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//

018-3,67,28,0|script|Evil Obelisk|185
{
    set @map$, "018-3";
    set @x0, 56;
    set @y0, 22;
    set @x1, 77;
    set @y1, 37;
    callfunc "EvilObelisk";
//clearing vars
    set @map$, "";
    set @x0, 0;
    set @y0, 0;
    set @x1, 0;
    set @y1, 0;
    close;

OnInit:
    set .IS_MAGIC, 1;
    end;
}