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author | HoraK-FDF <horak-fdf@web.de> | 2021-05-24 11:18:00 +0200 |
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committer | HoraK-FDF <horak-fdf@web.de> | 2021-05-24 11:18:00 +0200 |
commit | 6a3c7001af176d4bdf9c6ff32e0407f089d5bb49 (patch) | |
tree | d0a14d7f781dec73ae3e193c8b609da18c96bd4a | |
parent | 7f7a8d64a7504f37e97c8d28f7c6b1d6680aa3ba (diff) | |
download | clientdata-6a3c7001af176d4bdf9c6ff32e0407f089d5bb49.tar.gz clientdata-6a3c7001af176d4bdf9c6ff32e0407f089d5bb49.tar.bz2 clientdata-6a3c7001af176d4bdf9c6ff32e0407f089d5bb49.tar.xz clientdata-6a3c7001af176d4bdf9c6ff32e0407f089d5bb49.zip |
Assassin Mask female, added offsets
-rw-r--r-- | graphics/sprites/equipment/head/assassin-mask-female.xml | 229 | ||||
-rw-r--r-- | items/equip-head/item5267_AssassinMask.xml | 1 |
2 files changed, 230 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/assassin-mask-female.xml b/graphics/sprites/equipment/head/assassin-mask-female.xml new file mode 100644 index 00000000..fe2ddc52 --- /dev/null +++ b/graphics/sprites/equipment/head/assassin-mask-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/assassin-mask.png" width="40"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="150" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-25"/> + <frame delay="75" index="0" offsetX="0" offsetY="-24"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-30"/> + <frame delay="75" index="1" offsetX="4" offsetY="-31"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="1" offsetY="-27"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-29"/> + <frame delay="150" index="1" offsetX="5" offsetY="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="1" offsetX="2" offsetY="-29" delay="140"/> + <frame index="1" offsetX="4" offsetY="-29" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-26" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-29" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="140"/> + <frame index="3" offsetX="3" offsetY="-25" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/items/equip-head/item5267_AssassinMask.xml b/items/equip-head/item5267_AssassinMask.xml index b067967f..ad285f11 100644 --- a/items/equip-head/item5267_AssassinMask.xml +++ b/items/equip-head/item5267_AssassinMask.xml @@ -8,6 +8,7 @@ </its:rules> <item id="5267" image="equipment/head/assassin-mask.png" name="Assassin Mask" description="Mask for a master assassin." type="equip-head" effect="Double Damage +15% / Attack Speed +15%" defense="6" agi="9" dex="1" maxhp="70" mattack="-5" mdefense="5" criticalattack="15" weight="10" sellProtected="true"> <sprite gender="unisex">equipment/head/assassin-mask.xml</sprite> + <sprite gender="female">equipment/head/assassin-mask-female.xml</sprite> <replace sprite="hair"> <item to="-1"/> </replace> |