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<?xml version="1.0"?>
<monsters offset="0">
<monster id="1128" name="General Razha">
<sprite>monsters/demon.xml|#444444,979797</sprite>
<sprite>equipment/feet/warlordboots.xml|#333333,878787</sprite>
<sprite>equipment/hands/generic.xml|#242424,626262</sprite>
<sprite>equipment/chest/demonwarlordplate.xml|#ea0000,979797</sprite>
<sprite>equipment/head/bull.xml</sprite>
<sprite>equipment/weapons/dagger.xml|#181619,1c1b00,1b1a31,54438a,5b5660,827e85,9596e0</sprite>
<sound event="die">monsters/fallen/fallen-die2.ogg</sound>
<sound event="hit">weapons/knives/setzer/setzer-hit1.ogg</sound>
<sound event="hit">weapons/knives/setzer/setzer-hit2.ogg</sound>
<sound event="hit">weapons/knives/setzer/setzer-hit3.ogg</sound>
<sound event="hurt">monsters/fallen/fallen-hurt1.ogg</sound>
<sound event="hurt">monsters/fallen/fallen-hurt2.ogg</sound>
<sound event="hurt">monsters/fallen/fallen-hurt3.ogg</sound>
<sound event="miss">weapons/miss1.ogg</sound>
<sound event="miss">weapons/miss2.ogg</sound>
<sound event="miss">weapons/miss3.ogg</sound>
<particlefx>graphics/particles/monster-witchguard.particle.xml</particlefx>
</monster>
</monsters>
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