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authormekolat <mekolat@users.noreply.github.com>2015-06-11 11:13:11 -0400
committermekolat <mekolat@users.noreply.github.com>2016-03-30 11:22:47 -0400
commitbc4deaf81d9701261baac6a10d762b0f40e7f65f (patch)
treee539e3a49756626e27d4491fccb7a6862b12a120 /world/map/npc/013-2
parent9e7f46ac732851c1359a15837c82ebf67ea2be39 (diff)
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initial commit for magic v3
Fix Druid Tree and add hug to TMW
Diffstat (limited to 'world/map/npc/013-2')
-rw-r--r--world/map/npc/013-2/wizard.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/npc/013-2/wizard.txt b/world/map/npc/013-2/wizard.txt
index ced2865b..cf8598b0 100644
--- a/world/map/npc/013-2/wizard.txt
+++ b/world/map/npc/013-2/wizard.txt
@@ -75,7 +75,7 @@ L_TeachSpell:
mes "\"This one may not seem too powerful, but it can be quite handy; it's the 'hide' spell. It will shield you from some forms of detection magic.\"";
next;
mes "[Old Wizard]";
- mes "\"Put a piece of cotton cloth on your head, and speak out '" + getspellinvocation("hide") + "', loudly and clearly. The protection lasts quite long, but you may have to renew it on occasion.\"";
+ mes "\"Put a piece of cotton cloth on your head, and speak out '" + ("hide") + "', loudly and clearly. The protection lasts quite long, but you may have to renew it on occasion.\"";
next;
mes "[Old Wizard]";
mes "\"You can also cast it on others, of course. Just speak their name after you pronounce the invocation.\"";