diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-08-22 16:07:11 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-08-22 16:07:11 +0000 |
commit | 5b628a54da0c2ac6dbdf3ddfb78dded5ea14f89b (patch) | |
tree | 0fbea1fe6b2600b91058f53d6fa4564bc51d2f36 /equipment.xml | |
parent | 8bff463a67a77096911cd4b427d66c34f95f43c9 (diff) | |
download | clientdata-5b628a54da0c2ac6dbdf3ddfb78dded5ea14f89b.tar.gz clientdata-5b628a54da0c2ac6dbdf3ddfb78dded5ea14f89b.tar.bz2 clientdata-5b628a54da0c2ac6dbdf3ddfb78dded5ea14f89b.tar.xz clientdata-5b628a54da0c2ac6dbdf3ddfb78dded5ea14f89b.zip |
Fixed an arithmetic exception in ItemShortcutContainer::draw.
Changed default sitting key back to 's'.
Fixed a problem with all equipment being interpreted as weapon sprite.
Diffstat (limited to 'equipment.xml')
-rw-r--r-- | equipment.xml | 301 |
1 files changed, 151 insertions, 150 deletions
diff --git a/equipment.xml b/equipment.xml index 97459675..cf70bcbd 100644 --- a/equipment.xml +++ b/equipment.xml @@ -1,150 +1,151 @@ -<?xml version="1.0"?>
-<!--
- This file maps the server sided visible equipment ID numbers to the
- animation files.
--->
-<equipments>
- <equipment id="1" slot="0">
- <sprite gender="male">chest-cotton-male.xml</sprite>
- <sprite gender="female">chest-cotton-female.xml</sprite>
- </equipment>
- <equipment id="2" slot="0">
- <sprite>item002.xml</sprite>
- </equipment>
- <equipment id="3" slot="0">
- <sprite gender="male">chest-leather-male.xml</sprite>
- <sprite gender="female">chest-leather-female.xml</sprite>
- </equipment>
- <equipment id="4" slot="0">
- <sprite gender="male">leg-cotton-male.xml</sprite>
- <sprite gender="female">leg-cotton-female.xml</sprite>
- </equipment>
- <equipment id="5" slot="0">
- <sprite gender="male">leg-jeans-male.xml</sprite>
- <sprite gender="female">leg-jeans-female.xml</sprite>
- </equipment>
- <equipment id="6" slot="0">
- <sprite>item006.xml</sprite>
- </equipment>
- <equipment id="7" slot="0">
- <sprite>item007.xml</sprite>
- </equipment>
- <equipment id="8" slot="0">
- <sprite>item008.xml</sprite>
- </equipment>
- <equipment id="9" slot="0">
- <sprite>item009.xml</sprite>
- </equipment>
- <equipment id="10" slot="0">
- <sprite>item010.xml</sprite>
- </equipment>
- <equipment id="11" slot="0">
- <sprite>item011.xml</sprite>
- </equipment>
- <equipment id="12" slot="0">
- <sprite>item012.xml</sprite>
- </equipment>
- <equipment id="13" slot="0">
- <sprite>item013.xml</sprite>
- </equipment>
- <equipment id="14" slot="0">
- <sprite>item014.xml</sprite>
- </equipment>
- <equipment id="15" slot="0">
- <sprite>item015.xml</sprite>
- </equipment>
- <equipment id="16" slot="0">
- <sprite>item016.xml</sprite>
- </equipment>
- <equipment id="17" slot="0">
- <sprite>item017.xml</sprite>
- </equipment>
- <equipment id="18" slot="0">
- <sprite>item018.xml</sprite>
- </equipment>
- <equipment id="19" slot="0">
- <sprite gender="male">chest-vnecksweater-male.xml</sprite>
- <sprite gender="female">chest-vnecksweater-female.xml</sprite>
- </equipment>
- <equipment id="20" slot="0">
- <sprite gender="male">chest-tnecksweater-male.xml</sprite>
- <sprite gender="female">chest-tnecksweater-female.xml</sprite>
- </equipment>
- <equipment id="21" slot="0">
- <sprite>head-rangerhat.xml</sprite>
- </equipment>
- <equipment id="22" slot="0">
- <sprite>head-antlerhat.xml</sprite>
- </equipment>
- <equipment id="23" slot="0">
- <sprite>head-christmastree.xml</sprite>
- </equipment>
- <equipment id="24" slot="0">
- <sprite>head-santabeardhat.xml</sprite>
- </equipment>
- <equipment id="25" slot="0">
- <sprite gender="male">chest-chainmail-male.xml</sprite>
- <sprite gender="female">chest-chainmail-female.xml</sprite>
- </equipment>
- <equipment id="26" slot="0">
- <sprite gender="male">chest-lightplatemail-male.xml</sprite>
- <sprite gender="female">chest-lightplatemail-female.xml</sprite>
- </equipment>
-
- <!--
- eAthenas equipment IDs for the local characters weapons
- -->
- <equipment id="623" slot="0" attacktype="swing">
- <sprite>weapon-scythe.xml</sprite>
- </equipment>
-
- <equipment id="1200" slot="0" attacktype="bow">
- <sprite>weapon-bow.xml</sprite>
- <sound event="swing">bow_shoot_1.ogg</sound>
- </equipment>
- <equipment id="530" slot="0" attacktype="bow">
- <sprite>weapon-bow.xml</sprite>
- <sound event="swing">bow_shoot_1.ogg</sound>
- </equipment>
- <equipment id="545" slot="0" attacktype="bow">
- <sprite>weapon-bow.xml</sprite>
- <sound event="swing">bow_shoot_1.ogg</sound>
- </equipment>
-
- <equipment id="521" slot="0" attacktype="stab">
- <sprite>weapon-dagger.xml</sprite>
- <sound event="strike">short-sword-miss1.ogg</sound>
- <sound event="hit">short-sword-hit1.ogg</sound>
- </equipment>
- <equipment id="522" slot="0" attacktype="stab">
- <sprite>weapon-dagger.xml</sprite>
- <sound event="strike">short-sword-miss1.ogg</sound>
- <sound event="hit">short-sword-hit1.ogg</sound>
- </equipment>
- <equipment id="536" slot="0" attacktype="stab">
- <sprite>weapon-dagger.xml</sprite>
- <sound event="strike">short-sword-miss1.ogg</sound>
- <sound event="hit">short-sword-hit1.ogg</sound>
- </equipment>
- <equipment id="1201" slot="0" attacktype="stab">
- <sprite>weapon-dagger.xml</sprite>
- <sound event="strike">short-sword-miss1.ogg</sound>
- <sound event="hit">short-sword-hit1.ogg</sound>
- </equipment>
-
- <!--
- eAthenas equipment IDs for remote characters weapons
- All numbers are * 10.000 to avoid collisions with the lower ID
- equipment pieces
- -->
- <equipment id="10000" slot="0" attacktype="stab">
- <sprite>weapon-dagger.xml</sprite>
- </equipment>
- <equipment id="20000" slot="0" attacktype="bow">
- <sprite>weapon-bow.xml</sprite>
- </equipment>
- <equipment id="30000" slot="0" attacktype="swing">
- <sprite>weapon-scythe.xml</sprite>
- </equipment>
-
-</equipments>
+<?xml version="1.0"?> +<!-- + This file maps the server sided visible equipment ID numbers to the + animation files. +--> +<equipments> + <equipment id="1" slot="0"> + <sprite gender="male">chest-cotton-male.xml</sprite> + <sprite gender="female">chest-cotton-female.xml</sprite> + </equipment> + <equipment id="2" slot="0"> + <sprite>item002.xml</sprite> + </equipment> + <equipment id="3" slot="0"> + <sprite gender="male">chest-leather-male.xml</sprite> + <sprite gender="female">chest-leather-female.xml</sprite> + </equipment> + <equipment id="4" slot="0"> + <sprite gender="male">leg-cotton-male.xml</sprite> + <sprite gender="female">leg-cotton-female.xml</sprite> + </equipment> + <equipment id="5" slot="0"> + <sprite gender="male">leg-jeans-male.xml</sprite> + <sprite gender="female">leg-jeans-female.xml</sprite> + </equipment> + <equipment id="6" slot="0"> + <sprite>item006.xml</sprite> + </equipment> + <equipment id="7" slot="0"> + <sprite>item007.xml</sprite> + </equipment> + <equipment id="8" slot="0"> + <sprite>item008.xml</sprite> + </equipment> + <equipment id="9" slot="0"> + <sprite>item009.xml</sprite> + </equipment> + <equipment id="10" slot="0"> + <sprite>item010.xml</sprite> + </equipment> + <equipment id="11" slot="0"> + <sprite>item011.xml</sprite> + </equipment> + <equipment id="12" slot="0"> + <sprite>item012.xml</sprite> + </equipment> + <equipment id="13" slot="0"> + <sprite>item013.xml</sprite> + </equipment> + <equipment id="14" slot="0"> + <sprite>item014.xml</sprite> + </equipment> + <equipment id="15" slot="0"> + <sprite>item015.xml</sprite> + </equipment> + <equipment id="16" slot="0"> + <sprite>item016.xml</sprite> + </equipment> + <equipment id="17" slot="0"> + <sprite>item017.xml</sprite> + </equipment> + <equipment id="18" slot="0"> + <sprite>item018.xml</sprite> + </equipment> + <equipment id="19" slot="0"> + <sprite gender="male">chest-vnecksweater-male.xml</sprite> + <sprite gender="female">chest-vnecksweater-female.xml</sprite> + </equipment> + <equipment id="20" slot="0"> + <sprite gender="male">chest-tnecksweater-male.xml</sprite> + <sprite gender="female">chest-tnecksweater-female.xml</sprite> + </equipment> + <equipment id="21" slot="0"> + <sprite>head-rangerhat.xml</sprite> + </equipment> + <equipment id="22" slot="0"> + <sprite>head-antlerhat.xml</sprite> + </equipment> + <equipment id="23" slot="0"> + <sprite>head-christmastree.xml</sprite> + </equipment> + <equipment id="24" slot="0"> + <sprite>head-santabeardhat.xml</sprite> + </equipment> + <equipment id="25" slot="0"> + <sprite gender="male">chest-chainmail-male.xml</sprite> + <sprite gender="female">chest-chainmail-female.xml</sprite> + </equipment> + <equipment id="26" slot="0"> + <sprite gender="male">chest-lightplatemail-male.xml</sprite> + <sprite gender="female">chest-lightplatemail-female.xml</sprite> + </equipment> + + <!-- + eAthenas equipment IDs for the local characters weapons + (same as their item IDs) + --> + <equipment id="623" slot="0" attacktype="swing"> + <sprite>weapon-scythe.xml</sprite> + </equipment> + + <equipment id="1200" slot="0" attacktype="bow"> + <sprite>weapon-bow.xml</sprite> + <sound event="swing">bow_shoot_1.ogg</sound> + </equipment> + <equipment id="530" slot="0" attacktype="bow"> + <sprite>weapon-bow.xml</sprite> + <sound event="swing">bow_shoot_1.ogg</sound> + </equipment> + <equipment id="545" slot="0" attacktype="bow"> + <sprite>weapon-bow.xml</sprite> + <sound event="swing">bow_shoot_1.ogg</sound> + </equipment> + + <equipment id="521" slot="0" attacktype="stab"> + <sprite>weapon-dagger.xml</sprite> + <sound event="strike">short-sword-miss1.ogg</sound> + <sound event="hit">short-sword-hit1.ogg</sound> + </equipment> + <equipment id="522" slot="0" attacktype="stab"> + <sprite>weapon-dagger.xml</sprite> + <sound event="strike">short-sword-miss1.ogg</sound> + <sound event="hit">short-sword-hit1.ogg</sound> + </equipment> + <equipment id="536" slot="0" attacktype="stab"> + <sprite>weapon-dagger.xml</sprite> + <sound event="strike">short-sword-miss1.ogg</sound> + <sound event="hit">short-sword-hit1.ogg</sound> + </equipment> + <equipment id="1201" slot="0" attacktype="stab"> + <sprite>weapon-dagger.xml</sprite> + <sound event="strike">short-sword-miss1.ogg</sound> + <sound event="hit">short-sword-hit1.ogg</sound> + </equipment> + + <!-- + eAthenas equipment IDs for remote characters weapons + All numbers are * 10.000 to avoid collisions with the lower ID + equipment pieces + --> + <equipment id="10000" slot="0" attacktype="stab"> + <sprite>weapon-dagger.xml</sprite> + </equipment> + <equipment id="20000" slot="0" attacktype="bow"> + <sprite>weapon-bow.xml</sprite> + </equipment> + <equipment id="30000" slot="0" attacktype="swing"> + <sprite>weapon-scythe.xml</sprite> + </equipment> + +</equipments> |