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2011-05-02Fix warp from Caretaker's houseJared Adams1-2/+2
2011-05-02Map 011-6 had few layer and collisions issues that were fixed. Thank you to ↵Ali-G1-7/+6
Ginaria for reporting.
2011-05-02Fixed a few benches and cupboardsAli-G1-6/+6
2011-04-29Fixed some layering problems with 3 beds + 2 fournituresAli-G1-4/+4
2011-04-29Fixed layering problemsAli-G1-9/+9
2011-04-26Fixed a tile + some collisions in graveyard and easter island.Ali-G16-129/+124
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes
2011-04-04minor map layering issueWombat1-2/+2
cauldron on wrong layer
2011-04-04putting monsters and not conditional warps for orum and waric in the mapJessica Tölke1-21/+91
2011-04-04some warp changes related to resolve issues with the converter tool because ↵Jessica Tölke2-24/+17
of manually changed warps
2011-04-04removing zombies and fallens from 027-1Jessica Tölke1-32/+0
spawn will happen only via script in a special file to make crying child quest possible without conflicts with converter
2011-04-04new maps 033-1 and 034-1 in snow area - not complete yetJessica Tölke2-74/+72
2011-04-04Putting the Yeti fight room into another map.Jessica Tölke1-0/+44
2011-04-04terranite island removed with gzip compression.Wombat1-7/+7
other fixes were using zlib by default, which we will avoid doing until Mana 0.5 and newer clients become more common.
2011-04-04Revert "Fix island in the Terranite cave"Wombat1-7/+7
This reverts commit b75fe201fb6adb95e4e65af10b3a1d1dae1b142b.
2011-03-01added collision tile to easter islandWombat1-9/+9
the collision tile prevents monster spawning and difficulties in hunting them
2011-03-01terranite island removed with gzip compression.Wombat1-8/+8
other fixes were using zlib by default, which we will avoid doing until Mana 0.5 and newer clients become more common.
2011-03-01Revert "Fix island in the Terranite cave"Wombat1-7/+7
This reverts commit b75fe201fb6adb95e4e65af10b3a1d1dae1b142b.
2011-03-01Fix island in the Terranite caveBen Longbons1-7/+7
2011-02-13adding warp to outside in 027-2Jessica Tölke1-0/+7
2011-02-13adding 033-1.tmx: an are southwest of nivalis leading to the barbariansStefan Beller1-0/+122
2011-02-09031-3: changing warps to normal warpsJessica Tölke1-0/+322
Previously it were scripted warps due to christmas event.
2011-02-04Corrected some maps. Look like I did some mistakes in my old maps. ↵Reid3-32/+26
Correcting a collision useless on a char + deleting a layer on a snow map and some other touch here and there.
2011-01-29gy inn: new skeleton monsters with colored clothesJessica Tölke1-6/+54
2011-01-29Second last commit: updates to the crypt map, tileset and misc graphics.nmaligec3-72/+27
deleted debugroom map.
2011-01-23Fixing collision layer in 030-1Jessica Tölke1-17/+17
2011-01-21027-2 map fixes and testing changes in npcs2.png alignmentWombat1-7/+21
2011-01-13removing mobs from near miriam.Stefan Beller1-5/+5
These mobs are now far away, but still in the path for the miriam running quest.
2011-01-05maps resavedStefan Beller2-23/+25
no actual change, just reopening and saving again the graveyard maps. This is done due to trouble in the server repository (commit: ed8cac19500c515cae40c1fd4b2d87abd96ae3ba)
2011-01-05merging from previous test repo: ta-client-testingnmaligec3-83/+413
2011-01-03quick fixes for crypt mapsnmaligec2-19/+13
2011-01-03synch with new test repo.nmaligec25-233/+1881
2011-01-03new maps have proper names and music nowStefan Beller2-0/+11
2011-01-03Updates I made since ta-client-testing repo was closed: minor fix to ↵nmaligec5-51/+108
Hurnsald map entrances, plus additions for the crypt quest.
2011-01-03Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdataStefan Beller1-3/+9
2011-01-03adding a place where miriam livesStefan Beller3-42/+168
it is a desert with lots of plants and catusses. The map is called 032-2 although it is west of 006-1 (pachuas place)
2010-12-31031-2: adding fireplace particle effect to the fireplaceJessica Tölke1-2/+3
2010-12-31changing 031-2 to make it look nicerJessica Tölke1-5/+10
2010-12-31cindy quest: resize cave, fix houseStefan Beller2-16/+23
resize the cave in which the fight takes place fixing some layer issues at the house of angela
2010-12-30removing the bats over the whole map in 031-3 for the cindy questJessica Tölke1-12/+4
2010-12-30Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdataJessica Tölke1-21/+53
2010-12-30Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdataStefan Beller2-18/+16
2010-12-30removing mobs from big cave in 031-3Stefan Beller1-21/+53
There is a clean place now for the yeti fight.
2010-12-29fixed a layer issue in 031-2Jessica Tölke1-3/+3
2010-12-29added home of Angela and Cindy for the Rescue Cindy QuestJessica Tölke2-14/+68
2010-12-28Merge remote branch 'mainline/master'Wombat2-18/+16
2010-12-28011-6 mobs rearrangedStefan Beller1-20/+365
2010-12-23One last fixJared Adams1-1/+1
2010-12-23Fix broken graphics paths on 031-3.tmxJared Adams1-4/+4
2010-12-23Fixed description on Guy Fawkes Mask and added Collision Tiles to 031-3Wombat1-7/+6
Fixed description on Guy Fawkes Mask in items.xml to match the defense in item_db.txt. Added collision tiles to 031-3 to prevent mobs from spawning in areas players can't reach.
2010-12-22Fixed logs infront of jacks houseDweems1-11/+10
-Added logs infront of jacks house to match 009-1.tmx -Changed back to gzip from zlib