summaryrefslogtreecommitdiff
path: root/npc/009-2_Hurnscald/waitress.txt
blob: bcf2f4341e53be87f93a5b7c99c8d2b7a40af23d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
// Waitress

009-2.gat,60,52,0	script	Melinda	140,{
	if (zeny < 180) goto L_NoMoney;
	getinventorylist;
	set @beerCount, countitem(539);
	if (@inventorylist_count == 100 && beerCount < 0) goto L_TooMany;

	mes "[Melinda]";
	mes "\"Hi sweety! Want a fresh beer for 170gp?\"";
	next;

	menu
		"\"Sure! [don't tip]\"", -,
		"Sure! [tip 5gp]", L_5Tip,
		"Sure! [tip 10gp]", L_10Tip,
		"Nah, maybe later.", L_No;

	mes "[Melinda]";
	mes "Pff... nickel nurser!";
	next;
	set zeny,zeny-170;
	getitem 539,1;
	close;

L_5Tip:
	mes "[Melinda]";
	mes "\"Here you go, sweethearth!\"";
	next;
	set zeny,zeny-175;
	getitem 539,1;
	close;

L_10Tip:
	mes "[Melinda]";
	mes "\"Thank you, sweety! Want me to hear a secret?\"";
	next;
	set zeny,zeny-180;
	getitem 539,1;
	menu
		"What's it, darling?", -,
		"Nah, I don't feel like chatting.", L_No;
	mes "[Melinda]";
	mes "\"The bowmaking master in this village used to construct exceptional bows. When you want one you should go and ask him.\"";
	close;

L_No:
	mes "[Melinda]";
	mes "\"Just call me when you've changed your mind.\"";
	close;

L_NoMoney:
	mes "[Melinda]";
	mes "\"You look broke. Don't think that you can dine and dash here!\"";
	close;

L_TooMany:
	mes "[Melinda]";
	mes "\"You don't have room for a beer!\"";
	close;
}