summaryrefslogtreecommitdiff
path: root/world/map/npc/042-2/tanisha.txt
diff options
context:
space:
mode:
authorwushin <pasekei@gmail.com>2014-06-23 18:57:52 -0500
committerwushin <pasekei@gmail.com>2014-06-25 10:50:14 -0500
commit623f98ef8f4efa72d6ff7355517b0ace7235ef72 (patch)
tree033e71b068509c506ee9be57cdebd0d361c65381 /world/map/npc/042-2/tanisha.txt
parent511dc33bfe89c98251579d72ff7f3fa795e29d15 (diff)
downloadserverdata-623f98ef8f4efa72d6ff7355517b0ace7235ef72.tar.gz
serverdata-623f98ef8f4efa72d6ff7355517b0ace7235ef72.tar.bz2
serverdata-623f98ef8f4efa72d6ff7355517b0ace7235ef72.tar.xz
serverdata-623f98ef8f4efa72d6ff7355517b0ace7235ef72.zip
Starting Area Redux
* Tutorial is a quick funnel * Exits are obvious and open * New Side Quests ** Valon's Beast Mastery ** Zegas's Barrels ** Magic Wand * Some Quests stay open after tutorial is done * House Maggot & Tame Scorpion added * Made Magic usable for lowbies with Wand
Diffstat (limited to 'world/map/npc/042-2/tanisha.txt')
-rw-r--r--world/map/npc/042-2/tanisha.txt85
1 files changed, 56 insertions, 29 deletions
diff --git a/world/map/npc/042-2/tanisha.txt b/world/map/npc/042-2/tanisha.txt
index 482224f0..fb67989d 100644
--- a/world/map/npc/042-2/tanisha.txt
+++ b/world/map/npc/042-2/tanisha.txt
@@ -2,15 +2,15 @@
// Authors: Jenalya, alastrim
// Cleanup: o11c
-042-2.gat,37,90,0|script|Tanisha|114,
+042-2.gat,110,88,0|script|Tanisha|114,
{
- if (isin("042-2.gat", 30, 85, 36, 89))
+ if (isin("042-2.gat", 98, 84, 106, 89))
goto L_Fighting;
- if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Tut_Done;
callfunc "TutorialState";
if ((@tutorial == 11) && !(@tanisha_hasan)) goto L_Hasan;
+ if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Tut_Done;
if (@tutorial >= 8) goto L_Again;
if (@tutorial == 7) goto L_Stats;
if (@tutorial == 6) goto L_Fail;
@@ -42,8 +42,7 @@ L_Maggots:
mes "\"If you kill them, I'll give you my knife.";
mes "What do you say?\"";
menu
- "Sure!",L_Next1,
- "That's your job.",L_Close;
+ "I guess it's the least I can do.",L_Next1;
L_Next1:
mes "[Tanisha]";
@@ -51,7 +50,7 @@ L_Next1:
// since the check happens here, it is actually possible to have
// more than $@Maggot_MaxHunters in the area at one time
// but that's not a BIG problem
- if (getareausers("042-2.gat", 30, 85, 36, 89) >= $@Maggot_MaxHunters)
+ if (getareausers("042-2.gat", 98, 84, 106, 89) >= $@Maggot_MaxHunters)
goto L_Crowded;
next;
goto L_Fight_Again;
@@ -60,14 +59,14 @@ L_Fight_Again:
mes "\"Ok, listen what to do.";
mes "Equip a weapon and kill the maggots.\"";
next;
- mes "\"Press A to focus on a monster. With X you can focus and start attacking the same time.";
+ mes "\"Press A to focus on a monster. With ###keyTargetAttack; you can focus and start attacking the same time.";
mes "But it also works to click on the monster with your mouse.\"";
next;
- mes "\"If you press the left Shift button, you can abort your attack.\"";
+ mes "\"If you press the ###keyTarget;, you can abort your attack.\"";
next;
mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\"";
next;
- mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing Z or clicking on the items with your mouse.\"";
+ mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing ###keyPickup; or clicking on the items with your mouse.\"";
close2;
// The getitem must be in the same place as set @tutorial, 2;
// since it was moved to after L_Fight_Again, add it conditionally
@@ -87,13 +86,13 @@ L_ContinueFight:
callfunc "SetTutorialMask";
set @Maggot_Kills, 0;
set @time, 0;
- if (getareausers("042-2.gat", 30, 85, 36, 89) == 0)
+ if (getareausers("042-2.gat", 98, 84, 106, 89) == 0)
initnpctimer;
- warp "042-2.gat", 33, 87;
+ warp "042-2.gat", 101, 87;
goto L_Summon;
L_Summon:
- areamonster "042-2.gat", 30, 85, 36, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
+ areamonster "042-2.gat", 98, 84, 106, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
end;
L_Stats:
@@ -103,7 +102,13 @@ L_Stats:
mes "\"And it seems you became stronger and more experienced.";
mes "That means you got some status points which you can use to increase your abilities.\"";
next;
- mes "\"Press F2 or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\"";
+ mes "\"Press ###keyWindowStatus; or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\"";
+ next;
+ mes "\"My Uncle sitting at the counter knows a spell to help the younglings reset their stats.\"";
+ next;
+ mes "\"He also knows of mages with even more powerful reset spells.\"";
+ next;
+ mes "\"Some strange wizard lurking around in the Tulimshar Noble Quarter.\"";
next;
goto L_StatsRe;
@@ -123,7 +128,12 @@ L_StatsRe:
next;
mes "\"Think about how you want to play before assigning the points.\"";
next;
- mes "\"Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilities!\"";
+ mes "\"My Uncle sitting at the counter knows a spell to help the younglings reset their stats.\"";
+ next;
+ mes "\"He also knows of mages with even more powerful reset spells.\"";
+ next;
+ mes "\"Some strange wizard lurking around in the Tulimshar Noble Quarter.\"";
+ next;
mes "Tanisha looks at you with wide opened eyes.";
next;
mes "[Tanisha]";
@@ -153,6 +163,7 @@ L_Advice:
L_SetTutorial:
set @tutorial_tmp, 8;
callfunc "SetTutorialMask";
+ callfunc "TutorialCompleted";
goto L_Close;
L_Again:
@@ -172,14 +183,14 @@ L_Explain:
L_Fight:
mes "[Tanisha]";
- mes "\"Press A to focus on a monster. With X you can focus and attack.";
+ mes "\"Press ###keyTargetMonster; to focus on a monster. With ###keyTargetAttack; you can focus and attack.";
mes "But it also works to click on the monster with your mouse.\"";
next;
- mes "\"If you press the left Shift button, you can abort your attack.\"";
+ mes "\"If you press the ###keyTarget; button, you can abort your attack.\"";
next;
- mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking on the items with your mouse.\"";
+ mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing ###keyPickup; or clicking on the items with your mouse.\"";
next;
- mes "\"If you feel exhausted from battle you can sit down by pressing S to recover faster.\"";
+ mes "\"If you feel exhausted from battle you can sit down by pressing ###keyBeingSit; to recover faster.\"";
goto L_Close;
L_Mob:
@@ -198,7 +209,7 @@ L_Hasan:
mes "[Tanisha]";
mes "\"Hi there! Is everything alright? Do you have questions?\"";
menu
- "A guy named Hasan won't let me enter Tulimshar.",L_Next3,
+ "A guy named Hasan is being mean.",L_Next3,
"Yes, could you explain again about...",L_Explain,
"No, thanks.",L_Close;
@@ -233,7 +244,7 @@ L_Crowded:
goto L_Close;
L_Sleep:
- warp "042-2.gat", 36, 90;
+ warp "042-2.gat", 101, 87;
mes "[Tanisha]";
mes "\"What are you doing in there?";
mes "Sleeping?";
@@ -241,7 +252,7 @@ L_Sleep:
set @Maggot_Kills, 0;
set @time, 0;
close2;
- if (getareausers("042-2.gat", 30, 85, 36, 89) == 0)
+ if (getareausers("042-2.gat", 98, 84, 106, 89) == 0)
goto L_CleanUp;
end;
@@ -259,7 +270,7 @@ L_Fail:
"No, I need a rest.", L_Close;
L_Next2:
- if (getareausers("042-2.gat", 30, 85, 36, 89) >= $@Maggot_MaxHunters)
+ if (getareausers("042-2.gat", 98, 84, 106, 89) >= $@Maggot_MaxHunters)
goto L_Crowded;
goto L_Fight_Again;
@@ -269,17 +280,17 @@ L_Fighting:
OnTimer1000:
setnpctimer 0;
- if (getareausers("042-2.gat", 30, 85, 36, 89) == 0)
+ if (getareausers("042-2.gat", 98, 84, 106, 89) == 0)
goto L_CleanUp;
// This is needed because multiple players can be in the area at once
- areatimer "042-2.gat", 30, 85, 36, 89, 0, "Tanisha::OnTick";
+ areatimer "042-2.gat", 98, 84, 106, 89, 0, "Tanisha::OnTick";
end;
L_CleanUp:
killmonster "042-2.gat", "Tanisha::OnMaggotDeath";
set $@Maggot_Hunters, 0;
stopnpctimer;
- areamonster "042-2.gat", 30, 85, 36, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
+ areamonster "042-2.gat", 98, 84, 106, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
end;
OnTick:
@@ -301,17 +312,17 @@ OnMaggotDeath:
message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!";
if (@Maggot_Kills == 3)
message strcharinfo(0), "Tanisha: Yuck... I think I am getting sick.";
- if (isin("042-2.gat", 30, 85, 36, 89))
+ if (isin("042-2.gat", 98, 84, 106, 89))
set @Maggot_Kills, @Maggot_Kills + 1;
if (@Maggot_Kills < 5)
goto L_Summon;
// else, complete
- warp "042-2.gat", 36, 90;
+ warp "042-2.gat", 110, 88;
set @tutorial_tmp, 7;
callfunc "SetTutorialMask";
set @Maggot_Kills, 0;
set @time, 0;
- if (getareausers("042-2.gat", 30, 85, 36, 89) == 0)
+ if (getareausers("042-2.gat", 98, 84, 106, 89) == 0)
goto L_CleanUp;
end;
@@ -321,6 +332,22 @@ L_Close:
OnInit:
set $@Maggot_MaxHunters, 4;
- areamonster "042-2.gat", 30, 85, 36, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
+ areamonster "042-2.gat", 98, 84, 106, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
end;
}
+042-2.gat,114,93,0|script|#DoorOutTut2|45,0,0
+{
+ end;
+
+OnTouch:
+ callfunc "TutorialState";
+ if (!(FLAGS & FLAG_TUTORIAL_DONE))
+ goto L_Block;
+ warp "042-1.gat", 63, 48;
+ end;
+
+L_Block:
+ message strcharinfo(0), "Tanisha: Please come here. I'd like some help!";
+ end;
+}
+