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author | Stefan Beller <stefanbeller@googlemail.com> | 2010-10-25 23:46:43 +0200 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2010-11-07 14:52:31 +0100 |
commit | b22e05f982b19cc0ebca1e3ccf7d085beb5f7226 (patch) | |
tree | 944395d865febd7cc89187966256e511c1189100 /npc/001-1_Tulimshar/bleacher.txt | |
parent | 53bb3103e3a82c4f95b01b62449a0cec616871d5 (diff) | |
download | serverdata-b22e05f982b19cc0ebca1e3ccf7d085beb5f7226.tar.gz serverdata-b22e05f982b19cc0ebca1e3ccf7d085beb5f7226.tar.bz2 serverdata-b22e05f982b19cc0ebca1e3ccf7d085beb5f7226.tar.xz serverdata-b22e05f982b19cc0ebca1e3ccf7d085beb5f7226.zip |
fixed minor bugs in orum/waric
* instead of "Intensity out of range" you die now.
* spelling, only typos, no grammar corrected, since their grammar is weird.
* header added to orum file.
Not done:
The bound checking is not corrected yet:
Instead of :
if (@offsetOne > 12) set @offsetOne, 1;
if (@offsetOne < 1) set @offsetOne, 12;
you should do:
if (@offsetOne > 12) set @offsetOne, @offsetOne - 12;
if (@offsetOne < 1) set @offsetOne, @offsetOne + 12;
This can handle with steps bigger than 1.
Collision layer of the bed in the empty cave must be fixed.
Should there be hints how to setup the torches anyway?
Diffstat (limited to 'npc/001-1_Tulimshar/bleacher.txt')
0 files changed, 0 insertions, 0 deletions