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-rw-r--r--npc/025-3/barriers.txt476
1 files changed, 455 insertions, 21 deletions
diff --git a/npc/025-3/barriers.txt b/npc/025-3/barriers.txt
index bbb8ee9a..e7a6eb71 100644
--- a/npc/025-3/barriers.txt
+++ b/npc/025-3/barriers.txt
@@ -1,4 +1,4 @@
-// -----------------------------------------------Warp to Cave 1--------------------------------------------------------------
+// -----------------------------------Warp to Cave 1 ---------------------------------------
025-3.gat,78,127,0 script #WarpBattleCave1 127,1,1,{
@@ -10,8 +10,13 @@
if (Rossy_Quest < 15) goto L_Block;
L_StartFight:
- set @battlecave1, 1;
+ set $@battlecave1, 1;
warp "025-4.gat", 41, 95;
+ set $@cave1fighter$, strcharinfo(0);
+ set $@cave1fighterdeaths, PC_DIE_COUNTER;
+ startnpctimer;
+ set $@cave1start, gettimetick(2);
+ message strcharinfo(0), "This is the message that you receive when you enter the cave";
end;
L_SomeoneInside:
@@ -31,9 +36,49 @@ L_AlreadyHelped:
L_Block:
message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
end;
+
+OnTimer5000:
+ if ($@battlecave1 == 0) goto L_AlreadyClean;
+ if (isloggedin(getcharid(3,$@cave1fighter$))==0) goto L_CleaningNorid;
+ attachrid(getcharid(3,$@cave1fighter$));
+ if (gettimetick(2) - $@cave1start >= $@CAVE1_TIME) goto L_Cleaning;
+ if (PC_DIE_COUNTER > $@cave1fighterdeaths) goto L_Cleaning;
+ setnpctimer 0;
+ end;
+
+L_Cleaning:
+ attachrid(getcharid(3,$@cave1fighter$));
+ warp "025-3.gat", 78, 129;
+ message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ set $@wave_cave1, 0;
+ set $@cave1_kills, 0;
+ set $@cave1start, 0;
+ set $@cave1fighter$, "";
+ set $@cave1fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight1::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_CleaningNorid:
+ set $@wave_cave1, 0;
+ set $@cave1_kills, 0;
+ set $@cave1start, 0;
+ set $@cave1fighter$, "";
+ set $@cave1fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight1::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_AlreadyClean:
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
}
-// -----------------------------------------------Warp to Cave 2--------------------------------------------------------------
+// ---------------------------- Warp to Cave 2 ----------------------------
025-3.gat,53,107,0 script #WarpBattleCave2 127,1,1,{
@@ -45,8 +90,13 @@ L_Block:
if (Rossy_Quest < 15) goto L_Block;
L_StartFight:
- set @battlecave2, 1;
+ set $@battlecave2, 1;
warp "025-4.gat", 110, 94;
+ set $@cave2fighter$, strcharinfo(0);
+ set $@cave2fighterdeaths, PC_DIE_COUNTER;
+ startnpctimer;
+ set $@cave2start, gettimetick(2);
+ message strcharinfo(0), "This is the message that you receive when you enter the cave";
end;
L_SomeoneInside:
@@ -67,9 +117,47 @@ L_Block:
message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
end;
+OnTimer5000:
+ if ($@battlecave2 == 0) goto L_AlreadyClean;
+ if (isloggedin(getcharid(3,$@cave2fighter$))==0) goto L_CleaningNorid;
+ attachrid(getcharid(3,$@cave2fighter$));
+ if (gettimetick(2) - $@cave2start >= $@CAVE2_TIME) goto L_Cleaning;
+ if (PC_DIE_COUNTER > $@cave2fighterdeaths) goto L_Cleaning;
+ setnpctimer 0;
+ end;
+
+L_Cleaning:
+ attachrid(getcharid(3,$@cave2fighter$));
+ warp "025-3.gat", 53, 109;
+ message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ set $@wave_cave2, 0;
+ set $@cave2_kills, 0;
+ set $@cave2start, 0;
+ set $@cave2fighter$, "";
+ set $@cave2fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight2::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_CleaningNorid:
+ set $@wave_cave2, 0;
+ set $@cave2_kills, 0;
+ set $@cave2start, 0;
+ set $@cave2fighter$, "";
+ set $@cave2fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight2::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_AlreadyClean:
+ stopnpctimer;
+ setnpctimer 0;
+ end;
}
-// -----------------------------------------------Warp to Cave 3-------------------------------------------------------------
+// --------------------------------- Warp to Cave 3 ----------------------------------------
025-3.gat,71,83,0 script #WarpBattleCave3 127,1,1,{
@@ -81,8 +169,13 @@ L_Block:
if (Rossy_Quest < 15) goto L_Block;
L_StartFight:
- set @battlecave3, 1;
+ set $@battlecave3, 1;
warp "025-4.gat", 168, 115;
+ set $@cave3fighter$, strcharinfo(0);
+ set $@cave3fighterdeaths, PC_DIE_COUNTER;
+ startnpctimer;
+ set $@cave3start, gettimetick(2);
+ message strcharinfo(0), "This is the message that you receive when you enter the cave";
end;
L_SomeoneInside:
@@ -103,9 +196,47 @@ L_Block:
message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
end;
+OnTimer5000:
+ if ($@battlecave3 == 0) goto L_AlreadyClean;
+ if (isloggedin(getcharid(3,$@cave3fighter$))==0) goto L_CleaningNorid;
+ attachrid(getcharid(3,$@cave3fighter$));
+ if (gettimetick(2) - $@cave3start >= $@CAVE3_TIME) goto L_Cleaning;
+ if (PC_DIE_COUNTER > $@cave3fighterdeaths) goto L_Cleaning;
+ setnpctimer 0;
+ end;
+
+L_Cleaning:
+ attachrid(getcharid(3,$@cave3fighter$));
+ warp "025-3.gat", 71, 85;
+ message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ set $@wave_cave3, 0;
+ set $@cave3_kills, 0;
+ set $@cave3start, 0;
+ set $@cave3fighter$, "";
+ set $@cave3fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight3::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_CleaningNorid:
+ set $@wave_cave3, 0;
+ set $@cave3_kills, 0;
+ set $@cave3start, 0;
+ set $@cave3fighter$, "";
+ set $@cave3fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight3::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_AlreadyClean:
+ stopnpctimer;
+ setnpctimer 0;
+ end;
}
-// -----------------------------------------------Warp to Cave 4-------------------------------------------------------------
+// --------------------------- Warp to Cave 4 --------------------------------------
025-3.gat,80,83,0 script #WarpBattleCave4 127,1,1,{
@@ -117,8 +248,13 @@ L_Block:
if (Rossy_Quest < 15) goto L_Block;
L_StartFight:
- set @battlecave4, 1;
+ set $@battlecave4, 1;
warp "025-4.gat", 32, 154;
+ set $@cave4fighter$, strcharinfo(0);
+ set $@cave4fighterdeaths, PC_DIE_COUNTER;
+ startnpctimer;
+ set $@cave4start, gettimetick(2);
+ message strcharinfo(0), "This is the message that you receive when you enter the cave";
end;
L_SomeoneInside:
@@ -139,9 +275,47 @@ L_Block:
message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
end;
+OnTimer5000:
+ if ($@battlecave4 == 0) goto L_AlreadyClean;
+ if (isloggedin(getcharid(3,$@cave4fighter$))==0) goto L_CleaningNorid;
+ attachrid(getcharid(3,$@cave4fighter$));
+ if (gettimetick(2) - $@cave4start >= $@CAVE4_TIME) goto L_Cleaning;
+ if (PC_DIE_COUNTER > $@cave4fighterdeaths) goto L_Cleaning;
+ setnpctimer 0;
+ end;
+
+L_Cleaning:
+ attachrid(getcharid(3,$@cave4fighter$));
+ warp "025-3.gat", 80, 85;
+ message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ set $@wave_cave4, 0;
+ set $@cave4_kills, 0;
+ set $@cave4start, 0;
+ set $@cave4fighter$, "";
+ set $@cave4fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight4::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_CleaningNorid:
+ set $@wave_cave4, 0;
+ set $@cave4_kills, 0;
+ set $@cave4start, 0;
+ set $@cave4fighter$, "";
+ set $@cave4fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight4::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_AlreadyClean:
+ stopnpctimer;
+ setnpctimer 0;
+ end;
}
-// -----------------------------------------------Warp to Cave 5-------------------------------------------------------------
+// --------------------------- Warp to Cave 5 ----------------------------------------
025-3.gat,71,30,0 script #WarpBattleCave5 127,1,1,{
@@ -153,8 +327,13 @@ L_Block:
if (Rossy_Quest < 15) goto L_Block;
L_StartFight:
- set @battlecave5, 1;
+ set $@battlecave5, 1;
warp "025-4.gat", 100, 158;
+ set $@cave5fighter$, strcharinfo(0);
+ set $@cave5fighterdeaths, PC_DIE_COUNTER;
+ startnpctimer;
+ set $@cave5start, gettimetick(2);
+ message strcharinfo(0), "This is the message that you receive when you enter the cave";
end;
L_SomeoneInside:
@@ -175,9 +354,47 @@ L_Block:
message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
end;
+OnTimer5000:
+ if ($@battlecave5 == 0) goto L_AlreadyClean;
+ if (isloggedin(getcharid(3,$@cave5fighter$))==0) goto L_CleaningNorid;
+ attachrid(getcharid(3,$@cave5fighter$));
+ if (gettimetick(2) - $@cave5start >= $@CAVE5_TIME) goto L_Cleaning;
+ if (PC_DIE_COUNTER > $@cave5fighterdeaths) goto L_Cleaning;
+ setnpctimer 0;
+ end;
+
+L_Cleaning:
+ attachrid(getcharid(3,$@cave5fighter$));
+ warp "025-3.gat", 71, 32;
+ message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ set $@wave_cave5, 0;
+ set $@cave5_kills, 0;
+ set $@cave5start, 0;
+ set $@cave5fighter$, "";
+ set $@cave5fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight5::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_CleaningNorid:
+ set $@wave_cave5, 0;
+ set $@cave5_kills, 0;
+ set $@cave5start, 0;
+ set $@cave5fighter$, "";
+ set $@cave5fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight5::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_AlreadyClean:
+ stopnpctimer;
+ setnpctimer 0;
+ end;
}
-// -----------------------------------------------Warp to Cave 6-------------------------------------------------------------
+// -------------------------------- Warp to Cave 6 -----------------------------------------
025-3.gat,128,35,0 script #WarpBattleCave6 127,1,1,{
@@ -189,8 +406,13 @@ L_Block:
if (Rossy_Quest < 15) goto L_Block;
L_StartFight:
- set @battlecave6, 1;
+ set $@battlecave6, 1;
warp "025-4.gat", 159, 172;
+ set $@cave6fighter$, strcharinfo(0);
+ set $@cave6fighterdeaths, PC_DIE_COUNTER;
+ startnpctimer;
+ set $@cave6start, gettimetick(2);
+ message strcharinfo(0), "This is the message that you receive when you enter the cave";
end;
L_SomeoneInside:
@@ -211,10 +433,47 @@ L_Block:
message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
end;
-
+OnTimer5000:
+ if ($@battlecave6 == 0) goto L_AlreadyClean;
+ if (isloggedin(getcharid(3,$@cave6fighter$))==0) goto L_CleaningNorid;
+ attachrid(getcharid(3,$@cave6fighter$));
+ if (gettimetick(2) - $@cave6start >= $@CAVE6_TIME) goto L_Cleaning;
+ if (PC_DIE_COUNTER > $@cave6fighterdeaths) goto L_Cleaning;
+ setnpctimer 0;
+ end;
+
+L_Cleaning:
+ attachrid(getcharid(3,$@cave6fighter$));
+ warp "025-3.gat", 128, 37;
+ message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ set $@wave_cave6, 0;
+ set $@cave6_kills, 0;
+ set $@cave6start, 0;
+ set $@cave6fighter$, "";
+ set $@cave6fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight6::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_CleaningNorid:
+ set $@wave_cave6, 0;
+ set $@cave6_kills, 0;
+ set $@cave6start, 0;
+ set $@cave6fighter$, "";
+ set $@cave6fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight6::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_AlreadyClean:
+ stopnpctimer;
+ setnpctimer 0;
+ end;
}
-// -----------------------------------------------Warp to Cave 7-------------------------------------------------------------
+// ---------------------------- Warp to Cave 7 ------------------------------------------
025-3.gat,70,57,0 script #WarpBattleCave7 127,1,1,{
@@ -226,8 +485,13 @@ L_Block:
if (Rossy_Quest < 15) goto L_Block;
L_StartFight:
- set @battlecave7, 1;
+ set $@battlecave7, 1;
warp "025-4.gat", 42, 217;
+ set $@cave7fighter$, strcharinfo(0);
+ set $@cave7fighterdeaths, PC_DIE_COUNTER;
+ startnpctimer;
+ set $@cave7start, gettimetick(2);
+ message strcharinfo(0), "This is the message that you receive when you enter the cave";
end;
L_SomeoneInside:
@@ -248,6 +512,44 @@ L_Block:
message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
end;
+OnTimer5000:
+ if ($@battlecave7 == 0) goto L_AlreadyClean;
+ if (isloggedin(getcharid(3,$@cave7fighter$))==0) goto L_CleaningNorid;
+ attachrid(getcharid(3,$@cave7fighter$));
+ if (gettimetick(2) - $@cave7start >= $@CAVE7_TIME) goto L_Cleaning;
+ if (PC_DIE_COUNTER > $@cave7fighterdeaths) goto L_Cleaning;
+ setnpctimer 0;
+ end;
+
+L_Cleaning:
+ attachrid(getcharid(3,$@cave7fighter$));
+ warp "025-3.gat", 70, 59;
+ message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ set $@wave_cave7, 0;
+ set $@cave7_kills, 0;
+ set $@cave7start, 0;
+ set $@cave7fighter$, "";
+ set $@cave7fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight7::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_CleaningNorid:
+ set $@wave_cave7, 0;
+ set $@cave7_kills, 0;
+ set $@cave7start, 0;
+ set $@cave7fighter$, "";
+ set $@cave7fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight7::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_AlreadyClean:
+ stopnpctimer;
+ setnpctimer 0;
+ end;
}
// -----------------------------------------------Warp to Cave 8-------------------------------------------------------------
@@ -262,8 +564,13 @@ L_Block:
if (Rossy_Quest < 15) goto L_Block;
L_StartFight:
- set @battlecave8, 1;
+ set $@battlecave8, 1;
warp "025-4.gat", 105, 214;
+ set $@cave8fighter$, strcharinfo(0);
+ set $@cave8fighterdeaths, PC_DIE_COUNTER;
+ startnpctimer;
+ set $@cave8start, gettimetick(2);
+ message strcharinfo(0), "This is the message that you receive when you enter the cave";
end;
L_SomeoneInside:
@@ -284,9 +591,47 @@ L_Block:
message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
end;
+OnTimer5000:
+ if ($@battlecave8 == 0) goto L_AlreadyClean;
+ if (isloggedin(getcharid(3,$@cave8fighter$))==0) goto L_CleaningNorid;
+ attachrid(getcharid(3,$@cave8fighter$));
+ if (gettimetick(2) - $@cave8start >= $@CAVE8_TIME) goto L_Cleaning;
+ if (PC_DIE_COUNTER > $@cave8fighterdeaths) goto L_Cleaning;
+ setnpctimer 0;
+ end;
+
+L_Cleaning:
+ attachrid(getcharid(3,$@cave8fighter$));
+ warp "025-3.gat", 138, 94;
+ message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ set $@wave_cave8, 0;
+ set $@cave8_kills, 0;
+ set $@cave8start, 0;
+ set $@cave8fighter$, "";
+ set $@cave8fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight8::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_CleaningNorid:
+ set $@wave_cave8, 0;
+ set $@cave8_kills, 0;
+ set $@cave8start, 0;
+ set $@cave8fighter$, "";
+ set $@cave8fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight8::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_AlreadyClean:
+ stopnpctimer;
+ setnpctimer 0;
+ end;
}
-// -----------------------------------------------Warp to Cave 9-------------------------------------------------------------
+// ------------------------------ Warp to Cave 9 ----------------------------------------
025-3.gat,138,160,0 script #WarpBattleCave9 127,1,1,{
@@ -298,8 +643,13 @@ L_Block:
if (Rossy_Quest < 15) goto L_Block;
L_StartFight:
- set @battlecave9, 1;
+ set $@battlecave9, 1;
warp "025-4.gat", 157, 224;
+ set $@cave9fighter$, strcharinfo(0);
+ set $@cave9fighterdeaths, PC_DIE_COUNTER;
+ startnpctimer;
+ set $@cave9start, gettimetick(2);
+ message strcharinfo(0), "This is the message that you receive when you enter the cave";
end;
L_SomeoneInside:
@@ -320,9 +670,47 @@ L_Block:
message strcharinfo(0), "I can't enter this cave. Maybe I should learn more about this place before I go inside.";
end;
+OnTimer5000:
+ if ($@battlecave9 == 0) goto L_AlreadyClean;
+ if (isloggedin(getcharid(3,$@cave9fighter$))==0) goto L_CleaningNorid;
+ attachrid(getcharid(3,$@cave9fighter$));
+ if (gettimetick(2) - $@cave9start >= $@CAVE9_TIME) goto L_Cleaning;
+ if (PC_DIE_COUNTER > $@cave9fighterdeaths) goto L_Cleaning;
+ setnpctimer 0;
+ end;
+
+L_Cleaning:
+ attachrid(getcharid(3,$@cave9fighter$));
+ warp "025-3.gat", 138, 158;
+ message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ set $@wave_cave9, 0;
+ set $@cave9_kills, 0;
+ set $@cave9start, 0;
+ set $@cave9fighter$, "";
+ set $@cave9fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight9::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_CleaningNorid:
+ set $@wave_cave9, 0;
+ set $@cave9_kills, 0;
+ set $@cave9start, 0;
+ set $@cave9fighter$, "";
+ set $@cave9fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartCaveFight9::OnMonsterDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_AlreadyClean:
+ stopnpctimer;
+ setnpctimer 0;
+ end;
}
-// -----------------------------------------------Warp to Boss Cave----------------------------------------------------------
+// ----------------------------- Warp to Boss Cave -------------------------------
025-3.gat,77,170,0 script #WarpBossCave 127,1,1,{
@@ -337,9 +725,13 @@ L_Block:
L_StartFight:
if (Boss_10 != 1) message strcharinfo(0), "You hear screams, they seem to be very close from where you stand.";
- set Boss_10, 1;
- set @battlebosscave, 1;
+ set Boss_10, 1;
+ set $@battlebosscave, 1;
warp "025-4.gat", 157, 46;
+ set $@cave10fighter$, strcharinfo(0);
+ set $@cave10fighterdeaths, PC_DIE_COUNTER;
+ startnpctimer;
+ set $@cave10start, gettimetick(2);
end;
L_SomeoneInside:
@@ -351,5 +743,47 @@ L_AlreadyHelped:
message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
set @juliadone, 1;
end;
+
+OnTimer5000:
+ if ($@battlebosscave == 0) goto L_AlreadyClean;
+ if (isloggedin(getcharid(3,$@cave10fighter$))==0) goto L_CleaningNorid;
+ attachrid(getcharid(3,$@cave10fighter$));
+ if (gettimetick(2) - $@cave10start >= $@CAVE10_TIME) goto L_Cleaning;
+ if (PC_DIE_COUNTER > $@cave10fighterdeaths) goto L_Cleaning;
+ if ($@wave_cave10 == 5) goto L_SummonBoss;
+ setnpctimer 0;
+ end;
+
+L_Cleaning:
+ attachrid(getcharid(3,$@cave10fighter$));
+ warp "025-3.gat", 77, 168;
+ message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ set $@wave_cave10, 0;
+ set $@cave10_kills, 0;
+ set $@cave10start, 0;
+ set $@cave10fighter$, "";
+ set $@cave10fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartBossCaveFight::OnMonsterDeath";
+ killmonster "025-4.gat", "#StartBossCaveFight::OnBossDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_CleaningNorid:
+ set $@wave_cave10, 0;
+ set $@cave10_kills, 0;
+ set $@cave10start, 0;
+ set $@cave10fighter$, "";
+ set $@cave10fighterdeaths$, 0;
+ killmonster "025-4.gat", "#StartBossCaveFight::OnMonsterDeath";
+ killmonster "025-4.gat", "#StartBossCaveFight::OnBossDeath";
+ stopnpctimer;
+ setnpctimer 0;
+ end;
+
+L_AlreadyClean:
+ stopnpctimer;
+ setnpctimer 0;
+ end;
}