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-rw-r--r--npc/001-1_Tulimshar/elanore.txt119
1 files changed, 52 insertions, 67 deletions
diff --git a/npc/001-1_Tulimshar/elanore.txt b/npc/001-1_Tulimshar/elanore.txt
index 2efaab93..3f18c80c 100644
--- a/npc/001-1_Tulimshar/elanore.txt
+++ b/npc/001-1_Tulimshar/elanore.txt
@@ -4,10 +4,10 @@
set @has_magic, getskilllv(SKILL_MAGIC);
- set @Q_MASK, NIBBLE_5_MASK;
- set @Q_SHIFT, NIBBLE_5_SHIFT;
+ set @Q_MASK, NIBBLE_1_MASK;
+ set @Q_SHIFT, NIBBLE_1_SHIFT;
- set @Q_status, (QUEST_MAGIC & @Q_MASK) >> @Q_SHIFT;
+ set @Q_status, (QUEST_MAGIC2 & @Q_MASK) >> @Q_SHIFT;
set @Q_heal_exp, MAGIC_EXPERIENCE >> 24;
set @BUGLEG, 518;
@@ -319,6 +319,37 @@ L_Teach_CheckAdvanceTo2_fail:
close;
L_Teach_CheckAdvanceToLOH:
+ if (getskilllv(SKILL_MAGIC) < 2)
+ goto L_Teach_LOH_advance_abort0;
+ if (@Q_heal_exp < 30)
+ goto L_Teach_LOH_advance_abort1;
+
+ mes "[Elanore the Healer]";
+ mes "\"I will now teach you how to heal by laying on your hands. The technique is similar to the spell I taught you at the beginning, but this time you transfer your own health instead of drawing health from a lifestone.\"";
+ next;
+
+ mes "[Elanore the Healer]";
+ mes "\"First, lay your hand on the person you wish to heal. You needn't touch the injury itself, though you have to touch the skin until you are a little more experienced. Then, medidate on the word '" + getspellinvocation("lay-on-hands") + "'\"";
+ next;
+
+ mes "[Elanore the Healer]";
+ mes "\"This will let your own life force flow into the person you are healing. If you are badly injured yourself, you will not be able to do this.\"";
+ mes "[1000 experience points]";
+ next;
+
+ getexp 1000, 0;
+ set @Q_status, @STATUS_LEARNED_LAY_ON_HANDS;
+ callsub S_update_var;
+ close;
+
+L_Teach_LOH_advance_abort0:
+ mes "[Elanore the Healer]";
+ mes "\"You don't have enough magical power to learn the next healing spell yet.\"";
+ close;
+
+L_Teach_LOH_advance_abort1:
+ mes "[Elanore the Healer]";
+ mes "\"I'm sorry, but I am not yet convinced that you are a good enough healer. Please continue in your endeavours.\"";
close;
L_NoMagicNoTeach:
@@ -329,67 +360,9 @@ L_NoMagicNoTeach:
goto L_Main;
L_Question:
- set @QQ_MANAPOTION, 1;
- set @QQ_MANASEED, 2;
- set @QQ_WYARA, 3;
- set @QQ_SAGATHA, 4;
- set @QQ_AULDSBEL, 5;
-
- setarray @choice$, "", "", "", "", "", "";
- set @choices_nr, 0;
- setarray @choice_idx, 0, 0, 0, 0, 0, 0;
-
- if (!(MAGIC_FLAGS & (MFLAG_KNOWS_MANASEED | MFLAG_MANASEED_RUMOUR)))
- goto L_Q_post_manaseed;
- set @choice$[@choices_nr], "...the Mana Seed?";
- set @choice_idx[@choices_nr], @QQ_MANASEED;
- set @choices_nr, @choices_nr + 1;
-L_Q_post_manaseed:
-
- if (!(MAGIC_FLAGS & MFLAG_KNOWS_MANAPOTION))
- goto L_Q_post_manapotion;
- set @choice$[@choices_nr], "...Mana Potions?";
- set @choice_idx[@choices_nr], @QQ_MANAPOTION;
- set @choices_nr, @choices_nr + 1;
-L_Q_post_manapotion:
-
- if (!(MAGIC_FLAGS & MFLAG_KNOWS_WYARA))
- goto L_Q_post_wyara;
- set @choice$[@choices_nr], "...Wyara the Witch?";
- set @choice_idx[@choices_nr], @QQ_WYARA;
- set @choices_nr, @choices_nr + 1;
-L_Q_post_wyara:
-
- if (!(MAGIC_FLAGS & MFLAG_KNOWS_SAGATHA))
- goto L_Q_post_sagatha;
- set @choice$[@choices_nr], "...Sagatha the Witch?";
- set @choice_idx[@choices_nr], @QQ_SAGATHA;
- set @choices_nr, @choices_nr + 1;
-L_Q_post_sagatha:
-
- if (!(MAGIC_FLAGS & MFLAG_KNOWS_AULDSBEL))
- goto L_Q_post_auldsbel;
- set @choice$[@choices_nr], "...Auldsbel the Wizard?";
- set @choice_idx[@choices_nr], @QQ_AULDSBEL;
- set @choices_nr, @choices_nr + 1;
-L_Q_post_auldsbel:
-
- set @choice$[@choices_nr], "...never mind.";
- set @choice_idx[@choices_nr], 0;
- set @choices_nr, @choices_nr + 1;
-
- menu @choice$[0], -,
- @choice$[1], -,
- @choice$[2], -,
- @choice$[3], -,
- @choice$[4], -;
-
- set @menu, @menu - 1;
-
- if (@menu >= @choices_nr)
- set @menu, 0;
-
- set @c, @choice_idx[@menu];
+ callfunc "MagicTalkOptionsSetup";
+ set @ignore, @QQ_ELANORE;
+ callfunc "MagictalkMenu";
if (@c == 0) goto L_Main;
if (@c == @QQ_MANASEED) goto L_Q_manaseed;
@@ -397,7 +370,19 @@ L_Q_post_auldsbel:
if (@c == @QQ_WYARA) goto L_Q_wyara;
if (@c == @QQ_SAGATHA) goto L_Q_sagatha;
if (@c == @QQ_AULDSBEL) goto L_Q_auldsbel;
- close;
+ if (@c == @QQ_OLDWIZ) goto L_Q_oldwiz;
+
+ mes "[Elanore the Healer]";
+ mes "Elanore shakes her head.";
+ mes "\"I am sorry, but I don't think that I know anything that would help you.\"";
+ next;
+ goto L_Main;
+
+L_Q_oldwiz:
+ mes "[Elanore the Healer]";
+ mes "\"He is a kind old man. He stays mostly with his books and his apprentice, though we have chatted a few times.\"";
+ next;
+ goto L_Main;
L_Q_manaseed:
mes "[Elanore the Healer]";
@@ -432,8 +417,8 @@ L_Q_auldsbel:
S_update_var:
- set QUEST_MAGIC,
- (QUEST_MAGIC & ~(@Q_MASK)
+ set QUEST_MAGIC2,
+ (QUEST_MAGIC2 & ~(@Q_MASK)
| (@Q_status << @Q_SHIFT));
return;
}