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//

002-4.gat,32,94,6|script|Sema|109,{

    if (TMW_Quest >= 40) goto L_Sema_Done;
    if (TMW_Quest == 39) goto L_Sema_Happy;
    if (TMW_Quest == 38) goto L_Sema_GCM;

    mes "[Sema the Miner]";
    mes "\"This place is odd.  There is a chest somewhere in this palace, but I don't know where.  I think the archants have eaten all the spare keys for the chest, too.\"";
    close;

L_Sema_GCM:
    mes "[Sema the Miner]";
    mes "\"I saw a giant cave maggot eat one of the other miners and it might eat me!  Can you kill it?\"";
    menu
        "Yes.", L_Sema_Yes,
        "No.", L_Sema_No;
    close;

L_Sema_No:
    mes "[Sema the Miner]";
    mes "\"Ahh!  I am very scared now!\"";
    close;

L_Sema_Yes:
    set TMW_Quest, 39;
    monster "002-4.gat", 70, 90, "", 1059, 1;
    mes "[Sema the Miner]";
    mes "\"Good luck.  To prove you killed it, please bring the Iten it swallowed when it ate the miner.  Be careful, there could be more than one.\"";
    close;

L_Sema_Happy:
    if (countitem ("Iten") < 1) goto L_Sema_Not_Happy;
    getinventorylist;
    if (@inventorylist_count - (countitem ("Iten") == 1) > 99) goto L_Sema_TooMany;
    delitem "Iten", 1;
    getitem "DesertShirt", 1;
    set TMW_Quest, 40;
    mes "[Sema the Miner]";
    mes "\"You killed it!  What a relief!  Please accept this Desert Shirt as reward.\"";
    close;

L_Sema_TooMany:
    mes "[Sema the Miner]";
    mes "\"You have too many items for me to give you a reward.  Please drop or sell something so I can give it to you.\"";
    close;

L_Sema_Not_Happy:
    set TMW_Quest, 38;
    itemheal -Hp, 0;
    mes "A stone falls on your head.";
    close;

L_Sema_Done:
    mes "[Sema the Miner]";
    mes "\"Thank you for all your help.\"";
    close;
}