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author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-05 10:18:19 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-12 20:28:05 +0200 |
commit | 9f6654c183f87a650a247633382bdbd2b0e4925d (patch) | |
tree | 3b98a163d42529ddfb8d94b76222eaa725e3fefb /maps/014-3.tmx | |
parent | 0a48b993e9c001f76100f3c8fdd860c58ec1182d (diff) | |
download | clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.gz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.bz2 clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.xz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.zip |
Full map review:
Renamed layer names in order to have the same layer naming scheme on all maps.
In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same.
All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates.
Improving the warps position on the maps.
Started reviewing all the objects of all maps:
- Giving natural numbers to coordinates, height and width.
- Renaming correctly each object name.
- Avoid the use of capital letters in object properties and type.
- Removed collision tiles put just in front of warps.
- Changed few last map names to fit correctly with the warp names.
- Random layer fixes.
Diffstat (limited to 'maps/014-3.tmx')
-rw-r--r-- | maps/014-3.tmx | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/maps/014-3.tmx b/maps/014-3.tmx index ab78cc82..6709a1ab 100644 --- a/maps/014-3.tmx +++ b/maps/014-3.tmx @@ -3,7 +3,7 @@ <properties> <property name="minimap" value="graphics/minimaps/014-3.png"/> <property name="music" value="finalman_and_yakslem-cavesong.ogg"/> - <property name="name" value="Woodland Caves"/> + <property name="name" value="Woodland Cave"/> <property name="overlay0image" value="graphics/images/ambient/spotlight.png"/> <property name="overlay0keepratio" value="true"/> </properties> @@ -37,28 +37,28 @@ </data> </layer> <objectgroup name="Objects" width="0" height="0"> - <object name="ToOutside" type="warp" x="1120" y="1024" width="32" height="32"> + <object name="To Woodland" type="warp" x="1120" y="1024" width="32" height="32"> <properties> <property name="dest_map" value="014-1"/> <property name="dest_x" value="2432"/> <property name="dest_y" value="1248"/> </properties> </object> - <object name="ToOutside" type="warp" x="1792" y="5536" width="64" height="32"> + <object name="To Woodland" type="warp" x="1792" y="5536" width="64" height="32"> <properties> <property name="dest_map" value="014-1"/> <property name="dest_x" value="2976"/> <property name="dest_y" value="1888"/> </properties> </object> - <object name="ToCave" type="warp" x="2912" y="3456" width="32" height="32"> + <object name="To Second Cave" type="warp" x="2912" y="3456" width="32" height="32"> <properties> <property name="dest_map" value="014-3"/> <property name="dest_x" value="3296"/> <property name="dest_y" value="1696"/> </properties> </object> - <object name="ToCave" type="warp" x="3296" y="1728" width="32" height="32"> + <object name="To First Cave" type="warp" x="3296" y="1728" width="32" height="32"> <properties> <property name="dest_map" value="014-3"/> <property name="dest_x" value="2912"/> |