Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-05-25 | Warp fixes and missed some overlay. | wushin | 3 | -11/+12 | |
2013-05-25 | paved roads in Tulimshar with sand coverings | wushin | 8 | -51/+174 | |
2013-05-17 | Remove additional wrong warp from 034-2. | Jessica Tölke | 1 | -7/+0 | |
2013-05-17 | Add 034-2: Snow forest indoors (trappers huts), add warps to 034-2 in 034-1. | bh28 | 2 | -2/+94 | |
2013-04-29 | 011-1: | tux9th | 1 | -7/+7 | |
* Renamed SubFringe to Ground2. * Moved x1 tiles from Fringe to Ground2. * Added grass tile to 55,112 on Ground and moved cliff tile to Ground2 - reported by enchilado. * removed collision at shore to fit global standards. | |||||
2013-04-22 | Fix all the wrong spawn names | Ben Longbons | 67 | -475/+475 | |
2013-04-12 | 007-1 fixes: | Vincent Petithory | 1 | -3/+3 | |
* Move the roof from Fringe to Lower2 * Add missing tile of the building at (69,74) | |||||
2013-04-11 | 021-1: Added collision tile at 51,87. | tux9th | 1 | -1/+1 | |
2013-04-11 | 025-1: | tux9th | 1 | -3/+3 | |
* removed orphan path tiles. * removed orphan tree trunks. * moved tree trunks from Ground2 to Ground. * fixed missing tree tiles in over. | |||||
2013-04-11 | 025-1: moved x1 tiles from Fringe to Ground2, | tux9th | 1 | -3/+3 | |
leaving one fence tile in Fringe. | |||||
2013-04-11 | 045-1: added collision tile at 23,169. | tux9th | 1 | -2/+2 | |
2013-04-11 | 007-1: | tux9th | 1 | -2/+2 | |
* Moved x1 tiles from Fringe to Lower. Part of a roof remains in Fringe. * added roof edge at 78,74. | |||||
2013-04-11 | 013-1: | tux9th | 1 | -5/+10 | |
* Moved x1 tiles from Fringe to Ground2. * Moved treetrunks from Ground2 to Ground. * Erased orphan fence tiles within trees. | |||||
2013-04-11 | 010-1: | tux9th | 1 | -3/+8 | |
* Moved x1 tiles from Fringe to Ground2 * Moved stones from Over to Ground2 * Removed grass tiles from Ground2 * Removed water tiles from Ground2 * Moved transparent tiles from Ground to Ground2 and replaced them with opaque ones | |||||
2013-04-01 | Clover patches on 017-1: | Jessica Tölke | 1 | -8/+2 | |
Remove one of the spawns and give a much larger delay to the other one. | |||||
2013-03-21 | 008-1: Fixed Fringe Layer, added Ground2. | tux9th | 1 | -3/+8 | |
2013-03-21 | Collision fixes for 055-1 and 056-1. | tux9th | 2 | -3/+8 | |
2013-03-21 | 056-1: Fixed Fringe layer, renamed Road to Ground2, fixed some incomplete ↵ | tux9th | 1 | -6/+6 | |
treetrunks | |||||
2013-03-21 | 055-1: Fixed Fringe layer, added Ground2. | tux9th | 1 | -3/+8 | |
2013-03-19 | Fixed overlapping between | tux9th | 3 | -5/+5 | |
* 007-1 * 010-1 * 016-1 | |||||
2013-03-19 | Add grass tile to the Over layer at 125, 104. | Jessica Tölke | 1 | -2/+2 | |
The nearby tree needs to be moved into the over layer too because of this. Problem reported by veryape. | |||||
2013-03-19 | Fixed 019-1 over- and fringe-layer issues in 019-1 | tux9th | 1 | -7/+7 | |
and made all layers visible | |||||
2013-03-09 | Jacko in woodland mine: reducing respawn time | Stefan Dombrowski | 1 | -2/+2 | |
Reducing the respawn time to 2-3 minutes. Players complained about the long waiting time. Reviewed-by: Johanne, bjorn | |||||
2013-02-02 | Remove wrong collision tiles on 056-1 map. | Reid Yaro | 1 | -2/+2 | |
2013-01-18 | Adding collision tiles in enclosed areas, issue reported by BoomerTheKran. | Jessica Tölke | 3 | -6/+6 | |
2013-01-14 | Fix path on 041-1, reported by Chicka-Maria. | Jessica Tölke | 1 | -1/+1 | |
2013-01-10 | Remove collision tiles from behind the counter in Hurnscald storage building. | Jessica Tölke | 1 | -1/+1 | |
This way it is possible to move the friendly bot ManaMarket behind the counter, so other players can't stand on it to trick people who want to use ManaMarket. | |||||
2013-01-07 | Revert "Adding Christmastree to 020-1." since Christmas is over. | Jessica Tölke | 1 | -5/+4 | |
This reverts commit d1a99868672caeca6dd2454aae4e6cf221ddcc7f. | |||||
2012-12-22 | Additions / fixes in Illia maps: | Vincent Petithory | 2 | -5/+19 | |
* 007-1: add areas to represent existing levels of illia (used to show team progress) * 007-1: update minimap * 007-1: move many things from fringe to lower layers * 051-3: add missing collision | |||||
2012-12-22 | Adding Christmastree to 020-1. | tux9th | 1 | -4/+5 | |
2012-12-21 | Music on desert indoor maps: Use the same song as desert outdoor. | Jessica Tölke | 5 | -3/+5 | |
Maps that were missing music: 003-2, 004-2 Maps that were changed from Snow village song: 001-2, 021-2, 024-2 | |||||
2012-12-20 | Filename of music on 041-1 was misspelled. | Jessica Tölke | 1 | -1/+1 | |
2012-12-17 | Add an extension to 007-1. | Vincent Petithory | 1 | -5/+13 | |
* Add a peninsula to 007-1 as a starting point of the illia quest. * Update the minimap. | |||||
2012-12-17 | Add Illia maps (051-x, 052-x) + 051-1, 052-1 minimaps | Vincent Petithory | 4 | -0/+364 | |
2012-12-01 | Reduce amount of fluffies on 019-1. | Jessica Tölke | 1 | -1/+1 | |
2012-12-01 | 028-3: adapt the warp to 028-1 for the changes made in e2e539c | Vincent Petithory | 1 | -2/+2 | |
2012-11-22 | Remove all instances of "Spawn " in monster names. | Hongwen Qiu | 5 | -48/+48 | |
This is a fix for making #chipchip work in all maps. Also fix a typo. | |||||
2012-11-15 | Fixed 028-1: | tux9th | 1 | -32/+32 | |
* cleaned up all layers * fixed collision * fixed tileset misuse * fixed bridges * added collision to the orphan islands as noone can go there anyway besides @warping * adjusted the size of the map to fit the 20-tile border | |||||
2012-11-13 | 025-1 Fixed: | tux9th | 1 | -2/+2 | |
* Collision at 20,70 reported by Boomer the Kran * added two tiles to complete the trail | |||||
2012-11-07 | Edited cave connection to 044-1. | tux9th | 4 | -15/+98 | |
Now 044-1 will be reached via 019-1 -> 019-3 -> 019-4 -> 044-1. Therefore: * Adding 019-4 * Editing 019-3 (adding a warp to 019-4) * Editing 044-1 (redirecting warp to 019-4) * Editing 031-3 (removing warp to 044-1) | |||||
2012-10-26 | Fix tileset use of 019-3 | tux9th | 1 | -3/+3 | |
icecave tileset was misused, map didn't use the soft corners but hard ones. had to change all corners. | |||||
2012-10-25 | Convert 025-1 and 026-1 from zlib to gzip compression. | tux9th | 2 | -18/+18 | |
2012-10-25 | Fixed tileset misuse at 153,161/160/159 | tux9th | 1 | -1/+1 | |
2012-10-21 | Added missing collision tile on 001-1 130, 46 reported by Ablu. | Jessica Tölke | 1 | -1/+1 | |
2012-10-21 | Merge remote-tracking branch 'tux/master' | Jessica Tölke | 4 | -11/+292 | |
2012-10-21 | Add missing collision tile on 003-1 75, 31. | Jessica Tölke | 1 | -1/+1 | |
2012-10-20 | Added: | tux9th | 4 | -11/+292 | |
* Indoor map to 056, * 057-1 and minimap Changes to adjacent maps 055-1 and 056-1 | |||||
2012-10-05 | Bugs in 025-1 and 026-1 fixed: | tux9th | 2 | -15/+16 | |
* many collision errors * all trees get two collision tiles * removed some trees which would block the way * Fixed 20 tiles borderzone on 025-1 to 026-1 * overlapping between 025-1 and 026-1 Part of it done by Zdln other part tux9th. | |||||
2012-10-05 | Changed Swamp to make a connection to the south possible. Done by Zdln | tux9th | 1 | -9/+9 | |
2012-10-03 | Fixes for 019: | tux9th | 1 | -6/+12 | |
* Moved all walls to over layer * Fixed overlapping issues * Added Ground3 Layer; moved things from fringe to new layer |