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// This file is part of Christmas Event 2011
// author: Jenalya
// Osmo asks for some White Fur which is used for bedding some presents in the boxes
// can be sabotaged by given Cloth instead
// 00 not talked
// 10 asked for Bedding
// 01 done in good way
// 11 done in bad way
030-2.gat,37,77,0|script|Osmo|328,{
if (!(gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_start_day))
goto L_NoEvent;
if ((gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_reward_start_day))
goto L_RewardTime;
set @bedding_amount, 10;
if (xmas11 & $@xmas11_BeddingDone) goto L_Done;
if (xmas11 & $@xmas11_Bedding) goto L_Bedding;
if (xmas11 & $@xmas11_talkedToChief) goto L_Helping;
mes "[Busy Helper]";
mes "\"What? Uh, excuse me, I have some work to do.\"";
goto L_Close;
L_Helping:
mes "[Osmo]";
mes "\"You came in at just the right moment. I was informed that our bedding material for fragile presents is nearly depleted.";
mes "Could you bring me " + @bedding_amount + " White Furs?\"";
next;
mes "[Osmo]";
mes "\"Take care that it's real White Fur.";
mes "Other materials tend to go out of place in the present box, leaving the fragile content unprotected from any pushes.\"";
set xmas11, xmas11 | $@xmas11_Bedding;
goto L_Close;
L_Bedding:
mes "[Osmo]";
mes "\"Ah, you're back. Do you have the " + @bedding_amount + " White Fur needed as bedding for fragile presents?\"";
if ((countitem("WhiteFur") >= @bedding_amount) && (countitem("CottonCloth") >= @bedding_amount))
menu
"Yeah, here it is. (Give the White Fur.)",L_Fur,
"Sure, here it is. (Give the Cotton Cloth.)",L_Cloth,
"No, I'm still working on that.",L_Close;
if (countitem("WhiteFur") >= @bedding_amount)
menu
"Yeah, here it is. (Give the White Fur.)",L_Fur,
"No, I'm still working on that.",L_Close;
if (countitem("CottonCloth") >= @bedding_amount)
menu
"Sure, here it is. (Give the Cotton Cloth.)",L_Cloth,
"No, I'm still working on that.",L_Close;
goto L_Close;
L_Fur:
if (countitem("WhiteFur") < @bedding_amount)
goto L_NoItems;
delitem "WhiteFur", @bedding_amount;
set xmas11, xmas11 & ~$@xmas11_Bedding;
set xmas11, xmas11 | $@xmas11_BeddingDone;
mes "[Osmo]";
mes "\"Wonderful! Thanks for your effort.\"";
goto L_Close;
L_Cloth:
if (countitem("CottonCloth") < @bedding_amount)
goto L_NoItems;
delitem "CottonCloth", @bedding_amount;
set xmas11, xmas11 | $@xmas11_BeddingDone;
mes "He doesn't notice that you're giving him Cotton Cloth.";
mes "[Osmo]";
mes "\"Wonderful! Thanks for your effort.\"";
goto L_Close;
L_Done:
mes "[Osmo]";
if (xmas11 & $@xmas11_Bedding)
mes "\"The Fur you brought me isn't working very well.\"";
if (!(xmas11 & $@xmas11_Bedding))
mes "\"Thanks for helping out with the bedding material.\"";
goto L_Close;
L_NoEvent:
mes "[Osmo]";
mes "\"How did you come in? At this time of the year the door should be locked!\"";
warp "030-1.gat", 99, 55;
goto L_Close;
L_RewardTime:
mes "[Osmo]";
mes "\"I have to say that I'm satisfied with our work, even if it was very stressful this year.\"";
goto L_Close;
L_NoItems:
mes "[Osmo]";
mes "\"Where do you have it? Is this a joke?\"";
goto L_Close;
L_Close:
set @bedding_amount, 0;
close;
}
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