summaryrefslogtreecommitdiff
path: root/graphics/particles/soulmenhir.particle.xml
blob: 7ec062639dfd25ba6d3339b3e1cb8f3b5709e7ff (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
<?xml version="1.0"?>
<!--
Light blue particles which fly up to the sky. About one tile wide, three tiles
high and supposed to give an object which is about half as large as a player
character some magical aura.
-->
<effect>
  <particle position-x="0" position-y="0" position-z="0">
    <emitter>
      <property name="position-z" value="16"/>
      <property name="vertical-angle" min="0" max="90"/>
      <property name="horizontal-angle" min="0" max="360"/>
      <property name="power" min="20" max="24"/>
      <property name="lifetime" value="1"/>
      <property name="output" value="1"/>
      <emitter>
        <property name="gravity" value="-0.2"/>
        <property name="momentum" value="0.9"/>
        <property name="image" value="graphics/particles/gloworb-medium.png|W:#00ffff"/>
        <property name="lifetime" value="50"/>
        <property name="fade-in" value="10"/>
        <property name="fade-out" value="40"/>
        <property name="output" min="0" max="1"/>
        <property name="output-pause" min="5" max="15"/>
      </emitter>
      <emitter>
        <property name="gravity" value="-0.2"/>
        <property name="momentum" value="0.9"/>
        <property name="image" value="graphics/particles/orb-small.png|W:#00ffff"/>
        <property name="lifetime" value="50"/>
        <property name="fade-in" value="10"/>
        <property name="fade-out" value="40"/>
        <property name="output" min="0" max="1"/>
        <property name="output-pause" min="5" max="15"/>
      </emitter>
    </emitter>
  </particle>
</effect>