summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters
diff options
context:
space:
mode:
authormekolat <mekolat@users.noreply.github.com>2016-02-01 11:53:31 -0500
committermekolat <mekolat@users.noreply.github.com>2016-02-01 11:53:31 -0500
commit9c4ceb65aea0a40b0a4eb2ef3d12b9a37d9ec768 (patch)
tree0cb6f504114259155cf084fe770b1f9f1a58e60d /graphics/sprites/monsters
parent0c99611fd78cd50e7e7300bf2142bf84526f6488 (diff)
parent07854cdd2f30614a4ee63dfbf56db6f529499884 (diff)
downloadclientdata-9c4ceb65aea0a40b0a4eb2ef3d12b9a37d9ec768.tar.gz
clientdata-9c4ceb65aea0a40b0a4eb2ef3d12b9a37d9ec768.tar.bz2
clientdata-9c4ceb65aea0a40b0a4eb2ef3d12b9a37d9ec768.tar.xz
clientdata-9c4ceb65aea0a40b0a4eb2ef3d12b9a37d9ec768.zip
Merge pull request #309 from wushin/pateame-is-a-tool
Remove the bunny
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/bunny.pngbin35990 -> 0 bytes
-rw-r--r--graphics/sprites/monsters/bunny.xml76
2 files changed, 0 insertions, 76 deletions
diff --git a/graphics/sprites/monsters/bunny.png b/graphics/sprites/monsters/bunny.png
deleted file mode 100644
index 98f3eaca..00000000
--- a/graphics/sprites/monsters/bunny.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/monsters/bunny.xml b/graphics/sprites/monsters/bunny.xml
deleted file mode 100644
index 7bca032e..00000000
--- a/graphics/sprites/monsters/bunny.xml
+++ /dev/null
@@ -1,76 +0,0 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/bunny.png|W" width="60" height="60"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="33" delay="100" offsetY="10"/>
- <frame index="34" delay="100" offsetY="10"/>
- <frame index="33" delay="100" offsetY="10"/>
- <frame index="35" delay="100" offsetY="10"/>
- </animation>
- <animation direction="left">
- <frame index="0" delay="100" offsetY="10"/>
- <frame index="1" delay="100" offsetY="10"/>
- <frame index="0" delay="100" offsetY="10"/>
- <frame index="2" delay="100" offsetY="10"/>
- </animation>
- <animation direction="up">
- <frame index="22" delay="100" offsetY="10"/>
- <frame index="23" delay="100" offsetY="10"/>
- <frame index="22" delay="100" offsetY="10"/>
- <frame index="24" delay="100" offsetY="10"/>
- </animation>
- <animation direction="right">
- <frame index="11" delay="100" offsetY="10"/>
- <frame index="12" delay="100" offsetY="10"/>
- <frame index="11" delay="100" offsetY="10"/>
- <frame index="13" delay="100" offsetY="10"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="35" end="40" delay="100" offsetY="10"/>
- </animation>
- <animation direction="left">
- <sequence start="2" end="7" delay="100" offsetY="10"/>
- </animation>
- <animation direction="up">
- <sequence start="24" end="29" delay="100" offsetY="10"/>
- </animation>
- <animation direction="right">
- <sequence start="13" end="18" delay="100" offsetY="10"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="43" delay="0" offsetY="10"/>
- </animation>
- <animation direction="left">
- <frame index="21" delay="0" offsetY="10"/>
- </animation>
- <animation direction="up">
- <frame index="32" delay="0" offsetY="10"/>
- </animation>
- <animation direction="right">
- <frame index="10" delay="0" offsetY="10"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="40" end="42" delay="100" offsetY="10"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="7" end="9" delay="100" offsetY="10"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="29" end="31" delay="100" offsetY="10"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="18" end="20" delay="100" offsetY="10"/>
- <end/>
- </animation>
- </action>
-</sprite>