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author | root <root@rand> | 2024-06-01 18:22:28 -0400 |
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committer | root <root@rand> | 2024-06-01 18:22:28 -0400 |
commit | a9ee4e8c7a114031afa064fd8f17965c21f73304 (patch) | |
tree | 2097d199016d10f44316549ad514989eb59901f8 /world/map/news.d/99-00-news-2024-05-03.txt | |
parent | 7b681ff6f956fe9edd945e963ba5a9df58293582 (diff) | |
parent | 7360e2d6d55dee208f5c7bdeff68282fae4308c3 (diff) | |
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diff --git a/world/map/news.d/99-00-news-2024-05-03.txt b/world/map/news.d/99-00-news-2024-05-03.txt new file mode 100644 index 00000000..1ae8a667 --- /dev/null +++ b/world/map/news.d/99-00-news-2024-05-03.txt @@ -0,0 +1,200 @@ +{title:The Mana World 2024} +{date:2024-05-03} + +Many things happened since the last news update. So many, +some could be forgotten. Some changes worth a mention: + +{ul} +{li}TMW turned 20{/li} +{li}Server shakeups{/li} +{li}Monsters{/li} +{li}Locations and NPCs{/li} +{li}Items{/li} +{li}GFX and SFX{/li} +{li}Quests{/li} +{li}Spells{/li} +{li}Mana client{/li} +{li}Server{/li} +{li}Respawn changes{/li} +{li}New commands{/li} +{li}Misc{/li} +{/ul} + +{b}TMW turned 20:{/b} + The Mana World achieved a mindblasting feat! +We've been up and running for 20 years! Thanks to +everyone involved! It's really an amazing miracle. + +Event had 3 parts. + Rick Lime, a leprechaun, made an appearance. +Tricky and mischievous fun and chaos ensued. All +online players received their choice of Clover Top Hat, +Leprechaun Hat, Leprechaun Head or a Rainerang (expect +changes as it's the wrong weapon type, currently). + + The next day, pirates landed on Tonori Desert shores, +but it wasn't so simple. They were coming from the past, +where their fleet of 3 were anchored and the infamous pirate +Blanc, lead numerous seamen to battle. Players thwarted +Blanc's plan, scuttling ships and dispatching defenders! + + Meanwhile, ancient evil returned... +The Reaper crossed from the world of the dead! It attempted +to collect souls and bodies for its undead armies, taking +on leprechauns, pirates and players. The Reaper managed +to acquire fearsome powers! The players were steadfast. +Enraged, the Reaper sent them to the Abyss! It was a bad plan. +Burned by rough travel and beaten, The Reaper had to hide in +the shadows to recover. + +The Mana World became safe again... for now. +Event summary and follow-ups: +{link:https://forums.themanaworld.org/viewtopic.php?p=165569} + +{b}Server shakeups:{/b} + Unfortunately it wasn't as simple as all that. +We faced server related fallouts, but despite life +giving us pressure we survived and continued with +our 20 year anniversary anyway. + We reduced server VM specs to stay within +budget. It's still more than enough to keep the game +server fast. Thanks to Freeyorp for wrangling this. + We also moved the wiki to an external resource. It's +now migrated to miraheze.org. Data migration was done +by thorbjorn. + We would like to thank Jak1 for providing us with +powerful and nice hosting for CI builds and we thank +ko2fan for providing an even faster replacement. + +If you notice any issues, please contact staff. + +{b}Monsters:{/b} + Since the last news record, TMW has had a sizable +number of new monsters originating from Evol or ML worlds. +Some are already on certain maps and others are not yet in +use, but present on the server. + Now, there are bifs to gather ores and related items +and even more bifs/slimes to come. Frogs and tortugas +dwell near water, as well as crocs and many other things. +Ever fought a moubotaur? Mistook GM Tree for scenery? +(Apr 1 joke) + Some new monsters were created especially for +thematic eventing and hopefully would prove to be +fun in the future. Ever fought rough Blanc and Emo or +met treacherous Rick Lime? Mont Blanc (ship) also got an +upgrade. Undead themed rotter and rot got added. + Nerfed MDEF for Poltergeist(-5), Lightning +Ball(-15), The Lost(-10), Witch Guard(-20), +JackO(-2), Zombie(-1), Fallen(-2), Terranite(-5), +Reaper(-10), Nutcracker(-5), Swashbuckler(-2), +Grenadier(-10), Anne(-5), and Tormenta(-20) + New drops added to existing monsters as well. +e.g. Evil and Spiky mushrooms, rarely drop their hats. + +{b}Locations and NPCs:{/b} + The Crypt got slightly extended. The Graveyard, +again has, a JackO and zombies and the Hurnscald mines +have skulls haunting them again. + Music additions to Crypt, Moor, Candor +and Sewers. + New Pink Flower and mushroom hunting areas added. + +{b}Items:{/b} + Wumpus egg changed to Tomato by ID + Silver and thorn arrow added + Imperial bow, naftalin and dragon sword added + Witch hat stats same as Wizard hat + Weapon levels added/fixed + Item descriptions reflect true values + Rainerang (rainbow version of boomerang) +and Leprechaun Hat + GM Amulet added + Assassin set and Mana Pearl added. Assasin +set got brawling bonus added. Female assasin +mask added. + Crozenite, gold and bromenal items added + Enlightening elixirs to boost M.Atk + +{b}GFX and SFX:{/b} + SFX added: Pumpkin, flame, Casket Monster, +Skel (all types), Fallen, Bee, Snail, Terranite, +Mana Ghost, Pollet, all pirates, Reaper, Ball +Lightning, Scythe, Slimes and mothers, Luvia, +Tormenta, doomsday mobs, Floyd + Magic and punch SFX added, quest and skill-up SFX +changed + Lum and inma spells SFX added + Grenadier SFX changed from bell to boom and Upmarmu +SFX changes + Barbarians.ogg(Kazai maps) and Sirens.ogg added + Imperial Bow SFX and gun miss ricochets added + Firetrail effect added, snail trail reworked and +zombies gained a blood trail effect + A few new effects based on Illia particles + +{b}Quests:{/b} + Boss points are scaled based on player level + More mobs added to Evil Obelisk + Luca and manaseed rewards added + Daily points drain bug fix (Lv > 110 players) + Mana pearl quest exp reduced + Chronos shop fixes + Less eyes needed for crypt fights + Nerf Auldsbel's snake tongues from 50 to 40 + Crypt boss drops all become 1 in 2000 chances + More alchemy recipes and hints added + Single player can now jump to swamp from Terogan + Blossom's petal shop quest added + Xmas dailies corrections + +{b}Spells:{/b} + GM spells for boss actions were created. This +allows for more interesting GM based events + Asorm lasts longer. Changes to betsanc and +conc pots interactions (see Server) + Dark shroom spawns are better but more costly + +{b}Mana client:{/b} + Mana client became active again! It supports +the current server protocol, at least to the point +it can connect to TMWA. It could use some polishing, +but it's exciting to see it back in business! + +{b}Server{/b}: + Spell cooldowns added + Guardian/tyrant, frillyar and kaflosh status +symbols added + Max drops raised to 10 + Crit def added + Vuln/exploit (mass disconnect) fixed + WIP: fix for scripts crashing map server + Con pots no longer work for magic, but +betsanc no longer hurts delay + +{b}Respawns change:{/b} + Graveyard & Crypt entrance > Last menhir touched + Crypt > Moor + Northern Farmsteads > West adjacent map + Mining camp (outside) > Mining camp (inside) +The only punishment for death is having to walk back, +which seems an improvement over none at all. + +{b}New commands:{/b} + @mobinfo MonsterName: info on specified monster + @bosspoints/@bp: show boss points total + @dailypoints/@dp: show daily points total + @mobpoints/@mp: show monster points total + +{b}Misc:{/b} + Map fixes + Several new attack effects +e.g. Floyd now has it's own attack effects (book of Floyd +given to players reaching Lv 135) + Texts corrections and minor edits + Added more minimaps + Mods support added + + +-- The Mana World Team + +{author:Ledmitz,Hello=),thorbjorn,...} |