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path: root/world/map/npc/027-1/_mobs.txt
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2022-04-11It is April - time for a new redesign at graveyard monsters!Jesusaves1-0/+2
BRING BACK THE JACKO! Bring back the Zombies!! IMPORTANT: Graveyard Zombies WILL NOT drop Aldred's ring.
2016-04-23Deadmere - Undead Townwushin1-1/+0
2016-04-07slowly getting things donemekolat1-58/+17
explain the debug spell is deprecated upmarmu typo cooldown fix make maps with updated converter, make nodes update permissions
2015-05-02npc -1 => 32767mekolat1-1/+1
2015-02-01make maps with the updated convertermekolat1-21/+21
2014-11-05Fix Monster entrieswushin1-20/+20
2014-04-11Adding new Mapswushin1-23/+17
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-07-05Move starting brace to new lineBen Longbons1-1/+2
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-11/+11
They now match the names from mob_db.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke1-10/+10
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-08-26Force the converter to run for all files to update generated filesBen Longbons1-44/+44
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-19Move to a subdirectoryBen Longbons1-0/+66