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path: root/graphics/particles/playerglow.particle.xml
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<?xml version="1.0"?>
<!--
Proof of concept of animated stationary particle effects (a bat ) and some
orbiting yellow particles. Rather useless but could be used as a template for
more useful status effect particle effects.
-->
<effect>
	<particle
		position-x = "0"
		position-y = "0"
		position-z = "64"
		lifetime = "-1"
		>
		<animation imageset="graphics/sprites/monster-bat.png" width="37" height="38">
			<sequence start="1" end="4" delay="50" />
		</animation>
		<emitter>
			<property name="position-x" min="-1" max="1"/>
			<property name="position-y" min="-1" max="1"/>
			<property name="position-z" min="0" max="0"/>
			<property name="power" min="0" max="3"/>
			<property name="vertical-angle" min="0" max="360"/>-->
			<property name="output" value="1"/>
			<property name="lifetime" value="60"/>
			<property name="fade-out" value="30"/>
			<property name="acceleration" value="0.1"/>
			<property name="momentum" value="0.998"/>
			<property name="image" value="graphics/particles/orb-medium-yellow.png"/>
		</emitter>
	</particle>
</effect>