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author | Jessica Tölke <jtoelke@mail.upb.de> | 2011-01-18 20:43:04 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-01-18 20:43:04 +0100 |
commit | 11a0e280d323e11debb827900f2deab485b5ca55 (patch) | |
tree | 257b06b69bad3be106649f3a8b8fd25e1a62d0f6 /graphics/sprites/player_male_base_old.xml | |
parent | f459eb765ffdf2d871afa397607bb3add93ec85b (diff) | |
parent | 4c4e976fdaac04fef4de9faa7a66c091fb1c8d27 (diff) | |
download | clientdata-11a0e280d323e11debb827900f2deab485b5ca55.tar.gz clientdata-11a0e280d323e11debb827900f2deab485b5ca55.tar.bz2 clientdata-11a0e280d323e11debb827900f2deab485b5ca55.tar.xz clientdata-11a0e280d323e11debb827900f2deab485b5ca55.zip |
Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdata
Diffstat (limited to 'graphics/sprites/player_male_base_old.xml')
-rw-r--r-- | graphics/sprites/player_male_base_old.xml | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/graphics/sprites/player_male_base_old.xml b/graphics/sprites/player_male_base_old.xml new file mode 100644 index 00000000..2b1fae81 --- /dev/null +++ b/graphics/sprites/player_male_base_old.xml @@ -0,0 +1,110 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" + src= "graphics/sprites/player_male_base.png" + width= "64" + height= "64" + /> + + <action name = "stand" + imageset = "base" + > + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |