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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Desert mines mobs

002-3.gat,39,37,14,10	monster	Cave Maggot	1056,5,100000,30000,Mob002-3::On1056
002-3.gat,91,41,17,20	monster	Ice Goblin	1058,3,100000,30000,Mob002-3::On1058
002-3.gat,71,35,25,17	monster	Cave Maggot	1056,4,100000,30000,Mob002-3::On1056
002-3.gat,68,100,8,5	monster	Ice Goblin	1058,2,100000,30000,Mob002-3::On1058
002-3.gat,68,57,26,24	monster	Angry Scorpion	1057,5,100000,30000,Mob002-3::On1057
002-3.gat,48,57,3,14	monster	Angry Scorpion	1057,5,100000,30000,Mob002-3::On1057
002-3.gat,38,76,15,22	monster	Angry Scorpion	1057,4,100000,30000,Mob002-3::On1057
002-3.gat,58,78,6,17	monster	Cave Maggot	1056,4,100000,30000,Mob002-3::On1056
002-3.gat,89,68,11,32	monster	Angry Scorpion	1057,4,100000,30000,Mob002-3::On1057
002-3.gat,84,93,19,17	monster	Cave Maggot	1056,4,100000,30000,Mob002-3::On1056
002-3.gat,72,77,21,14	monster	Ice Goblin	1058,3,100000,30000,Mob002-3::On1058
002-3.gat,67,91,11,12	monster	Angry Scorpion	1057,4,100000,30000,Mob002-3::On1057
002-3.gat,58,95,6,13	monster	Cave Maggot	1056,4,100000,30000,Mob002-3::On1056
002-3.gat,63,100,2,5	monster	Angry Scorpion	1057,3,100000,30000,Mob002-3::On1057


002-3.gat,0,0,0	script	Mob002-3	-1,{
On1056:
	set @mobID, 1056;
	callfunc "MobPoints";
	break;

On1057:
	set @mobID, 1057;
	callfunc "MobPoints";
	break;

On1058:
	set @mobID, 1058;
	callfunc "MobPoints";
	break;

	end;
}