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authorwushin <pasekei@gmail.com>2014-04-16 13:09:51 -0500
committerwushin <pasekei@gmail.com>2014-04-16 13:09:51 -0500
commite04e9eb0065caa6adf12ef36efbd3c5a3c5c3652 (patch)
treec57506b8665c9acc305bc6c85064bb4a7ab1fbc5 /world/map/npc/021-1/weellos.txt
parent566297bd2b1467cf23e88bb2c0ad210b7d5a2ffa (diff)
parentc84e27e10b0f6ed56ae0ee1b0ec4fe7e9d0fd507 (diff)
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Merge pull request #79 from wushin/Tile-Fixes-Map-Travelv2014.4.16
Tile map fixes sprite travel
Diffstat (limited to 'world/map/npc/021-1/weellos.txt')
-rw-r--r--world/map/npc/021-1/weellos.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/npc/021-1/weellos.txt b/world/map/npc/021-1/weellos.txt
index 98565f9e..cb75bde1 100644
--- a/world/map/npc/021-1/weellos.txt
+++ b/world/map/npc/021-1/weellos.txt
@@ -9,7 +9,7 @@
if isin("021-1.gat", 130, 120, 140, 125) goto L_In;
mes "[Weellos]";
- mes "\"This is a very historic building. One of the oldest in the area.\"";
+ mes "\"This is a very historic building. One of the oldest in the area. It's been turned into a museum.\"";
goto L_BeforeClose;
// If the player is inside the fence with Weellos