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author | wushin <pasekei@gmail.com> | 2015-01-22 01:09:29 -0600 |
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committer | wushin <pasekei@gmail.com> | 2015-01-22 01:09:29 -0600 |
commit | b2e65cc19b9c7d01569468cb10615d50d91c4b01 (patch) | |
tree | b1b819fa0ff99eff9f6308f985c340832626e53b /world/map/npc/010-2 | |
parent | 1249c6845e4839acfc3b990d7692e081f471497b (diff) | |
download | serverdata-b2e65cc19b9c7d01569468cb10615d50d91c4b01.tar.gz serverdata-b2e65cc19b9c7d01569468cb10615d50d91c4b01.tar.bz2 serverdata-b2e65cc19b9c7d01569468cb10615d50d91c4b01.tar.xz serverdata-b2e65cc19b9c7d01569468cb10615d50d91c4b01.zip |
Fix Furquest to use a callfunc
Add general debug to both scripts
Diffstat (limited to 'world/map/npc/010-2')
-rw-r--r-- | world/map/npc/010-2/loratay.txt | 56 |
1 files changed, 44 insertions, 12 deletions
diff --git a/world/map/npc/010-2/loratay.txt b/world/map/npc/010-2/loratay.txt index f10395a2..b8a00c28 100644 --- a/world/map/npc/010-2/loratay.txt +++ b/world/map/npc/010-2/loratay.txt @@ -1,3 +1,39 @@ +010-2.gat,83,85,0|script|Lora Tay Debug|151 +{ + mes "[Lora Tay Debug]"; + mes "What do you want to do?"; + menu + "Show Quest State", L_ShowState, + "Set Quest State", L_SetState, + "Reset", L_Reset, + "Nothing.", L_Close; + +L_ShowState: + set @wg_state, ((QUEST_WG_state & BYTE_0_MASK) >> BYTE_0_SHIFT); + mes "Current State is " + @wg_state; + goto L_Close; + +L_SetState: + mes "What state do you want?"; + input @wg_state; + callfunc "setWGState"; + mes "Set to " + @wg_state; + goto L_Close; + +L_Reset: + set @wg_state, 0; + callfunc "setWGState"; + mes "Reset!"; + goto L_Close; + +L_Close: + close; + +OnInit: + if (!debug) + disablenpc "Lora Tay Debug"; + end; +} 010-2.gat,85,85,0|script|Lora Tay|151 { set @ROBE_COCOONS_NR, 150; // must be multiple of ten @@ -111,7 +147,7 @@ L_agostine_1: L_Next13: set @wg_state, 10; - callsub S_Update; + callfunc "setWGState"; goto L_Close; L_agostine_menu: @@ -215,7 +251,7 @@ L_give_water: goto L_no_water; delitem "BottleOfWater", 1; set @wg_state, 11; - callsub S_Update; + callfunc "setWGState"; set @xpval, 50000; @@ -302,7 +338,7 @@ L_Next2: mes "Go see Agostine, ask him what he's planning and I will think about it.\""; set @wg_state, 13; - callsub S_Update; + callfunc "setWGState"; goto L_Close; L_proposal_intro: @@ -353,7 +389,7 @@ L_proposal_search_items: L_Next5: set @wg_state, 15; - callsub S_Update; + callfunc "setWGState"; goto L_Close; L_proposal_not_enough_items: @@ -366,7 +402,7 @@ L_proposal_give_items: goto L_proposal_not_enough_items; delitem "SilkCocoon", @FINEDRESS_COCOONS; set @wg_state, 16; - callsub S_Update; + callfunc "setWGState"; mes "[Lora Tay the Seamstress]"; mes "\"Great, now I can spin the silk threading and fix this mess made of these fine materials."; @@ -396,7 +432,7 @@ L_Next6: mes "I am done with the threading but I will now need to sew these materials together into the design.\""; next; set @wg_state, 18; - callsub S_Update; + callfunc "setWGState"; goto L_proposal_wait_dress_finished; L_proposal_wait_dress_finished: @@ -412,7 +448,7 @@ L_proposal_wait_dress_finished: L_proposal_dress_finished: set @wg_state, 19; - callsub S_Update; + callfunc "setWGState"; mes "[Lora Tay the Seamstress]"; mes "\"Well it was difficult seaming with such fragile materials."; mes "But I have done it. The design is finished except for one part of it.\""; @@ -436,7 +472,7 @@ L_Next7: L_Next8: set @wg_state, 20; - callsub S_Update; + callfunc "setWGState"; goto L_Close; L_proposal_deliver_dress: @@ -1141,10 +1177,6 @@ L_CleanSorcererRobe: set @cotton_cloth_id, 0; goto L_Close; -S_Update: - set QUEST_WG_state, (QUEST_WG_state & ~(BYTE_0_MASK) | (@wg_state << BYTE_0_SHIFT)); - return; - L_Close: set @wg_state, 0; close; |