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author | wushin <pasekei@gmail.com> | 2014-07-01 13:50:19 -0500 |
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committer | wushin <pasekei@gmail.com> | 2014-07-02 23:58:24 -0500 |
commit | 18305b7c040b54efd169d5887e169a7b7fe862ea (patch) | |
tree | 8d8645d6aca5d06d8dda4fb7a8e0b7720a579eab /graphics/sprites/equipment/weapons/polearm-chop-male.xml | |
parent | b6ad9442cfb9a0aef2f9035c93cf6275820f51fb (diff) | |
download | clientdata-18305b7c040b54efd169d5887e169a7b7fe862ea.tar.gz clientdata-18305b7c040b54efd169d5887e169a7b7fe862ea.tar.bz2 clientdata-18305b7c040b54efd169d5887e169a7b7fe862ea.tar.xz clientdata-18305b7c040b54efd169d5887e169a7b7fe862ea.zip |
Fixing numerous warnings and errors in manaplus
closes #121
closes #108
closes #100
closes #93
Diffstat (limited to 'graphics/sprites/equipment/weapons/polearm-chop-male.xml')
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-chop-male.xml | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/graphics/sprites/equipment/weapons/polearm-chop-male.xml b/graphics/sprites/equipment/weapons/polearm-chop-male.xml index 70b4d4f5..4af11eca 100644 --- a/graphics/sprites/equipment/weapons/polearm-chop-male.xml +++ b/graphics/sprites/equipment/weapons/polearm-chop-male.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite name="player" action="stand" variants="135" variant_offset="1"> - <imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R;" width="128" height="128"/> + <imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/> <action name="default" imageset="polearm-chop"/> <action name="stand" imageset="polearm-chop"> <animation direction="down"> @@ -19,15 +19,19 @@ <action name="walk" imageset="polearm-chop"> <animation direction="down"> <sequence offsetY="32" start="1" end="6" delay="75"/> + <end/> </animation> <animation direction="left"> <sequence offsetY="32" start="19" end="24" delay="75"/> + <end/> </animation> <animation direction="up"> <sequence offsetY="32" start="37" end="42" delay="75"/> + <end/> </animation> <animation direction="right"> <sequence offsetY="32" start="55" end="60" delay="75"/> + <end/> </animation> </action> <action name="sit" imageset="polearm-chop"> |