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authormekolat <mekolat@gmail.com>2014-10-06 13:08:25 -0400
committermekolat <mekolat@gmail.com>2014-10-06 13:08:25 -0400
commit610627b35c83a3565451ca230928deac552bc25b (patch)
tree6aec3aac092d415a63ae0048bc49650db76489a0 /graphics
parent1179026698de42d0d3a357a884579c00db1c3ab7 (diff)
parent812f5006da91b885616a1f92645252f69959e434 (diff)
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Merge pull request #5 from wushin/tiny-staff
Add Animations for the Wand Attacks
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-female.xml18
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-male.xml18
2 files changed, 36 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
index 30047c34..45efe267 100644
--- a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
@@ -76,4 +76,22 @@
<end/>
</animation>
</action>
+ <action name="attack" imageset="polearm-blunt">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
index 30047c34..45efe267 100644
--- a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
@@ -76,4 +76,22 @@
<end/>
</animation>
</action>
+ <action name="attack" imageset="polearm-blunt">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
</sprite>