - p->class = tmp_int[3]; - p->base_level = tmp_int[4]; - p->job_level = tmp_int[5]; - p->base_exp = tmp_int[6]; - p->job_exp = tmp_int[7]; - p->zeny = tmp_int[8]; - p->hp = tmp_int[9]; - p->max_hp = tmp_int[10]; - p->sp = tmp_int[11]; - p->max_sp = tmp_int[12]; - p->str = tmp_int[13]; - p->agi = tmp_int[14]; - p->vit = tmp_int[15]; - p->int_ = tmp_int[16]; - p->dex = tmp_int[17]; - p->luk = tmp_int[18]; - p->status_point = tmp_int[19]; - p->skill_point = tmp_int[20]; - p->option = tmp_int[21]; - p->karma = tmp_int[22]; - p->manner = tmp_int[23]; - p->party_id = tmp_int[24]; - p->guild_id = tmp_int[25]; - p->pet_id = tmp_int[26]; - p->hair = tmp_int[27]; - p->hair_color = tmp_int[28]; - p->clothes_color = tmp_int[29]; - p->weapon = tmp_int[30]; - p->shield = tmp_int[31]; - p->head_top = tmp_int[32]; - p->head_mid = tmp_int[33]; - p->head_bottom = tmp_int[34]; - p->last_point.x = tmp_int[35]; - p->last_point.y = tmp_int[36]; - p->save_point.x = tmp_int[37]; - p->save_point.y = tmp_int[38]; - p->partner_id = tmp_int[39]; - - // Some checks - for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == p->char_id) { - printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n"); - printf(" character id #%d -> new character not readed.\n", p->char_id); - printf(" Character saved in log file.\033[0m\n"); - return -1; - } else if (strcmp(char_dat[i].name, p->name) == 0) { - printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n"); - printf(" character name '%s' -> new character not readed.\n", p->name); - printf(" Character saved in log file.\033[0m\n"); - return -2; - } - } - - if (strcmpi(wisp_server_name, p->name) == 0) { - printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); - printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); - printf(" Character readed. Suggestion: change the wisp server name.\n"); - char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, - p->name, wisp_server_name); - } - - if (str[next] == '\n' || str[next] == '\r') - return 1; // 新規データ - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3) - return -3; - p->memo_point[i].x = tmp_int[0]; - p->memo_point[i].y = tmp_int[1]; - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { - // do nothing, it's ok - } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { - tmp_int[11] = 0; // broken doesn't exist in this version -> 0 - } else // invalid structure - return -4; - p->inventory[i].id = tmp_int[0]; - p->inventory[i].nameid = tmp_int[1]; - p->inventory[i].amount = tmp_int[2]; - p->inventory[i].equip = tmp_int[3]; - p->inventory[i].identify = tmp_int[4]; - p->inventory[i].refine = tmp_int[5]; - p->inventory[i].attribute = tmp_int[6]; - p->inventory[i].card[0] = tmp_int[7]; - p->inventory[i].card[1] = tmp_int[8]; - p->inventory[i].card[2] = tmp_int[9]; - p->inventory[i].card[3] = tmp_int[10]; - p->inventory[i].broken = tmp_int[11]; - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { - // do nothing, it's ok - } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { - tmp_int[11] = 0; // broken doesn't exist in this version -> 0 - } else // invalid structure - return -5; - p->cart[i].id = tmp_int[0]; - p->cart[i].nameid = tmp_int[1]; - p->cart[i].amount = tmp_int[2]; - p->cart[i].equip = tmp_int[3]; - p->cart[i].identify = tmp_int[4]; - p->cart[i].refine = tmp_int[5]; - p->cart[i].attribute = tmp_int[6]; - p->cart[i].card[0] = tmp_int[7]; - p->cart[i].card[1] = tmp_int[8]; - p->cart[i].card[2] = tmp_int[9]; - p->cart[i].card[3] = tmp_int[10]; - p->cart[i].broken = tmp_int[11]; - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2) - return -6; - p->skill[tmp_int[0]].id = tmp_int[0]; - p->skill[tmp_int[0]].lv = tmp_int[1]; - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック - if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) { - // because some scripts are not correct, the str can be "". So, we must check that. - // If it's, we must not refuse the character, but just this REG value. - // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) - if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1) - i--; - else - return -7; - } - next += len; - if (str[next] == ' ') - next++; - } - p->global_reg_num = i; - - return 1; -} - -//--------------------------------- -// Function to read characters file -//--------------------------------- -int mmo_char_init(void) { - char line[65536]; - int i; - int ret, line_count; - FILE *fp; - - char_max = 256; - char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1); - if (!char_dat) { - printf("out of memory: mmo_char_init (calloc of char_dat).\n"); - exit(1); - } - online_chars = calloc(sizeof(int) * 256, 1); - if (!online_chars) { - printf("out of memory: mmo_char_init (calloc of online_chars).\n"); - exit(1); - } - for(i = 0; i < char_max; i++) - online_chars[i] = -1; - - char_num = 0; - - fp = fopen(char_txt, "r"); - if (fp == NULL) { - printf("Characters file not found: %s.\n", char_txt); - char_log("Characters file not found: %s." RETCODE, char_txt); - char_log("Id for the next created character: %d." RETCODE, char_id_count); - return 0; - } - - line_count = 0; - while(fgets(line, sizeof(line)-1, fp)) { - int i, j; - line_count++; - - if (line[0] == '/' && line[1] == '/') - continue; - line[sizeof(line)-1] = '\0'; - - j = 0; - if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) { - if (char_id_count < i) - char_id_count = i; - continue; - } - - if (char_num >= char_max) { - char_max += 256; - char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); - if (!char_dat) { - printf("Out of memory: mmo_char_init (realloc of char_dat).\n"); - char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); - exit(1); - } - online_chars = realloc(online_chars, sizeof(int) * char_max); - if (!online_chars) { - printf("Out of memory: mmo_char_init (realloc of online_chars).\n"); - char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE); - exit(1); - } - for(i = char_max - 256; i < char_max; i++) - online_chars[i] = -1; - } - - ret = mmo_char_fromstr(line, &char_dat[char_num]); - if (ret > 0) { // negative value or zero for errors - if (char_dat[char_num].char_id >= char_id_count) - char_id_count = char_dat[char_num].char_id + 1; - char_num++; - } else { - printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); - printf(" -> Character saved in log file.\n"); - switch (ret) { - case -1: - char_log("Duplicate character id in the next character line (character not readed):" RETCODE); - break; - case -2: - char_log("Duplicate character name in the next character line (character not readed):" RETCODE); - break; - case -3: - char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE); - break; - case -4: - char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE); - break; - case -5: - char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE); - break; - case -6: - char_log("Invalid skill structure in the next character line (character not readed):" RETCODE); - break; - case -7: - char_log("Invalid register structure in the next character line (character not readed):" RETCODE); - break; - default: // 0 - char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE); - break; - } - char_log("%s", line); - } - } - fclose(fp); - - if (char_num == 0) { - printf("mmo_char_init: No character found in %s.\n", char_txt); - char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); - } else if (char_num == 1) { - printf("mmo_char_init: 1 character read in %s.\n", char_txt); - char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); - } else { - printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); - char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); - } - - char_log("Id for the next created character: %d." RETCODE, char_id_count); - - return 0; -} - -//--------------------------------------------------------- -// Function to save characters in files (speed up by [Yor]) -//--------------------------------------------------------- -void mmo_char_sync(void) { - char line[65536]; - int i, j, k; - int lock; - FILE *fp; - int id[char_num]; - - // Sorting before save (by [Yor]) - for(i = 0; i < char_num; i++) { - id[i] = i; - for(j = 0; j < i; j++) { - if ((char_dat[i].account_id < char_dat[id[j]].account_id) || - // if same account id, we sort by slot. - (char_dat[i].account_id == char_dat[id[j]].account_id && - char_dat[i].char_num < char_dat[id[j]].char_num)) { - for(k = i; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[i] - break; - } - } - } - - // Data save - fp = lock_fopen(char_txt, &lock); - if (fp == NULL) { - printf("WARNING: Server can't not save characters.\n"); - char_log("WARNING: Server can't not save characters." RETCODE); - } else { - for(i = 0; i < char_num; i++) { - // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index - fprintf(fp, "%s" RETCODE, line); - } - fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); - lock_fclose(fp, char_txt, &lock); - } - - // Data save (backup) - if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] - fp = lock_fopen(backup_txt, &lock); - if (fp == NULL) { - printf("WARNING: Server can't not create backup of characters file.\n"); - char_log("WARNING: Server can't not create backup of characters file." RETCODE); - return; - } - for(i = 0; i < char_num; i++) { - // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index - fprintf(fp, "%s" RETCODE, line); - } - fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); - lock_fclose(fp, backup_txt, &lock); - } - - return; -} - -//---------------------------------------------------- -// Function to save (in a periodic way) datas in files -//---------------------------------------------------- -int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { - mmo_char_sync(); - inter_save(); - return 0; -} - -//----------------------------------- -// Function to create a new character -//----------------------------------- -int make_new_char(int fd, unsigned char *dat) { - int i, j; - struct char_session_data *sd; - - sd = session[fd]->session_data; - - // remove control characters from the name - dat[23] = '\0'; - if (remove_control_chars(dat)) { - char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, - fd, sd->account_id); - return -1; - } - - // check lenght of character name - if (strlen(dat) < 4) { - char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, - fd, sd->account_id, dat); - return -1; - } - - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; dat[i]; i++) - if (strchr(char_name_letters, dat[i]) == NULL) { - char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, dat, dat[i]); - return -1; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; dat[i]; i++) - if (strchr(char_name_letters, dat[i]) != NULL) { - char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, dat, dat[i]); - return -1; - } - } // else, all letters/symbols are authorised (except control char removed before) - - if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats - dat[30] >= 9 || // slots (dat[30] can not be negativ) - dat[33] <= 0 || dat[33] >= 20 || // hair style - dat[31] >= 12) { // hair color (dat[31] can not be negativ) - char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - - // check individual stat value - for(i = 24; i <= 29; i++) { - if (dat[i] < 1 || dat[i] > 9) { - char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - } - - for(i = 0; i < char_num; i++) { - if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) || - (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) { - char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) { - char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - } - - if (strcmp(wisp_server_name, dat) == 0) { - char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - - if (char_num >= char_max) { - char_max += 256; - char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); - if (!char_dat) { - printf("Out of memory: make_new_char (realloc of char_dat).\n"); - char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); - exit(1); - } - online_chars = realloc(online_chars, sizeof(int) * char_max); - if (!online_chars) { - printf("Out of memory: make_new_char (realloc of online_chars).\n"); - char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE); - exit(1); - } - for(j = char_max - 256; j < char_max; j++) - online_chars[j] = -1; - } - - char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - - memset(&char_dat[i], 0, sizeof(struct mmo_charstatus)); - - char_dat[i].char_id = char_id_count++; - char_dat[i].account_id = sd->account_id; - char_dat[i].char_num = dat[30]; - strcpy(char_dat[i].name, dat); - char_dat[i].class = 0; - char_dat[i].base_level = 1; - char_dat[i].job_level = 1; - char_dat[i].base_exp = 0; - char_dat[i].job_exp = 0; - char_dat[i].zeny = start_zeny; - char_dat[i].str = dat[24]; - char_dat[i].agi = dat[25]; - char_dat[i].vit = dat[26]; - char_dat[i].int_ = dat[27]; - char_dat[i].dex = dat[28]; - char_dat[i].luk = dat[29]; - char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100; - char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100; - char_dat[i].hp = char_dat[i].max_hp; - char_dat[i].sp = char_dat[i].max_sp; - char_dat[i].status_point = 0; - char_dat[i].skill_point = 0; - char_dat[i].option = 0; - char_dat[i].karma = 0; - char_dat[i].manner = 0; - char_dat[i].party_id = 0; - char_dat[i].guild_id = 0; - char_dat[i].hair = dat[33]; - char_dat[i].hair_color = dat[31]; - char_dat[i].clothes_color = 0; - char_dat[i].inventory[0].nameid = start_weapon; // Knife - char_dat[i].inventory[0].amount = 1; - char_dat[i].inventory[0].equip = 0x02; - char_dat[i].inventory[0].identify = 1; - char_dat[i].inventory[0].broken = 0; - char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt - char_dat[i].inventory[1].amount = 1; - char_dat[i].inventory[1].equip = 0x10; - char_dat[i].inventory[1].identify = 1; - char_dat[i].inventory[1].broken = 0; - char_dat[i].weapon = 1; - char_dat[i].shield = 0; - char_dat[i].head_top = 0; - char_dat[i].head_mid = 0; - char_dat[i].head_bottom = 0; - memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point)); - memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point)); - char_num++; - - mmo_char_sync(); - return i; -} - -//---------------------------------------------------- -// This function return the name of the job (by [Yor]) -//---------------------------------------------------- -char * job_name(int class) { - switch (class) { - case 0: return "Novice"; - case 1: return "Swordsman"; - case 2: return "Mage"; - case 3: return "Archer"; - case 4: return "Acolyte"; - case 5: return "Merchant"; - case 6: return "Thief"; - case 7: return "Knight"; - case 8: return "Priest"; - case 9: return "Wizard"; - case 10: return "Blacksmith"; - case 11: return "Hunter"; - case 12: return "Assassin"; - case 13: return "Knight 2"; - case 14: return "Crusader"; - case 15: return "Monk"; - case 16: return "Sage"; - case 17: return "Rogue"; - case 18: return "Alchemist"; - case 19: return "Bard"; - case 20: return "Dancer"; - case 21: return "Crusader 2"; - case 22: return "Wedding"; - case 23: return "Super Novice"; - case 4001: return "Novice High"; - case 4002: return "Swordsman High"; - case 4003: return "Mage High"; - case 4004: return "Archer High"; - case 4005: return "Acolyte High"; - case 4006: return "Merchant High"; - case 4007: return "Thief High"; - case 4008: return "Lord Knight"; - case 4009: return "High Priest"; - case 4010: return "High Wizard"; - case 4011: return "Whitesmith"; - case 4012: return "Sniper"; - case 4013: return "Assassin Cross"; - case 4014: return "Peko Knight"; - case 4015: return "Paladin"; - case 4016: return "Champion"; - case 4017: return "Professor"; - case 4018: return "Stalker"; - case 4019: return "Creator"; - case 4020: return "Clown"; - case 4021: return "Gypsy"; - case 4022: return "Peko Paladin"; - case 4023: return "Baby Novice"; - case 4024: return "Baby Swordsman"; - case 4025: return "Baby Mage"; - case 4026: return "Baby Archer"; - case 4027: return "Baby Acolyte"; - case 4028: return "Baby Merchant"; - case 4029: return "Baby Thief"; - case 4030: return "Baby Knight"; - case 4031: return "Baby Priest"; - case 4032: return "Baby Wizard"; - case 4033: return "Baby Blacksmith"; - case 4034: return "Baby Hunter"; - case 4035: return "Baby Assassin"; - case 4036: return "Baby Peco Knight"; - case 4037: return "Baby Crusader"; - case 4038: return "Baby Monk"; - case 4039: return "Baby Sage"; - case 4040: return "Baby Rogue"; - case 4041: return "Baby Alchemist"; - case 4042: return "Baby Bard"; - case 4043: return "Baby Dancer"; - case 4044: return "Baby Peco Crusader"; - case 4045: return "Super Baby"; - } - return "Unknown Job"; -} - -//------------------------------------------------------------- -// Function to create the online files (txt and html). by [Yor] -//------------------------------------------------------------- -void create_online_files(void) { - int i, j, k, l; // for loops - int players; // count the number of players - FILE *fp; // for the txt file - FILE *fp2; // for the html file - char temp[256]; // to prepare what we must display - time_t time_server; // for number of seconds - struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... - int id[char_num]; - - if (online_display_option == 0) // we display nothing, so return - return; - - //char_log("Creation of online players files." RETCODE); - - // Get number of online players, id of each online players - players = 0; - // sort online characters. - for(i = 0; i < char_num; i++) { - if (online_chars[i] != -1) { - id[players] = i; - // use sorting option - switch (online_sorting_option) { - case 1: // by name (without case sensitive) - { - char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name. - for(j = 0; j < players; j++) - if (stricmp(p_name, char_dat[id[j]].name) < 0 || - // if same name, we sort with case sensitive. - (stricmp(p_name, char_dat[id[j]].name) == 0 && - strcmp(p_name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] - break; - } - } - break; - case 2: // by zeny - for(j = 0; j < players; j++) - if (char_dat[i].zeny < char_dat[id[j]].zeny || - // if same number of zenys, we sort by name. - (char_dat[i].zeny == char_dat[id[j]].zeny && - stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] - break; - } - break; - case 3: // by base level - for(j = 0; j < players; j++) - if (char_dat[i].base_level < char_dat[id[j]].base_level || - // if same base level, we sort by base exp. - (char_dat[i].base_level == char_dat[id[j]].base_level && - char_dat[i].base_exp < char_dat[id[j]].base_exp)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] - break; - } - break; - case 4: // by job (and job level) - for(j = 0; j < players; j++) - if (char_dat[i].class < char_dat[id[j]].class || - // if same job, we sort by job level. - (char_dat[i].class == char_dat[id[j]].class && - char_dat[i].job_level < char_dat[id[j]].job_level) || - // if same job and job level, we sort by job exp. - (char_dat[i].class == char_dat[id[j]].class && - char_dat[i].job_level == char_dat[id[j]].job_level && - char_dat[i].job_exp < char_dat[id[j]].job_exp)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] - break; - } - break; - case 5: // by location map name - { - int cpm_result; // A lot of player maps are identical. So, test if done often twice. - for(j = 0; j < players; j++) - if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp) - // if same map name, we sort by name. - (cpm_result == 0 && - stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] - break; - } - } - break; - default: // 0 or invalid value: no sorting - break; - } - players++; - } - } - - // write files - fp = fopen(online_txt_filename, "w"); - if (fp != NULL) { - fp2 = fopen(online_html_filename, "w"); - if (fp2 != NULL) { - // get time - time(&time_server); // get time in seconds since 1/1/1970 - datetime = localtime(&time_server); // convert seconds in structure - strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52) - // write heading - fprintf(fp2, "<HTML>\n"); - fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds - fprintf(fp2, " <HEAD>\n"); - fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name); - fprintf(fp2, " </HEAD>\n"); - fprintf(fp2, " <BODY>\n"); - fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp); - fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); - fprintf(fp, "\n"); - - // If we display at least 1 player - if (players > 0) { - j = 0; // count the number of characters for the txt version and to set the separate line - fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n"); - fprintf(fp2, " <tr>\n"); - if ((online_display_option & 1) || (online_display_option & 64)) { - fprintf(fp2, " <td><b>Name</b></td>\n"); - if (online_display_option & 64) { - fprintf(fp, "Name "); // 30 - j += 30; - } else { - fprintf(fp, "Name "); // 25 - j += 25; - } - } - if ((online_display_option & 6) == 6) { - fprintf(fp2, " <td><b>Job (levels)</b></td>\n"); - fprintf(fp, "Job Levels "); // 27 - j += 27; - } else if (online_display_option & 2) { - fprintf(fp2, " <td><b>Job</b></td>\n"); - fprintf(fp, "Job "); // 19 - j += 19; - } else if (online_display_option & 4) { - fprintf(fp2, " <td><b>Levels</b></td>\n"); - fprintf(fp, " Levels "); // 8 - j += 8; - } - if (online_display_option & 24) { // 8 or 16 - fprintf(fp2, " <td><b>Location</b></td>\n"); - if (online_display_option & 16) { - fprintf(fp, "Location ( x , y ) "); // 23 - j += 23; - } else { - fprintf(fp, "Location "); // 13 - j += 13; - } - } - if (online_display_option & 32) { - fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n"); - fprintf(fp, " Zenys "); // 16 - j += 16; - } - fprintf(fp2, " </tr>\n"); - fprintf(fp, "\n"); - for (k = 0; k < j; k++) - fprintf(fp, "-"); - fprintf(fp, "\n"); - - // display each player. - for (i = 0; i < players; i++) { - // get id of the character (more speed) - j = id[i]; - fprintf(fp2, " <tr>\n"); - // displaying the character name - if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display - strcpy(temp, char_dat[j].name); - l = isGM(char_dat[j].account_id); - if (online_display_option & 64) { - if (l >= online_gm_display_min_level) - fprintf(fp, "%-24s (GM) ", temp); - else - fprintf(fp, "%-24s ", temp); - } else - fprintf(fp, "%-24s ", temp); - // name of the character in the html (no < >, because that create problem in html code) - fprintf(fp2, " <td>"); - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, "<b>"); - for (k = 0; temp[k]; k++) { - switch(temp[k]) { - case '<': // < - fprintf(fp2, "<"); - break; - case '>': // > - fprintf(fp2, ">"); - break; - default: - fprintf(fp2, "%c", temp[k]); - break; - }; - } - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, "</b> (GM)"); - fprintf(fp2, "</td>\n"); - } - // displaying of the job - if (online_display_option & 6) { - char * jobname = job_name(char_dat[j].class); - if ((online_display_option & 6) == 6) { - fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level); - fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level); - } else if (online_display_option & 2) { - fprintf(fp2, " <td>%s</td>\n", jobname); - fprintf(fp, "%-18s ", jobname); - } else if (online_display_option & 4) { - fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level); - fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level); - } - } - // displaying of the map - if (online_display_option & 24) { // 8 or 16 - // prepare map name - memset(temp, 0, sizeof(temp)); - strncpy(temp, char_dat[j].last_point.map, 16); - if (strchr(temp, '.') != NULL) - temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat' - // write map name - if (online_display_option & 16) { // map-name AND coordonates - fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); - fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); - } else { - fprintf(fp2, " <td>%s</td>\n", temp); - fprintf(fp, "%-12s ", temp); - } - } - // displaying number of zenys - if (online_display_option & 32) { - // write number of zenys - if (char_dat[j].zeny == 0) { // if no zeny - fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n"); - fprintf(fp, " no zeny "); - } else { - fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny); - fprintf(fp, "%13d z ", char_dat[j].zeny); - } - } - fprintf(fp, "\n"); - fprintf(fp2, " </tr>\n"); - } - fprintf(fp2, " </table>\n"); - fprintf(fp, "\n"); - } - - // Displaying number of online players - if (players == 0) { - fprintf(fp2, " <p>No user is online.</p>\n"); - fprintf(fp, "No user is online.\n"); - // no display if only 1 player - } else if (players == 1) { - } else { - fprintf(fp2, " <p>%d users are online.</p>\n", players); - fprintf(fp, "%d users are online.\n", players); - } - fprintf(fp2, " </BODY>\n"); - fprintf(fp2, "</HTML>\n"); - fclose(fp2); - } - fclose(fp); - } - - return; -} - -//--------------------------------------------------------------------- -// This function return the number of online players in all map-servers -//--------------------------------------------------------------------- -int count_users(void) { - int i, users; - - users = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) - users += server[i].users; - - return users; -} - -//---------------------------------------- -// Function to send characters to a player -//---------------------------------------- -int mmo_char_send006b(int fd, struct char_session_data *sd) { - int i, j, found_num; - struct mmo_charstatus *p; -#ifdef NEW_006b - const int offset = 24; -#else - const int offset = 4; -#endif - - found_num = 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == sd->account_id) { - sd->found_char[found_num] = i; - found_num++; - if (found_num == 9) - break; - } - } - for(i = found_num; i < 9; i++) - sd->found_char[i] = -1; - - memset(WFIFOP(fd,0), 0, offset + found_num * 106); - WFIFOW(fd,0) = 0x6b; - WFIFOW(fd,2) = offset + found_num * 106; - - for(i = 0; i < found_num; i++) { - p = &char_dat[sd->found_char[i]]; - j = offset + (i * 106); // increase speed of code - - WFIFOL(fd,j) = p->char_id; - WFIFOL(fd,j+4) = p->base_exp; - WFIFOL(fd,j+8) = p->zeny; - WFIFOL(fd,j+12) = p->job_exp; - WFIFOL(fd,j+16) = p->job_level; - - WFIFOL(fd,j+20) = 0; - WFIFOL(fd,j+24) = 0; - WFIFOL(fd,j+28) = p->option; - - WFIFOL(fd,j+32) = p->karma; - WFIFOL(fd,j+36) = p->manner; - - WFIFOW(fd,j+40) = p->status_point; - WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp; - WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp; - WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp; - WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp; - WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; - WFIFOW(fd,j+52) = p->class; - WFIFOW(fd,j+54) = p->hair; - WFIFOW(fd,j+56) = p->weapon; - WFIFOW(fd,j+58) = p->base_level; - WFIFOW(fd,j+60) = p->skill_point; - WFIFOW(fd,j+62) = p->head_bottom; - WFIFOW(fd,j+64) = p->shield; - WFIFOW(fd,j+66) = p->head_top; - WFIFOW(fd,j+68) = p->head_mid; - WFIFOW(fd,j+70) = p->hair_color; - WFIFOW(fd,j+72) = p->clothes_color; - - memcpy(WFIFOP(fd,j+74), p->name, 24); - - WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; - WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; - WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit; - WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_; - WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex; - WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk; - WFIFOB(fd,j+104) = p->char_num; - } - - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -int set_account_reg2(int acc, int num, struct global_reg *reg) { - int i, c; - - c = 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == acc) { - memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2)); - char_dat[i].account_reg2_num = num; - c++; - } - } - return c; -} - -// 離婚(char削除時に使用) -int char_divorce(struct mmo_charstatus *cs) { - if (cs == NULL) - return 0; - - if (cs->partner_id > 0){ - int i, j; - for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) { - cs->partner_id = 0; - char_dat[i].partner_id = 0; - for(j = 0; j < MAX_INVENTORY; j++) - if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F) - memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0])); - if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) - memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); - return 0; - } - } - } - return 0; -} - -//------------------------------------------------------------ -// E-mail check: return 0 (not correct) or 1 (valid). by [Yor] -//------------------------------------------------------------ -int e_mail_check(unsigned char *email) { - char ch; - unsigned char* last_arobas; - - // athena limits - if (strlen(email) < 3 || strlen(email) > 39) - return 0; - - // part of RFC limits (official reference of e-mail description) - if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@') - return 0; - - if (email[strlen(email)-1] == '.') - return 0; - - last_arobas = strrchr(email, '@'); - - if (strstr(last_arobas, "@.") != NULL || - strstr(last_arobas, "..") != NULL) - return 0; - - for(ch = 1; ch < 32; ch++) { - if (strchr(last_arobas, ch) != NULL) { - return 0; - break; - } - } - - if (strchr(last_arobas, ' ') != NULL || - strchr(last_arobas, ';') != NULL) - return 0; - - // all correct - return 1; -} - -//---------------------------------------------------------------------- -// Force disconnection of an online player (with account value) by [Yor] -//---------------------------------------------------------------------- -int disconnect_player(int accound_id) { - int i; - struct char_session_data *sd; - - // disconnect player if online on char-server - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data)) { - if (sd->account_id == accound_id) { - session[i]->eof = 1; - return 1; - } - } - } - - return 0; -} - -// キャラ削除に伴うデータ削除 -static int char_delete(struct mmo_charstatus *cs) { - int j; - - // ペット削除 - if (cs->pet_id) - inter_pet_delete(cs->pet_id); - for (j = 0; j < MAX_INVENTORY; j++) - if (cs->inventory[j].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&cs->inventory[j].card[2]))); - for (j = 0; j < MAX_CART; j++) - if (cs->cart[j].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&cs->cart[j].card[2]))); - // ギルド脱退 - if (cs->guild_id) - inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); - // パーティー脱退 - if (cs->party_id) - inter_party_leave(cs->party_id, cs->account_id); - // 離婚 - if (cs->partner_id){ - // 離婚情報をmapに通知 - char buf[10]; - WBUFW(buf,0) = 0x2b12; - WBUFL(buf,2) = cs->char_id; - WBUFL(buf,6) = cs->partner_id; - mapif_sendall(buf,10); - // 離婚 - char_divorce(cs); - } - return 0; -} - -int parse_tologin(int fd) { - int i; - struct char_session_data *sd; - - // only login-server can have an access to here. - // so, if it isn't the login-server, we disconnect the session (fd != login_fd). - if (fd != login_fd || session[fd]->eof) { - if (fd == login_fd) { - printf("Char-server can't connect to login-server (connection #%d).\n", fd); - login_fd = -1; - } - close(fd); - delete_session(fd); - return 0; - } - - sd = session[fd]->session_data; - - while(RFIFOREST(fd) >= 2) { -// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { - case 0x2711: - if (RFIFOREST(fd) < 3) - return 0; - if (RFIFOB(fd,2)) { -// printf("connect login server error : %d\n", RFIFOB(fd,2)); - printf("Can not connect to login-server.\n"); - printf("The server communication passwords (default s1/p1) is probably invalid.\n"); - printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); - printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n"); - exit(1); - } else { - printf("Connected to login-server (connection #%d).\n", fd); - // if no map-server already connected, display a message... - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map - break; - if (i == MAX_MAP_SERVERS) - printf("Awaiting maps from map-server.\n"); - } - RFIFOSKIP(fd,3); - break; - - case 0x2713: - if (RFIFOREST(fd) < 51) - return 0; -// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { - if (RFIFOB(fd,6) != 0) { - WFIFOW(i,0) = 0x6c; - WFIFOB(i,2) = 0x42; - WFIFOSET(i,3); - } else if (max_connect_user == 0 || count_users() < max_connect_user) { -// if (max_connect_user == 0) -// printf("max_connect_user (unlimited) -> accepted.\n"); -// else -// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user); - memcpy(sd->email, RFIFOP(fd, 7), 40); - if (e_mail_check(sd->email) == 0) - strncpy(sd->email, "a@a.com", 40); // default e-mail - sd->connect_until_time = (time_t)RFIFOL(fd,47); - // send characters to player - mmo_char_send006b(i, sd); - } else { - // refuse connection: too much online players -// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); - WFIFOW(i,0) = 0x6c; - WFIFOW(i,2) = 0; - WFIFOSET(i,3); - } - break; - } - } - RFIFOSKIP(fd,51); - break; - - // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor] - case 0x2717: - if (RFIFOREST(fd) < 50) - return 0; - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data)) { - if (sd->account_id == RFIFOL(fd,2)) { - memcpy(sd->email, RFIFOP(fd,6), 40); - if (e_mail_check(sd->email) == 0) - strncpy(sd->email, "a@a.com", 40); // default e-mail - sd->connect_until_time = (time_t)RFIFOL(fd,46); - break; - } - } - } - RFIFOSKIP(fd,50); - break; - - case 0x2721: // gm reply - if (RFIFOREST(fd) < 10) - return 0; - { - unsigned char buf[10]; - WBUFW(buf,0) = 0x2b0b; - WBUFL(buf,2) = RFIFOL(fd,2); // account - WBUFL(buf,6) = RFIFOL(fd,6); // GM level - mapif_sendall(buf,10); -// printf("parse_tologin: To become GM answer: char -> map.\n"); - } - RFIFOSKIP(fd,10); - break; - - case 0x2723: // changesex reply (modified by [Yor]) - if (RFIFOREST(fd) < 7) - return 0; - { - int acc, sex, i, j; - unsigned char buf[7]; - acc = RFIFOL(fd,2); - sex = RFIFOB(fd,6); - RFIFOSKIP(fd, 7); - if (acc > 0) { - for (i = 0; i < char_num; i++) { - if (char_dat[i].account_id == acc) { - int jobclass = char_dat[i].class; - char_dat[i].sex = sex; - auth_fifo[i].sex = sex; - if (jobclass == 19 || jobclass == 20 || - jobclass == 4020 || jobclass == 4021 || - jobclass == 4042 || jobclass == 4043) { - // job modification - if (jobclass == 19 || jobclass == 20) { - char_dat[i].class = (sex) ? 19 : 20; - } else if (jobclass == 4020 || jobclass == 4021) { - char_dat[i].class = (sex) ? 4020 : 4021; - } else if (jobclass == 4042 || jobclass == 4043) { - char_dat[i].class = (sex) ? 4042 : 4043; - } - // remove specifical skills of classes 19, 4020 and 4042 - for(j = 315; j <= 322; j++) { - if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { - char_dat[i].skill_point += char_dat[i].skill[j].lv; - char_dat[i].skill[j].id = 0; - char_dat[i].skill[j].lv = 0; - } - } - // remove specifical skills of classes 20, 4021 and 4043 - for(j = 323; j <= 330; j++) { - if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { - char_dat[i].skill_point += char_dat[i].skill[j].lv; - char_dat[i].skill[j].id = 0; - char_dat[i].skill[j].lv = 0; - } - } - } - // to avoid any problem with equipment and invalid sex, equipment is unequiped. - for (j = 0; j < MAX_INVENTORY; j++) { - if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip) - char_dat[i].inventory[j].equip = 0; - } - char_dat[i].weapon = 0; - char_dat[i].shield = 0; - char_dat[i].head_top = 0; - char_dat[i].head_mid = 0; - char_dat[i].head_bottom = 0; - } - } - // disconnect player if online on char-server - disconnect_player(acc); - } - WBUFW(buf,0) = 0x2b0d; - WBUFL(buf,2) = acc; - WBUFB(buf,6) = sex; - mapif_sendall(buf, 7); - } - break; - - case 0x2726: // Request to send a broadcast message (no answer) - if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4))) - return 0; - if (RFIFOL(fd,4) < 1) - char_log("Receiving a message for broadcast, but message is void." RETCODE); - else { - // at least 1 map-server - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) - break; - if (i == MAX_MAP_SERVERS) - char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE); - else { - char buf[128]; - char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet - int lp; - char *p; - memset(message, '\0', sizeof(message)); - memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); - message[sizeof(message)-1] = '\0'; - remove_control_chars(message); - // remove all first spaces - p = message; - while(p[0] == ' ') - p++; - // if message is only composed of spaces - if (p[0] == '\0') - char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE); - // else send message to all map-servers - else { - if (RFIFOW(fd,2) == 0) { - char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE, - message); - lp = 4; - } else { - char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE, - message); - lp = 8; - } - // split message to max 80 char - while(p[0] != '\0') { // if not finish - if (p[0] == ' ') // jump if first char is a space - p++; - else { - char split[80]; - char* last_space; - sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before) - split[sizeof(split)-1] = '\0'; // last char always \0 - if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string - last_space[0] = '\0'; // replace it by NULL to have correct length of split - p++; // to jump the new NULL - } - p += strlen(split); - // send broadcast to all map-servers - WBUFW(buf,0) = 0x3800; - WBUFW(buf,2) = lp + strlen(split) + 1; - WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8) - memcpy(WBUFP(buf,lp), split, strlen(split) + 1); - mapif_sendall(buf, WBUFW(buf,2)); - } - } - } - } - } - RFIFOSKIP(fd,8 + RFIFOL(fd,4)); - break; - - // account_reg2変更通知 - case 0x2729: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { - struct global_reg reg[ACCOUNT_REG2_NUM]; - unsigned char buf[4096]; - int j, p, acc; - acc = RFIFOL(fd,4); - for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { - memcpy(reg[j].str, RFIFOP(fd,p), 32); - reg[j].value = RFIFOL(fd,p+32); - } - set_account_reg2(acc, j, reg); - // 同垢ログインを禁止していれば送る必要は無い - memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf,0) = 0x2b11; - mapif_sendall(buf, WBUFW(buf,2)); - RFIFOSKIP(fd,RFIFOW(fd,2)); -// printf("char: save_account_reg_reply\n"); - } - break; - - // Account deletion notification (from login-server) - case 0x2730: - if (RFIFOREST(fd) < 6) - return 0; - // Deletion of all characters of the account - for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == RFIFOL(fd,2)) { - char_delete(&char_dat[i]); - if (i < char_num - 1) { - memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); - // if moved character owns to deleted account, check again it's character - if (char_dat[i].account_id == RFIFOL(fd,2)) { - i--; - // Correct moved character reference in the character's owner by [Yor] - } else { - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].account_id) { - for (k = 0; k < 9; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = i; - break; - } - } - break; - } - } - } - } - char_num--; - } - } - // Deletion of the storage - inter_storage_delete(RFIFOL(fd,2)); - // send to all map-servers to disconnect the player - { - unsigned char buf[6]; - WBUFW(buf,0) = 0x2b13; - WBUFL(buf,2) = RFIFOL(fd,2); - mapif_sendall(buf, 6); - } - // disconnect player if online on char-server - disconnect_player(RFIFOL(fd,2)); - RFIFOSKIP(fd,6); - break; - - // State change of account/ban notification (from login-server) by [Yor] - case 0x2731: - if (RFIFOREST(fd) < 11) - return 0; - // send to all map-servers to disconnect the player - { - unsigned char buf[11]; - WBUFW(buf,0) = 0x2b14; - WBUFL(buf,2) = RFIFOL(fd,2); - WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban - WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment - mapif_sendall(buf, 11); - } - // disconnect player if online on char-server - disconnect_player(RFIFOL(fd,2)); - RFIFOSKIP(fd,11); - break; - - // Receiving GM acounts info from login-server (by [Yor]) - case 0x2732: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { - char buf[32000]; - if (gm_account != NULL) - free(gm_account); - gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); - GM_num = 0; - for (i = 4; i < RFIFOW(fd,2); i = i + 5) { - gm_account[GM_num].account_id = RFIFOL(fd,i); - gm_account[GM_num].level = (int)RFIFOB(fd,i+4); - //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level); - GM_num++; - } - printf("From login-server: receiving of %d GM accounts information.\n", GM_num); - char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num); - create_online_files(); // update online players files (perhaps some online players change of GM level) - // send new gm acccounts level to map-servers - memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf,0) = 0x2b15; - mapif_sendall(buf, RFIFOW(fd,2)); - } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - default: - session[fd]->eof = 1; - return 0; - } - } - RFIFOFLUSH(fd); - - return 0; -} - -//-------------------------------- -// Map-server anti-freeze system -//-------------------------------- -int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) { - int i; - - //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n"); - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (server_fd[i] >= 0) {// if map-server is online - //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]); - if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed - printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i); - char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE, - i); - session[server_fd[i]]->eof = 1; - } - } - } - - return 0; -} - -int parse_frommap(int fd) { - int i, j; - int id; - - for(id = 0; id < MAX_MAP_SERVERS; id++) - if (server_fd[id] == fd) - break; - if (id == MAX_MAP_SERVERS || session[fd]->eof) { - if (id < MAX_MAP_SERVERS) { - printf("Map-server %d (session #%d) has disconnected.\n", id, fd); - memset(&server[id], 0, sizeof(struct mmo_map_server)); - server_fd[id] = -1; - for(j = 0; j < char_num; j++) - if (online_chars[j] == fd) - online_chars[j] = -1; - create_online_files(); // update online players files (to remove all online players of this server) - } - close(fd); - delete_session(fd); - return 0; - } - - while(RFIFOREST(fd) >= 2) { -// printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { - // request from map-server to reload GM accounts. Transmission to login-server (by Yor) - case 0x2af7: - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2709; - WFIFOSET(login_fd, 2); -// printf("char : request from map-server to reload GM accounts -> login-server.\n"); - } - RFIFOSKIP(fd,2); - break; - - // Receiving map names list from the map-server - case 0x2afa: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - memset(server[id].map, 0, sizeof(server[id].map)); - j = 0; - for(i = 4; i < RFIFOW(fd,2); i += 16) { - memcpy(server[id].map[j], RFIFOP(fd,i), 16); -// printf("set map %d.%d : %s\n", id, j, server[id].map[j]); - j++; - } - { - unsigned char *p = (unsigned char *)&server[id].ip; - printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", - id, j, p[0], p[1], p[2], p[3], server[id].port); - printf("Map-server %d loading complete.\n", id); - char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, - id, j, p[0], p[1], p[2], p[3], server[id].port, id); - } - WFIFOW(fd,0) = 0x2afb; - WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player - WFIFOSET(fd,27); - { - unsigned char buf[16384]; - int x; - if (j == 0) { - printf("WARNING: Map-Server %d have NO map.\n", id); - char_log("WARNING: Map-Server %d have NO map." RETCODE, id); - // Transmitting maps information to the other map-servers - } else { - WBUFW(buf,0) = 0x2b04; - WBUFW(buf,2) = j * 16 + 10; - WBUFL(buf,4) = server[id].ip; - WBUFW(buf,8) = server[id].port; - memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16); - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - } - // Transmitting the maps of the other map-servers to the new map-server - for(x = 0; x < MAX_MAP_SERVERS; x++) { - if (server_fd[x] >= 0 && x != id) { - WFIFOW(fd,0) = 0x2b04; - WFIFOL(fd,4) = server[x].ip; - WFIFOW(fd,8) = server[x].port; - j = 0; - for(i = 0; i < MAX_MAP_PER_SERVER; i++) - if (server[x].map[i][0]) - memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16); - if (j > 0) { - WFIFOW(fd,2) = j * 16 + 10; - WFIFOSET(fd,WFIFOW(fd,2)); - } - } - } - } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - // 認証要求 - case 0x2afc: - if (RFIFOREST(fd) < 22) - return 0; - //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); - for(i = 0; i < AUTH_FIFO_SIZE; i++) { - if (auth_fifo[i].account_id == RFIFOL(fd,2) && - auth_fifo[i].char_id == RFIFOL(fd,6) && - auth_fifo[i].login_id1 == RFIFOL(fd,10) && -#if CMP_AUTHFIFO_LOGIN2 != 0 - // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value) - (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18 -#endif - (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) && - !auth_fifo[i].delflag) { - auth_fifo[i].delflag = 1; - WFIFOW(fd,0) = 0x2afd; - WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus); - WFIFOL(fd,4) = RFIFOL(fd,2); - WFIFOL(fd,8) = auth_fifo[i].login_id2; - WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time; - char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex; - memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus)); - WFIFOSET(fd, WFIFOW(fd,2)); - //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6)); - break; - } - } - if (i == AUTH_FIFO_SIZE) { - WFIFOW(fd,0) = 0x2afe; - WFIFOL(fd,2) = RFIFOL(fd,2); - WFIFOSET(fd,6); - printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2)); - } - RFIFOSKIP(fd,22); - break; - - // MAPサーバー上のユーザー数受信 - case 0x2aff: - if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - server[id].users = RFIFOW(fd,4); - if(anti_freeze_enable) - server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed - // remove all previously online players of the server - for(i = 0; i < char_num; i++) - if (online_chars[i] == id) - online_chars[i] = -1; - // add online players in the list by [Yor] - for(i = 0; i < server[id].users; i++) { - int char_id = RFIFOL(fd,6+i*4); - for(j = 0; j < char_num; j++) - if (char_dat[j].char_id == char_id) { - online_chars[j] = id; - //printf("%d\n", char_id); - break; - } - } - if (update_online < time(NULL)) { // Time is done - update_online = time(NULL) + 8; - create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. - // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. - } - RFIFOSKIP(fd,6+i*4); - break; - - // キャラデータ保存 - case 0x2b01: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == RFIFOL(fd,4) && - char_dat[i].char_id == RFIFOL(fd,8)) - break; - } - if (i != char_num) - memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus)); - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - // キャラセレ要求 - case 0x2b02: - if (RFIFOREST(fd) < 18) - return 0; - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); - auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); - auth_fifo[auth_fifo_pos].char_id = 0; - auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); - auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); - auth_fifo[auth_fifo_pos].delflag = 2; - auth_fifo[auth_fifo_pos].char_pos = 0; - auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) - auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14); - auth_fifo_pos++; - WFIFOW(fd,0) = 0x2b03; - WFIFOL(fd,2) = RFIFOL(fd,2); - WFIFOB(fd,6) = 0; - WFIFOSET(fd,7); - RFIFOSKIP(fd,18); - break; - - // マップサーバー間移動要求 - case 0x2b05: - if (RFIFOREST(fd) < 49) - return 0; - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - WFIFOW(fd,0) = 0x2b06; - memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42); - //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); - auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); - auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14); - auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); - auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); - auth_fifo[auth_fifo_pos].delflag = 0; - auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44); - auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) - auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45); - for(i = 0; i < char_num; i++) - if (char_dat[i].account_id == RFIFOL(fd,2) && - char_dat[i].char_id == RFIFOL(fd,14)) { - auth_fifo[auth_fifo_pos].char_pos = i; - auth_fifo_pos++; - WFIFOL(fd,6) = 0; - break; - } - if (i == char_num) - WFIFOW(fd,6) = 1; - WFIFOSET(fd,44); - RFIFOSKIP(fd,49); - break; - - // キャラ名検索 - case 0x2b08: - if (RFIFOREST(fd) < 6) - return 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == RFIFOL(fd,2)) - break; - } - WFIFOW(fd,0) = 0x2b09; - WFIFOL(fd,2) = RFIFOL(fd,2); - if (i != char_num) - memcpy(WFIFOP(fd,6), char_dat[i].name, 24); - else - memcpy(WFIFOP(fd,6), unknown_char_name, 24); - WFIFOSET(fd,30); - RFIFOSKIP(fd,6); - break; - - // it is a request to become GM - case 0x2b0a: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; -// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8)); - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2720; - memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2); - WFIFOSET(login_fd, RFIFOW(fd,2)); - } else { - WFIFOW(fd,0) = 0x2b0b; - WFIFOL(fd,2) = RFIFOL(fd,4); - WFIFOL(fd,6) = 0; - WFIFOSET(fd, 10); - } - RFIFOSKIP(fd, RFIFOW(fd,2)); - break; - - // Map server send information to change an email of an account -> login-server - case 0x2b0c: - if (RFIFOREST(fd) < 86) - return 0; - if (login_fd > 0) { // don't send request if no login-server - memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B - WFIFOW(login_fd,0) = 0x2722; - WFIFOSET(login_fd, 86); - } - RFIFOSKIP(fd, 86); - break; - - // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server) - case 0x2b0e: - if (RFIFOREST(fd) < 44) - return 0; - { - char character_name[24]; - int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) - memcpy(character_name, RFIFOP(fd,6), 24); - character_name[sizeof(character_name) -1] = '\0'; - // prepare answer - WFIFOW(fd,0) = 0x2b0f; // answer - WFIFOL(fd,2) = acc; // who want do operation - WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex - // search character - i = search_character_index(character_name); - if (i >= 0) { - memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found - WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - switch(RFIFOW(fd, 30)) { - case 1: // block - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].account_id; // account value - WFIFOL(login_fd,6) = 5; // status of the account - WFIFOSET(login_fd, 10); -// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 2: // ban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2725; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value - WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year - WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month - WFIFOW(login_fd,10) = RFIFOW(fd,36); // day - WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour - WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute - WFIFOW(login_fd,16) = RFIFOW(fd,42); // second - WFIFOSET(login_fd,18); -// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n", -// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42)); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 3: // unblock - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].account_id; // account value - WFIFOL(login_fd,6) = 0; // status of the account - WFIFOSET(login_fd, 10); -// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 4: // unban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x272a; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value - WFIFOSET(login_fd, 6); -// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 5: // changesex - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2727; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value - WFIFOSET(login_fd, 6); -// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - } - } else { - // character name not found - memcpy(WFIFOP(fd,6), character_name, 24); - WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } - // send answer if a player ask, not if the server ask - if (acc != -1) { - WFIFOSET(fd, 34); - } - RFIFOSKIP(fd, 44); - break; - } - -// case 0x2b0f: not more used (available for futur usage) - - // account_reg保存要求 - case 0x2b10: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { - struct global_reg reg[ACCOUNT_REG2_NUM]; - int p, acc; - acc = RFIFOL(fd,4); - for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { - memcpy(reg[j].str, RFIFOP(fd,p), 32); - reg[j].value = RFIFOL(fd, p+32); - } - set_account_reg2(acc, j, reg); - // loginサーバーへ送る - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2728; - memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); - WFIFOSET(login_fd, WFIFOW(login_fd,2)); - } - // ワールドへの同垢ログインがなければmapサーバーに送る必要はない - //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - //WBUFW(buf,0) = 0x2b11; - //mapif_sendall(buf, WBUFW(buf,2)); - RFIFOSKIP(fd, RFIFOW(fd,2)); -// printf("char: save_account_reg (from map)\n"); - break; - } - - default: - // inter server処理に渡す - { - int r = inter_parse_frommap(fd); - if (r == 1) // 処理できた - break; - if (r == 2) // パケット長が足りない - return 0; - } - // inter server処理でもない場合は切断 - printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd)); - session[fd]->eof = 1; - return 0; - } - } - return 0; -} - -int search_mapserver(char *map) { - int i, j; - char temp_map[16]; - int temp_map_len; - -// printf("Searching the map-server for map '%s'... ", map); - strncpy(temp_map, map, sizeof(temp_map)); - temp_map[sizeof(temp_map)-1] = '\0'; - if (strchr(temp_map, '.') != NULL) - temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map - - temp_map_len = strlen(temp_map); - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) - for (j = 0; server[i].map[j][0]; j++) - //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len)); - if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) { -// printf("found -> server #%d.\n", i); - return i; - } - -// printf("not found.\n"); - return -1; -} - -// char_mapifの初期化処理(現在はinter_mapif初期化のみ) -static int char_mapif_init(int fd) { - return inter_mapif_init(fd); -} - -//----------------------------------------------------- -// Test to know if an IP come from LAN or WAN. by [Yor] -//----------------------------------------------------- -int lan_ip_check(unsigned char *p){ - int i; - int lancheck = 1; - -// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n", -// p[0], p[1], p[2], p[3], -// subneti[0], subneti[1], subneti[2], subneti[3], -// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); - for(i = 0; i < 4; i++) { - if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) { - lancheck = 0; - break; - } - } - printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN"); - return lancheck; -} - -int parse_char(int fd) { - int i, ch; - char email[40]; - struct char_session_data *sd; - unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr; - - if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. - if (fd == login_fd) - login_fd = -1; - close(fd); - delete_session(fd); - return 0; - } - - sd = session[fd]->session_data; - - while (RFIFOREST(fd) >= 2) { -// if (RFIFOW(fd,0) < 30000) -// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { - case 0x20b: //20040622暗号化ragexe対応 - if (RFIFOREST(fd) < 19) - return 0; - RFIFOSKIP(fd,19); - break; - - case 0x65: // 接続要求 - if (RFIFOREST(fd) < 17) - return 0; - { - int GM_value; - if ((GM_value = isGM(RFIFOL(fd,2)))) - printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); - else - printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); - if (sd == NULL) { - sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1); - memset(sd, 0, sizeof(struct char_session_data)); - memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail - sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) - } - sd->account_id = RFIFOL(fd,2); - sd->login_id1 = RFIFOL(fd,6); - sd->login_id2 = RFIFOL(fd,10); - sd->sex = RFIFOB(fd,16); - // send back account_id - WFIFOL(fd,0) = RFIFOL(fd,2); - WFIFOSET(fd,4); - // search authentification - for(i = 0; i < AUTH_FIFO_SIZE; i++) { - if (auth_fifo[i].account_id == sd->account_id && - auth_fifo[i].login_id1 == sd->login_id1 && -#if CMP_AUTHFIFO_LOGIN2 != 0 - auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18 -#endif - (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && - auth_fifo[i].delflag == 2) { - auth_fifo[i].delflag = 1; - if (max_connect_user == 0 || count_users() < max_connect_user) { - if (login_fd > 0) { // don't send request if no login-server - // request to login-server to obtain e-mail/time limit - WFIFOW(login_fd,0) = 0x2716; - WFIFOL(login_fd,2) = sd->account_id; - WFIFOSET(login_fd,6); - } - // send characters to player - mmo_char_send006b(fd, sd); - } else { - // refuse connection (over populated) - WFIFOW(fd,0) = 0x6c; - WFIFOW(fd,2) = 0; - WFIFOSET(fd,3); - } - break; - } - } - // authentification not found - if (i == AUTH_FIFO_SIZE) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account - WFIFOL(login_fd,2) = sd->account_id; - WFIFOL(login_fd,6) = sd->login_id1; - WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18 - WFIFOB(login_fd,14) = sd->sex; - WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr; - WFIFOSET(login_fd,19); - } else { // if no login-server, we must refuse connection - WFIFOW(fd,0) = 0x6c; - WFIFOW(fd,2) = 0; - WFIFOSET(fd,3); - } - } - } - RFIFOSKIP(fd,17); - break; - - case 0x66: // キャラ選択 - if (RFIFOREST(fd) < 3) - return 0; - - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - - // otherwise, load the character - } else { - for (ch = 0; ch < 9; ch++) - if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2)) - break; - if (ch != 9) { - char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, - sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name); - // searching map server - i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map); - // if map is not found, we check major cities - if (i < 0) { - if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 354; - } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 100; - } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 94; - } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 57; - } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 117; - } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 103; - } else { - int j; - // get first online server (with a map) - i = 0; - for(j = 0; j < MAX_MAP_SERVERS; j++) - if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first) - i = j; - memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16); - printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]); - // coordonates are unknown - break; - } - // if no map-server is connected, we send: server closed - if (j == MAX_MAP_SERVERS) { - WFIFOW(fd,0) = 0x81; - WFIFOL(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - RFIFOSKIP(fd,3); - break; - } - } - } - WFIFOW(fd,0) = 0x71; - WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id; - memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16); - printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch); - printf("--Send IP of map-server. "); - if (lan_ip_check(p)) - WFIFOL(fd, 22) = inet_addr(lan_map_ip); - else - WFIFOL(fd, 22) = server[i].ip; - WFIFOW(fd,26) = server[i].port; - WFIFOSET(fd,28); - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2); - auth_fifo[auth_fifo_pos].account_id = sd->account_id; - auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id; - auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; - auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; - auth_fifo[auth_fifo_pos].delflag = 0; - auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch]; - auth_fifo[auth_fifo_pos].sex = sd->sex; - auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; - auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; - auth_fifo_pos++; - } - } - RFIFOSKIP(fd,3); - break; - - case 0x67: // 作成 - if (RFIFOREST(fd) < 37) - return 0; - i = make_new_char(fd, RFIFOP(fd,2)); - if (i < 0) { - WFIFOW(fd,0) = 0x6e; - WFIFOB(fd,2) = 0x00; - WFIFOSET(fd,3); - RFIFOSKIP(fd,37); - break; - } - - WFIFOW(fd,0) = 0x6d; - memset(WFIFOP(fd,2), 0, 106); - - WFIFOL(fd,2) = char_dat[i].char_id; - WFIFOL(fd,2+4) = char_dat[i].base_exp; - WFIFOL(fd,2+8) = char_dat[i].zeny; - WFIFOL(fd,2+12) = char_dat[i].job_exp; - WFIFOL(fd,2+16) = char_dat[i].job_level; - - WFIFOL(fd,2+28) = char_dat[i].karma; - WFIFOL(fd,2+32) = char_dat[i].manner; - - WFIFOW(fd,2+40) = 0x30; - WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp; - WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp; - WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp; - WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp; - WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed; - WFIFOW(fd,2+52) = char_dat[i].class; - WFIFOW(fd,2+54) = char_dat[i].hair; - - WFIFOW(fd,2+58) = char_dat[i].base_level; - WFIFOW(fd,2+60) = char_dat[i].skill_point; - - WFIFOW(fd,2+64) = char_dat[i].shield; - WFIFOW(fd,2+66) = char_dat[i].head_top; - WFIFOW(fd,2+68) = char_dat[i].head_mid; - WFIFOW(fd,2+70) = char_dat[i].hair_color; - - memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24); - - WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str; - WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi; - WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit; - WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_; - WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex; - WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk; - WFIFOB(fd,2+104) = char_dat[i].char_num; - - WFIFOSET(fd,108); - RFIFOSKIP(fd,37); - for(ch = 0; ch < 9; ch++) { - if (sd->found_char[ch] == -1) { - sd->found_char[ch] = i; - break; - } - } - - case 0x68: // delete char //Yor's Fix - if (RFIFOREST(fd) < 46) - return 0; - memcpy(email, RFIFOP(fd,6), 40); - if (e_mail_check(email) == 0) - strncpy(email, "a@a.com", 40); // default e-mail - - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online - // if sended email is incorrect e-mail - if (strcmp(email, "a@a.com") == 0) { - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - RFIFOSKIP(fd,46); - // we act like we have selected a character - } else { - // we change the packet to set it like selection. - for (i = 0; i < 9; i++) - if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) { - // we save new e-mail - memcpy(sd->email, email, 40); - // we send new e-mail to login-server ('online' login-server is checked before) - WFIFOW(login_fd,0) = 0x2715; - WFIFOL(login_fd,2) = sd->account_id; - memcpy(WFIFOP(login_fd, 6), email, 40); - WFIFOSET(login_fd,46); - // skip part of the packet! (46, but leave the size of select packet: 3) - RFIFOSKIP(fd,43); - // change value to put new packet (char selection) - RFIFOW(fd, 0) = 0x66; - RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num; - // not send packet, it's modify of actual packet - break; - } - if (i == 9) { - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - RFIFOSKIP(fd,46); - } - } - - // otherwise, we delete the character - } else { - if (strcmpi(email, sd->email) != 0) { // if it's an invalid email - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - // if mail is correct - } else { - for (i = 0; i < 9; i++) { - struct mmo_charstatus *cs = NULL; - if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) { - char_delete(cs); // deletion process - - if (sd->found_char[i] != char_num - 1) { - memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); - // Correct moved character reference in the character's owner - { - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].account_id) { - for (k = 0; k < 9; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = sd->found_char[i]; - break; - } - } - break; - } - } - } - } - - char_num--; - for(ch = i; ch < 9-1; ch++) - sd->found_char[ch] = sd->found_char[ch+1]; - sd->found_char[8] = -1; - WFIFOW(fd,0) = 0x6f; - WFIFOSET(fd,2); - break; - } - } - - if (i == 9) { - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; - WFIFOSET(fd,3); - } - } - RFIFOSKIP(fd,46); - } - break; - - case 0x2af8: // マップサーバーログイン - if (RFIFOREST(fd) < 60) - return 0; - WFIFOW(fd,0) = 0x2af9; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (server_fd[i] < 0) - break; - } - if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){ - WFIFOB(fd,2) = 3; - WFIFOSET(fd,3); - RFIFOSKIP(fd,60); - } else { - int len; - WFIFOB(fd,2) = 0; - session[fd]->func_parse = parse_frommap; - server_fd[i] = fd; - if(anti_freeze_enable) - server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed - server[i].ip = RFIFOL(fd,54); - server[i].port = RFIFOW(fd,58); - server[i].users = 0; - memset(server[i].map, 0, sizeof(server[i].map)); - WFIFOSET(fd,3); - RFIFOSKIP(fd,60); - realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); - char_mapif_init(fd); - // send gm acccounts level to map-servers - len = 4; - WFIFOW(fd,0) = 0x2b15; - for(i = 0; i < GM_num; i++) { - WFIFOL(fd,len) = gm_account[i].account_id; - WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level; - len += 5; - } - WFIFOW(fd,2) = len; - WFIFOSET(fd,len); - return 0; - } - break; - - case 0x187: // Alive信号? - if (RFIFOREST(fd) < 6) - return 0; - RFIFOSKIP(fd, 6); - break; - - case 0x7530: // Athena情報所得 - WFIFOW(fd,0) = 0x7531; - WFIFOB(fd,2) = ATHENA_MAJOR_VERSION; - WFIFOB(fd,3) = ATHENA_MINOR_VERSION; - WFIFOB(fd,4) = ATHENA_REVISION; - WFIFOB(fd,5) = ATHENA_RELEASE_FLAG; - WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG; - WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR; - WFIFOW(fd,8) = ATHENA_MOD_VERSION; - WFIFOSET(fd,10); - RFIFOSKIP(fd,2); - return 0; - - case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため) - session[fd]->eof = 1; - return 0; - - default: - session[fd]->eof = 1; - return 0; - } - } - RFIFOFLUSH(fd); - return 0; -} - -// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) -int mapif_sendall(unsigned char *buf, unsigned int len) { - int i, c; - - c = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server_fd[i]) >= 0) { - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - c++; - } - } - return c; -} - -// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) -int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) { - int i, c; - - c = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server_fd[i]) >= 0 && fd != sfd) { - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd, len); - c++; - } - } - return c; -} -// MAPサーバーにデータ送信(map鯖生存確認有り) -int mapif_send(int fd, unsigned char *buf, unsigned int len) { - int i; - - if (fd >= 0) { - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (fd == server_fd[i]) { - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - return 1; - } - } - } - return 0; -} - -int send_users_tologin(int tid, unsigned int tick, int id, int data) { - int users = count_users(); - char buf[16]; - - if (login_fd > 0 && session[login_fd]) { - // send number of user to login server - WFIFOW(login_fd,0) = 0x2714; - WFIFOL(login_fd,2) = users; - WFIFOSET(login_fd,6); - } - // send number of players to all map-servers - WBUFW(buf,0) = 0x2b00; - WBUFL(buf,2) = users; - mapif_sendall(buf, 6); - - return 0; -} - -int check_connect_login_server(int tid, unsigned int tick, int id, int data) { - if (login_fd <= 0 || session[login_fd] == NULL) { - printf("Attempt to connect to login-server...\n"); - login_fd = make_connection(login_ip, login_port); - session[login_fd]->func_parse = parse_tologin; - realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); - WFIFOW(login_fd,0) = 0x2710; - memset(WFIFOP(login_fd,2), 0, 24); - memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24); - memset(WFIFOP(login_fd,26), 0, 24); - memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24); - WFIFOL(login_fd,50) = 0; - WFIFOL(login_fd,54) = char_ip; - WFIFOL(login_fd,58) = char_port; - memset(WFIFOP(login_fd,60), 0, 20); - memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20); - WFIFOW(login_fd,80) = 0; - WFIFOW(login_fd,82) = char_maintenance; - WFIFOW(login_fd,84) = char_new; - WFIFOSET(login_fd,86); - } - return 0; -} - -//---------------------------------------------------------- -// Return numerical value of a switch configuration by [Yor] -// on/off, english, fran軋is, deutsch, espaol -//---------------------------------------------------------- -int config_switch(const char *str) { - if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0) - return 1; - if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0) - return 0; - - return atoi(str); -} - -//------------------------------------------- -// Reading Lan Support configuration by [Yor] -//------------------------------------------- -int lan_config_read(const char *lancfgName) { - int j; - struct hostent * h = NULL; - char line[1024], w1[1024], w2[1024]; - FILE *fp; - - // set default configuration - strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip)); - subneti[0] = 127; - subneti[1] = 0; - subneti[2] = 0; - subneti[3] = 1; - for(j = 0; j < 4; j++) - subnetmaski[j] = 255; - - fp = fopen(lancfgName, "r"); - - if (fp == NULL) { - printf("LAN support configuration file not found: %s\n", lancfgName); - return 1; - } - - printf ("---start reading of Lan Support configuration...\n"); - - while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - - line[sizeof(line)-1] = '\0'; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - remove_control_chars(w1); - remove_control_chars(w2); - if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address - h = gethostbyname(w2); - if (h != NULL) { - sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else { - strncpy(lan_map_ip, w2, sizeof(lan_map_ip)); - lan_map_ip[sizeof(lan_map_ip)-1] = 0; - } - printf("LAN IP of map-server: %s.\n", lan_map_ip); - } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork - for(j = 0; j < 4; j++) - subneti[j] = 0; - h = gethostbyname(w2); - if (h != NULL) { - for(j = 0; j < 4; j++) - subneti[j] = (unsigned char)h->h_addr[j]; - } else { - sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]); - } - printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]); - } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask - for(j = 0; j < 4; j++) - subnetmaski[j] = 255; - h = gethostbyname(w2); - if (h != NULL) { - for(j = 0; j < 4; j++) - subnetmaski[j] = (unsigned char)h->h_addr[j]; - } else { - sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]); - } - printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); - } - } - fclose(fp); - - // sub-network check of the map-server - { - unsigned int a0, a1, a2, a3; - unsigned char p[4]; - sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3); - p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3; - printf("LAN test of LAN IP of the map-server: "); - if (lan_ip_check(p) == 0) { - printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n"); - } - } - - printf("---End reading of Lan Support configuration...\n"); - - return 0; -} - -int char_config_read(const char *cfgName) { - struct hostent *h = NULL; - char line[1024], w1[1024], w2[1024]; - FILE *fp = fopen(cfgName, "r"); - - if (fp == NULL) { - printf("Configuration file not found: %s.\n", cfgName); - exit(1); - } - - while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - - line[sizeof(line)-1] = '\0'; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - remove_control_chars(w1); - remove_control_chars(w2); - if (strcmpi(w1, "userid") == 0) { - memcpy(userid, w2, 24); - } else if (strcmpi(w1, "passwd") == 0) { - memcpy(passwd, w2, 24); - } else if (strcmpi(w1, "server_name") == 0) { - memcpy(server_name, w2, sizeof(server_name)); - server_name[sizeof(server_name) - 1] = '\0'; - printf("%s server has been intialized\n", w2); - } else if (strcmpi(w1, "wisp_server_name") == 0) { - if (strlen(w2) >= 4) { - memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); - wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; - } - } else if (strcmpi(w1, "login_ip") == 0) { - h = gethostbyname(w2); - if (h != NULL) { - printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else - memcpy(login_ip_str, w2, 16); - } else if (strcmpi(w1, "login_port") == 0) { - login_port = atoi(w2); - } else if (strcmpi(w1, "char_ip") == 0) { - h = gethostbyname(w2); - if (h != NULL) { - printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else - memcpy(char_ip_str, w2, 16); - } else if (strcmpi(w1, "char_port") == 0) { - char_port = atoi(w2); - } else if (strcmpi(w1, "char_maintenance") == 0) { - char_maintenance = atoi(w2); - } else if (strcmpi(w1, "char_new") == 0) { - char_new = atoi(w2); - } else if (strcmpi(w1, "email_creation") == 0) { - email_creation = config_switch(w2); - } else if (strcmpi(w1, "char_txt") == 0) { - strcpy(char_txt, w2); - } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane - strcpy(backup_txt, w2); - } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] - backup_txt_flag = config_switch(w2); - } else if (strcmpi(w1, "max_connect_user") == 0) { - max_connect_user = atoi(w2); - if (max_connect_user < 0) - max_connect_user = 0; // unlimited online players - } else if (strcmpi(w1, "check_ip_flag") == 0) { - check_ip_flag = config_switch(w2); - } else if (strcmpi(w1, "autosave_time") == 0) { - autosave_interval = atoi(w2)*1000; - if (autosave_interval <= 0) - autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; - } else if (strcmpi(w1, "start_point") == 0) { - char map[32]; - int x, y; - if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3) - continue; - if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name - memcpy(start_point.map, map, 16); - start_point.x = x; - start_point.y = y; - } - } else if (strcmpi(w1, "start_zeny") == 0) { - start_zeny = atoi(w2); - if (start_zeny < 0) - start_zeny = 0; - } else if (strcmpi(w1, "start_weapon") == 0) { - start_zeny = atoi(w2); - if (start_weapon < 0) - start_weapon = 0; - } else if (strcmpi(w1, "start_armor") == 0) { - start_zeny = atoi(w2); - if (start_armor < 0) - start_armor = 0; - } else if (strcmpi(w1, "unknown_char_name") == 0) { - strcpy(unknown_char_name, w2); - unknown_char_name[24] = 0; - } else if (strcmpi(w1, "char_log_filename") == 0) { - strcpy(char_log_filename, w2); - } else if (strcmpi(w1, "name_ignoring_case") == 0) { - name_ignoring_case = config_switch(w2); - } else if (strcmpi(w1, "char_name_option") == 0) { - char_name_option = atoi(w2); - } else if (strcmpi(w1, "char_name_letters") == 0) { - strcpy(char_name_letters, w2); -// online files options - } else if (strcmpi(w1, "online_txt_filename") == 0) { - strcpy(online_txt_filename, w2); - } else if (strcmpi(w1, "online_html_filename") == 0) { - strcpy(online_html_filename, w2); - } else if (strcmpi(w1, "online_sorting_option") == 0) { - online_sorting_option = atoi(w2); - } else if (strcmpi(w1, "online_display_option") == 0) { - online_display_option = atoi(w2); - } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it - online_gm_display_min_level = atoi(w2); - if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough - online_gm_display_min_level = 5; - } else if (strcmpi(w1, "online_refresh_html") == 0) { - online_refresh_html = atoi(w2); - if (online_refresh_html < 1) - online_refresh_html = 1; - } else if(strcmpi(w1,"anti_freeze_enable")==0){ - anti_freeze_enable = config_switch(w2); - } else if (strcmpi(w1, "anti_freeze_interval") == 0) { - ANTI_FREEZE_INTERVAL = atoi(w2); - if (ANTI_FREEZE_INTERVAL < 5) - ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds - } else if (strcmpi(w1, "import") == 0) { - char_config_read(w2); - } - } - fclose(fp); - - return 0; -} - -void do_final(void) { - int i; - - // write online players files with no player - for(i = 0; i < char_num; i++) - online_chars[i] = -1; - create_online_files(); - free(online_chars); - - mmo_char_sync(); - inter_save(); - - if (gm_account != NULL) - free(gm_account); - - free(char_dat); - delete_session(login_fd); - delete_session(char_fd); - - char_log("----End of char-server (normal end with closing of all files)." RETCODE); -} - -int do_init(int argc, char **argv) { - int i; - - // a newline in the log... - char_log(""); - char_log("The char-server starting..." RETCODE); - - char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); - lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME); - - login_ip = inet_addr(login_ip_str); - char_ip = inet_addr(char_ip_str); - - for(i = 0; i < MAX_MAP_SERVERS; i++) { - memset(&server[i], 0, sizeof(struct mmo_map_server)); - server_fd[i] = -1; - } - - mmo_char_init(); - - update_online = time(NULL); - create_online_files(); // update online players files at start of the server - - inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 - - set_termfunc(do_final); - set_defaultparse(parse_char); - - char_fd = make_listen_port(char_port); - - add_timer_func_list(check_connect_login_server, "check_connect_login_server"); - add_timer_func_list(send_users_tologin, "send_users_tologin"); - add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); - - i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); - i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); - i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); - - if(anti_freeze_enable > 0) { - add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system"); - i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies - } - - char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); - - printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port); - - return 0; -} |