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author | Ali-G <gauvain.dauchy@free.fr> | 2011-06-15 17:27:59 +0200 |
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committer | Ali-G <gauvain.dauchy@free.fr> | 2011-06-15 17:27:59 +0200 |
commit | 8e3ac99acc7c353a79e36a784d570e88e22e2f58 (patch) | |
tree | 0f1c9cbb667040a1887536932c22f2ceb88e83f4 /graphics/sprites/monsters/monster-skull-fire.xml | |
parent | e82b0f1c1a15ba1aad991350130f3d6dd9ead7e3 (diff) | |
download | clientdata-8e3ac99acc7c353a79e36a784d570e88e22e2f58.tar.gz clientdata-8e3ac99acc7c353a79e36a784d570e88e22e2f58.tar.bz2 clientdata-8e3ac99acc7c353a79e36a784d570e88e22e2f58.tar.xz clientdata-8e3ac99acc7c353a79e36a784d570e88e22e2f58.zip |
Updated the thermin-town tilset by removing the floor which isn't used for the outdoor town tilset but for the indoor one, my mistake.
Diffstat (limited to 'graphics/sprites/monsters/monster-skull-fire.xml')
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