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authorJared Adams <jaxad0127@gmail.com>2009-06-03 09:20:13 -0600
committerJared Adams <jaxad0127@gmail.com>2009-06-03 09:20:13 -0600
commit00aa5d746fe7ce24b5bb491087cef53ac96b0d38 (patch)
tree4a781b28ef3e27d10d6bd341849584fd0a6d3020 /conf/magic.conf.template
parent39ec8e5a83489ce1283ac1c61cc86cbb283f412a (diff)
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Adjust herb spawn spells into a plant spawn spell
Still needs work, like better strings for identifying which plant to spawn.
Diffstat (limited to 'conf/magic.conf.template')
-rw-r--r--conf/magic.conf.template67
1 files changed, 27 insertions, 40 deletions
diff --git a/conf/magic.conf.template b/conf/magic.conf.template
index 199fa975..863d3c46 100644
--- a/conf/magic.conf.template
+++ b/conf/magic.conf.template
@@ -358,49 +358,36 @@ SPELL aggravate : "#N00" =
THEN (CALL sfx_generic(target);
aggravate(target, 0, caster);)
-SPELL grow-mauve : "#N01" =
+SPELL grow-plant (name : STRING) : "#N01" =
LET level = 0
school = NATURE
IN (MANA 4, CASTTIME 2000,
- REQUIRE skill(caster, MAGIC) > level,
- COMPONENTS ["MauveHerb", "Root"])
- => EFFECT CALL adjust_spellpower(school);
- CALL default_effect();
- CALL gain_xp(1);
- spawn(rbox(location, 2), caster, 1029, 1, if_then_else(skill(caster, NATURE) < 3, 1, if_then_else(skill(caster, NATURE) < 5, 2, 3)), 10000);
-
-SPELL grow-alizarin : "#N02" =
- LET level = 0
- school = NATURE
- IN (MANA 4, CASTTIME 2000,
- REQUIRE skill(caster, MAGIC) > level,
- COMPONENTS ["AlizarinHerb", "Root"])
- => EFFECT CALL adjust_spellpower(school);
- CALL default_effect();
- CALL gain_xp(1);
- spawn(rbox(location, 2), caster, 1032, 1, if_then_else(skill(caster, NATURE) < 3, 1, if_then_else(skill(caster, NATURE) < 5, 2, 3)), 10000);
-
-SPELL grow-gamboge : "#N03" =
- LET level = 0
- school = NATURE
- IN (MANA 4, CASTTIME 2000,
- REQUIRE skill(caster, MAGIC) > level,
- COMPONENTS ["GambogeHerb", "Root"])
- => EFFECT CALL adjust_spellpower(school);
- CALL default_effect();
- CALL gain_xp(1);
- spawn(rbox(location, 2), caster, 1031, 1, if_then_else(skill(caster, NATURE) < 3, 1, if_then_else(skill(caster, NATURE) < 5, 2, 3)), 10000);
-
-SPELL grow-cobalt : "#N04" =
- LET level = 0
- school = NATURE
- IN (MANA 4, CASTTIME 2000,
- REQUIRE skill(caster, MAGIC) > level,
- COMPONENTS ["CobaltHerb", "Root"])
- => EFFECT CALL adjust_spellpower(school);
- CALL default_effect();
- CALL gain_xp(1);
- spawn(rbox(location, 2), caster, 1030, 1, if_then_else(skill(caster, NATURE) < 3, 1, if_then_else(skill(caster, NATURE) < 5, 2, 3)), 10000);
+ REQUIRE skill(caster, MAGIC) > level)
+ => ( (REQUIRE name = "mauve",
+ COMPONENTS ["MauveHerb", "Root"]) =>
+ EFFECT CALL adjust_spellpower(school);
+ CALL default_effect();
+ CALL gain_xp(1);
+ spawn(rbox(location, 2), caster, 1029, 1, skill(caster, school) / 2 + 1, 10000);
+ | (REQUIRE name = "alizarin",
+ COMPONENTS ["AlizarinHerb", "Root"]) =>
+ EFFECT CALL adjust_spellpower(school);
+ CALL default_effect();
+ CALL gain_xp(1);
+ spawn(rbox(location, 2), caster, 1032, 1, skill(caster, school) / 2 + 1, 10000);
+ | (REQUIRE name = "gamboge",
+ COMPONENTS ["GambogeHerb", "Root"]) =>
+ EFFECT CALL adjust_spellpower(school);
+ CALL default_effect();
+ CALL gain_xp(1);
+ spawn(rbox(location, 2), caster, 1031, 1, skill(caster, school) / 2 + 1, 10000);
+ | (REQUIRE name = "cobalt",
+ COMPONENTS ["CobaltHerb", "Root"]) =>
+ EFFECT CALL adjust_spellpower(school);
+ CALL default_effect();
+ CALL gain_xp(1);
+ spawn(rbox(location, 2), caster, 1030, 1, skill(caster, school) / 2 + 1, 10000);
+ )
LOCAL SPELL summon-maggots : "#A00" =