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<?xml version="1.0"?>
<sprite>
<imageset height="64" name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64"/>
<action imageset="base" name="stand">
<animation direction="down">
<frame index="0"/>
</animation>
<animation direction="left">
<frame index="18"/>
</animation>
<animation direction="up">
<frame index="36"/>
</animation>
<animation direction="right">
<frame index="54"/>
</animation>
</action>
<action imageset="base" name="walk">
<animation direction="down">
<sequence delay="75" end="6" start="1"/>
</animation>
<animation direction="left">
<sequence delay="75" end="24" start="19"/>
</animation>
<animation direction="up">
<sequence delay="75" end="42" start="37"/>
</animation>
<animation direction="right">
<sequence delay="75" end="60" start="55"/>
</animation>
</action>
<action imageset="base" name="sit">
<animation direction="down">
<frame index="7"/>
</animation>
<animation direction="left">
<frame index="25"/>
</animation>
<animation direction="up">
<frame index="43"/>
</animation>
<animation direction="right">
<frame index="61"/>
</animation>
</action>
<action imageset="base" name="dead">
<animation direction="down">
<frame index="8"/>
</animation>
<animation direction="left">
<frame index="26"/>
</animation>
<animation direction="up">
<frame index="44"/>
</animation>
<animation direction="right">
<frame index="62"/>
</animation>
</action>
<action imageset="base" name="attack">
<animation direction="down">
<sequence delay="75" end="12" start="9"/>
<end/>
</animation>
<animation direction="left">
<sequence delay="75" end="30" start="27"/>
<end/>
</animation>
<animation direction="up">
<sequence delay="75" end="48" start="45"/>
<end/>
</animation>
<animation direction="right">
<sequence delay="75" end="66" start="63"/>
<end/>
</animation>
</action>
<action imageset="base" name="attack_bow">
<animation direction="down">
<sequence delay="75" end="17" start="13"/>
<end/>
</animation>
<animation direction="left">
<sequence delay="75" end="35" start="31"/>
<end/>
</animation>
<animation direction="up">
<sequence delay="75" end="53" start="49"/>
<end/>
</animation>
<animation direction="right">
<sequence delay="75" end="71" start="67"/>
<end/>
</animation>
</action>
<action name="attack_2hand" imageset="base">
<animation direction="down">
<end/>
</animation>
<animation direction="left">
<end/>
</animation>
<animation direction="up">
<end/>
</animation>
<animation direction="right">
<end/>
</animation>
</action>
<action name="attack_sword_stab" imageset="base">
<animation direction="down">
<end/>
</animation>
<animation direction="left">
<end/>
</animation>
<animation direction="up">
<end/>
</animation>
<animation direction="right">
<end/>
</animation>
</action>
<action name="attack_spear" imageset="base">
<animation direction="down">
<end/>
</animation>
<animation direction="left">
<end/>
</animation>
<animation direction="up">
<end/>
</animation>
<animation direction="right">
<end/>
</animation>
</action>
<action name="attack_chop" imageset="base">
<animation direction="down">
<end/>
</animation>
<animation direction="left">
<end/>
</animation>
<animation direction="up">
<end/>
</animation>
<animation direction="right">
<end/>
</animation>
</action>
</sprite>
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