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-rwxr-xr-xworld/map/npc/functions/debug.txt37
1 files changed, 36 insertions, 1 deletions
diff --git a/world/map/npc/functions/debug.txt b/world/map/npc/functions/debug.txt
index 5bf82356..dad9b804 100755
--- a/world/map/npc/functions/debug.txt
+++ b/world/map/npc/functions/debug.txt
@@ -546,6 +546,7 @@ L_MagicSkills:
set @trans, getskilllv(SKILL_MAGIC_TRANSMUTE);
set @nature, getskilllv(SKILL_MAGIC_NATURE);
set @astral, getskilllv(SKILL_MAGIC_ASTRAL);
+ set @dark, getskilllv(SKILL_MAGIC_DARK);
menu
"Overview of my magical skills.", L_MagicSkillsOverview,
"Get magic skills.", L_ChangeMagicSkills,
@@ -564,6 +565,7 @@ L_MagicSkillsOverview:
mes "Your level in the transmutation magic skill is " + @trans + ".";
mes "Your level in the nature magic skill is " + @nature + ".";
mes "Your level in the astral magic skill is " + @astral + ".";
+ mes "Your level in the dark magic skill is " + @dark + ".";
next;
goto L_MagicSkills;
@@ -574,7 +576,8 @@ L_MagicExperience:
&& @war == 0
&& @trans == 0
&& @nature == 0
- && @astral == 0)
+ && @astral == 0
+ && @dark == 0)
goto L_NoMagicSkills;
goto L_ChangeMagicExperience;
@@ -605,6 +608,7 @@ L_ChangeMagicSkills:
"Transmutation Magic.", L_ChangeTransmutationMagicSkill,
"Nature Magic.", L_ChangeNatureMagicSkill,
"Astral Magic.", L_ChangeAstralMagicSkill,
+ "Dark Magic.", L_ChangeDarkMagicSkill,
"Back to the magic skills menu.", L_MagicSkills,
"Close.", -;
close;
@@ -771,6 +775,33 @@ L_ChangeAstralMagicSkill2:
next;
goto L_MagicSkills;
+L_ChangeDarkMagicSkill:
+ mes "Your level in the dark magic skill is " + @dark + ". What do you want to do?";
+ menu
+ "Get level 0.", -,
+ "Get level 1.", L_ChangeDarkMagicSkill1,
+ "Get level 2.", L_ChangeDarkMagicSkill2;
+ if (@menu == 1)
+ setskill SKILL_MAGIC_DARK, 0;
+ mes "Dark Magic skill changed to level 0.";
+ next;
+ goto L_MagicSkills;
+
+L_ChangeDarkMagicSkill1:
+ setskill SKILL_MAGIC_DARK, 1;
+ mes "Dark Magic skill changed to level 1.";
+ next;
+ goto L_MagicSkills;
+
+L_ChangeDarkMagicSkill2:
+ setskill SKILL_MAGIC_DARK, 2;
+ if (@mexp < 100)
+ set @mexp, 100;
+ callsub S_Update_Mask;
+ mes "Dark Magic skill changed to level 2.";
+ next;
+ goto L_MagicSkills;
+
S_Update_Mask:
set MAGIC_EXPERIENCE,
(MAGIC_EXPERIENCE & ~(@debug_mask))
@@ -784,6 +815,7 @@ L_GetAllMagic:
setskill SKILL_MAGIC_TRANSMUTE, 2;
setskill SKILL_MAGIC_NATURE, 2;
setskill SKILL_MAGIC_ASTRAL, 2;
+ setskill SKILL_MAGIC_DARK, 2;
set @mexp, 8000;
callsub S_Update_Mask;
mes "Magic skills added.";
@@ -797,6 +829,7 @@ L_ResetMagicSkills:
setskill SKILL_MAGIC_TRANSMUTE, 0;
setskill SKILL_MAGIC_NATURE, 0;
setskill SKILL_MAGIC_ASTRAL, 0;
+ setskill SKILL_MAGIC_DARK, 0;
set @mexp, 0;
callsub S_Update_Mask;
mes "Magic skills removed.";
@@ -820,6 +853,7 @@ L_AddAll:
setskill SKILL_MAGIC_TRANSMUTE, 2;
setskill SKILL_MAGIC_NATURE, 2;
setskill SKILL_MAGIC_ASTRAL, 2;
+ setskill SKILL_MAGIC_DARK, 2;
set @mexp, 8000;
resetstatus;
set BaseLevel, 99;
@@ -849,6 +883,7 @@ L_ResetAll:
setskill SKILL_MAGIC_TRANSMUTE, 0;
setskill SKILL_MAGIC_NATURE, 0;
setskill SKILL_MAGIC_ASTRAL, 0;
+ setskill SKILL_MAGIC_DARK, 0;
set @mexp, 0;
callsub S_Update_Mask;
resetstatus;