diff options
author | Wombat <hpwombat@yahoo.com> | 2011-02-07 04:20:36 -0500 |
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committer | Wombat <hpwombat@yahoo.com> | 2011-02-07 04:22:35 -0500 |
commit | afd624943edd74073d02a7e7e1566be88d6f47d1 (patch) | |
tree | b00fe2ecb1b20e140f6fd63e55c657cf83c292c5 /graphics | |
parent | 0ee3b0ea13f0b81f72e5a1099af05e07e26b0179 (diff) | |
download | clientdata-afd624943edd74073d02a7e7e1566be88d6f47d1.tar.gz clientdata-afd624943edd74073d02a7e7e1566be88d6f47d1.tar.bz2 clientdata-afd624943edd74073d02a7e7e1566be88d6f47d1.tar.xz clientdata-afd624943edd74073d02a7e7e1566be88d6f47d1.zip |
brass equipment, sorcerer robe, graphics, new equipment folders
Diffstat (limited to 'graphics')
25 files changed, 974 insertions, 0 deletions
diff --git a/graphics/items/equipment/chest/brassplate.png b/graphics/items/equipment/chest/brassplate.png Binary files differnew file mode 100644 index 00000000..b521d2a5 --- /dev/null +++ b/graphics/items/equipment/chest/brassplate.png diff --git a/graphics/items/equipment/chest/sorcerer-robe.png b/graphics/items/equipment/chest/sorcerer-robe.png Binary files differnew file mode 100644 index 00000000..5df982e7 --- /dev/null +++ b/graphics/items/equipment/chest/sorcerer-robe.png diff --git a/graphics/items/equipment/feet/brassboots.png b/graphics/items/equipment/feet/brassboots.png Binary files differnew file mode 100644 index 00000000..20748fb0 --- /dev/null +++ b/graphics/items/equipment/feet/brassboots.png diff --git a/graphics/items/equipment/hands/brassgloves.png b/graphics/items/equipment/hands/brassgloves.png Binary files differnew file mode 100644 index 00000000..d47cc57c --- /dev/null +++ b/graphics/items/equipment/hands/brassgloves.png diff --git a/graphics/items/equipment/head/brasshelmet.png b/graphics/items/equipment/head/brasshelmet.png Binary files differnew file mode 100644 index 00000000..0b8514df --- /dev/null +++ b/graphics/items/equipment/head/brasshelmet.png diff --git a/graphics/items/equipment/leg/brasspants.png b/graphics/items/equipment/leg/brasspants.png Binary files differnew file mode 100644 index 00000000..9d552bd2 --- /dev/null +++ b/graphics/items/equipment/leg/brasspants.png diff --git a/graphics/items/equipment/shield/brassshield.png b/graphics/items/equipment/shield/brassshield.png Binary files differnew file mode 100644 index 00000000..5753148a --- /dev/null +++ b/graphics/items/equipment/shield/brassshield.png diff --git a/graphics/sprites/equipment/chest/brassplate-female.png b/graphics/sprites/equipment/chest/brassplate-female.png Binary files differnew file mode 100644 index 00000000..7035c735 --- /dev/null +++ b/graphics/sprites/equipment/chest/brassplate-female.png diff --git a/graphics/sprites/equipment/chest/brassplate-female.xml b/graphics/sprites/equipment/chest/brassplate-female.xml new file mode 100644 index 00000000..da984634 --- /dev/null +++ b/graphics/sprites/equipment/chest/brassplate-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/brassplate-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/brassplate-male.png b/graphics/sprites/equipment/chest/brassplate-male.png Binary files differnew file mode 100644 index 00000000..49394f2e --- /dev/null +++ b/graphics/sprites/equipment/chest/brassplate-male.png diff --git a/graphics/sprites/equipment/chest/brassplate-male.xml b/graphics/sprites/equipment/chest/brassplate-male.xml new file mode 100644 index 00000000..d4400a4f --- /dev/null +++ b/graphics/sprites/equipment/chest/brassplate-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/brassplate-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/feet/brassboots-female.png b/graphics/sprites/equipment/feet/brassboots-female.png Binary files differnew file mode 100644 index 00000000..6e084914 --- /dev/null +++ b/graphics/sprites/equipment/feet/brassboots-female.png diff --git a/graphics/sprites/equipment/feet/brassboots-female.xml b/graphics/sprites/equipment/feet/brassboots-female.xml new file mode 100644 index 00000000..eee14b80 --- /dev/null +++ b/graphics/sprites/equipment/feet/brassboots-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/feet/brassboots-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/feet/brassboots-male.png b/graphics/sprites/equipment/feet/brassboots-male.png Binary files differnew file mode 100644 index 00000000..7086470d --- /dev/null +++ b/graphics/sprites/equipment/feet/brassboots-male.png diff --git a/graphics/sprites/equipment/feet/brassboots-male.xml b/graphics/sprites/equipment/feet/brassboots-male.xml new file mode 100644 index 00000000..ada5bedf --- /dev/null +++ b/graphics/sprites/equipment/feet/brassboots-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/feet/brassboots-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/hands/brassgloves-female.png b/graphics/sprites/equipment/hands/brassgloves-female.png Binary files differnew file mode 100644 index 00000000..ef4e19d5 --- /dev/null +++ b/graphics/sprites/equipment/hands/brassgloves-female.png diff --git a/graphics/sprites/equipment/hands/brassgloves-female.xml b/graphics/sprites/equipment/hands/brassgloves-female.xml new file mode 100644 index 00000000..b4f3551c --- /dev/null +++ b/graphics/sprites/equipment/hands/brassgloves-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/hands/brassgloves-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/hands/brassgloves-male.png b/graphics/sprites/equipment/hands/brassgloves-male.png Binary files differnew file mode 100644 index 00000000..b5379063 --- /dev/null +++ b/graphics/sprites/equipment/hands/brassgloves-male.png diff --git a/graphics/sprites/equipment/hands/brassgloves-male.xml b/graphics/sprites/equipment/hands/brassgloves-male.xml new file mode 100644 index 00000000..958e5191 --- /dev/null +++ b/graphics/sprites/equipment/hands/brassgloves-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/hands/brassgloves-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/head/brasshelmet.png b/graphics/sprites/equipment/head/brasshelmet.png Binary files differnew file mode 100644 index 00000000..c5d35cee --- /dev/null +++ b/graphics/sprites/equipment/head/brasshelmet.png diff --git a/graphics/sprites/equipment/head/brasshelmet.xml b/graphics/sprites/equipment/head/brasshelmet.xml new file mode 100644 index 00000000..30f77c39 --- /dev/null +++ b/graphics/sprites/equipment/head/brasshelmet.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/brasshelmet.png" width="27" height="19" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-42" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-42"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-42"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY ="-42"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-42" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-42" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-42" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-42" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-42" delay="75"/> + <frame index="1" offsetX="4" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="4" offsetY ="-42" delay="75"/> + <frame index="1" offsetX="4" offsetY ="-42" delay="75"/> + <frame index="1" offsetX="4" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="4" offsetY ="-42" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY ="-42" delay="75"/> + <frame index="3" offsetX="2" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="2" offsetY ="-42" delay="75"/> + <frame index="3" offsetX="2" offsetY ="-42" delay="75"/> + <frame index="3" offsetX="2" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="2" offsetY ="-42" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-40" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="7" offsetY ="-43" delay="75" /> + <frame index="1" offsetX="7" offsetY ="-44" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-41" delay="75" /> + <frame index="1" offsetX="2" offsetY ="-40" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-42" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-42" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-42" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-39" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY ="-43" delay="75"/> + <frame index="3" offsetX="-2" offsetY ="-44" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="2" offsetY ="-40" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-40" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY ="-42" delay="75" /> + <frame index="1" offsetX="6" offsetY ="-42" delay="75" /> + <frame index="1" offsetX="6" offsetY ="-42" delay="75" /> + <frame index="1" offsetX="8" offsetY ="-43" delay="75" /> + <frame index="1" offsetX="8" offsetY ="-43" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-42" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-41" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-42" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-42" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-42" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-42" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-43" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-43" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-30" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="7" offsetY ="-33"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY ="-33"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="31" offsetY="-8"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/leg/brasspants-female.png b/graphics/sprites/equipment/leg/brasspants-female.png Binary files differnew file mode 100644 index 00000000..e100059f --- /dev/null +++ b/graphics/sprites/equipment/leg/brasspants-female.png diff --git a/graphics/sprites/equipment/leg/brasspants-female.xml b/graphics/sprites/equipment/leg/brasspants-female.xml new file mode 100644 index 00000000..9567b7a6 --- /dev/null +++ b/graphics/sprites/equipment/leg/brasspants-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/leg/brasspants-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/leg/brasspants-male.png b/graphics/sprites/equipment/leg/brasspants-male.png Binary files differnew file mode 100644 index 00000000..ee682d84 --- /dev/null +++ b/graphics/sprites/equipment/leg/brasspants-male.png diff --git a/graphics/sprites/equipment/leg/brasspants-male.xml b/graphics/sprites/equipment/leg/brasspants-male.xml new file mode 100644 index 00000000..b7ea46b7 --- /dev/null +++ b/graphics/sprites/equipment/leg/brasspants-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/leg/brasspants-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |