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authorJessica Tölke <jtoelke@mail.upb.de>2013-02-12 23:06:27 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2013-02-12 23:06:27 +0100
commit627a802f4eeb0872ab84d32ef952ca8884cea795 (patch)
treeb62300599d9f82f986769d0b501d9b18c83123f6 /world/map/npc/013-3/sword_chest.txt
parent776515d46c6ffe47334537c32fc1b55f26fe47e4 (diff)
parente0e679a8a695641d1845c28bebe1c7e83c21a39f (diff)
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Merge branch 'variables'
Several older scripts were changed to use bitmasking for the player variables. Variables that are or became unused were added to the clear_vars function.
Diffstat (limited to 'world/map/npc/013-3/sword_chest.txt')
-rw-r--r--world/map/npc/013-3/sword_chest.txt9
1 files changed, 5 insertions, 4 deletions
diff --git a/world/map/npc/013-3/sword_chest.txt b/world/map/npc/013-3/sword_chest.txt
index bb89e3f3..8c89b52d 100644
--- a/world/map/npc/013-3/sword_chest.txt
+++ b/world/map/npc/013-3/sword_chest.txt
@@ -1,14 +1,15 @@
//
013-3.gat,177,22,0|script|Chest|111,{
- if( ChestQuest & 2) goto L_Finished;
+ callfunc "ClearVariables";
+ if (FLAGS & FLAG_HURNSMINE_CHEST) goto L_Finished;
mes "[Chest]";
mes "Would you try to open it?";
next;
menu
- "Yes", L_Yes,
- "No", -;
+ "Yes.", L_Yes,
+ "No.", -;
close;
L_Yes:
@@ -22,7 +23,7 @@ L_Yes:
getitem "ShortSword", 1;
mes "[Chest]";
mes "You opened it and found a short sword!";
- set ChestQuest, ChestQuest | 2;
+ set FLAGS, FLAGS | FLAG_HURNSMINE_CHEST;
close;
L_Not_Enough: