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// Warps room 1
new_8-1.gat,45,24 warp upstairs 0,2,new_8-1.gat,65,25
new_8-1.gat,25,36 warp outside 0,2,new_3-1.gat,33,73
// Warps room 2
new_8-1.gat,64,25 warp downstairs 0,1,new_8-1.gat,42,25
new_8-1.gat,68,22 warp tocasino 2,0,new_8-1.gat,32,72
new_8-1.gat,67,31 warp tobedroom1 1,1,new_8-1.gat,102,23
new_8-1.gat,76,31 warp tobedroom2 1,1,new_8-1.gat,130,23
// Warps room 3
new_8-1.gat,102,22 warp bedroom1tohall 2,0,new_8-1.gat,67,29
// Warps room 4
new_8-1.gat,130,22 warp bedroom2tohall 2,0,new_8-1.gat,76,29
// Warps room 5
new_8-1.gat,32,74 warp tohall 1,0,new_8-1.gat,68,23
new_8-1.gat,26,26,0 shop InnKeeper 112,539:175,513:20,519
new_8-1.gat,103,26,0 script Waitress 118,{
mes "[Rebecca]";
mes "Would you like to rest? It's only 100 gp.";
next;
menu "Yes",L_Yes,"No",L_No;
L_Yes:
mes "Sleep well!";
next;
if (zeny < 100) goto L_NoMoney;
set zeny,zeny-100;
heal 10000,10000;
close;
L_No:
mes "See you.";
close;
L_NoMoney:
mes "Hey! You don't have enough money!";
close;
}
new_8-1.gat,134,23,0 script Worker 117,{
mes "[Valdo]";
mes "Please let me work, I'm really in a hurry!";
close;
}
new_8-1.gat,37,65,0 script Slot1 127,{
mes "Pull the lever...";
next;
if(countitem(503) < 1) goto L_NoCoin;
delitem 503,1;
set @Temp1,rand(7);
set @Temp2,rand(7);
set @Temp3,rand(7);
mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
next;
if(@Temp1 != @Temp2) goto L_Lost;
if(@Temp2 != @Temp3) goto L_Lost;
if(@Temp1 != @Temp3) goto L_Lost;
mes "Congratulations! You won!";
mes "You get 10 casino coins";
getitem 503,10;
close;
L_Lost:
mes "You lost!";
close;
L_NoCoin:
mes "Insert coin";
close;
}
new_8-1.gat,39,65,0 script Slot2 127,{
mes "Pull the lever...";
next;
if(countitem(503) < 1) goto L_NoCoin;
delitem 503,1;
set @Temp1,rand(7);
set @Temp2,rand(7);
set @Temp3,rand(7);
mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
next;
if(@Temp1 != @Temp2) goto L_Lost;
if(@Temp2 != @Temp3) goto L_Lost;
if(@Temp1 != @Temp3) goto L_Lost;
mes "Congratulations! You won!";
mes "You get 10 casino coins";
getitem 503,10;
close;
L_Lost:
mes "You lost!";
close;
L_NoCoin:
mes "Insert coin";
close;
}
new_8-1.gat,41,65,0 script Slot3 127,{
mes "Pull the lever...";
next;
if(countitem(503) < 1) goto L_NoCoin;
delitem 503,1;
set @Temp1,rand(7);
set @Temp2,rand(7);
set @Temp3,rand(7);
mes "Numbers: "+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
next;
if(@Temp1 != @Temp2) goto L_Lost;
if(@Temp2 != @Temp3) goto L_Lost;
if(@Temp1 != @Temp3) goto L_Lost;
mes "Congratulations! You won!";
mes "You get 10 casino coins";
getitem 503,10;
close;
L_Lost:
mes "You lost!";
close;
L_NoCoin:
mes "Insert coin";
close;
}
new_8-1.gat,32,67,0 shop MoneyChanger 124,503:10
new_8-1.gat,28,63,0 script BlackJack 107,{
mes "[Croupier]";
mes "Would you like to play Black Jack?";
mes "You will need 5 casino coins";
next;
menu "Yes",L_Yes,"No",L_No;
L_Yes:
if(countitem(503) < 15) goto L_NoCoin;
delitem 503,15;
set @croupier,rand(4);
set @croupier, @croupier + 17;
set @player,rand(20);
set @player,@player+1;
mes "You got " + @player + " with your cards.";
mes "Do you want another card?";
next;
menu "Yes",L_Another,"No",L_End;
L_Another:
set @card,rand(10);
set @card,@card+1;
set @player,@player+@card;
if (@player > 21) goto L_Lost;
mes "You got " + @player + " with your cards.";
mes "Do you want another card?";
next;
menu "Yes",L_Another,"No",L_End;
L_End:
if (@player < @croupier) goto L_Lost;
mes "Congratulations, you won!";
mes "You get 50 casino coins";
getitem 503,50;
close;
L_No:
mes "As you wish";
close;
L_NoCoin:
mes "You need at least 15 coins";
close;
L_Lost:
mes "I'm sorry but you lost";
mes "You got " + @player + " with your cards.";
mes "I had " + @croupier + "";
close;
}
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