Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-04-26 | Added boom and crit sounds to effects and altered grenadier to use them (#387) | Ledmitz | 1 | -3/+3 | |
* Added boom and crit sounds to effects and altered grenadier to use them * Added attribution to license.md | |||||
2022-01-29 | Pumpkin explosion sfx (#398) - Let's give heart attack to players | Ledmitz | 1 | -1/+1 | |
* Added sounds for casket-monster which includes casket-open, environment sound. Max volume for startle factor. * Added pumpkin-explosion.ogg and edited effects.xml | |||||
2020-11-26 | Christmas 2020 part B | Jesusaves | 1 | -0/+1 | |
Co-Authored By: Hocus, Hello=) and Ledmitz. Attribution not provided. | |||||
2020-09-30 | Bliss Of Oblivion SFX. | Jesusaves | 1 | -0/+1 | |
...Just kidding. This is not used for BoS but by spawn system. | |||||
2020-08-17 | Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378) | Jesusaves | 1 | -0/+1 | |
Maps, monsters, effects, also includes the katzei ears with edits. Additional (bonus) content: * PvP Coin ("Murderer Coin") * Golden PVP Cap | |||||
2020-04-20 | Add Kaflosh rain sound (might be improveable later) | Jesusaves | 1 | -1/+1 | |
2020-04-20 | Doomsday Support Patch (Act 4/5) (#371) | Jesusaves | 1 | -0/+2 | |
Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes. | |||||
2020-02-21 | I wanted to burn a certain @jak1 but the effect code was missing, | Jesusaves | 1 | -0/+1 | |
so I had to stomp them. This adds effect 50 HELLBLAZE. | |||||
2019-04-04 | Make effects.xml schema conformant for travis | Freeyorp | 1 | -60/+120 | |
This broke in 1c8e796. | |||||
2018-11-11 | give unique ids to magic spell effects | gumi | 1 | -7/+61 | |
2018-02-12 | add The Foot of Cupid | gumi | 1 | -0/+1 | |
2017-11-19 | fix sfx paths in being-effects | Andrei Karas | 1 | -4/+4 | |
2015-09-16 | Add effect for hug | wushin | 1 | -0/+1 | |
2015-05-04 | remove quest audio | Nick Ashley | 1 | -2/+2 | |
2015-04-28 | Example quest with all the quest log effects | wushin | 1 | -0/+4 | |
2014-10-22 | add bat squeak | mekolat | 1 | -0/+1 | |
2014-08-23 | make the ferry less spammy | mekolat | 1 | -0/+1 | |
2014-07-01 | Remove files and tags related to unsupported clients. | Andrei Karas | 1 | -50/+0 | |
2013-10-15 | Heatwave spell particle effect | wushin | 1 | -0/+1 | |
2013-09-03 | Adding Dark Magic: | tux9th | 1 | -0/+2 | |
* Added in ea_skills.xml. * Added in skills.xml. * Added Dark Magic image, done by wushin, enchilado and Alige. * Edited license.txt. * Added particle effect for Dark Magic. | |||||
2013-03-24 | Add a particle effect that can be used when the player receives some object. | Vincent Petithory | 1 | -0/+1 | |
2012-12-17 | Add Illia quest particle effects | Vincent Petithory | 1 | -0/+11 | |
2012-11-07 | Add pumpkin explosion particle | Vincent Petithory | 1 | -0/+1 | |
2012-06-11 | Format xml files. | Jessica Tölke | 1 | -97/+95 | |
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265 | |||||
2012-05-23 | Added a new set of emotes. Most of them were taken from manaplus. | alige Ali-G | 1 | -14/+42 | |
Changed the emotes location from graphics/particles/emotes/ to graphics/emotes/. | |||||
2012-01-31 | Cleaned up the effects.xml file a bit and added a proper header. | Yohann Ferreira | 1 | -11/+28 | |
If everyone is okay with the header styling, I'll then add headers to every configuration file for a start. Note also that i don't know whether that (wrongly done) comment is actually useful, so I've let it there: -> Add the data needed for the electricity boss battle.x | |||||
2012-01-31 | Fixed custom attack with particle effects on the 0.6.0 client. | Yohann Ferreira | 1 | -1/+5 | |
Note that a client fix was also needed after all. Thanks to Ali-G for spotting that one. | |||||
2011-06-10 | Add the data need for the electricity boss battle | Chuck Miller | 1 | -1/+5 | |
2011-05-01 | Fixed a comment ending on effects.xml | Yohann Ferreira | 1 | -1/+5 | |
2011-05-01 | Fixed the effects.xml backward compatibility. | Yohann Ferreira | 1 | -60/+1 | |
Based on 4144's good advice, xml files should not have more than one root node, and as we don't know whether the clients will handle that (depending on the platform and the libxml version). I'm removing the future definition. | |||||
2011-04-29 | Fixed a small mistake on effects.xml | Yohann Ferreira | 1 | -1/+1 | |
My changes are fully backward compatible, so don't worry ;) | |||||
2011-04-29 | Added the <effects> section in effects.xml. | Yohann Ferreira | 1 | -55/+125 | |
This new part will slowly be adapted to follow new effects specs. Stay tuned! :) | |||||
2011-01-03 | synch with new test repo. | nmaligec | 1 | -14/+14 | |
2011-01-03 | Updates I made since ta-client-testing repo was closed: minor fix to ↵ | nmaligec | 1 | -0/+4 | |
Hurnsald map entrances, plus additions for the crypt quest. | |||||
2010-11-04 | Update emotes to be used by the particle system | Chuck Miller | 1 | -14/+14 | |
Reviewed-by: Bertram | |||||
2010-04-11 | Easter 2010 | Freeyorp | 1 | -0/+3 | |
2009-09-27 | Emotion particle effects for TMWServ emotion special support. | Philipp Sehmisch | 1 | -0/+16 | |
2009-08-03 | Rearranged the sfx files to handle the long term contributions more nicely... | Bertram | 1 | -2/+2 | |
2009-02-11 | Added crit effect to effects.xml | Philipp Sehmisch | 1 | -0/+1 | |
2009-01-06 | Add missing XML declarations | Jared Adams | 1 | -0/+1 | |
2008-11-29 | Added arrow hail effect and fine-tuned rain effect | Fate | 1 | -0/+1 | |
2008-11-20 | Added new magic effect structure | Fate | 1 | -4/+7 | |
2008-10-30 | Some attack angle changes by Kage Jittai | Jared Adams | 1 | -0/+2 | |
2008-10-11 | Commit magic patch and bilevel cave tileset | Jared Adams | 1 | -3/+9 | |
2008-08-28 | Added the being effects from Fate's magic patch. | Bjørn Lindeijer | 1 | -0/+21 | |