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author | Bernhardt <orgzfrgh@gmail.com> | 2014-04-11 20:50:54 +0200 |
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committer | wushin <pasekei@gmail.com> | 2014-04-15 20:24:51 -0500 |
commit | a69bdd775f290e27ee2181735f02d3c974808221 (patch) | |
tree | 3dbbcc624b866660be84b519bf830a49c1bc77a9 /graphics/sprites/equipment/head/piratehat-male.xml | |
parent | bfecac213d29723571e27455c338c8e413844fed (diff) | |
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Playersprite 1.5
Icons for new equipment
All equipment spritesheet extended to more actions
Diffstat (limited to 'graphics/sprites/equipment/head/piratehat-male.xml')
-rw-r--r-- | graphics/sprites/equipment/head/piratehat-male.xml | 237 |
1 files changed, 237 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/piratehat-male.xml b/graphics/sprites/equipment/head/piratehat-male.xml new file mode 100644 index 00000000..4dd82006 --- /dev/null +++ b/graphics/sprites/equipment/head/piratehat-male.xml @@ -0,0 +1,237 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/piratehat.png" width="27" height="17"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-47"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + <frame index="1" offsetX="2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="2" offsetY="-47" delay="150"/> + <frame index="1" offsetX="2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-47" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-46" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-47" delay="150"/> + <frame index="3" offsetX="-3" offsetY="-46" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-47" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY="-48" delay="75"/> + <frame index="1" offsetX="6" offsetY="-49" delay="75"/> + <frame index="1" offsetX="2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="1" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-48" delay="75"/> + <frame index="3" offsetX="-6" offsetY="-49" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-46" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-45" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-47" delay="225"/> + <frame index="1" offsetX="7" offsetY="-48" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-47" delay="225"/> + <frame index="3" offsetX="-8" offsetY="-48" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-9" offsetY="-38"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="0" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-46" delay="140"/> + <frame index="1" offsetX="5" offsetY="-49" delay="140"/> + <frame index="1" offsetX="7" offsetY="-49" delay="140"/> + <frame index="1" offsetX="0" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-49" delay="140"/> + <frame index="3" offsetX="-6" offsetY="-49" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-45" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY="-48" delay="100"/> + <frame index="1" offsetX="6" offsetY="-49" delay="100"/> + <frame index="1" offsetX="2" offsetY="-46" delay="100"/> + <frame index="1" offsetX="1" offsetY="-45" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="100"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="100"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="100"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-48" delay="100"/> + <frame index="3" offsetX="-6" offsetY="-49" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-46" delay="100"/> + <frame index="3" offsetX="-2" offsetY="-45" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="7" offsetY="-48" delay="140"/> + <frame index="1" offsetX="8" offsetY="-49" delay="140"/> + <frame index="1" offsetX="3" offsetY="-50" delay="140"/> + <frame index="1" offsetX="1" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-48" delay="140"/> + <frame index="3" offsetX="-7" offsetY="-49" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="3" offsetX="0" offsetY="-45" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY="-50" delay="140"/> + <frame index="1" offsetX="6" offsetY="-49" delay="140"/> + <frame index="1" offsetX="6" offsetY="-50" delay="140"/> + <frame index="1" offsetX="1" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-50" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-49" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-50" delay="140"/> + <frame index="3" offsetX="0" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> +</sprite> |