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author | Stefan Beller <stefanbeller@googlemail.com> | 2011-02-13 00:20:01 +0100 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2011-02-13 00:24:12 +0100 |
commit | e77daff2f5fa3f42d6c641232e7dfda86d470830 (patch) | |
tree | ea63fc66fb0b530d1f00af2188bbd4c4dd3212bb /rules/icemountain/rule_icemountain_001.tmx | |
parent | 1eff3ac992e24d3ab0a272eb64b36614fd5c7653 (diff) | |
download | clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.tar.gz clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.tar.bz2 clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.tar.xz clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.zip |
Improving Automapping rules for snowlands and deserts
Snowlands is slightly better usable, but not completely done.
Diffstat (limited to 'rules/icemountain/rule_icemountain_001.tmx')
-rw-r--r-- | rules/icemountain/rule_icemountain_001.tmx | 51 |
1 files changed, 28 insertions, 23 deletions
diff --git a/rules/icemountain/rule_icemountain_001.tmx b/rules/icemountain/rule_icemountain_001.tmx index d26804a6..90b78931 100644 --- a/rules/icemountain/rule_icemountain_001.tmx +++ b/rules/icemountain/rule_icemountain_001.tmx @@ -1,48 +1,53 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="3" tilewidth="32" tileheight="32"> +<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> +<map version="1.0" orientation="orthogonal" width="15" height="5" tilewidth="32" tileheight="32"> <properties> + <property name="AutomappingRadius" value="5"/> <property name="DeleteTiles" value="true"/> </properties> <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> - <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/> + <image source="../../graphics/tiles/set_icemountain.png" width="224" height="128"/> </tileset> - <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <tileset firstgid="29" name="set_rules" tilewidth="32" tileheight="32"> <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> - <tileset firstgid="11" name="Snow" tilewidth="32" tileheight="32"> + <tileset firstgid="33" name="Snow" tilewidth="32" tileheight="32"> <image source="../../graphics/tiles/Snow.png" width="512" height="512"/> </tileset> - <tileset firstgid="267" name="collision" tilewidth="32" tileheight="32"> + <tileset firstgid="289" name="collision" tilewidth="32" tileheight="32"> <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> - <layer name="ruleRegions" width="7" height="3"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA/YcdD4AABTkrM4VAAAAA== + <tileset firstgid="291" name="Snow_ground" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/Snow_ground.png" width="352" height="224"/> + </tileset> + <layer name="ruleRegions" width="15" height="5" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYKAMyJJJUwpINZca9gIA1bABQA== </data> </layer> - <layer name="ruleSet" width="7" height="3"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA8YoTQTlGYmoB4EAEEdsC1UAAAA + <layer name="ruleSet" width="15" height="5" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYKAMMEJpJijNDKVZoDQrlGaD0uwU2gcDHFCaE0pzEVDPRwU7ASaIAEY= </data> </layer> - <layer name="rule_Ground" width="7" height="3"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA/m4KDxAQDzhRm/VAAAAA== + <layer name="rule_Ground" width="15" height="5"> + <data encoding="base64" compression="zlib"> + eJxjYKAMbMJBs0BpfUYIbQKlzRkptHAAAQBYIwK4 </data> </layer> - <layer name="rule_Fringe" width="7" height="3"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA + <layer name="rule_Fringe" width="15" height="5"> + <data encoding="base64" compression="zlib"> + eJxjYBgFxAIAASwAAQ== </data> </layer> - <layer name="rule_Over" width="7" height="3"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA + <layer name="rule_Over" width="15" height="5" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYBgFxAIAASwAAQ== </data> </layer> - <layer name="rule_Collision" width="7" height="3"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA94GAkowAIAegM1OlQAAAA= + <layer name="rule_Collision" width="15" height="5"> + <data encoding="base64" compression="zlib"> + eJxjYKAMKDESJ49OD0UAAHHQAI0= </data> </layer> </map> |