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2010-01-04Revert "Add Christmas tree"Jared Adams1-6/+3
This reverts commit 42191920ed312f5e470313916af95e595058e486.
2009-12-23Add Christmas treeJared Adams1-3/+6
2009-12-09Fixing bugs in mapsStefan Dombrowski4-69/+69
Many small bug fixes, including the one that was reported by lien on the forum: http://forums.themanaworld.org/viewtopic.php?f=2&t=9069 Notice: This requires an update of the walkmaps.
2009-12-04Add swamp warpsJared Adams2-19/+33
2009-11-11Add a name to map 015-3Jared Adams1-0/+3
2009-10-30Fix a bad tree on 015-1Jared Adams1-1/+1
2009-10-29Fix script callsJared Adams1-2/+2
2009-10-29Fix more bad tilesJared Adams1-1/+1
2009-10-27More map fixesJared Adams1-3/+3
2009-10-27Remove some bad tiles from 013-1Jared Adams2-20/+20
2009-10-27Fix some map errorsJared Adams3-60/+53
2009-10-27Map transitions between 015-1 to 025-1 and 016-1 to 025-1Freeyorp2-24/+68
2009-10-17Adjust spawns for the mask antechamberJared Adams1-19/+55
File from wombat.
2009-10-15Graveyard maps updateFreeyorp3-63/+386
Adds mob spawns to 025-1, 026-1 and 027-1 Maps more of 025-1
2009-10-05Fix some map continuity issuesJared Adams2-4/+4
2009-10-05Add a better 011-5 mapJared Adams1-13/+33
2009-10-05Fix a bad treeJared Adams1-1/+1
2009-09-28Reduce map 001-4Jared Adams2-80/+17
2009-09-27Add warps between maps 021-1 and 022-1Jared Adams2-5/+19
2009-09-27Rename the map 001-4 for the converterChuck Miller1-1/+1
2009-09-21A few more map fixes to graveyard (walkmap has changed)Philipp Sehmisch1-1/+1
2009-09-18Fixed a map bug (no new walkmap required)Philipp Sehmisch1-1/+1
2009-09-15Adds 001-4.tmx map, same as 001-2.tmx, but with new audioChuck Miller1-0/+106
2009-09-13The fluffies on 010-1 are now actual fluffies.Fate1-1/+1
2009-09-11Fix mistake in previous commitKess Vargavind1-1/+1
I accidentally moved the 'Over' layer just before the last save...
2009-09-11Map fixesKess Vargavind2-6/+6
2009-09-06Stray, empty tiles removed from mapsKess Vargavind23-112/+111
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked.
2009-09-05Removed path endings from west swamp and selected a more appropriate music.Philipp Sehmisch1-2/+2
2009-09-05Removed path endings from east swamp and set more appropriate musicPhilipp Sehmisch1-2/+2
2009-09-05Some fixes to new mapKess Vargavind1-13/+5
Monster fixes, some empty tiles removed and wrongly placed tiles. Will probably need some more fixing.
2009-09-04Corrected map properties of graveyard mapsPhilipp Sehmisch1-3/+11
2009-09-04Add graveyard maps and tilesJared Adams4-0/+337
2009-08-310000744: Little tileset bugsMaximilian Philipps2-10/+20
2009-08-16Fix a bad collision tileJared Adams1-1/+1
2009-08-03Added the keepratio parameter in maps where the spotlight is used.Bertram4-0/+4
2009-07-31Added the keepratio overlay parameter to the miners' cave and terranite ↵Bertram1-28/+29
items.xml def for real.
2009-07-19Fixed collision layer mess-up in my previous commitThorbjørn Lindeijer1-16/+16
I hadn't noticed that the firstgid of the collision tileset had changed.
2009-07-19Fixed two collision tilesThorbjørn Lindeijer2-4/+4
2009-07-18Add do_npc_close commands to test NPCsJared Adams1-0/+5
2009-07-18small layer/collision bugMaximilian Philipps1-3/+3
2009-07-13Add a missing collision tile to 014-3.tmxFreeyorp1-1/+1
Reported by DeanWeen on IRC
2009-06-21Adjust some more respawn rates to counter botspots in snake mountain.Dennis Friis2-45/+45
2009-06-17Move some woodland spawns into TMX formatJared Adams8-8/+512
2009-06-17Added 30s/100s default respawn rates everywhere, adjusted some broken ↵Fate22-16/+233
respawn rates here and there
2009-06-16Some adaptions to the size of spawn areas in and around TulimsharBjørn Lindeijer4-44/+32
No changes made to spawn delays and maximum creatures. I just increased the size (and merged) some spawn areas in order to make the spawning a bit less predictable.
2009-06-14Merge branch 'master' of git://gitorious.org/tmwdata/mainlineChuck Miller2-9/+89
2009-06-06Add docks for Tulimshar and HurnscaldJared Adams2-9/+89
2009-05-31Fix 008-1.tmx to include collision tiles for a tree at (118,97) and (119,97)Freeyorp1-1/+1
2009-05-29Merge branch 'master' of git://gitorious.org/tmwdata/mainlineChuck Miller1-2/+7
2009-05-24New layer for road 017-1Blue1-2/+7
Fixing the floor items under the root with 0.0.29 in 017-1 map.