diff options
Diffstat (limited to 'npc/easter/2010/egg_func.txt')
-rw-r--r-- | npc/easter/2010/egg_func.txt | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/npc/easter/2010/egg_func.txt b/npc/easter/2010/egg_func.txt new file mode 100644 index 00000000..9dbf669e --- /dev/null +++ b/npc/easter/2010/egg_func.txt @@ -0,0 +1,114 @@ +function script Easter2010Loc_Check1 { + set @result, ~Easter_2010_EggState1 & (1 << @obj) & $Easter_2010_Egg_Loc_State1; + if (@result == 0) goto L_NotHere; + getinventorylist; + if (@inventorylist_count == 100 && countitem(E10_COLLECT_EGGS_ID) == 0) + goto L_TooMany; + if (rand(10)) set $Easter_2010_Egg_Loc_State1, $Easter_2010_Egg_Loc_State1 & ~(1 << @obj); + set Easter_2010_EggState1, Easter_2010_EggState1 | (1 << @obj); + mes "You pick up an egg."; + getitem E10_COLLECT_EGGS_ID, 1; + return; + +L_NotHere: + mes "You can't find an egg here."; + set @result, 0; + return; + +L_TooMany: + mes "You don't have room for this egg."; + set @result, 0; + return; +} + +function script Easter2010Loc_Check2 { + set @result, ~Easter_2010_EggState2 & (1 << @obj) & $Easter_2010_Egg_Loc_State2; + if (@result == 0) goto L_NotHere; + getinventorylist; + if (@inventorylist_count == 100 && countitem(E10_COLLECT_EGGS_ID) == 0) + goto L_TooMany; + if (rand(10)) set $Easter_2010_Egg_Loc_State2, $Easter_2010_Egg_Loc_State2 & ~(1 << @obj); + set Easter_2010_EggState2, Easter_2010_EggState2 | (1 << @obj); + mes "You pick up an egg."; + getitem E10_COLLECT_EGGS_ID, 1; + return; + +L_NotHere: + mes "You can't find an egg here."; + set @result, 0; + return; + +L_TooMany: + mes "You don't have room for this egg."; + set @result, 0; + return; +} + +function script Easter2010Loc_Check3 { + set @result, ~Easter_2010_EggState3 & (1 << @obj) & $Easter_2010_Egg_Loc_State3; + if (@result == 0) goto L_NotHere; + getinventorylist; + if (@inventorylist_count == 100 && countitem(E10_COLLECT_EGGS_ID) == 0) + goto L_TooMany; + if (rand(10)) set $Easter_2010_Egg_Loc_State3, $Easter_2010_Egg_Loc_State3 & ~(1 << @obj); + set Easter_2010_EggState3, Easter_2010_EggState3 | (1 << @obj); + mes "You pick up an egg."; + getitem E10_COLLECT_EGGS_ID, 1; + return; + +L_NotHere: + mes "You can't find an egg here."; + set @result, 0; + return; + +L_TooMany: + mes "You don't have room for this egg."; + set @result, 0; + return; +} + +function script Easter2010Loc_Check4 { + set @result, ~Easter_2010_EggState4 & (1 << @obj) & $Easter_2010_Egg_Loc_State4; + if (@result == 0) goto L_NotHere; + getinventorylist; + if (@inventorylist_count == 100 && countitem(E10_COLLECT_EGGS_ID) == 0) + goto L_TooMany; + if (rand(10)) set $Easter_2010_Egg_Loc_State4, $Easter_2010_Egg_Loc_State4 & ~(1 << @obj); + set Easter_2010_EggState4, Easter_2010_EggState4 | (1 << @obj); + mes "You pick up an egg."; + getitem E10_COLLECT_EGGS_ID, 1; + return; + +L_NotHere: + mes "You can't find an egg here."; + set @result, 0; + return; + +L_TooMany: + mes "You don't have room for this egg."; + set @result, 0; + return; +} + +function script Easter2010Loc_Check5 { + set @result, ~Easter_2010_EggState5 & (1 << @obj) & $Easter_2010_Egg_Loc_State5; + if (@result == 0) goto L_NotHere; + getinventorylist; + if (@inventorylist_count == 100 && countitem(E10_COLLECT_EGGS_ID) == 0) + goto L_TooMany; + if (rand(10)) set $Easter_2010_Egg_Loc_State5, $Easter_2010_Egg_Loc_State5 & ~(1 << @obj); + set Easter_2010_EggState5, Easter_2010_EggState5 | (1 << @obj); + mes "You pick up an egg."; + getitem E10_COLLECT_EGGS_ID, 1; + return; + +L_NotHere: + mes "You can't find an egg here."; + set @result, 0; + return; + +L_TooMany: + mes "You don't have room for this egg."; + set @result, 0; + return; +} |