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path: root/world/map/npc/magic/level1-lesser-heal.txt
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-|script|lesser-heal|32767
{
    callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
    if (Sp < 6) end;
    set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff
    if (getskilllv(.school) < .level) end;
    set @target_id, getcharid(3, @args$);
    if (@target_id < 1 || !(isloggedin(@target_id))) set @target_id, BL_ID; // fallback to self
    if (@args$ == "Mouboo" || @args$ == "mouboo") set @target_id, getnpcid("Mouboo");
    set .@range, (((MATK1 + getskilllv(SKILL_MAGIC) + getskilllv(.school) + 10) / 100) + 2);
    if (distance(BL_ID, @target_id) >= .@range) end;
    if (PVP_CHANNEL != get(PVP_CHANNEL, @target_id) && get(PVP_CHANNEL, @target_id) != 0) end;
    if (countitem("Lifestone") < 1) end;
    delitem "Lifestone", 1;
    callfunc "adjust_spellpower";
    set Sp, Sp - 6;
    misceffect FX_MAGIC_WHITE, strcharinfo(0);
    if (@target_id != BL_ID) misceffect FX_MAGIC_WHITE, @target_id;
    // TODO gain_heal_exp
    // TODO magic_exp
    if (@args$ == "Mouboo" || @args$ == "mouboo") goto L_Mouboo;

    if (getskilllv(SKILL_MAGIC_DARK) >= 1) sc_start SC_HALT_REGENERATE, 2000, 0;

    set @heal_amount, 200, @target_id;
    if (attachrid(@target_id) != 1) end; // XXX: to avoid the ugly attachrid method we would need some kind of `run_as` builtin
    if (!(isdead())) heal @heal_amount, 0, 1;
    end;

L_Mouboo:
    mes "Mouboo : ##3##BYour spell seems to have no effect on the mouboo.";
    close;

OnInit:
    set .school, SKILL_MAGIC_LIFE;
    set .invocation$, chr(MAGIC_SYMBOL) + "lum"; // used in npcs that refer to this spell
    callfunc "magic_register";
    set .level, 1;
    set .exp_gain, 1;
    end;
}