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authorWombat <hpwombat@yahoo.com>2010-08-20 00:14:57 -0400
committerWombat <hpwombat@yahoo.com>2010-08-20 00:23:03 -0400
commit48e0520681a38716d69ea1be0b831f0c71f826fc (patch)
treedf617e9a3b0102277ef1b7d86089bb285d8ef80c /npc/001-1_Tulimshar/guards.txt
parent0b9235d0865509feb9ef97aa197204293cee0b1f (diff)
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Small fixes in scripts, added new monster mob points
guards.txt now has "aggravate" spell and bernard.txt fix added new monsters to mob_points.txt
Diffstat (limited to 'npc/001-1_Tulimshar/guards.txt')
-rw-r--r--npc/001-1_Tulimshar/guards.txt10
1 files changed, 10 insertions, 0 deletions
diff --git a/npc/001-1_Tulimshar/guards.txt b/npc/001-1_Tulimshar/guards.txt
index ce7556a7..1cffa515 100644
--- a/npc/001-1_Tulimshar/guards.txt
+++ b/npc/001-1_Tulimshar/guards.txt
@@ -66,6 +66,9 @@ L_disaster:
}
001-1.gat,40,79,0 script Ryan 104,{
+
+ if (getskilllv(SKILL_MAGIC)) goto L_message;
+
mes "[Ryan the Town Guard]";
mes "ZzzZzzZ...";
next;
@@ -73,4 +76,11 @@ L_disaster:
mes "\"Hmmmmmmh...?";
mes "Oh, I wasn't sleeping, I was just resting my eyes!\"";
close;
+
+L_message:
+ mes "[Ryan the Town Guard]";
+ mes "\" Watch out for Black Scorpions. They are extremely dangerous.\"";
+ next;
+ mes "\"Whenever one approaches the town gate, Ekinu has me run shouting '" + getspellinvocation("aggravate") + "'. Somehow this distracts it so Ekinu can kill it.\"";
+ close;
}